Browse Source

move handshake to state, use Handshaker, more tests

pull/265/head
Ethan Buchman 8 years ago
parent
commit
4360c360a4
14 changed files with 439 additions and 204 deletions
  1. +0
    -1
      consensus/race.test
  2. +2
    -21
      consensus/state.go
  3. +2
    -2
      node/node.go
  4. +11
    -79
      proxy/multi_app_conn.go
  5. +0
    -22
      proxy/multi_app_conn_test.go
  6. +0
    -15
      proxy/state.go
  7. +55
    -0
      state/errors.go
  8. +114
    -59
      state/execution.go
  9. +186
    -0
      state/execution_test.go
  10. +2
    -2
      state/state.go
  11. +42
    -0
      state/state_test.go
  12. +21
    -0
      types/block.go
  13. +3
    -2
      types/validator.go
  14. +1
    -1
      types/validator_set.go

+ 0
- 1
consensus/race.test View File

@ -1 +0,0 @@
ok github.com/tendermint/tendermint/consensus 5.928s

+ 2
- 21
consensus/state.go View File

@ -932,25 +932,8 @@ func (cs *ConsensusState) createProposalBlock() (block *types.Block, blockParts
// Mempool validated transactions
txs := cs.mempool.Reap(cs.config.GetInt("block_size"))
block = &types.Block{
Header: &types.Header{
ChainID: cs.state.ChainID,
Height: cs.Height,
Time: time.Now(),
NumTxs: len(txs),
LastBlockID: cs.state.LastBlockID,
ValidatorsHash: cs.state.Validators.Hash(),
AppHash: cs.state.AppHash, // state merkle root of txs from the previous block.
},
LastCommit: commit,
Data: &types.Data{
Txs: txs,
},
}
block.FillHeader()
blockParts = block.MakePartSet(cs.config.GetInt("block_part_size"))
return block, blockParts
return types.MakeBlock(cs.Height, cs.state.ChainID, txs, commit,
cs.state.LastBlockID, cs.state.Validators.Hash(), cs.state.AppHash)
}
// Enter: `timeoutPropose` after entering Propose.
@ -1273,8 +1256,6 @@ func (cs *ConsensusState) finalizeCommit(height int) {
// Create a copy of the state for staging
// and an event cache for txs
stateCopy := cs.state.Copy()
// event cache for txs
eventCache := types.NewEventCache(cs.evsw)
// Execute and commit the block, and update the mempool.


+ 2
- 2
node/node.go View File

@ -63,7 +63,7 @@ func NewNode(config cfg.Config, privValidator *types.PrivValidator, clientCreato
state := sm.GetState(config, stateDB)
// Create the proxyApp, which manages connections (consensus, mempool, query)
proxyApp := proxy.NewAppConns(config, clientCreator, state, blockStore)
proxyApp := proxy.NewAppConns(config, clientCreator, sm.NewHandshaker(state, blockStore))
if _, err := proxyApp.Start(); err != nil {
Exit(Fmt("Error starting proxy app connections: %v", err))
}
@ -380,7 +380,7 @@ func newConsensusState(config cfg.Config) *consensus.ConsensusState {
state := sm.MakeGenesisStateFromFile(stateDB, config.GetString("genesis_file"))
// Create proxyAppConn connection (consensus, mempool, query)
proxyApp := proxy.NewAppConns(config, proxy.DefaultClientCreator(config), state, blockStore)
proxyApp := proxy.NewAppConns(config, proxy.DefaultClientCreator(config), sm.NewHandshaker(state, blockStore))
_, err := proxyApp.Start()
if err != nil {
Exit(Fmt("Error starting proxy app conns: %v", err))


