- package consensus
-
- import (
- "bytes"
- "context"
- "errors"
- "fmt"
- "io/ioutil"
- "os"
- "runtime/debug"
- "time"
-
- "github.com/gogo/protobuf/proto"
-
- cfg "github.com/tendermint/tendermint/config"
- cstypes "github.com/tendermint/tendermint/consensus/types"
- "github.com/tendermint/tendermint/crypto"
- tmevents "github.com/tendermint/tendermint/libs/events"
- "github.com/tendermint/tendermint/libs/fail"
- tmjson "github.com/tendermint/tendermint/libs/json"
- "github.com/tendermint/tendermint/libs/log"
- tmmath "github.com/tendermint/tendermint/libs/math"
- tmos "github.com/tendermint/tendermint/libs/os"
- "github.com/tendermint/tendermint/libs/service"
- tmsync "github.com/tendermint/tendermint/libs/sync"
- "github.com/tendermint/tendermint/p2p"
- tmproto "github.com/tendermint/tendermint/proto/tendermint/types"
- sm "github.com/tendermint/tendermint/state"
- "github.com/tendermint/tendermint/types"
- tmtime "github.com/tendermint/tendermint/types/time"
- )
-
- // Consensus sentinel errors
- var (
- ErrInvalidProposalSignature = errors.New("error invalid proposal signature")
- ErrInvalidProposalPOLRound = errors.New("error invalid proposal POL round")
- ErrAddingVote = errors.New("error adding vote")
- ErrSignatureFoundInPastBlocks = errors.New("found signature from the same key")
-
- errPubKeyIsNotSet = errors.New("pubkey is not set. Look for \"Can't get private validator pubkey\" errors")
- )
-
- var msgQueueSize = 1000
-
- // msgs from the reactor which may update the state
- type msgInfo struct {
- Msg Message `json:"msg"`
- PeerID p2p.NodeID `json:"peer_key"`
- }
-
- // internally generated messages which may update the state
- type timeoutInfo struct {
- Duration time.Duration `json:"duration"`
- Height int64 `json:"height"`
- Round int32 `json:"round"`
- Step cstypes.RoundStepType `json:"step"`
- }
-
- func (ti *timeoutInfo) String() string {
- return fmt.Sprintf("%v ; %d/%d %v", ti.Duration, ti.Height, ti.Round, ti.Step)
- }
-
- // interface to the mempool
- type txNotifier interface {
- TxsAvailable() <-chan struct{}
- }
-
- // interface to the evidence pool
- type evidencePool interface {
- // reports conflicting votes to the evidence pool to be processed into evidence
- ReportConflictingVotes(voteA, voteB *types.Vote)
- }
-
- // State handles execution of the consensus algorithm.
- // It processes votes and proposals, and upon reaching agreement,
- // commits blocks to the chain and executes them against the application.
- // The internal state machine receives input from peers, the internal validator, and from a timer.
- type State struct {
- service.BaseService
-
- // config details
- config *cfg.ConsensusConfig
- privValidator types.PrivValidator // for signing votes
-
- // store blocks and commits
- blockStore sm.BlockStore
-
- // create and execute blocks
- blockExec *sm.BlockExecutor
-
- // notify us if txs are available
- txNotifier txNotifier
-
- // add evidence to the pool
- // when it's detected
- evpool evidencePool
-
- // internal state
- mtx tmsync.RWMutex
- cstypes.RoundState
- state sm.State // State until height-1.
- // privValidator pubkey, memoized for the duration of one block
- // to avoid extra requests to HSM
- privValidatorPubKey crypto.PubKey
-
- // state changes may be triggered by: msgs from peers,
- // msgs from ourself, or by timeouts
- peerMsgQueue chan msgInfo
- internalMsgQueue chan msgInfo
- timeoutTicker TimeoutTicker
-
- // information about about added votes and block parts are written on this channel
- // so statistics can be computed by reactor
- statsMsgQueue chan msgInfo
-
- // we use eventBus to trigger msg broadcasts in the reactor,
- // and to notify external subscribers, eg. through a websocket
- eventBus *types.EventBus
-
- // a Write-Ahead Log ensures we can recover from any kind of crash
- // and helps us avoid signing conflicting votes
- wal WAL
- replayMode bool // so we don't log signing errors during replay
- doWALCatchup bool // determines if we even try to do the catchup
-
- // for tests where we want to limit the number of transitions the state makes
- nSteps int
-
- // some functions can be overwritten for testing
- decideProposal func(height int64, round int32)
- doPrevote func(height int64, round int32)
- setProposal func(proposal *types.Proposal) error
-
- // closed when we finish shutting down
- done chan struct{}
-
- // synchronous pubsub between consensus state and reactor.
- // state only emits EventNewRoundStep and EventVote
- evsw tmevents.EventSwitch
-
- // for reporting metrics
- metrics *Metrics
- }
-
- // StateOption sets an optional parameter on the State.
- type StateOption func(*State)
-
- // NewState returns a new State.
- func NewState(
- config *cfg.ConsensusConfig,
- state sm.State,
- blockExec *sm.BlockExecutor,
- blockStore sm.BlockStore,
- txNotifier txNotifier,
- evpool evidencePool,
- options ...StateOption,
- ) *State {
- cs := &State{
- config: config,
- blockExec: blockExec,
- blockStore: blockStore,
- txNotifier: txNotifier,
- peerMsgQueue: make(chan msgInfo, msgQueueSize),
- internalMsgQueue: make(chan msgInfo, msgQueueSize),
- timeoutTicker: NewTimeoutTicker(),
- statsMsgQueue: make(chan msgInfo, msgQueueSize),
- done: make(chan struct{}),
- doWALCatchup: true,
- wal: nilWAL{},
- evpool: evpool,
- evsw: tmevents.NewEventSwitch(),
- metrics: NopMetrics(),
- }
-
- // set function defaults (may be overwritten before calling Start)
- cs.decideProposal = cs.defaultDecideProposal
- cs.doPrevote = cs.defaultDoPrevote
- cs.setProposal = cs.defaultSetProposal
-
- // We have no votes, so reconstruct LastCommit from SeenCommit.
- if state.LastBlockHeight > 0 {
- cs.reconstructLastCommit(state)
- }
-
- cs.updateToState(state)
-
- // NOTE: we do not call scheduleRound0 yet, we do that upon Start()
-
- cs.BaseService = *service.NewBaseService(nil, "State", cs)
- for _, option := range options {
- option(cs)
- }
-
- return cs
- }
-
- // SetLogger implements Service.
- func (cs *State) SetLogger(l log.Logger) {
- cs.BaseService.Logger = l
- cs.timeoutTicker.SetLogger(l)
- }
-
- // SetEventBus sets event bus.
- func (cs *State) SetEventBus(b *types.EventBus) {
- cs.eventBus = b
- cs.blockExec.SetEventBus(b)
- }
-
- // StateMetrics sets the metrics.
- func StateMetrics(metrics *Metrics) StateOption {
- return func(cs *State) { cs.metrics = metrics }
- }
-
- // String returns a string.
- func (cs *State) String() string {
- // better not to access shared variables
- return "ConsensusState"
- }
-
- // GetState returns a copy of the chain state.
- func (cs *State) GetState() sm.State {
- cs.mtx.RLock()
- defer cs.mtx.RUnlock()
- return cs.state.Copy()
- }
-
- // GetLastHeight returns the last height committed.
- // If there were no blocks, returns 0.
- func (cs *State) GetLastHeight() int64 {
- cs.mtx.RLock()
- defer cs.mtx.RUnlock()
- return cs.RoundState.Height - 1
- }
-
- // GetRoundState returns a shallow copy of the internal consensus state.
- func (cs *State) GetRoundState() *cstypes.RoundState {
- cs.mtx.RLock()
- rs := cs.RoundState // copy
- cs.mtx.RUnlock()
- return &rs
- }
-
- // GetRoundStateJSON returns a json of RoundState.
- func (cs *State) GetRoundStateJSON() ([]byte, error) {
- cs.mtx.RLock()
- defer cs.mtx.RUnlock()
- return tmjson.Marshal(cs.RoundState)
- }
-
- // GetRoundStateSimpleJSON returns a json of RoundStateSimple
- func (cs *State) GetRoundStateSimpleJSON() ([]byte, error) {
- cs.mtx.RLock()
- defer cs.mtx.RUnlock()
- return tmjson.Marshal(cs.RoundState.RoundStateSimple())
- }
-
- // GetValidators returns a copy of the current validators.
- func (cs *State) GetValidators() (int64, []*types.Validator) {
- cs.mtx.RLock()
- defer cs.mtx.RUnlock()
- return cs.state.LastBlockHeight, cs.state.Validators.Copy().Validators
- }
-
- // SetPrivValidator sets the private validator account for signing votes. It
- // immediately requests pubkey and caches it.
- func (cs *State) SetPrivValidator(priv types.PrivValidator) {
- cs.mtx.Lock()
- defer cs.mtx.Unlock()
-
- cs.privValidator = priv
-
- if err := cs.updatePrivValidatorPubKey(); err != nil {
- cs.Logger.Error("failed to get private validator pubkey", "err", err)
- }
- }
-
- // SetTimeoutTicker sets the local timer. It may be useful to overwrite for
- // testing.
- func (cs *State) SetTimeoutTicker(timeoutTicker TimeoutTicker) {
- cs.mtx.Lock()
- cs.timeoutTicker = timeoutTicker
- cs.mtx.Unlock()
- }
-
- // LoadCommit loads the commit for a given height.
- func (cs *State) LoadCommit(height int64) *types.Commit {
- cs.mtx.RLock()
- defer cs.mtx.RUnlock()
-
- if height == cs.blockStore.Height() {
- return cs.blockStore.LoadSeenCommit(height)
- }
-
- return cs.blockStore.LoadBlockCommit(height)
- }
-
- // OnStart loads the latest state via the WAL, and starts the timeout and
- // receive routines.
- func (cs *State) OnStart() error {
- // We may set the WAL in testing before calling Start, so only OpenWAL if its
- // still the nilWAL.
- if _, ok := cs.wal.(nilWAL); ok {
- if err := cs.loadWalFile(); err != nil {
- return err
- }
- }
-
- // We may have lost some votes if the process crashed reload from consensus
- // log to catchup.
