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- package state
-
- import (
- "bytes"
- "errors"
-
- "github.com/ebuchman/fail-test"
-
- . "github.com/tendermint/go-common"
- cfg "github.com/tendermint/go-config"
- "github.com/tendermint/go-crypto"
- "github.com/tendermint/tendermint/proxy"
- "github.com/tendermint/tendermint/types"
- abci "github.com/tendermint/abci/types"
- )
-
- //--------------------------------------------------
- // Execute the block
-
- // Execute the block to mutate State.
- // Validates block and then executes Data.Txs in the block.
- func (s *State) ExecBlock(eventCache types.Fireable, proxyAppConn proxy.AppConnConsensus, block *types.Block, blockPartsHeader types.PartSetHeader) error {
-
- // Validate the block.
- if err := s.validateBlock(block); err != nil {
- return ErrInvalidBlock(err)
- }
-
- // compute bitarray of validators that signed
- signed := commitBitArrayFromBlock(block)
- _ = signed // TODO send on begin block
-
- // copy the valset
- valSet := s.Validators.Copy()
- nextValSet := valSet.Copy()
-
- // Execute the block txs
- changedValidators, err := execBlockOnProxyApp(eventCache, proxyAppConn, block)
- if err != nil {
- // There was some error in proxyApp
- // TODO Report error and wait for proxyApp to be available.
- return ErrProxyAppConn(err)
- }
-
- // update the validator set
- err = updateValidators(nextValSet, changedValidators)
- if err != nil {
- log.Warn("Error changing validator set", "error", err)
- // TODO: err or carry on?
- }
-
- // All good!
- // Update validator accums and set state variables
- nextValSet.IncrementAccum(1)
- s.SetBlockAndValidators(block.Header, blockPartsHeader, valSet, nextValSet)
-
- // save state with updated height/blockhash/validators
- // but stale apphash, in case we fail between Commit and Save
- s.SaveIntermediate()
-
- fail.Fail() // XXX
-
- return nil
- }
-
- // Executes block's transactions on proxyAppConn.
- // Returns a list of updates to the validator set
- // TODO: Generate a bitmap or otherwise store tx validity in state.
- func execBlockOnProxyApp(eventCache types.Fireable, proxyAppConn proxy.AppConnConsensus, block *types.Block) ([]*abci.Validator, error) {
-
- var validTxs, invalidTxs = 0, 0
-
- // Execute transactions and get hash
- proxyCb := func(req *abci.Request, res *abci.Response) {
- switch r := res.Value.(type) {
- case *abci.Response_DeliverTx:
- // TODO: make use of res.Log
- // TODO: make use of this info
- // Blocks may include invalid txs.
- // reqDeliverTx := req.(abci.RequestDeliverTx)
- txError := ""
- apTx := r.DeliverTx
- if apTx.Code == abci.CodeType_OK {
- validTxs += 1
- } else {
- log.Debug("Invalid tx", "code", r.DeliverTx.Code, "log", r.DeliverTx.Log)
- invalidTxs += 1
- txError = apTx.Code.String()
- }
- // NOTE: if we count we can access the tx from the block instead of
- // pulling it from the req
- event := types.EventDataTx{
- Tx: req.GetDeliverTx().Tx,
- Data: apTx.Data,
- Code: apTx.Code,
- Log: apTx.Log,
- Error: txError,
- }
- types.FireEventTx(eventCache, event)
- }
- }
- proxyAppConn.SetResponseCallback(proxyCb)
-
- // Begin block
- err := proxyAppConn.BeginBlockSync(block.Hash(), types.TM2PB.Header(block.Header))
- if err != nil {
- log.Warn("Error in proxyAppConn.BeginBlock", "error", err)
- return nil, err
- }
-
- fail.Fail() // XXX
-
- // Run txs of block
- for _, tx := range block.Txs {
- fail.FailRand(len(block.Txs)) // XXX
- proxyAppConn.DeliverTxAsync(tx)
- if err := proxyAppConn.Error(); err != nil {
- return nil, err
- }
- }
-
- fail.Fail() // XXX
-
- // End block
- respEndBlock, err := proxyAppConn.EndBlockSync(uint64(block.Height))
- if err != nil {
- log.Warn("Error in proxyAppConn.EndBlock", "error", err)
- return nil, err
- }
-
- fail.Fail() // XXX
-
- log.Info("Executed block", "height", block.Height, "valid txs", validTxs, "invalid txs", invalidTxs)
- if len(respEndBlock.Diffs) > 0 {
- log.Info("Update to validator set", "updates", abci.ValidatorsString(respEndBlock.Diffs))
- }
- return respEndBlock.Diffs, nil
- }
-
- func updateValidators(validators *types.ValidatorSet, changedValidators []*abci.Validator) error {
- // TODO: prevent change of 1/3+ at once
-
- for _, v := range changedValidators {
- pubkey, err := crypto.PubKeyFromBytes(v.PubKey) // NOTE: expects go-wire encoded pubkey
- if err != nil {
- return err
- }
-
- address := pubkey.Address()
- power := int64(v.Power)
- // mind the overflow from uint64
- if power < 0 {
- return errors.New(Fmt("Power (%d) overflows int64", v.Power))
- }
-
- _, val := validators.GetByAddress(address)
- if val == nil {
- // add val
- added := validators.Add(types.NewValidator(pubkey, power))
- if !added {
- return errors.New(Fmt("Failed to add new validator %X with voting power %d", address, power))
- }
- } else if v.Power == 0 {
- // remove val
- _, removed := validators.Remove(address)
- if !removed {
- return errors.New(Fmt("Failed to remove validator %X)"))
- }
- } else {
- // update val
- val.VotingPower = power
- updated := validators.Update(val)
- if !updated {
- return errors.New(Fmt("Failed to update validator %X with voting power %d", address, power))
- }
- }
- }
- return nil
- }
-
- // return a bit array of validators that signed the last commit
- // NOTE: assumes commits have already been authenticated
- func commitBitArrayFromBlock(block *types.Block) *BitArray {
- signed := NewBitArray(len(block.LastCommit.Precommits))
- for i, precommit := range block.LastCommit.Precommits {
- if precommit != nil {
- signed.SetIndex(i, true) // val_.LastCommitHeight = block.Height - 1
- }
- }
- return signed
- }
-
- //-----------------------------------------------------
- // Validate block
-
- func (s *State) ValidateBlock(block *types.Block) error {
- return s.validateBlock(block)
- }
-
- func (s *State) validateBlock(block *types.Block) error {
- // Basic block validation.