+ 11
- 79
proxy/multi_app_conn.go View File

@ -1,12 +1,8 @@
package proxy
import (
"bytes"
"fmt"
. "github.com/tendermint/go-common"
cfg "github.com/tendermint/go-config"
"github.com/tendermint/tendermint/types"
)
//-----------------------------
@ -20,13 +16,17 @@ type AppConns interface {
Query() AppConnQuery
}
func NewAppConns(config cfg.Config, clientCreator ClientCreator, state State, blockStore BlockStore) AppConns {
return NewMultiAppConn(config, clientCreator, state, blockStore)
func NewAppConns(config cfg.Config, clientCreator ClientCreator, handshaker Handshaker) AppConns {
return NewMultiAppConn(config, clientCreator, handshaker)
}
//-----------------------------
// multiAppConn implements AppConns
type Handshaker interface {
Handshake(AppConns) error
}
// a multiAppConn is made of a few appConns (mempool, consensus, query)
// and manages their underlying tmsp clients, including the handshake
// which ensures the app and tendermint are synced.
@ -36,8 +36,7 @@ type multiAppConn struct {
config cfg.Config
state State
blockStore BlockStore
handshaker Handshaker
mempoolConn *appConnMempool
consensusConn *appConnConsensus
@ -47,11 +46,10 @@ type multiAppConn struct {
}
// Make all necessary tmsp connections to the application
func NewMultiAppConn(config cfg.Config, clientCreator ClientCreator, state State, blockStore BlockStore) *multiAppConn {
func NewMultiAppConn(config cfg.Config, clientCreator ClientCreator, handshaker Handshaker) *multiAppConn {
multiAppConn := &multiAppConn{
config: config,
state: state,
blockStore: blockStore,
handshaker: handshaker,
clientCreator: clientCreator,
}
multiAppConn.BaseService = *NewBaseService(log, "multiAppConn", multiAppConn)
@ -98,74 +96,8 @@ func (app *multiAppConn) OnStart() error {
app.consensusConn = NewAppConnConsensus(concli)
// ensure app is synced to the latest state
return app.Handshake()
}
// TODO: retry the handshake once if it fails the first time
// ... let Info take an argument determining its behaviour
func (app *multiAppConn) Handshake() error {
// handshake is done via info request on the query conn
res, tmspInfo, blockInfo, configInfo := app.queryConn.InfoSync()
if res.IsErr() {
return fmt.Errorf("Error calling Info. Code: %v; Data: %X; Log: %s", res.Code, res.Data, res.Log)
}
if blockInfo == nil {
log.Warn("blockInfo is nil, aborting handshake")
return nil
}
log.Notice("TMSP Handshake", "height", blockInfo.BlockHeight, "block_hash", blockInfo.BlockHash, "app_hash", blockInfo.AppHash)
// TODO: check overflow or change pb to int32
blockHeight := int(blockInfo.BlockHeight)
blockHash := blockInfo.BlockHash
appHash := blockInfo.AppHash
if tmspInfo != nil {
// TODO: check tmsp version (or do this in the tmspcli?)
_ = tmspInfo
}
// last block (nil if we starting from 0)
var header *types.Header
var partsHeader types.PartSetHeader
// replay all blocks after blockHeight
// if blockHeight == 0, we will replay everything
if blockHeight != 0 {
blockMeta := app.blockStore.LoadBlockMeta(blockHeight)
if blockMeta == nil {
return fmt.Errorf("Handshake error. Could not find block #%d", blockHeight)
}
// check block hash
if !bytes.Equal(blockMeta.Hash, blockHash) {
return fmt.Errorf("Handshake error. Block hash at height %d does not match. Got %X, expected %X", blockHeight, blockHash, blockMeta.Hash)
}
// NOTE: app hash should be in the next block ...
// check app hash
/*if !bytes.Equal(blockMeta.Header.AppHash, appHash) {
return fmt.Errorf("Handshake error. App hash at height %d does not match. Got %X, expected %X", blockHeight, appHash, blockMeta.Header.AppHash)
}*/
header = blockMeta.Header
partsHeader = blockMeta.PartsHeader
}
if configInfo != nil {
// TODO: set config info
_ = configInfo
if app.handshaker != nil {
return app.handshaker.Handshake(app)
}
// replay blocks up to the latest in the blockstore
err := app.state.ReplayBlocks(appHash, header, partsHeader, app.consensusConn, app.blockStore)
if err != nil {
return fmt.Errorf("Error on replay: %v", err)
}
// TODO: (on restart) replay mempool
return nil
}

+ 0
- 22
proxy/multi_app_conn_test.go View File

@ -1,22 +0,0 @@
package proxy
import (
"testing"
"time"
"github.com/tendermint/go-p2p"
"github.com/tendermint/tendermint/config/tendermint_test"
"github.com/tendermint/tendermint/node"
"github.com/tendermint/tendermint/types"
)
func TestPersistence(t *testing.T) {
// create persistent dummy app
// set state on dummy app
// proxy handshake
config := tendermint_test.ResetConfig("proxy_test_")
multiApp := NewMultiAppConn(config, state, blockStore)
}