- if cs.doWALCatchup {
- repairAttempted := false
-
- LOOP:
- for {
- err := cs.catchupReplay(cs.Height)
- switch {
- case err == nil:
- break LOOP
-
- case !IsDataCorruptionError(err):
- cs.Logger.Error("error on catchup replay; proceeding to start state anyway", "err", err)
- break LOOP
-
- case repairAttempted:
- return err
- }
-
- cs.Logger.Error("the WAL file is corrupted; attempting repair", "err", err)
-
- // 1) prep work
- if err := cs.wal.Stop(); err != nil {
- return err
- }
-
- repairAttempted = true
-
- // 2) backup original WAL file
- corruptedFile := fmt.Sprintf("%s.CORRUPTED", cs.config.WalFile())
- if err := tmos.CopyFile(cs.config.WalFile(), corruptedFile); err != nil {
- return err
- }
-
- cs.Logger.Debug("backed up WAL file", "src", cs.config.WalFile(), "dst", corruptedFile)
-
- // 3) try to repair (WAL file will be overwritten!)
- if err := repairWalFile(corruptedFile, cs.config.WalFile()); err != nil {
- cs.Logger.Error("the WAL repair failed", "err", err)
- return err
- }
-
- cs.Logger.Info("successful WAL repair")
-
- // reload WAL file
- if err := cs.loadWalFile(); err != nil {
- return err
- }
- }
- }
-
- if err := cs.evsw.Start(); err != nil {
- return err
- }
-
- // we need the timeoutRoutine for replay so
- // we don't block on the tick chan.
- // NOTE: we will get a build up of garbage go routines
- // firing on the tockChan until the receiveRoutine is started
- // to deal with them (by that point, at most one will be valid)
- if err := cs.timeoutTicker.Start(); err != nil {
- return err
- }
-
- // Double Signing Risk Reduction
- if err := cs.checkDoubleSigningRisk(cs.Height); err != nil {
- return err
- }
-
- // now start the receiveRoutine
- go cs.receiveRoutine(0)
-
- // schedule the first round!
- // use GetRoundState so we don't race the receiveRoutine for access
- cs.scheduleRound0(cs.GetRoundState())
-
- return nil
- }
-
- // timeoutRoutine: receive requests for timeouts on tickChan and fire timeouts on tockChan
- // receiveRoutine: serializes processing of proposoals, block parts, votes; coordinates state transitions
- func (cs *State) startRoutines(maxSteps int) {
- err := cs.timeoutTicker.Start()
- if err != nil {
- cs.Logger.Error("failed to start timeout ticker", "err", err)
- return
- }
-
- go cs.receiveRoutine(maxSteps)
- }
-
- // loadWalFile loads WAL data from file. It overwrites cs.wal.
- func (cs *State) loadWalFile() error {
- wal, err := cs.OpenWAL(cs.config.WalFile())
- if err != nil {
- cs.Logger.Error("failed to load state WAL", "err", err)
- return err
- }
-
- cs.wal = wal
- return nil
- }
-
- // OnStop implements service.Service.
- func (cs *State) OnStop() {
- if err := cs.evsw.Stop(); err != nil {
- cs.Logger.Error("failed trying to stop eventSwitch", "error", err)
- }
-
- if err := cs.timeoutTicker.Stop(); err != nil {
- cs.Logger.Error("failed trying to stop timeoutTicket", "error", err)
- }
- // WAL is stopped in receiveRoutine.
- }
-
- // Wait waits for the the main routine to return.
- // NOTE: be sure to Stop() the event switch and drain
- // any event channels or this may deadlock
- func (cs *State) Wait() {
- <-cs.done
- }
-
- // OpenWAL opens a file to log all consensus messages and timeouts for
- // deterministic accountability.
- func (cs *State) OpenWAL(walFile string) (WAL, error) {
- wal, err := NewWAL(walFile)
- if err != nil {
- cs.Logger.Error("failed to open WAL", "file", walFile, "err", err)
- return nil, err
- }
-
- wal.SetLogger(cs.Logger.With("wal", walFile))
-
- if err := wal.Start(); err != nil {
- cs.Logger.Error("failed to start WAL", "err", err)
- return nil, err
- }
-
- return wal, nil
- }
-
- //------------------------------------------------------------
- // Public interface for passing messages into the consensus state, possibly causing a state transition.
- // If peerID == "", the msg is considered internal.
- // Messages are added to the appropriate queue (peer or internal).
- // If the queue is full, the function may block.
- // TODO: should these return anything or let callers just use events?
-
- // AddVote inputs a vote.
- func (cs *State) AddVote(vote *types.Vote, peerID p2p.NodeID) (added bool, err error) {
- if peerID == "" {
- cs.internalMsgQueue <- msgInfo{&VoteMessage{vote}, ""}
- } else {
- cs.peerMsgQueue <- msgInfo{&VoteMessage{vote}, peerID}
- }
-
- // TODO: wait for event?!
- return false, nil
- }
-
- // SetProposal inputs a proposal.
- func (cs *State) SetProposal(proposal *types.Proposal, peerID p2p.NodeID) error {
-
- if peerID == "" {
- cs.internalMsgQueue <- msgInfo{&ProposalMessage{proposal}, ""}
- } else {
- cs.peerMsgQueue <- msgInfo{&ProposalMessage{proposal}, peerID}
- }
-
- // TODO: wait for event?!
- return nil
- }
-
- // AddProposalBlockPart inputs a part of the proposal block.
- func (cs *State) AddProposalBlockPart(height int64, round int32, part *types.Part, peerID p2p.NodeID) error {
-
- if peerID == "" {
- cs.internalMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, ""}
- } else {
- cs.peerMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, peerID}
- }
-
- // TODO: wait for event?!
- return nil
- }
-
- // SetProposalAndBlock inputs the proposal and all block parts.
- func (cs *State) SetProposalAndBlock(
- proposal *types.Proposal,
- block *types.Block,
- parts *types.PartSet,
- peerID p2p.NodeID,
- ) error {
-
- if err := cs.SetProposal(proposal, peerID); err != nil {
- return err
- }
-
- for i := 0; i < int(parts.Total()); i++ {
- part := parts.GetPart(i)
- if err := cs.AddProposalBlockPart(proposal.Height, proposal.Round, part, peerID); err != nil {
- return err
- }
- }
-
- return nil
- }
-
- //------------------------------------------------------------
- // internal functions for managing the state
-
- func (cs *State) updateHeight(height int64) {
- cs.metrics.Height.Set(float64(height))
- cs.Height = height
- }
-
- func (cs *State) updateRoundStep(round int32, step cstypes.RoundStepType) {
- cs.Round = round
- cs.Step = step
- }
-
- // enterNewRound(height, 0) at cs.StartTime.
- func (cs *State) scheduleRound0(rs *cstypes.RoundState) {
- // cs.Logger.Info("scheduleRound0", "now", tmtime.Now(), "startTime", cs.StartTime)
- sleepDuration := rs.StartTime.Sub(tmtime.Now())
- cs.scheduleTimeout(sleepDuration, rs.Height, 0, cstypes.RoundStepNewHeight)
- }
-
- // Attempt to schedule a timeout (by sending timeoutInfo on the tickChan)
- func (cs *State) scheduleTimeout(duration time.Duration, height int64, round int32, step cstypes.RoundStepType) {
- cs.timeoutTicker.ScheduleTimeout(timeoutInfo{duration, height, round, step})
- }
-
- // send a msg into the receiveRoutine regarding our own proposal, block part, or vote
- func (cs *State) sendInternalMessage(mi msgInfo) {
- select {
- case cs.internalMsgQueue <- mi:
- default:
- // NOTE: using the go-routine means our votes can
- // be processed out of order.
- // TODO: use CList here for strict determinism and
- // attempt push to internalMsgQueue in receiveRoutine
- cs.Logger.Debug("internal msg queue is full; using a go-routine")
- go func() { cs.internalMsgQueue <- mi }()
- }
- }
-
- // Reconstruct LastCommit from SeenCommit, which we saved along with the block,
- // (which happens even before saving the state)
- func (cs *State) reconstructLastCommit(state sm.State) {
- seenCommit := cs.blockStore.LoadSeenCommit(state.LastBlockHeight)
- if seenCommit == nil {
- panic(fmt.Sprintf(
- "failed to reconstruct last commit; seen commit for height %v not found",
- state.LastBlockHeight,
- ))
- }
-
- lastPrecommits := types.CommitToVoteSet(state.ChainID, seenCommit, state.LastValidators)
- if !lastPrecommits.HasTwoThirdsMajority() {
- panic("failed to reconstruct last commit; does not have +2/3 maj")
- }
-
- cs.LastCommit = lastPrecommits
- }
-
- // Updates State and increments height to match that of state.
- // The round becomes 0 and cs.Step becomes cstypes.RoundStepNewHeight.
- func (cs *State) updateToState(state sm.State) {
- if cs.CommitRound > -1 && 0 < cs.Height && cs.Height != state.LastBlockHeight {
- panic(fmt.Sprintf(
- "updateToState() expected state height of %v but found %v",
- cs.Height, state.LastBlockHeight,
- ))
- }
-
- if !cs.state.IsEmpty() {
- if cs.state.LastBlockHeight > 0 && cs.state.LastBlockHeight+1 != cs.Height {
- // This might happen when someone else is mutating cs.state.
- // Someone forgot to pass in state.Copy() somewhere?!
- panic(fmt.Sprintf(
- "inconsistent cs.state.LastBlockHeight+1 %v vs cs.Height %v",
- cs.state.LastBlockHeight+1, cs.Height,
- ))
- }
- if cs.state.LastBlockHeight > 0 && cs.Height == cs.state.InitialHeight {
- panic(fmt.Sprintf(
- "inconsistent cs.state.LastBlockHeight %v, expected 0 for initial height %v",
- cs.state.LastBlockHeight, cs.state.InitialHeight,
- ))
- }
-
- // If state isn't further out than cs.state, just ignore.
- // This happens when SwitchToConsensus() is called in the reactor.
- // We don't want to reset e.g. the Votes, but we still want to
- // signal the new round step, because other services (eg. txNotifier)
- // depend on having an up-to-date peer state!
