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consensus: fixes #1754

* updateToState exits early if the state isn't new, which happens after
* fast syncing. This results in not sending a NewRoundStep message. The mempool
* reactor depends on PeerState, which is updated by NewRoundStep
* messages. If the peer never sends a NewRoundStep, the mempool reactor
* will think they're behind, and never forward transactions. Note this
* only happens when `create_empty_blocks = false`, because otherwise
* peers will move through the consensus state and send a NewRoundStep
* for a new step soon anyways. Simple fix is just to send the
* NewRoundStep message during updateToState even if exit early
pull/1764/head
Ethan Buchman 6 years ago
parent
commit
a519825bf8
4 changed files with 11 additions and 6 deletions
  1. +6
    -2
      consensus/state.go
  2. +1
    -1
      mempool/mempool.go
  3. +3
    -1
      mempool/reactor.go
  4. +1
    -2
      types/keys.go

+ 6
- 2
consensus/state.go View File

@ -460,9 +460,12 @@ func (cs *ConsensusState) updateToState(state sm.State) {
// If state isn't further out than cs.state, just ignore.
// This happens when SwitchToConsensus() is called in the reactor.
// We don't want to reset e.g. the Votes.
// We don't want to reset e.g. the Votes, but we still want to
// signal the new round step, because other services (eg. mempool)
// depend on having an up-to-date peer state!
if !cs.state.IsEmpty() && (state.LastBlockHeight <= cs.state.LastBlockHeight) {
cs.Logger.Info("Ignoring updateToState()", "newHeight", state.LastBlockHeight+1, "oldHeight", cs.state.LastBlockHeight+1)
cs.newStep()
return
}
@ -492,6 +495,7 @@ func (cs *ConsensusState) updateToState(state sm.State) {
} else {
cs.StartTime = cs.config.Commit(cs.CommitTime)
}
cs.Validators = validators
cs.Proposal = nil
cs.ProposalBlock = nil
@ -517,7 +521,7 @@ func (cs *ConsensusState) newStep() {
rs := cs.RoundStateEvent()
cs.wal.Write(rs)
cs.nSteps++
// newStep is called by updateToStep in NewConsensusState before the eventBus is set!
// newStep is called by updateToState in NewConsensusState before the eventBus is set!
if cs.eventBus != nil {
cs.eventBus.PublishEventNewRoundStep(rs)
cs.evsw.FireEvent(types.EventNewRoundStep, &cs.RoundState)


+ 1
- 1
mempool/mempool.go View File

@ -328,11 +328,11 @@ func (mem *Mempool) notifyTxsAvailable() {
panic("notified txs available but mempool is empty!")
}
if mem.txsAvailable != nil && !mem.notifiedTxsAvailable {
// channel cap is 1, so this will send once
select {
case mem.txsAvailable <- mem.height + 1:
default:
}
mem.notifiedTxsAvailable = true
}
}


+ 3
- 1
mempool/reactor.go View File

@ -103,6 +103,7 @@ type PeerState interface {
// Send new mempool txs to peer.
func (memR *MempoolReactor) broadcastTxRoutine(peer p2p.Peer) {
if !memR.config.Broadcast {
memR.Logger.Info("Tx broadcasting is disabled")
return
}
@ -129,7 +130,8 @@ func (memR *MempoolReactor) broadcastTxRoutine(peer p2p.Peer) {
height := memTx.Height()
if peerState_i := peer.Get(types.PeerStateKey); peerState_i != nil {
peerState := peerState_i.(PeerState)
if peerState.GetHeight() < height-1 { // Allow for a lag of 1 block
peerHeight := peerState.GetHeight()
if peerHeight < height-1 { // Allow for a lag of 1 block
time.Sleep(peerCatchupSleepIntervalMS * time.Millisecond)
continue
}


+ 1
- 2
types/keys.go View File

@ -2,6 +2,5 @@ package types
// UNSTABLE
var (
PeerStateKey = "ConsensusReactor.peerState"
PeerMempoolChKey = "MempoolReactor.peerMempoolCh"
PeerStateKey = "ConsensusReactor.peerState"
)

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