+ 0
- 15
proxy/state.go View File

@ -1,15 +0,0 @@
package proxy
import (
"github.com/tendermint/tendermint/types"
)
type State interface {
ReplayBlocks([]byte, *types.Header, types.PartSetHeader, AppConnConsensus, BlockStore) error
}
type BlockStore interface {
Height() int
LoadBlockMeta(height int) *types.BlockMeta
LoadBlock(height int) *types.Block
}

+ 55
- 0
state/errors.go View File

@ -0,0 +1,55 @@
package state
import (
. "github.com/tendermint/go-common"
)
type (
ErrInvalidBlock error
ErrProxyAppConn error
ErrUnknownBlock struct {
height int
}
ErrBlockHashMismatch struct {
coreHash []byte
appHash []byte
height int
}
ErrAppBlockHeightTooHigh struct {
coreHeight int
appHeight int
}
ErrLastStateMismatch struct {
height int
core []byte
app []byte
}
ErrStateMismatch struct {
got *State
expected *State
}
)
func (e ErrUnknownBlock) Error() string {
return Fmt("Could not find block #%d", e.height)
}
func (e ErrBlockHashMismatch) Error() string {
return Fmt("App block hash (%X) does not match core block hash (%X) for height %d", e.appHash, e.coreHash, e.height)
}
func (e ErrAppBlockHeightTooHigh) Error() string {
return Fmt("App block height (%d) is higher than core (%d)", e.appHeight, e.coreHeight)
}
func (e ErrLastStateMismatch) Error() string {
return Fmt("Latest tendermint block (%d) LastAppHash (%X) does not match app's AppHash (%X)", e.height, e.core, e.app)
}
func (e ErrStateMismatch) Error() string {
return Fmt("State after replay does not match saved state. Got ----\n%v\nExpected ----\n%v\n", e.got, e.expected)
}