- if state.LastBlockHeight <= cs.state.LastBlockHeight {
- cs.Logger.Debug(
- "ignoring updateToState()",
- "new_height", state.LastBlockHeight+1,
- "old_height", cs.state.LastBlockHeight+1,
- )
- cs.newStep()
- return
- }
- }
-
- // Reset fields based on state.
- validators := state.Validators
-
- switch {
- case state.LastBlockHeight == 0: // Very first commit should be empty.
- cs.LastCommit = (*types.VoteSet)(nil)
- case cs.CommitRound > -1 && cs.Votes != nil: // Otherwise, use cs.Votes
- if !cs.Votes.Precommits(cs.CommitRound).HasTwoThirdsMajority() {
- panic(fmt.Sprintf(
- "wanted to form a commit, but precommits (H/R: %d/%d) didn't have 2/3+: %v",
- state.LastBlockHeight, cs.CommitRound, cs.Votes.Precommits(cs.CommitRound),
- ))
- }
-
- cs.LastCommit = cs.Votes.Precommits(cs.CommitRound)
-
- case cs.LastCommit == nil:
- // NOTE: when Tendermint starts, it has no votes. reconstructLastCommit
- // must be called to reconstruct LastCommit from SeenCommit.
- panic(fmt.Sprintf(
- "last commit cannot be empty after initial block (H:%d)",
- state.LastBlockHeight+1,
- ))
- }
-
- // Next desired block height
- height := state.LastBlockHeight + 1
- if height == 1 {
- height = state.InitialHeight
- }
-
- // RoundState fields
- cs.updateHeight(height)
- cs.updateRoundStep(0, cstypes.RoundStepNewHeight)
-
- if cs.CommitTime.IsZero() {
- // "Now" makes it easier to sync up dev nodes.
- // We add timeoutCommit to allow transactions
- // to be gathered for the first block.
- // And alternative solution that relies on clocks:
- // cs.StartTime = state.LastBlockTime.Add(timeoutCommit)
- cs.StartTime = cs.config.Commit(tmtime.Now())
- } else {
- cs.StartTime = cs.config.Commit(cs.CommitTime)
- }
-
- cs.Validators = validators
- cs.Proposal = nil
- cs.ProposalBlock = nil
- cs.ProposalBlockParts = nil
- cs.LockedRound = -1
- cs.LockedBlock = nil
- cs.LockedBlockParts = nil
- cs.ValidRound = -1
- cs.ValidBlock = nil
- cs.ValidBlockParts = nil
- cs.Votes = cstypes.NewHeightVoteSet(state.ChainID, height, validators)
- cs.CommitRound = -1
- cs.LastValidators = state.LastValidators
- cs.TriggeredTimeoutPrecommit = false
-
- cs.state = state
-
- // Finally, broadcast RoundState
- cs.newStep()
- }
-
- func (cs *State) newStep() {
- rs := cs.RoundStateEvent()
- if err := cs.wal.Write(rs); err != nil {
- cs.Logger.Error("failed writing to WAL", "err", err)
- }
-
- cs.nSteps++
-
- // newStep is called by updateToState in NewState before the eventBus is set!
- if cs.eventBus != nil {
- if err := cs.eventBus.PublishEventNewRoundStep(rs); err != nil {
- cs.Logger.Error("failed publishing new round step", "err", err)
- }
-
- cs.evsw.FireEvent(types.EventNewRoundStep, &cs.RoundState)
- }
- }
-
- //-----------------------------------------
- // the main go routines
-
- // receiveRoutine handles messages which may cause state transitions.
- // it's argument (n) is the number of messages to process before exiting - use 0 to run forever
- // It keeps the RoundState and is the only thing that updates it.
- // Updates (state transitions) happen on timeouts, complete proposals, and 2/3 majorities.
- // State must be locked before any internal state is updated.
- func (cs *State) receiveRoutine(maxSteps int) {
- onExit := func(cs *State) {
- // NOTE: the internalMsgQueue may have signed messages from our
- // priv_val that haven't hit the WAL, but its ok because
- // priv_val tracks LastSig
-
- // close wal now that we're done writing to it
- if err := cs.wal.Stop(); err != nil {
- cs.Logger.Error("failed trying to stop WAL", "error", err)
- }
-
- cs.wal.Wait()
- close(cs.done)
- }
-
- defer func() {
- if r := recover(); r != nil {
- cs.Logger.Error("CONSENSUS FAILURE!!!", "err", r, "stack", string(debug.Stack()))
- // stop gracefully
- //
- // NOTE: We most probably shouldn't be running any further when there is
- // some unexpected panic. Some unknown error happened, and so we don't
- // know if that will result in the validator signing an invalid thing. It
- // might be worthwhile to explore a mechanism for manual resuming via
- // some console or secure RPC system, but for now, halting the chain upon
- // unexpected consensus bugs sounds like the better option.
- onExit(cs)
- }
- }()
-
- for {
- if maxSteps > 0 {
- if cs.nSteps >= maxSteps {
- cs.Logger.Debug("reached max steps; exiting receive routine")
- cs.nSteps = 0
- return
- }
- }
-
- rs := cs.RoundState
- var mi msgInfo
-
- select {
- case <-cs.txNotifier.TxsAvailable():
- cs.handleTxsAvailable()
-
- case mi = <-cs.peerMsgQueue:
- if err := cs.wal.Write(mi); err != nil {
- cs.Logger.Error("failed writing to WAL", "err", err)
- }
-
- // handles proposals, block parts, votes
- // may generate internal events (votes, complete proposals, 2/3 majorities)
- cs.handleMsg(mi)
-
- case mi = <-cs.internalMsgQueue:
- err := cs.wal.WriteSync(mi) // NOTE: fsync
- if err != nil {
- panic(fmt.Sprintf(
- "failed to write %v msg to consensus WAL due to %v; check your file system and restart the node",
- mi, err,
- ))
- }
-
- if _, ok := mi.Msg.(*VoteMessage); ok {
- // we actually want to simulate failing during
- // the previous WriteSync, but this isn't easy to do.
- // Equivalent would be to fail here and manually remove
- // some bytes from the end of the wal.
- fail.Fail() // XXX
- }
-
- // handles proposals, block parts, votes
- cs.handleMsg(mi)
-
- case ti := <-cs.timeoutTicker.Chan(): // tockChan:
- if err := cs.wal.Write(ti); err != nil {
- cs.Logger.Error("failed writing to WAL", "err", err)
- }
-
- // if the timeout is relevant to the rs
- // go to the next step
- cs.handleTimeout(ti, rs)
-
- case <-cs.Quit():
- onExit(cs)
- return
- }
- }
- }
-
- // state transitions on complete-proposal, 2/3-any, 2/3-one
- func (cs *State) handleMsg(mi msgInfo) {
- cs.mtx.Lock()
- defer cs.mtx.Unlock()
-
- var (
- added bool
- err error
- )
-
- msg, peerID := mi.Msg, mi.PeerID
-
- switch msg := msg.(type) {
- case *ProposalMessage:
- // will not cause transition.
- // once proposal is set, we can receive block parts
- err = cs.setProposal(msg.Proposal)
-
- case *BlockPartMessage:
- // if the proposal is complete, we'll enterPrevote or tryFinalizeCommit
- added, err = cs.addProposalBlockPart(msg, peerID)
- if added {
- cs.statsMsgQueue <- mi
- }
-
- if err != nil && msg.Round != cs.Round {
- cs.Logger.Debug(
- "received block part from wrong round",
- "height", cs.Height,
- "cs_round", cs.Round,
- "block_round", msg.Round,
- )
- err = nil
- }
-
- case *VoteMessage:
- // attempt to add the vote and dupeout the validator if its a duplicate signature
- // if the vote gives us a 2/3-any or 2/3-one, we transition
- added, err = cs.tryAddVote(msg.Vote, peerID)
- if added {
- cs.statsMsgQueue <- mi
- }
-
- // if err == ErrAddingVote {
- // TODO: punish peer
- // We probably don't want to stop the peer here. The vote does not
- // necessarily comes from a malicious peer but can be just broadcasted by
- // a typical peer.
- // https://github.com/tendermint/tendermint/issues/1281
- // }
-
- // NOTE: the vote is broadcast to peers by the reactor listening
- // for vote events
-
- // TODO: If rs.Height == vote.Height && rs.Round < vote.Round,
- // the peer is sending us CatchupCommit precommits.
- // We could make note of this and help filter in broadcastHasVoteMessage().
-
- default:
- cs.Logger.Error("unknown msg type", "type", fmt.Sprintf("%T", msg))
- return
- }
-
- if err != nil {
- cs.Logger.Error(
- "failed to process message",
- "height", cs.Height,
- "round", cs.Round,
- "peer", peerID,
- "err", err,
- "msg", msg,
- )
- }
- }
-
- func (cs *State) handleTimeout(ti timeoutInfo, rs cstypes.RoundState) {
- cs.Logger.Debug("received tock", "timeout", ti.Duration, "height", ti.Height, "round", ti.Round, "step", ti.Step)
-
- // timeouts must be for current height, round, step
- if ti.Height != rs.Height || ti.Round < rs.Round || (ti.Round == rs.Round && ti.Step < rs.Step) {
- cs.Logger.Debug("ignoring tock because we are ahead", "height", rs.Height, "round", rs.Round, "step", rs.Step)
- return
- }
-
- // the timeout will now cause a state transition
- cs.mtx.Lock()
- defer cs.mtx.Unlock()
-
- switch ti.Step {
- case cstypes.RoundStepNewHeight:
- // NewRound event fired from enterNewRound.
- // XXX: should we fire timeout here (for timeout commit)?
- cs.enterNewRound(ti.Height, 0)
-
- case cstypes.RoundStepNewRound:
- cs.enterPropose(ti.Height, 0)
-
- case cstypes.RoundStepPropose:
- if err := cs.eventBus.PublishEventTimeoutPropose(cs.RoundStateEvent()); err != nil {
- cs.Logger.Error("failed publishing timeout propose", "err", err)
- }
-
- cs.enterPrevote(ti.Height, ti.Round)
-
- case cstypes.RoundStepPrevoteWait:
- if err := cs.eventBus.PublishEventTimeoutWait(cs.RoundStateEvent()); err != nil {
- cs.Logger.Error("failed publishing timeout wait", "err", err)
- }
-
- cs.enterPrecommit(ti.Height, ti.Round)
-
- case cstypes.RoundStepPrecommitWait:
- if err := cs.eventBus.PublishEventTimeoutWait(cs.RoundStateEvent()); err != nil {
- cs.Logger.Error("failed publishing timeout wait", "err", err)
- }
-
- cs.enterPrecommit(ti.Height, ti.Round)
- cs.enterNewRound(ti.Height, ti.Round+1)
-
- default:
- panic(fmt.Sprintf("invalid timeout step: %v", ti.Step))
- }
-
- }
-
- func (cs *State) handleTxsAvailable() {
- cs.mtx.Lock()
- defer cs.mtx.Unlock()
-
- // We only need to do this for round 0.