- err := block.ValidateBasic(s.ChainID, s.LastBlockHeight, s.LastBlockID, s.LastBlockTime, s.AppHash)
- if err != nil {
- return err
- }
-
- // Validate block LastCommit.
- if block.Height == 1 {
- if len(block.LastCommit.Precommits) != 0 {
- return errors.New("Block at height 1 (first block) should have no LastCommit precommits")
- }
- } else {
- if len(block.LastCommit.Precommits) != s.LastValidators.Size() {
- return errors.New(Fmt("Invalid block commit size. Expected %v, got %v",
- s.LastValidators.Size(), len(block.LastCommit.Precommits)))
- }
- err := s.LastValidators.VerifyCommit(
- s.ChainID, s.LastBlockID, block.Height-1, block.LastCommit)
- if err != nil {
- return err
- }
- }
-
- return nil
- }
-
- //-----------------------------------------------------------------------------
- // ApplyBlock executes the block, then commits and updates the mempool atomically
-
- // Execute and commit block against app, save block and state
- func (s *State) ApplyBlock(eventCache types.Fireable, proxyAppConn proxy.AppConnConsensus,
- block *types.Block, partsHeader types.PartSetHeader, mempool Mempool) error {
-
- // Run the block on the State:
- // + update validator sets
- // + run txs on the proxyAppConn
- err := s.ExecBlock(eventCache, proxyAppConn, block, partsHeader)
- if err != nil {
- return errors.New(Fmt("Exec failed for application: %v", err))
- }
-
- // lock mempool, commit state, update mempoool
- err = s.CommitStateUpdateMempool(proxyAppConn, block, mempool)
- if err != nil {
- return errors.New(Fmt("Commit failed for application: %v", err))
- }
- return nil
- }
-
- // mempool must be locked during commit and update
- // because state is typically reset on Commit and old txs must be replayed
- // against committed state before new txs are run in the mempool, lest they be invalid
- func (s *State) CommitStateUpdateMempool(proxyAppConn proxy.AppConnConsensus, block *types.Block, mempool Mempool) error {
- mempool.Lock()
- defer mempool.Unlock()
-
- // Commit block, get hash back
- res := proxyAppConn.CommitSync()
- if res.IsErr() {
- log.Warn("Error in proxyAppConn.CommitSync", "error", res)
- return res
- }
- if res.Log != "" {
- log.Debug("Commit.Log: " + res.Log)
- }
-
- // Set the state's new AppHash
- s.AppHash = res.Data
-
- // Update mempool.
- mempool.Update(block.Height, block.Txs)
-
- return nil
- }
-
- // Updates to the mempool need to be synchronized with committing a block
- // so apps can reset their transient state on Commit
- type Mempool interface {
- Lock()
- Unlock()
- Update(height int, txs []types.Tx)
- }
-
- type MockMempool struct {
- }
-
- func (m MockMempool) Lock() {}
- func (m MockMempool) Unlock() {}
- func (m MockMempool) Update(height int, txs []types.Tx) {}
-
- //----------------------------------------------------------------
- // Handshake with app to sync to latest state of core by replaying blocks
-
- // TODO: Should we move blockchain/store.go to its own package?
- type BlockStore interface {
- Height() int
- LoadBlock(height int) *types.Block
- LoadBlockMeta(height int) *types.BlockMeta
- }
-
- type Handshaker struct {
- config cfg.Config
- state *State
- store BlockStore
-
- nBlocks int // number of blocks applied to the state
- }
-
- func NewHandshaker(config cfg.Config, state *State, store BlockStore) *Handshaker {
- return &Handshaker{config, state, store, 0}
- }
-
- // TODO: retry the handshake/replay if it fails ?