+ 114
- 59
state/execution.go View File

@ -15,11 +15,6 @@ import (
//--------------------------------------------------
// Execute the block
type (
ErrInvalidBlock error
ErrProxyAppConn error
)
// Execute the block to mutate State.
// Validates block and then executes Data.Txs in the block.
func (s *State) ExecBlock(eventCache types.Fireable, proxyAppConn proxy.AppConnConsensus, block *types.Block, blockPartsHeader types.PartSetHeader) error {
@ -257,42 +252,96 @@ func (m mockMempool) Unlock() {}
func (m mockMempool) Update(height int, txs []types.Tx) {}
//----------------------------------------------------------------
// Replay blocks to sync app to latest state of core
// Handshake with app to sync to latest state of core by replaying blocks
type ErrReplay error
type ErrAppBlockHeightTooHigh struct {
coreHeight int
appHeight int
// TODO: Should we move blockchain/store.go to its own package?
type BlockStore interface {
Height() int
LoadBlock(height int) *types.Block
}
func (e ErrAppBlockHeightTooHigh) Error() string {
return Fmt("App block height (%d) is higher than core (%d)", e.appHeight, e.coreHeight)
}
type Handshaker struct {
state *State
store BlockStore
type ErrLastStateMismatch struct {
height int
core []byte
app []byte
nBlocks int // number of blocks applied to the state
}
func (e ErrLastStateMismatch) Error() string {
return Fmt("Latest tendermint block (%d) LastAppHash (%X) does not match app's AppHash (%X)", e.height, e.core, e.app)
func NewHandshaker(state *State, store BlockStore) *Handshaker {
return &Handshaker{state, store, 0}
}
type ErrStateMismatch struct {
got *State
expected *State
}
// TODO: retry the handshake once if it fails the first time
// ... let Info take an argument determining its behaviour
func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error {
// handshake is done via info request on the query conn
res, tmspInfo, blockInfo, configInfo := proxyApp.Query().InfoSync()
if res.IsErr() {
return errors.New(Fmt("Error calling Info. Code: %v; Data: %X; Log: %s", res.Code, res.Data, res.Log))
}
if blockInfo == nil {
log.Warn("blockInfo is nil, aborting handshake")
return nil
}
log.Notice("TMSP Handshake", "height", blockInfo.BlockHeight, "block_hash", blockInfo.BlockHash, "app_hash", blockInfo.AppHash)
blockHeight := int(blockInfo.BlockHeight) // safe, should be an int32
blockHash := blockInfo.BlockHash
appHash := blockInfo.AppHash
if tmspInfo != nil {
// TODO: check tmsp version (or do this in the tmspcli?)
_ = tmspInfo
}
// last block (nil if we starting from 0)
var header *types.Header
var partsHeader types.PartSetHeader
// replay all blocks after blockHeight
// if blockHeight == 0, we will replay everything
if blockHeight != 0 {
block := h.store.LoadBlock(blockHeight)
if block == nil {
return ErrUnknownBlock{blockHeight}
}
// check block hash
if !bytes.Equal(block.Hash(), blockHash) {
return ErrBlockHashMismatch{block.Hash(), blockHash, blockHeight}
}
// NOTE: app hash should be in the next block ...
// check app hash
/*if !bytes.Equal(block.Header.AppHash, appHash) {
return fmt.Errorf("Handshake error. App hash at height %d does not match. Got %X, expected %X", blockHeight, appHash, block.Header.AppHash)
}*/
header = block.Header
partsHeader = block.MakePartSet().Header()
}
if configInfo != nil {
// TODO: set config info
_ = configInfo
}
func (e ErrStateMismatch) Error() string {
return Fmt("State after replay does not match saved state. Got ----\n%v\nExpected ----\n%v\n", e.got, e.expected)
// replay blocks up to the latest in the blockstore
err := h.ReplayBlocks(appHash, header, partsHeader, proxyApp.Consensus())
if err != nil {
return errors.New(Fmt("Error on replay: %v", err))
}
// TODO: (on restart) replay mempool
return nil
}
// Replay all blocks after blockHeight and ensure the result matches the current state.
// XXX: blockStore must guarantee to have blocks for height <= blockStore.Height()
func (s *State) ReplayBlocks(appHash []byte, header *types.Header, partsHeader types.PartSetHeader,
appConnConsensus proxy.AppConnConsensus, blockStore proxy.BlockStore) error {
func (h *Handshaker) ReplayBlocks(appHash []byte, header *types.Header, partsHeader types.PartSetHeader,
appConnConsensus proxy.AppConnConsensus) error {
// NOTE/TODO: tendermint may crash after the app commits
// but before it can save the new state root.