- if cs.Round != 0 {
- return
- }
-
- switch cs.Step {
- case cstypes.RoundStepNewHeight: // timeoutCommit phase
- if cs.needProofBlock(cs.Height) {
- // enterPropose will be called by enterNewRound
- return
- }
-
- // +1ms to ensure RoundStepNewRound timeout always happens after RoundStepNewHeight
- timeoutCommit := cs.StartTime.Sub(tmtime.Now()) + 1*time.Millisecond
- cs.scheduleTimeout(timeoutCommit, cs.Height, 0, cstypes.RoundStepNewRound)
-
- case cstypes.RoundStepNewRound: // after timeoutCommit
- cs.enterPropose(cs.Height, 0)
- }
- }
-
- //-----------------------------------------------------------------------------
- // State functions
- // Used internally by handleTimeout and handleMsg to make state transitions
-
- // Enter: `timeoutNewHeight` by startTime (commitTime+timeoutCommit),
- // or, if SkipTimeoutCommit==true, after receiving all precommits from (height,round-1)
- // Enter: `timeoutPrecommits` after any +2/3 precommits from (height,round-1)
- // Enter: +2/3 precommits for nil at (height,round-1)
- // Enter: +2/3 prevotes any or +2/3 precommits for block or any from (height, round)
- // NOTE: cs.StartTime was already set for height.
- func (cs *State) enterNewRound(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- if cs.Height != height || round < cs.Round || (cs.Round == round && cs.Step != cstypes.RoundStepNewHeight) {
- logger.Debug(
- "entering new round with invalid args",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- if now := tmtime.Now(); cs.StartTime.After(now) {
- logger.Debug("need to set a buffer and log message here for sanity", "start_time", cs.StartTime, "now", now)
- }
-
- logger.Debug("entering new round", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- // increment validators if necessary
- validators := cs.Validators
- if cs.Round < round {
- validators = validators.Copy()
- validators.IncrementProposerPriority(tmmath.SafeSubInt32(round, cs.Round))
- }
-
- // Setup new round
- // we don't fire newStep for this step,
- // but we fire an event, so update the round step first
- cs.updateRoundStep(round, cstypes.RoundStepNewRound)
- cs.Validators = validators
- if round == 0 {
- // We've already reset these upon new height,
- // and meanwhile we might have received a proposal
- // for round 0.
- } else {
- logger.Debug("resetting proposal info")
- cs.Proposal = nil
- cs.ProposalBlock = nil
- cs.ProposalBlockParts = nil
- }
-
- cs.Votes.SetRound(tmmath.SafeAddInt32(round, 1)) // also track next round (round+1) to allow round-skipping
- cs.TriggeredTimeoutPrecommit = false
-
- if err := cs.eventBus.PublishEventNewRound(cs.NewRoundEvent()); err != nil {
- cs.Logger.Error("failed publishing new round", "err", err)
- }
-
- cs.metrics.Rounds.Set(float64(round))
-
- // Wait for txs to be available in the mempool
- // before we enterPropose in round 0. If the last block changed the app hash,
- // we may need an empty "proof" block, and enterPropose immediately.
- waitForTxs := cs.config.WaitForTxs() && round == 0 && !cs.needProofBlock(height)
- if waitForTxs {
- if cs.config.CreateEmptyBlocksInterval > 0 {
- cs.scheduleTimeout(cs.config.CreateEmptyBlocksInterval, height, round,
- cstypes.RoundStepNewRound)
- }
- } else {
- cs.enterPropose(height, round)
- }
- }
-
- // needProofBlock returns true on the first height (so the genesis app hash is signed right away)
- // and where the last block (height-1) caused the app hash to change
- func (cs *State) needProofBlock(height int64) bool {
- if height == cs.state.InitialHeight {
- return true
- }
-
- lastBlockMeta := cs.blockStore.LoadBlockMeta(height - 1)
- if lastBlockMeta == nil {
- panic(fmt.Sprintf("needProofBlock: last block meta for height %d not found", height-1))
- }
-
- return !bytes.Equal(cs.state.AppHash, lastBlockMeta.Header.AppHash)
- }
-
- // Enter (CreateEmptyBlocks): from enterNewRound(height,round)
- // Enter (CreateEmptyBlocks, CreateEmptyBlocksInterval > 0 ):
- // after enterNewRound(height,round), after timeout of CreateEmptyBlocksInterval
- // Enter (!CreateEmptyBlocks) : after enterNewRound(height,round), once txs are in the mempool
- func (cs *State) enterPropose(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPropose <= cs.Step) {
- logger.Debug(
- "entering propose step with invalid args",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- logger.Debug("entering propose step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- defer func() {
- // Done enterPropose:
- cs.updateRoundStep(round, cstypes.RoundStepPropose)
- cs.newStep()
-
- // If we have the whole proposal + POL, then goto Prevote now.
- // else, we'll enterPrevote when the rest of the proposal is received (in AddProposalBlockPart),
- // or else after timeoutPropose
- if cs.isProposalComplete() {
- cs.enterPrevote(height, cs.Round)
- }
- }()
-
- // If we don't get the proposal and all block parts quick enough, enterPrevote
- cs.scheduleTimeout(cs.config.Propose(round), height, round, cstypes.RoundStepPropose)
-
- // Nothing more to do if we're not a validator
- if cs.privValidator == nil {
- logger.Debug("node is not a validator")
- return
- }
-
- logger.Debug("node is a validator")
-
- if cs.privValidatorPubKey == nil {
- // If this node is a validator & proposer in the current round, it will
- // miss the opportunity to create a block.
- logger.Error("propose step; empty priv validator public key", "err", errPubKeyIsNotSet)
- return
- }
-
- address := cs.privValidatorPubKey.Address()
-
- // if not a validator, we're done
- if !cs.Validators.HasAddress(address) {
- logger.Debug("node is not a validator", "addr", address, "vals", cs.Validators)
- return
- }
-
- if cs.isProposer(address) {
- logger.Debug(
- "propose step; our turn to propose",
- "proposer", address,
- )
-
- cs.decideProposal(height, round)
- } else {
- logger.Debug(
- "propose step; not our turn to propose",
- "proposer", cs.Validators.GetProposer().Address,
- )
- }
- }
-
- func (cs *State) isProposer(address []byte) bool {
- return bytes.Equal(cs.Validators.GetProposer().Address, address)
- }
-
- func (cs *State) defaultDecideProposal(height int64, round int32) {
- var block *types.Block
- var blockParts *types.PartSet
-
- // Decide on block
- if cs.ValidBlock != nil {
- // If there is valid block, choose that.
- block, blockParts = cs.ValidBlock, cs.ValidBlockParts
- } else {
- // Create a new proposal block from state/txs from the mempool.
- block, blockParts = cs.createProposalBlock()
- if block == nil {
- return
- }
- }
-
- // Flush the WAL. Otherwise, we may not recompute the same proposal to sign,
- // and the privValidator will refuse to sign anything.
- if err := cs.wal.FlushAndSync(); err != nil {
- cs.Logger.Error("failed flushing WAL to disk")
- }
-
- // Make proposal
- propBlockID := types.BlockID{Hash: block.Hash(), PartSetHeader: blockParts.Header()}
- proposal := types.NewProposal(height, round, cs.ValidRound, propBlockID)
- p := proposal.ToProto()
-
- // wait the max amount we would wait for a proposal
- ctx, cancel := context.WithTimeout(context.TODO(), cs.config.TimeoutPropose)
- defer cancel()
- if err := cs.privValidator.SignProposal(ctx, cs.state.ChainID, p); err == nil {
- proposal.Signature = p.Signature
-
- // send proposal and block parts on internal msg queue
- cs.sendInternalMessage(msgInfo{&ProposalMessage{proposal}, ""})
-
- for i := 0; i < int(blockParts.Total()); i++ {
- part := blockParts.GetPart(i)
- cs.sendInternalMessage(msgInfo{&BlockPartMessage{cs.Height, cs.Round, part}, ""})
- }
-
- cs.Logger.Debug("signed proposal", "height", height, "round", round, "proposal", proposal)
- } else if !cs.replayMode {
- cs.Logger.Error("propose step; failed signing proposal", "height", height, "round", round, "err", err)
- }
- }
-
- // Returns true if the proposal block is complete &&
- // (if POLRound was proposed, we have +2/3 prevotes from there).
- func (cs *State) isProposalComplete() bool {
- if cs.Proposal == nil || cs.ProposalBlock == nil {
- return false
- }
- // we have the proposal. if there's a POLRound,
- // make sure we have the prevotes from it too
- if cs.Proposal.POLRound < 0 {
- return true
- }
- // if this is false the proposer is lying or we haven't received the POL yet
- return cs.Votes.Prevotes(cs.Proposal.POLRound).HasTwoThirdsMajority()
-
- }
-
- // Create the next block to propose and return it. Returns nil block upon error.
- //
- // We really only need to return the parts, but the block is returned for
- // convenience so we can log the proposal block.
- //
- // NOTE: keep it side-effect free for clarity.
- // CONTRACT: cs.privValidator is not nil.
- func (cs *State) createProposalBlock() (block *types.Block, blockParts *types.PartSet) {
- if cs.privValidator == nil {
- panic("entered createProposalBlock with privValidator being nil")
- }
-
- var commit *types.Commit
- switch {
- case cs.Height == cs.state.InitialHeight:
- // We're creating a proposal for the first block.
- // The commit is empty, but not nil.
- commit = types.NewCommit(0, 0, types.BlockID{}, nil)
-
- case cs.LastCommit.HasTwoThirdsMajority():
- // Make the commit from LastCommit
- commit = cs.LastCommit.MakeCommit()
-
- default: // This shouldn't happen.