- func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error {
- // handshake is done via info request on the query conn
- res, err := proxyApp.Query().InfoSync()
- if err != nil {
- return errors.New(Fmt("Error calling Info: %v", err))
- }
-
- blockHeight := int(res.LastBlockHeight) // XXX: beware overflow
- appHash := res.LastBlockAppHash
-
- log.Notice("ABCI Handshake", "appHeight", blockHeight, "appHash", appHash)
-
- // TODO: check version
-
- // replay blocks up to the latest in the blockstore
- err = h.ReplayBlocks(appHash, blockHeight, proxyApp.Consensus())
- if err != nil {
- return errors.New(Fmt("Error on replay: %v", err))
- }
-
- // Save the state
- h.state.Save()
-
- // TODO: (on restart) replay mempool
-
- return nil
- }
-
- // Replay all blocks after blockHeight and ensure the result matches the current state.
- func (h *Handshaker) ReplayBlocks(appHash []byte, appBlockHeight int, appConnConsensus proxy.AppConnConsensus) error {
-
- storeBlockHeight := h.store.Height()
- stateBlockHeight := h.state.LastBlockHeight
- log.Notice("ABCI Replay Blocks", "appHeight", appBlockHeight, "storeHeight", storeBlockHeight, "stateHeight", stateBlockHeight)
-
- if storeBlockHeight == 0 {
- return nil
- } else if storeBlockHeight < appBlockHeight {
- // if the app is ahead, there's nothing we can do
- return ErrAppBlockHeightTooHigh{storeBlockHeight, appBlockHeight}
-
- } else if storeBlockHeight == appBlockHeight {
- // We ran Commit, but if we crashed before state.Save(),
- // load the intermediate state and update the state.AppHash.
- // NOTE: If ABCI allowed rollbacks, we could just replay the
- // block even though it's been committed
- stateAppHash := h.state.AppHash
- lastBlockAppHash := h.store.LoadBlock(storeBlockHeight).AppHash
-
- if bytes.Equal(stateAppHash, appHash) {
- // we're all synced up
- log.Debug("ABCI RelpayBlocks: Already synced")
- } else if bytes.Equal(stateAppHash, lastBlockAppHash) {
- // we crashed after commit and before saving state,
- // so load the intermediate state and update the hash
- h.state.LoadIntermediate()
- h.state.AppHash = appHash
- log.Debug("ABCI RelpayBlocks: Loaded intermediate state and updated state.AppHash")
- } else {
- PanicSanity(Fmt("Unexpected state.AppHash: state.AppHash %X; app.AppHash %X, lastBlock.AppHash %X", stateAppHash, appHash, lastBlockAppHash))
-
- }
- return nil
-
- } else if storeBlockHeight == appBlockHeight+1 &&
- storeBlockHeight == stateBlockHeight+1 {
- // We crashed after saving the block
- // but before Commit (both the state and app are behind),
- // so just replay the block
-
- // check that the lastBlock.AppHash matches the state apphash
- block := h.store.LoadBlock(storeBlockHeight)
- if !bytes.Equal(block.Header.AppHash, appHash) {
- return ErrLastStateMismatch{storeBlockHeight, block.Header.AppHash, appHash}
- }
-
- blockMeta := h.store.LoadBlockMeta(storeBlockHeight)
-
- h.nBlocks += 1
- var eventCache types.Fireable // nil
-
- // replay the latest block
- return h.state.ApplyBlock(eventCache, appConnConsensus, block, blockMeta.PartsHeader, MockMempool{})
- } else if storeBlockHeight != stateBlockHeight {
- // unless we failed before committing or saving state (previous 2 case),
- // the store and state should be at the same height!
- PanicSanity(Fmt("Expected storeHeight (%d) and stateHeight (%d) to match.", storeBlockHeight, stateBlockHeight))
- } else {
- // store is more than one ahead,
- // so app wants to replay many blocks
-
- // replay all blocks starting with appBlockHeight+1
- var eventCache types.Fireable // nil
-
- // TODO: use stateBlockHeight instead and let the consensus state
- // do the replay
-
- var appHash []byte
- for i := appBlockHeight + 1; i <= storeBlockHeight; i++ {
- h.nBlocks += 1
- block := h.store.LoadBlock(i)
- _, err := execBlockOnProxyApp(eventCache, appConnConsensus, block)
- if err != nil {
- log.Warn("Error executing block on proxy app", "height", i, "err", err)
- return err
- }
- // Commit block, get hash back
- res := appConnConsensus.CommitSync()
- if res.IsErr() {
- log.Warn("Error in proxyAppConn.CommitSync", "error", res)
- return res
- }
- if res.Log != "" {
- log.Info("Commit.Log: " + res.Log)
- }
- appHash = res.Data
- }
- if !bytes.Equal(h.state.AppHash, appHash) {
- return errors.New(Fmt("Tendermint state.AppHash does not match AppHash after replay. Got %X, expected %X", appHash, h.state.AppHash))
- }
- return nil
- }
- return nil
- }
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