@ -300,17 +349,25 @@ func (s *State) ReplayBlocks(appHash []byte, header *types.Header, partsHeader t
// then, if tm state is behind app state, the only thing missing can be app hash
// get a fresh state and reset to the apps latest
stateCopy := s.Copy()
if header != nil {
// TODO: put validators in iavl tree so we can set the state with an older validator set
lastVals, nextVals := stateCopy.GetValidators()
stateCopy := h.state.Copy()
// TODO: put validators in iavl tree so we can set the state with an older validator set
lastVals, nextVals := stateCopy.GetValidators()
if header == nil {
stateCopy.LastBlockHeight = 0
stateCopy.LastBlockHash = nil
stateCopy.LastBlockParts = types.PartSetHeader{}
// stateCopy.LastBlockTime = ... doesnt matter
stateCopy.Validators = nextVals
stateCopy.LastValidators = lastVals
} else {
stateCopy.SetBlockAndValidators(header, partsHeader, lastVals, nextVals)
stateCopy.Stale = false
stateCopy.AppHash = appHash
}
stateCopy.Stale = false
stateCopy.AppHash = appHash
appBlockHeight := stateCopy.LastBlockHeight
coreBlockHeight := blockStore.Height()
coreBlockHeight := h.store.Height()
if coreBlockHeight < appBlockHeight {
// if the app is ahead, there's nothing we can do
return ErrAppBlockHeightTooHigh{coreBlockHeight, appBlockHeight}
@ -319,13 +376,13 @@ func (s *State) ReplayBlocks(appHash []byte, header *types.Header, partsHeader t
// if we crashed between Commit and SaveState,
// the state's app hash is stale.
// otherwise we're synced
if s.Stale {
s.Stale = false
s.AppHash = appHash
if h.state.Stale {
h.state.Stale = false
h.state.AppHash = appHash
}
return checkState(s, stateCopy)
return checkState(h.state, stateCopy)
} else if s.LastBlockHeight == appBlockHeight {
} else if h.state.LastBlockHeight == appBlockHeight {
// core is ahead of app but core's state height is at apps height
// this happens if we crashed after saving the block,
// but before committing it. We should be 1 ahead
@ -334,21 +391,21 @@ func (s *State) ReplayBlocks(appHash []byte, header *types.Header, partsHeader t
}
// check that the blocks last apphash is the states apphash
blockMeta := blockStore.LoadBlockMeta(coreBlockHeight)
if !bytes.Equal(blockMeta.Header.AppHash, appHash) {
return ErrLastStateMismatch{coreBlockHeight, blockMeta.Header.AppHash, appHash}
block := h.store.LoadBlock(coreBlockHeight)
if !bytes.Equal(block.Header.AppHash, appHash) {
return ErrLastStateMismatch{coreBlockHeight, block.Header.AppHash, appHash}
}
// replay the block against the actual tendermint state (not the copy)
return loadApplyBlock(coreBlockHeight, s, blockStore, appConnConsensus)
return h.loadApplyBlock(coreBlockHeight, h.state, appConnConsensus)
} else {
// either we're caught up or there's blocks to replay
// replay all blocks starting with appBlockHeight+1
for i := appBlockHeight + 1; i <= coreBlockHeight; i++ {
loadApplyBlock(i, stateCopy, blockStore, appConnConsensus)
h.loadApplyBlock(i, stateCopy, appConnConsensus)
}
return checkState(s, stateCopy)
return checkState(h.state, stateCopy)
}
}
@ -360,23 +417,21 @@ func checkState(s, stateCopy *State) error {
return nil
}
func loadApplyBlock(blockIndex int, s *State, blockStore proxy.BlockStore, appConnConsensus proxy.AppConnConsensus) error {
blockMeta := blockStore.LoadBlockMeta(blockIndex)
block := blockStore.LoadBlock(blockIndex)
panicOnNilBlock(blockIndex, blockStore.Height(), block, blockMeta) // XXX
var eventCache types.Fireable // nil
return s.ApplyBlock(eventCache, appConnConsensus, block, blockMeta.PartsHeader, mockMempool{})
func (h *Handshaker) loadApplyBlock(blockIndex int, state *State, appConnConsensus proxy.AppConnConsensus) error {
h.nBlocks += 1
block := h.store.LoadBlock(blockIndex)
panicOnNilBlock(blockIndex, h.store.Height(), block) // XXX
var eventCache types.Fireable // nil
return state.ApplyBlock(eventCache, appConnConsensus, block, block.MakePartSet().Header(), mockMempool{})
}
func panicOnNilBlock(height, bsHeight int, block *types.Block, blockMeta *types.BlockMeta) {
if block == nil || blockMeta == nil {
func panicOnNilBlock(height, bsHeight int, block *types.Block) {
if block == nil {
// Sanity?
PanicCrisis(Fmt(`
block/blockMeta is nil for height <= blockStore.Height() (%d <= %d).
block is nil for height <= blockStore.Height() (%d <= %d).
Block: %v,
BlockMeta: %v
`, height, bsHeight, block, blockMeta))
`, height, bsHeight, block))
}
}