- cs.Logger.Error("propose step; cannot propose anything without commit for the previous block")
- return
- }
-
- if cs.privValidatorPubKey == nil {
- // If this node is a validator & proposer in the current round, it will
- // miss the opportunity to create a block.
- cs.Logger.Error("propose step; empty priv validator public key", "err", errPubKeyIsNotSet)
- return
- }
-
- proposerAddr := cs.privValidatorPubKey.Address()
-
- return cs.blockExec.CreateProposalBlock(cs.Height, cs.state, commit, proposerAddr)
- }
-
- // Enter: `timeoutPropose` after entering Propose.
- // Enter: proposal block and POL is ready.
- // Prevote for LockedBlock if we're locked, or ProposalBlock if valid.
- // Otherwise vote nil.
- func (cs *State) enterPrevote(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevote <= cs.Step) {
- logger.Debug(
- "entering prevote step with invalid args",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- defer func() {
- // Done enterPrevote:
- cs.updateRoundStep(round, cstypes.RoundStepPrevote)
- cs.newStep()
- }()
-
- logger.Debug("entering prevote step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- // Sign and broadcast vote as necessary
- cs.doPrevote(height, round)
-
- // Once `addVote` hits any +2/3 prevotes, we will go to PrevoteWait
- // (so we have more time to try and collect +2/3 prevotes for a single block)
- }
-
- func (cs *State) defaultDoPrevote(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- // If a block is locked, prevote that.
- if cs.LockedBlock != nil {
- logger.Debug("prevote step; already locked on a block; prevoting locked block")
- cs.signAddVote(tmproto.PrevoteType, cs.LockedBlock.Hash(), cs.LockedBlockParts.Header())
- return
- }
-
- // If ProposalBlock is nil, prevote nil.
- if cs.ProposalBlock == nil {
- logger.Debug("prevote step: ProposalBlock is nil")
- cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
- return
- }
-
- // Validate proposal block
- err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock)
- if err != nil {
- // ProposalBlock is invalid, prevote nil.
- logger.Error("prevote step: ProposalBlock is invalid", "err", err)
- cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
- return
- }
-
- // Prevote cs.ProposalBlock
- // NOTE: the proposal signature is validated when it is received,
- // and the proposal block parts are validated as they are received (against the merkle hash in the proposal)
- logger.Debug("prevote step: ProposalBlock is valid")
- cs.signAddVote(tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header())
- }
-
- // Enter: any +2/3 prevotes at next round.
- func (cs *State) enterPrevoteWait(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevoteWait <= cs.Step) {
- logger.Debug(
- "entering prevote wait step with invalid args",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- if !cs.Votes.Prevotes(round).HasTwoThirdsAny() {
- panic(fmt.Sprintf(
- "entering prevote wait step (%v/%v), but prevotes does not have any +2/3 votes",
- height, round,
- ))
- }
-
- logger.Debug("entering prevote wait step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- defer func() {
- // Done enterPrevoteWait:
- cs.updateRoundStep(round, cstypes.RoundStepPrevoteWait)
- cs.newStep()
- }()
-
- // Wait for some more prevotes; enterPrecommit
- cs.scheduleTimeout(cs.config.Prevote(round), height, round, cstypes.RoundStepPrevoteWait)
- }
-
- // Enter: `timeoutPrevote` after any +2/3 prevotes.
- // Enter: `timeoutPrecommit` after any +2/3 precommits.
- // Enter: +2/3 precomits for block or nil.
- // Lock & precommit the ProposalBlock if we have enough prevotes for it (a POL in this round)
- // else, unlock an existing lock and precommit nil if +2/3 of prevotes were nil,
- // else, precommit nil otherwise.
- func (cs *State) enterPrecommit(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrecommit <= cs.Step) {
- logger.Debug(
- "entering precommit step with invalid args",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- logger.Debug("entering precommit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- defer func() {
- // Done enterPrecommit:
- cs.updateRoundStep(round, cstypes.RoundStepPrecommit)
- cs.newStep()
- }()
-
- // check for a polka
- blockID, ok := cs.Votes.Prevotes(round).TwoThirdsMajority()
-
- // If we don't have a polka, we must precommit nil.
- if !ok {
- if cs.LockedBlock != nil {
- logger.Debug("precommit step; no +2/3 prevotes during enterPrecommit while we are locked; precommitting nil")
- } else {
- logger.Debug("precommit step; no +2/3 prevotes during enterPrecommit; precommitting nil")
- }
-
- cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
- return
- }
-
- // At this point +2/3 prevoted for a particular block or nil.
- if err := cs.eventBus.PublishEventPolka(cs.RoundStateEvent()); err != nil {
- logger.Error("failed publishing polka", "err", err)
- }
-
- // the latest POLRound should be this round.
- polRound, _ := cs.Votes.POLInfo()
- if polRound < round {
- panic(fmt.Sprintf("this POLRound should be %v but got %v", round, polRound))
- }
-
- // +2/3 prevoted nil. Unlock and precommit nil.
- if len(blockID.Hash) == 0 {
- if cs.LockedBlock == nil {
- logger.Debug("precommit step; +2/3 prevoted for nil")
- } else {
- logger.Debug("precommit step; +2/3 prevoted for nil; unlocking")
- cs.LockedRound = -1
- cs.LockedBlock = nil
- cs.LockedBlockParts = nil
-
- if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
- logger.Error("failed publishing event unlock", "err", err)
- }
- }
-
- cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
- return
- }
-
- // At this point, +2/3 prevoted for a particular block.
-
- // If we're already locked on that block, precommit it, and update the LockedRound
- if cs.LockedBlock.HashesTo(blockID.Hash) {
- logger.Debug("precommit step; +2/3 prevoted locked block; relocking")
- cs.LockedRound = round
-
- if err := cs.eventBus.PublishEventRelock(cs.RoundStateEvent()); err != nil {
- logger.Error("failed publishing event relock", "err", err)
- }
-
- cs.signAddVote(tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader)
- return
- }
-
- // If +2/3 prevoted for proposal block, stage and precommit it
- if cs.ProposalBlock.HashesTo(blockID.Hash) {
- logger.Debug("precommit step; +2/3 prevoted proposal block; locking", "hash", blockID.Hash)
-
- // Validate the block.
- if err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock); err != nil {
- panic(fmt.Sprintf("precommit step; +2/3 prevoted for an invalid block: %v", err))
- }
-
- cs.LockedRound = round
- cs.LockedBlock = cs.ProposalBlock
- cs.LockedBlockParts = cs.ProposalBlockParts
-
- if err := cs.eventBus.PublishEventLock(cs.RoundStateEvent()); err != nil {
- logger.Error("failed publishing event lock", "err", err)
- }
-
- cs.signAddVote(tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader)
- return
- }
-
- // There was a polka in this round for a block we don't have.
- // Fetch that block, unlock, and precommit nil.
- // The +2/3 prevotes for this round is the POL for our unlock.
- logger.Debug("precommit step; +2/3 prevotes for a block we do not have; voting nil", "block_id", blockID)
-
- cs.LockedRound = -1
- cs.LockedBlock = nil
- cs.LockedBlockParts = nil
-
- if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
- cs.ProposalBlock = nil
- cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
- }
-
- if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
- logger.Error("failed publishing event unlock", "err", err)
- }
-
- cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
- }
-
- // Enter: any +2/3 precommits for next round.
- func (cs *State) enterPrecommitWait(height int64, round int32) {
- logger := cs.Logger.With("height", height, "round", round)
-
- if cs.Height != height || round < cs.Round || (cs.Round == round && cs.TriggeredTimeoutPrecommit) {
- logger.Debug(
- "entering precommit wait step with invalid args",
- "triggered_timeout", cs.TriggeredTimeoutPrecommit,
- "current", fmt.Sprintf("%v/%v", cs.Height, cs.Round),
- )
- return
- }
-
- if !cs.Votes.Precommits(round).HasTwoThirdsAny() {
- panic(fmt.Sprintf(
- "entering precommit wait step (%v/%v), but precommits does not have any +2/3 votes",
- height, round,
- ))
- }
-
- logger.Debug("entering precommit wait step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- defer func() {
- // Done enterPrecommitWait:
- cs.TriggeredTimeoutPrecommit = true
- cs.newStep()
- }()
-
- // wait for some more precommits; enterNewRound
- cs.scheduleTimeout(cs.config.Precommit(round), height, round, cstypes.RoundStepPrecommitWait)
- }
-
- // Enter: +2/3 precommits for block
- func (cs *State) enterCommit(height int64, commitRound int32) {
- logger := cs.Logger.With("height", height, "commit_round", commitRound)
-
- if cs.Height != height || cstypes.RoundStepCommit <= cs.Step {
- logger.Debug(
- "entering commit step with invalid args",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- logger.Debug("entering commit step", "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step))
-
- defer func() {
- // Done enterCommit:
- // keep cs.Round the same, commitRound points to the right Precommits set.
- cs.updateRoundStep(cs.Round, cstypes.RoundStepCommit)
- cs.CommitRound = commitRound
- cs.CommitTime = tmtime.Now()
- cs.newStep()
-
- // Maybe finalize immediately.
- cs.tryFinalizeCommit(height)
- }()
-
- blockID, ok := cs.Votes.Precommits(commitRound).TwoThirdsMajority()
- if !ok {
- panic("RunActionCommit() expects +2/3 precommits")
- }
-
- // The Locked* fields no longer matter.
- // Move them over to ProposalBlock if they match the commit hash,
- // otherwise they'll be cleared in updateToState.
- if cs.LockedBlock.HashesTo(blockID.Hash) {
- logger.Debug("commit is for a locked block; set ProposalBlock=LockedBlock", "block_hash", blockID.Hash)
- cs.ProposalBlock = cs.LockedBlock
- cs.ProposalBlockParts = cs.LockedBlockParts
- }
-
- // If we don't have the block being committed, set up to get it.
- if !cs.ProposalBlock.HashesTo(blockID.Hash) {
- if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
- logger.Info(
- "commit is for a block we do not know about; set ProposalBlock=nil",
- "proposal", cs.ProposalBlock.Hash(),
- "commit", blockID.Hash,
- )
-
- // We're getting the wrong block.
- // Set up ProposalBlockParts and keep waiting.
- cs.ProposalBlock = nil
- cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
-
- if err := cs.eventBus.PublishEventValidBlock(cs.RoundStateEvent()); err != nil {
- logger.Error("failed publishing valid block", "err", err)
- }
-
- cs.evsw.FireEvent(types.EventValidBlock, &cs.RoundState)
- }
- }
- }
-
- // If we have the block AND +2/3 commits for it, finalize.
- func (cs *State) tryFinalizeCommit(height int64) {
- logger := cs.Logger.With("height", height)
-
- if cs.Height != height {
- panic(fmt.Sprintf("tryFinalizeCommit() cs.Height: %v vs height: %v", cs.Height, height))
- }
-
- blockID, ok := cs.Votes.Precommits(cs.CommitRound).TwoThirdsMajority()
- if !ok || len(blockID.Hash) == 0 {
- logger.Error("failed attempt to finalize commit; there was no +2/3 majority or +2/3 was for nil")
- return
- }
-
- if !cs.ProposalBlock.HashesTo(blockID.Hash) {
- // TODO: this happens every time if we're not a validator (ugly logs)
- // TODO: ^^ wait, why does it matter that we're a validator?
- logger.Debug(
- "failed attempt to finalize commit; we do not have the commit block",
- "proposal_block", cs.ProposalBlock.Hash(),
- "commit_block", blockID.Hash,
- )
- return
- }
-
- cs.finalizeCommit(height)
- }
-
- // Increment height and goto cstypes.RoundStepNewHeight
- func (cs *State) finalizeCommit(height int64) {
- logger := cs.Logger.With("height", height)
-
- if cs.Height != height || cs.Step != cstypes.RoundStepCommit {
- logger.Debug(
- "entering finalize commit step",
- "current", fmt.Sprintf("%v/%v/%v", cs.Height, cs.Round, cs.Step),
- )
- return
- }
-
- blockID, ok := cs.Votes.Precommits(cs.CommitRound).TwoThirdsMajority()
- block, blockParts := cs.ProposalBlock, cs.ProposalBlockParts
-
- if !ok {
- panic("cannot finalize commit; commit does not have 2/3 majority")
- }
- if !blockParts.HasHeader(blockID.PartSetHeader) {
- panic("expected ProposalBlockParts header to be commit header")
- }
- if !block.HashesTo(blockID.Hash) {
- panic("cannot finalize commit; proposal block does not hash to commit hash")
- }
-
- if err := cs.blockExec.ValidateBlock(cs.state, block); err != nil {
- panic(fmt.Errorf("+2/3 committed an invalid block: %w", err))
- }
-
- logger.Info(
- "finalizing commit of block",
- "hash", block.Hash(),
- "root", block.AppHash,
- "num_txs", len(block.Txs),
- )
- logger.Debug(fmt.Sprintf("%v", block))
-
- fail.Fail() // XXX
-
- // Save to blockStore.
- if cs.blockStore.Height() < block.Height {
- // NOTE: the seenCommit is local justification to commit this block,
- // but may differ from the LastCommit included in the next block
- precommits := cs.Votes.Precommits(cs.CommitRound)
- seenCommit := precommits.MakeCommit()
- cs.blockStore.SaveBlock(block, blockParts, seenCommit)
- } else {
- // Happens during replay if we already saved the block but didn't commit
- logger.Debug("calling finalizeCommit on already stored block", "height", block.Height)
- }
-
- fail.Fail() // XXX
-
- // Write EndHeightMessage{} for this height, implying that the blockstore
- // has saved the block.
- //
- // If we crash before writing this EndHeightMessage{}, we will recover by
- // running ApplyBlock during the ABCI handshake when we restart. If we
- // didn't save the block to the blockstore before writing
- // EndHeightMessage{}, we'd have to change WAL replay -- currently it
- // complains about replaying for heights where an #ENDHEIGHT entry already
- // exists.
- //
- // Either way, the State should not be resumed until we
- // successfully call ApplyBlock (ie. later here, or in Handshake after
- // restart).
- endMsg := EndHeightMessage{height}
- if err := cs.wal.WriteSync(endMsg); err != nil { // NOTE: fsync
- panic(fmt.Sprintf(
- "failed to write %v msg to consensus WAL due to %v; check your file system and restart the node",
- endMsg, err,
- ))
- }
-
- fail.Fail() // XXX
-
- // Create a copy of the state for staging and an event cache for txs.
- stateCopy := cs.state.Copy()
-
- // Execute and commit the block, update and save the state, and update the mempool.
- // NOTE The block.AppHash wont reflect these txs until the next block.
- var (
- err error
- retainHeight int64
- )
-
- stateCopy, retainHeight, err = cs.blockExec.ApplyBlock(
- stateCopy,
- types.BlockID{
- Hash: block.Hash(),
- PartSetHeader: blockParts.Header(),
- },
- block,
- )
- if err != nil {
- logger.Error("failed to apply block", "err", err)
- return
- }
-
- fail.Fail() // XXX
-
- // Prune old heights, if requested by ABCI app.
- if retainHeight > 0 {
- pruned, err := cs.pruneBlocks(retainHeight)
- if err != nil {
- logger.Error("failed to prune blocks", "retain_height", retainHeight, "err", err)
- } else {
- logger.Debug("pruned blocks", "pruned", pruned, "retain_height", retainHeight)
- }
- }
-
- // must be called before we update state
- cs.recordMetrics(height, block)
-
- // NewHeightStep!
- cs.updateToState(stateCopy)
-
- fail.Fail() // XXX
-
- // Private validator might have changed it's key pair => refetch pubkey.
- if err := cs.updatePrivValidatorPubKey(); err != nil {
- logger.Error("failed to get private validator pubkey", "err", err)
- }
-
- // cs.StartTime is already set.
- // Schedule Round0 to start soon.
- cs.scheduleRound0(&cs.RoundState)
-
- // By here,
- // * cs.Height has been increment to height+1
- // * cs.Step is now cstypes.RoundStepNewHeight
- // * cs.StartTime is set to when we will start round0.
- }
-
- func (cs *State) pruneBlocks(retainHeight int64) (uint64, error) {
- base := cs.blockStore.Base()
- if retainHeight <= base {
- return 0, nil
- }
- pruned, err := cs.blockStore.PruneBlocks(retainHeight)
- if err != nil {
- return 0, fmt.Errorf("failed to prune block store: %w", err)
- }
-
- err = cs.blockExec.Store().PruneStates(retainHeight)
- if err != nil {
- return 0, fmt.Errorf("failed to prune state store: %w", err)
- }
- return pruned, nil
- }
-
- func (cs *State) recordMetrics(height int64, block *types.Block) {
- cs.metrics.Validators.Set(float64(cs.Validators.Size()))
- cs.metrics.ValidatorsPower.Set(float64(cs.Validators.TotalVotingPower()))
-
- var (
- missingValidators int
- missingValidatorsPower int64
- )
- // height=0 -> MissingValidators and MissingValidatorsPower are both 0.
- // Remember that the first LastCommit is intentionally empty, so it's not
- // fair to increment missing validators number.
- if height > cs.state.InitialHeight {
- // Sanity check that commit size matches validator set size - only applies
- // after first block.
- var (
- commitSize = block.LastCommit.Size()
- valSetLen = len(cs.LastValidators.Validators)
- address types.Address
- )
- if commitSize != valSetLen {
- panic(fmt.Sprintf("commit size (%d) doesn't match valset length (%d) at height %d\n\n%v\n\n%v",
- commitSize, valSetLen, block.Height, block.LastCommit.Signatures, cs.LastValidators.Validators))
- }
-
- if cs.privValidator != nil {
- if cs.privValidatorPubKey == nil {
- // Metrics won't be updated, but it's not critical.
- cs.Logger.Error(fmt.Sprintf("recordMetrics: %v", errPubKeyIsNotSet))
- } else {
- address = cs.privValidatorPubKey.Address()
- }
- }
-
- for i, val := range cs.LastValidators.Validators {
- commitSig := block.LastCommit.Signatures[i]
- if commitSig.Absent() {
- missingValidators++
- missingValidatorsPower += val.VotingPower
- }
-
- if bytes.Equal(val.Address, address) {
- label := []string{
- "validator_address", val.Address.String(),
- }
- cs.metrics.ValidatorPower.With(label...).Set(float64(val.VotingPower))
- if commitSig.ForBlock() {
- cs.metrics.ValidatorLastSignedHeight.With(label...).Set(float64(height))
- } else {
- cs.metrics.ValidatorMissedBlocks.With(label...).Add(float64(1))
- }
- }
-
- }
- }
- cs.metrics.MissingValidators.Set(float64(missingValidators))
- cs.metrics.MissingValidatorsPower.Set(float64(missingValidatorsPower))
-
- // NOTE: byzantine validators power and count is only for consensus evidence i.e. duplicate vote
- var (
- byzantineValidatorsPower = int64(0)
- byzantineValidatorsCount = int64(0)
- )
- for _, ev := range block.Evidence.Evidence {
- if dve, ok := ev.(*types.DuplicateVoteEvidence); ok {
- if _, val := cs.Validators.GetByAddress(dve.VoteA.ValidatorAddress); val != nil {
- byzantineValidatorsCount++
- byzantineValidatorsPower += val.VotingPower
- }
- }
- }
- cs.metrics.ByzantineValidators.Set(float64(byzantineValidatorsCount))
- cs.metrics.ByzantineValidatorsPower.Set(float64(byzantineValidatorsPower))
-
- if height > 1 {
- lastBlockMeta := cs.blockStore.LoadBlockMeta(height - 1)
- if lastBlockMeta != nil {
- cs.metrics.BlockIntervalSeconds.Observe(
- block.Time.Sub(lastBlockMeta.Header.Time).Seconds(),
- )
- }
- }
-
- cs.metrics.NumTxs.Set(float64(len(block.Data.Txs)))
- cs.metrics.TotalTxs.Add(float64(len(block.Data.Txs)))
- cs.metrics.BlockSizeBytes.Set(float64(block.Size()))
- cs.metrics.CommittedHeight.Set(float64(block.Height))
- }
-
- //-----------------------------------------------------------------------------
-
- func (cs *State) defaultSetProposal(proposal *types.Proposal) error {
- // Already have one
- // TODO: possibly catch double proposals
- if cs.Proposal != nil {
- return nil
- }
-
- // Does not apply
- if proposal.Height != cs.Height || proposal.Round != cs.Round {
- return nil
- }
-
- // Verify POLRound, which must be -1 or in range [0, proposal.Round).