+ 186
- 0
state/execution_test.go View File

@ -0,0 +1,186 @@
package state
import (
"bytes"
//"fmt"
"path"
"testing"
"github.com/tendermint/tendermint/config/tendermint_test"
// . "github.com/tendermint/go-common"
"github.com/tendermint/go-crypto"
dbm "github.com/tendermint/go-db"
"github.com/tendermint/tendermint/proxy"
"github.com/tendermint/tendermint/types"
"github.com/tendermint/tmsp/example/dummy"
)
var (
privKey = crypto.GenPrivKeyEd25519FromSecret([]byte("handshake_test"))
chainID = "handshake_chain"
nBlocks = 5
mempool = mockMempool{}
)
func TestExecBlock(t *testing.T) {
// TODO
}
// Sync from scratch
func TestHandshakeReplayAll(t *testing.T) {
testHandshakeReplay(t, 0)
}
// Sync many, not from scratch
func TestHandshakeReplaySome(t *testing.T) {
testHandshakeReplay(t, 1)
}
// Sync from lagging by one
func TestHandshakeReplayOne(t *testing.T) {
testHandshakeReplay(t, nBlocks-1)
}
// Sync from caught up
func TestHandshakeReplayNone(t *testing.T) {
testHandshakeReplay(t, nBlocks)
}
// Make some blocks. Start a fresh app and apply n blocks. Then restart the app and sync it up with the remaining blocks
func testHandshakeReplay(t *testing.T, n int) {
config := tendermint_test.ResetConfig("proxy_test_")
state, store := stateAndStore()
clientCreator := proxy.NewLocalClientCreator(dummy.NewPersistentDummyApplication(path.Join(config.GetString("db_dir"), "1")))
clientCreator2 := proxy.NewLocalClientCreator(dummy.NewPersistentDummyApplication(path.Join(config.GetString("db_dir"), "2")))
proxyApp := proxy.NewAppConns(config, clientCreator, NewHandshaker(state, store))
if _, err := proxyApp.Start(); err != nil {
t.Fatalf("Error starting proxy app connections: %v", err)
}
chain := makeBlockchain(t, proxyApp, state)
store.chain = chain //
latestAppHash := state.AppHash
proxyApp.Stop()
if n > 0 {
// start a new app without handshake, play n blocks
proxyApp = proxy.NewAppConns(config, clientCreator2, nil)
if _, err := proxyApp.Start(); err != nil {
t.Fatalf("Error starting proxy app connections: %v", err)
}
state2, _ := stateAndStore()
for i := 0; i < n; i++ {
block := chain[i]
err := state2.ApplyBlock(nil, proxyApp.Consensus(), block, block.MakePartSet().Header(), mempool)
if err != nil {
t.Fatal(err)
}
}
proxyApp.Stop()
}
// now start it with the handshake
handshaker := NewHandshaker(state, store)
proxyApp = proxy.NewAppConns(config, clientCreator2, handshaker)
if _, err := proxyApp.Start(); err != nil {
t.Fatalf("Error starting proxy app connections: %v", err)
}
// get the latest app hash from the app
r, _, blockInfo, _ := proxyApp.Query().InfoSync()
if r.IsErr() {
t.Fatal(r)
}
// the app hash should be synced up
if !bytes.Equal(latestAppHash, blockInfo.AppHash) {
t.Fatalf("Expected app hashes to match after handshake/replay. got %X, expected %X", blockInfo.AppHash, latestAppHash)
}
if handshaker.nBlocks != nBlocks-n {
t.Fatalf("Expected handshake to sync %d blocks, got %d", nBlocks-n, handshaker.nBlocks)
}
}
//--------------------------
// make some bogus txs
func txsFunc(blockNum int) (txs []types.Tx) {
for i := 0; i < 10; i++ {
txs = append(txs, types.Tx([]byte{byte(blockNum), byte(i)}))
}
return txs
}
// sign a commit vote
func signCommit(height, round int, hash []byte, header types.PartSetHeader) *types.Vote {
vote := &types.Vote{
Height: height,
Round: round,
Type: types.VoteTypePrecommit,
BlockHash: hash,
BlockPartsHeader: header,
}
sig := privKey.Sign(types.SignBytes(chainID, vote))
vote.Signature = sig.(crypto.SignatureEd25519)
return vote
}
// make a blockchain with one validator
func makeBlockchain(t *testing.T, proxyApp proxy.AppConns, state *State) (blockchain []*types.Block) {
prevHash := state.LastBlockHash
lastCommit := new(types.Commit)
prevParts := types.PartSetHeader{}
valHash := state.Validators.Hash()
for i := 1; i < nBlocks+1; i++ {
block, parts := types.MakeBlock(i, chainID, txsFunc(i), lastCommit,
prevParts, prevHash, valHash, state.AppHash)
err := state.ApplyBlock(nil, proxyApp.Consensus(), block, block.MakePartSet().Header(), mempool)
if err != nil {
t.Fatal(i, err)
}
voteSet := types.NewVoteSet(chainID, i, 0, types.VoteTypePrecommit, state.Validators)
vote := signCommit(i, 0, block.Hash(), parts.Header())
_, _, err = voteSet.AddByIndex(0, vote)
if err != nil {
t.Fatal(err)
}
blockchain = append(blockchain, block)
prevHash = block.Hash()
prevParts = parts.Header()
lastCommit = voteSet.MakeCommit()
}
return blockchain
}
// fresh state and mock store
func stateAndStore() (*State, *mockBlockStore) {
stateDB := dbm.NewMemDB()
return MakeGenesisState(stateDB, &types.GenesisDoc{
ChainID: chainID,
Validators: []types.GenesisValidator{
types.GenesisValidator{privKey.PubKey(), 10000, "test"},
},
AppHash: nil,
}), NewMockBlockStore(nil)
}
//----------------------------------
// mock block store
type mockBlockStore struct {
chain []*types.Block
}
func NewMockBlockStore(chain []*types.Block) *mockBlockStore {
return &mockBlockStore{chain}
}
func (bs *mockBlockStore) Height() int { return len(bs.chain) }
func (bs *mockBlockStore) LoadBlock(height int) *types.Block { return bs.chain[height-1] }