- if proposal.POLRound < -1 ||
- (proposal.POLRound >= 0 && proposal.POLRound >= proposal.Round) {
- return ErrInvalidProposalPOLRound
- }
-
- p := proposal.ToProto()
- // Verify signature
- if !cs.Validators.GetProposer().PubKey.VerifySignature(
- types.ProposalSignBytes(cs.state.ChainID, p), proposal.Signature,
- ) {
- return ErrInvalidProposalSignature
- }
-
- proposal.Signature = p.Signature
- cs.Proposal = proposal
- // We don't update cs.ProposalBlockParts if it is already set.
- // This happens if we're already in cstypes.RoundStepCommit or if there is a valid block in the current round.
- // TODO: We can check if Proposal is for a different block as this is a sign of misbehavior!
- if cs.ProposalBlockParts == nil {
- cs.ProposalBlockParts = types.NewPartSetFromHeader(proposal.BlockID.PartSetHeader)
- }
-
- cs.Logger.Info("received proposal", "proposal", proposal)
- return nil
- }
-
- // NOTE: block is not necessarily valid.
- // Asynchronously triggers either enterPrevote (before we timeout of propose) or tryFinalizeCommit,
- // once we have the full block.
- func (cs *State) addProposalBlockPart(msg *BlockPartMessage, peerID p2p.NodeID) (added bool, err error) {
- height, round, part := msg.Height, msg.Round, msg.Part
-
- // Blocks might be reused, so round mismatch is OK
- if cs.Height != height {
- cs.Logger.Debug("received block part from wrong height", "height", height, "round", round)
- return false, nil
- }
-
- // We're not expecting a block part.
- if cs.ProposalBlockParts == nil {
- // NOTE: this can happen when we've gone to a higher round and
- // then receive parts from the previous round - not necessarily a bad peer.
- cs.Logger.Debug(
- "received a block part when we are not expecting any",
- "height", height,
- "round", round,
- "index", part.Index,
- "peer", peerID,
- )
- return false, nil
- }
-
- added, err = cs.ProposalBlockParts.AddPart(part)
- if err != nil {
- return added, err
- }
- if cs.ProposalBlockParts.ByteSize() > cs.state.ConsensusParams.Block.MaxBytes {
- return added, fmt.Errorf("total size of proposal block parts exceeds maximum block bytes (%d > %d)",
- cs.ProposalBlockParts.ByteSize(), cs.state.ConsensusParams.Block.MaxBytes,
- )
- }
- if added && cs.ProposalBlockParts.IsComplete() {
- bz, err := ioutil.ReadAll(cs.ProposalBlockParts.GetReader())
- if err != nil {
- return added, err
- }
-
- var pbb = new(tmproto.Block)
- err = proto.Unmarshal(bz, pbb)
- if err != nil {
- return added, err
- }
-
- block, err := types.BlockFromProto(pbb)
- if err != nil {
- return added, err
- }
-
- cs.ProposalBlock = block
-
- // NOTE: it's possible to receive complete proposal blocks for future rounds without having the proposal
- cs.Logger.Info("received complete proposal block", "height", cs.ProposalBlock.Height, "hash", cs.ProposalBlock.Hash())
-
- if err := cs.eventBus.PublishEventCompleteProposal(cs.CompleteProposalEvent()); err != nil {
- cs.Logger.Error("failed publishing event complete proposal", "err", err)
- }
-
- // Update Valid* if we can.
- prevotes := cs.Votes.Prevotes(cs.Round)
- blockID, hasTwoThirds := prevotes.TwoThirdsMajority()
- if hasTwoThirds && !blockID.IsZero() && (cs.ValidRound < cs.Round) {
- if cs.ProposalBlock.HashesTo(blockID.Hash) {
- cs.Logger.Debug(
- "updating valid block to new proposal block",
- "valid_round", cs.Round,
- "valid_block_hash", cs.ProposalBlock.Hash(),
- )
-
- cs.ValidRound = cs.Round
- cs.ValidBlock = cs.ProposalBlock
- cs.ValidBlockParts = cs.ProposalBlockParts
- }
- // TODO: In case there is +2/3 majority in Prevotes set for some
- // block and cs.ProposalBlock contains different block, either
- // proposer is faulty or voting power of faulty processes is more
- // than 1/3. We should trigger in the future accountability
- // procedure at this point.
- }
-
- if cs.Step <= cstypes.RoundStepPropose && cs.isProposalComplete() {
- // Move onto the next step
- cs.enterPrevote(height, cs.Round)
- if hasTwoThirds { // this is optimisation as this will be triggered when prevote is added
- cs.enterPrecommit(height, cs.Round)
- }
- } else if cs.Step == cstypes.RoundStepCommit {
- // If we're waiting on the proposal block...
- cs.tryFinalizeCommit(height)
- }
-
- return added, nil
- }
-
- return added, nil
- }
-
- // Attempt to add the vote. if its a duplicate signature, dupeout the validator
- func (cs *State) tryAddVote(vote *types.Vote, peerID p2p.NodeID) (bool, error) {
- added, err := cs.addVote(vote, peerID)
- if err != nil {
- // If the vote height is off, we'll just ignore it,
- // But if it's a conflicting sig, add it to the cs.evpool.
- // If it's otherwise invalid, punish peer.
- // nolint: gocritic
- if voteErr, ok := err.(*types.ErrVoteConflictingVotes); ok {
- if cs.privValidatorPubKey == nil {
- return false, errPubKeyIsNotSet
- }
-
- if bytes.Equal(vote.ValidatorAddress, cs.privValidatorPubKey.Address()) {
- cs.Logger.Error(
- "found conflicting vote from ourselves; did you unsafe_reset a validator?",
- "height", vote.Height,
- "round", vote.Round,
- "type", vote.Type,
- )
-
- return added, err
- }
-
- // report conflicting votes to the evidence pool
- cs.evpool.ReportConflictingVotes(voteErr.VoteA, voteErr.VoteB)
- cs.Logger.Debug(
- "found and sent conflicting votes to the evidence pool",
- "vote_a", voteErr.VoteA,
- "vote_b", voteErr.VoteB,
- )
-
- return added, err
- } else if errors.Is(err, types.ErrVoteNonDeterministicSignature) {
- cs.Logger.Debug("vote has non-deterministic signature", "err", err)
- } else {
- // Either
- // 1) bad peer OR
- // 2) not a bad peer? this can also err sometimes with "Unexpected step" OR
- // 3) tmkms use with multiple validators connecting to a single tmkms instance
- // (https://github.com/tendermint/tendermint/issues/3839).
- cs.Logger.Info("failed attempting to add vote", "err", err)
- return added, ErrAddingVote
- }
- }
-
- return added, nil
- }
-
- func (cs *State) addVote(vote *types.Vote, peerID p2p.NodeID) (added bool, err error) {
- cs.Logger.Debug(
- "adding vote",
- "vote_height", vote.Height,
- "vote_type", vote.Type,
- "val_index", vote.ValidatorIndex,
- "cs_height", cs.Height,
- )
-
- // A precommit for the previous height?
- // These come in while we wait timeoutCommit
- if vote.Height+1 == cs.Height && vote.Type == tmproto.PrecommitType {
- if cs.Step != cstypes.RoundStepNewHeight {
- // Late precommit at prior height is ignored
- cs.Logger.Debug("precommit vote came in after commit timeout and has been ignored", "vote", vote)
- return
- }
-
- added, err = cs.LastCommit.AddVote(vote)
- if !added {
- return
- }
-
- cs.Logger.Debug("added vote to last precommits", "last_commit", cs.LastCommit.StringShort())
- if err := cs.eventBus.PublishEventVote(types.EventDataVote{Vote: vote}); err != nil {
- return added, err
- }
-
- cs.evsw.FireEvent(types.EventVote, vote)
-
- // if we can skip timeoutCommit and have all the votes now,
- if cs.config.SkipTimeoutCommit && cs.LastCommit.HasAll() {
- // go straight to new round (skip timeout commit)
- // cs.scheduleTimeout(time.Duration(0), cs.Height, 0, cstypes.RoundStepNewHeight)
- cs.enterNewRound(cs.Height, 0)
- }
-
- return
- }
-
- // Height mismatch is ignored.
- // Not necessarily a bad peer, but not favorable behavior.
- if vote.Height != cs.Height {
- cs.Logger.Debug("vote ignored and not added", "vote_height", vote.Height, "cs_height", cs.Height, "peer", peerID)
- return
- }
-
- height := cs.Height
- added, err = cs.Votes.AddVote(vote, peerID)
- if !added {
- // Either duplicate, or error upon cs.Votes.AddByIndex()
- return
- }
-
- if err := cs.eventBus.PublishEventVote(types.EventDataVote{Vote: vote}); err != nil {
- return added, err
- }
- cs.evsw.FireEvent(types.EventVote, vote)
-
- switch vote.Type {
- case tmproto.PrevoteType:
- prevotes := cs.Votes.Prevotes(vote.Round)
- cs.Logger.Debug("added vote to prevote", "vote", vote, "prevotes", prevotes.StringShort())
-
- // If +2/3 prevotes for a block or nil for *any* round:
- if blockID, ok := prevotes.TwoThirdsMajority(); ok {
- // There was a polka!
- // If we're locked but this is a recent polka, unlock.
- // If it matches our ProposalBlock, update the ValidBlock
-
- // Unlock if `cs.LockedRound < vote.Round <= cs.Round`
- // NOTE: If vote.Round > cs.Round, we'll deal with it when we get to vote.Round
- if (cs.LockedBlock != nil) &&
- (cs.LockedRound < vote.Round) &&
- (vote.Round <= cs.Round) &&
- !cs.LockedBlock.HashesTo(blockID.Hash) {
-
- cs.Logger.Debug("unlocking because of POL", "locked_round", cs.LockedRound, "pol_round", vote.Round)
-
- cs.LockedRound = -1
- cs.LockedBlock = nil
- cs.LockedBlockParts = nil
-
- if err := cs.eventBus.PublishEventUnlock(cs.RoundStateEvent()); err != nil {
- return added, err
- }
- }
-
- // Update Valid* if we can.
- // NOTE: our proposal block may be nil or not what received a polka..
- if len(blockID.Hash) != 0 && (cs.ValidRound < vote.Round) && (vote.Round == cs.Round) {
- if cs.ProposalBlock.HashesTo(blockID.Hash) {
- cs.Logger.Debug("updating valid block because of POL", "valid_round", cs.ValidRound, "pol_round", vote.Round)
- cs.ValidRound = vote.Round
- cs.ValidBlock = cs.ProposalBlock
- cs.ValidBlockParts = cs.ProposalBlockParts
- } else {
- cs.Logger.Debug(
- "valid block we do not know about; set ProposalBlock=nil",
- "proposal", cs.ProposalBlock.Hash(),
- "block_id", blockID.Hash,
- )
-
- // we're getting the wrong block
- cs.ProposalBlock = nil
- }
-
- if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
- cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
- }
-
- cs.evsw.FireEvent(types.EventValidBlock, &cs.RoundState)
- if err := cs.eventBus.PublishEventValidBlock(cs.RoundStateEvent()); err != nil {
- return added, err
- }
- }
- }
-
- // If +2/3 prevotes for *anything* for future round:
- switch {
- case cs.Round < vote.Round && prevotes.HasTwoThirdsAny():
- // Round-skip if there is any 2/3+ of votes ahead of us
- cs.enterNewRound(height, vote.Round)
-
- case cs.Round == vote.Round && cstypes.RoundStepPrevote <= cs.Step: // current round
- blockID, ok := prevotes.TwoThirdsMajority()
- if ok && (cs.isProposalComplete() || len(blockID.Hash) == 0) {
- cs.enterPrecommit(height, vote.Round)
- } else if prevotes.HasTwoThirdsAny() {
- cs.enterPrevoteWait(height, vote.Round)
- }
-
- case cs.Proposal != nil && 0 <= cs.Proposal.POLRound && cs.Proposal.POLRound == vote.Round:
- // If the proposal is now complete, enter prevote of cs.Round.
- if cs.isProposalComplete() {
- cs.enterPrevote(height, cs.Round)
- }
- }
-
- case tmproto.PrecommitType:
- precommits := cs.Votes.Precommits(vote.Round)
- cs.Logger.Debug("added vote to precommit",
- "height", vote.Height,
- "round", vote.Round,
- "validator", vote.ValidatorAddress.String(),
- "vote_timestamp", vote.Timestamp,
- "data", precommits.LogString())
-
- blockID, ok := precommits.TwoThirdsMajority()
- if ok {
- // Executed as TwoThirdsMajority could be from a higher round
- cs.enterNewRound(height, vote.Round)
- cs.enterPrecommit(height, vote.Round)
-
- if len(blockID.Hash) != 0 {
- cs.enterCommit(height, vote.Round)
- if cs.config.SkipTimeoutCommit && precommits.HasAll() {
- cs.enterNewRound(cs.Height, 0)
- }
- } else {
- cs.enterPrecommitWait(height, vote.Round)
- }
- } else if cs.Round <= vote.Round && precommits.HasTwoThirdsAny() {
- cs.enterNewRound(height, vote.Round)
- cs.enterPrecommitWait(height, vote.Round)
- }
-
- default:
- panic(fmt.Sprintf("unexpected vote type %v", vote.Type))
- }
-
- return added, err
- }
-
- // CONTRACT: cs.privValidator is not nil.
- func (cs *State) signVote(
- msgType tmproto.SignedMsgType,
- hash []byte,
- header types.PartSetHeader,
- ) (*types.Vote, error) {
- // Flush the WAL. Otherwise, we may not recompute the same vote to sign,
- // and the privValidator will refuse to sign anything.
- if err := cs.wal.FlushAndSync(); err != nil {
- return nil, err
- }
-
- if cs.privValidatorPubKey == nil {
- return nil, errPubKeyIsNotSet
- }
-
- addr := cs.privValidatorPubKey.Address()
- valIdx, _ := cs.Validators.GetByAddress(addr)
-
- vote := &types.Vote{
- ValidatorAddress: addr,
- ValidatorIndex: valIdx,
- Height: cs.Height,
- Round: cs.Round,
- Timestamp: cs.voteTime(),
- Type: msgType,
- BlockID: types.BlockID{Hash: hash, PartSetHeader: header},
- }
-
- v := vote.ToProto()
-
- // If the signedMessageType is for precommit,
- // use our local precommit Timeout as the max wait time for getting a singed commit. The same goes for prevote.
- var timeout time.Duration
-
- switch msgType {
- case tmproto.PrecommitType:
- timeout = cs.config.TimeoutPrecommit
- case tmproto.PrevoteType:
- timeout = cs.config.TimeoutPrevote
- default:
- timeout = time.Second
- }
-
- ctx, cancel := context.WithTimeout(context.TODO(), timeout)
- defer cancel()
-
- err := cs.privValidator.SignVote(ctx, cs.state.ChainID, v)
- vote.Signature = v.Signature
-
- return vote, err
- }
-
- // voteTime ensures monotonicity of the time a validator votes on.
- // It ensures that for a prior block with a BFT-timestamp of T,
- // any vote from this validator will have time at least time T + 1ms.
- // This is needed, as monotonicity of time is a guarantee that BFT time provides.
- func (cs *State) voteTime() time.Time {
- now := tmtime.Now()
- minVoteTime := now
- // Minimum time increment between blocks
- const timeIota = time.Millisecond
- // TODO: We should remove next line in case we don't vote for v in case cs.ProposalBlock == nil,
- // even if cs.LockedBlock != nil. See https://docs.tendermint.com/master/spec/.
- if cs.LockedBlock != nil {
- // See the BFT time spec https://docs.tendermint.com/master/spec/consensus/bft-time.html
- minVoteTime = cs.LockedBlock.Time.Add(timeIota)
- } else if cs.ProposalBlock != nil {
- minVoteTime = cs.ProposalBlock.Time.Add(timeIota)
- }
-
- if now.After(minVoteTime) {
- return now
- }
- return minVoteTime
- }
-
- // sign the vote and publish on internalMsgQueue
- func (cs *State) signAddVote(msgType tmproto.SignedMsgType, hash []byte, header types.PartSetHeader) *types.Vote {
- if cs.privValidator == nil { // the node does not have a key
- return nil
- }
-
- if cs.privValidatorPubKey == nil {
- // Vote won't be signed, but it's not critical.
- cs.Logger.Error(fmt.Sprintf("signAddVote: %v", errPubKeyIsNotSet))
- return nil
- }
-
- // If the node not in the validator set, do nothing.
- if !cs.Validators.HasAddress(cs.privValidatorPubKey.Address()) {
- return nil
- }
-
- // TODO: pass pubKey to signVote
- vote, err := cs.signVote(msgType, hash, header)
- if err == nil {
- cs.sendInternalMessage(msgInfo{&VoteMessage{vote}, ""})
- cs.Logger.Debug("signed and pushed vote", "height", cs.Height, "round", cs.Round, "vote", vote)
- return vote
- }
-
- cs.Logger.Error("failed signing vote", "height", cs.Height, "round", cs.Round, "vote", vote, "err", err)
- return nil
- }
-
- // updatePrivValidatorPubKey get's the private validator public key and
- // memoizes it. This func returns an error if the private validator is not
- // responding or responds with an error.
- func (cs *State) updatePrivValidatorPubKey() error {
- if cs.privValidator == nil {
- return nil
- }
-
- var timeout time.Duration
- if cs.config.TimeoutPrecommit > cs.config.TimeoutPrevote {
- timeout = cs.config.TimeoutPrecommit
- } else {
- timeout = cs.config.TimeoutPrevote
- }
-
- // set a hard timeout for 2 seconds. This helps in avoiding blocking of the remote signer connection
- ctx, cancel := context.WithTimeout(context.TODO(), timeout)
- defer cancel()
- pubKey, err := cs.privValidator.GetPubKey(ctx)
- if err != nil {
- return err
- }
- cs.privValidatorPubKey = pubKey
- return nil
- }
-
- // look back to check existence of the node's consensus votes before joining consensus
- func (cs *State) checkDoubleSigningRisk(height int64) error {
- if cs.privValidator != nil && cs.privValidatorPubKey != nil && cs.config.DoubleSignCheckHeight > 0 && height > 0 {
- valAddr := cs.privValidatorPubKey.Address()
- doubleSignCheckHeight := cs.config.DoubleSignCheckHeight
- if doubleSignCheckHeight > height {
- doubleSignCheckHeight = height
- }
-
- for i := int64(1); i < doubleSignCheckHeight; i++ {
- lastCommit := cs.blockStore.LoadSeenCommit(height - i)
- if lastCommit != nil {
- for sigIdx, s := range lastCommit.Signatures {
- if s.BlockIDFlag == types.BlockIDFlagCommit && bytes.Equal(s.ValidatorAddress, valAddr) {
- cs.Logger.Info("found signature from the same key", "sig", s, "idx", sigIdx, "height", height-i)
- return ErrSignatureFoundInPastBlocks
- }
- }
- }
- }
- }
-
- return nil
- }
-
- //---------------------------------------------------------
-
- func CompareHRS(h1 int64, r1 int32, s1 cstypes.RoundStepType, h2 int64, r2 int32, s2 cstypes.RoundStepType) int {
- if h1 < h2 {
- return -1
- } else if h1 > h2 {
- return 1
- }
- if r1 < r2 {
- return -1
- } else if r1 > r2 {
- return 1
- }
- if s1 < s2 {
- return -1
- } else if s1 > s2 {
- return 1
- }
- return 0
- }
-
- // repairWalFile decodes messages from src (until the decoder errors) and
- // writes them to dst.
- func repairWalFile(src, dst string) error {
- in, err := os.Open(src)
- if err != nil {
- return err
- }
- defer in.Close()
-
- out, err := os.Create(dst)
- if err != nil {
- return err
- }
- defer out.Close()
-
- var (
- dec = NewWALDecoder(in)
- enc = NewWALEncoder(out)
- )
-
- // best-case repair (until first error is encountered)
- for {
- msg, err := dec.Decode()
- if err != nil {
- break
- }
-
- err = enc.Encode(msg)
- if err != nil {
- return fmt.Errorf("failed to encode msg: %w", err)
- }
- }
-
- return nil
- }
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