+ 2
- 2
state/state.go View File

@ -69,7 +69,7 @@ func (s *State) Copy() *State {
LastBlockTime: s.LastBlockTime,
Validators: s.Validators.Copy(),
LastValidators: s.LastValidators.Copy(),
Stale: s.Stale, // but really state shouldnt be copied while its stale
Stale: s.Stale, // XXX: but really state shouldnt be copied while its stale
AppHash: s.AppHash,
}
}
@ -94,7 +94,7 @@ func (s *State) Bytes() []byte {
}
// Mutate state variables to match block and validators
// Since we don't have the AppHash yet, it becomes stale
// Since we don't have the new AppHash yet, we set s.Stale=true
func (s *State) SetBlockAndValidators(header *types.Header, blockPartsHeader types.PartSetHeader, prevValSet, nextValSet *types.ValidatorSet) {
s.LastBlockHeight = header.Height
s.LastBlockID = types.BlockID{block.Hash(), blockPartsHeader}


+ 42
- 0
state/state_test.go View File

@ -0,0 +1,42 @@
package state
import (
"testing"
dbm "github.com/tendermint/go-db"
"github.com/tendermint/tendermint/config/tendermint_test"
)
func TestStateCopyEquals(t *testing.T) {
config := tendermint_test.ResetConfig("state_")
// Get State db
stateDB := dbm.NewDB("state", config.GetString("db_backend"), config.GetString("db_dir"))
state := GetState(config, stateDB)
stateCopy := state.Copy()
if !state.Equals(stateCopy) {
t.Fatal("expected state and its copy to be identical. got %v\n expected %v\n", stateCopy, state)
}
stateCopy.LastBlockHeight += 1
if state.Equals(stateCopy) {
t.Fatal("expected states to be different. got same %v", state)
}
}
func TestStateSaveLoad(t *testing.T) {
config := tendermint_test.ResetConfig("state_")
// Get State db
stateDB := dbm.NewDB("state", config.GetString("db_backend"), config.GetString("db_dir"))
state := GetState(config, stateDB)
state.LastBlockHeight += 1
state.Save()
loadedState := LoadState(stateDB)
if !state.Equals(loadedState) {
t.Fatal("expected state and its copy to be identical. got %v\n expected %v\n", loadedState, state)
}
}

+ 21
- 0
types/block.go View File

@ -21,6 +21,27 @@ type Block struct {
LastCommit *Commit `json:"last_commit"`
}
func MakeBlock(height int, chainID string, txs []Tx, commit *Commit,
prevBlockID BlockID, valHash, appHash []byte) (*Block, *PartSet) {
block := &Block{
Header: &Header{
ChainID: chainID,
Height: height,
Time: time.Now(),
NumTxs: len(txs),
LastBlockID: prevBlockID,
ValidatorsHash: valHash,
AppHash: appHash, // state merkle root of txs from the previous block.
},
LastCommit: commit,
Data: &Data{
Txs: txs,
},
}
block.FillHeader()
return block, block.MakePartSet()
}
// Basic validation that doesn't involve state data.
func (b *Block) ValidateBasic(chainID string, lastBlockHeight int, lastBlockID BlockID,
lastBlockTime time.Time, appHash []byte) error {


+ 3
- 2
types/validator.go View File

@ -11,8 +11,9 @@ import (
)
// Volatile state for each Validator
// Also persisted with the state, but fields change
// every height|round so they don't go in merkle.Tree
// TODO: make non-volatile identity
// - Remove LastCommitHeight, send bitarray of vals that signed in BeginBlock
// - Remove Accum - it can be computed, and now valset becomes identifying
type Validator struct {
Address []byte `json:"address"`
PubKey crypto.PubKey `json:"pub_key"`


+ 1
- 1
types/validator_set.go View File

@ -20,7 +20,7 @@ import (
// NOTE: Not goroutine-safe.
// NOTE: All get/set to validators should copy the value for safety.
// TODO: consider validator Accum overflow
// TODO: replace validators []*Validator with github.com/jaekwon/go-ibbs?
// TODO: move valset into an iavl tree where key is 'blockbonded|pubkey'
type ValidatorSet struct {
Validators []*Validator // NOTE: persisted via reflect, must be exported.


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