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consensus: be more explicit when we need to write height after handshake

pull/343/head
Ethan Buchman 8 years ago
parent
commit
bae0bc02a6
2 changed files with 21 additions and 9 deletions
  1. +18
    -8
      consensus/state.go
  2. +3
    -1
      state/execution.go

+ 18
- 8
consensus/state.go View File

@ -4,6 +4,7 @@ import (
"bytes"
"errors"
"fmt"
"io"
"reflect"
"sync"
"time"
@ -348,6 +349,23 @@ func (cs *ConsensusState) OnStart() error {
return err
}
// If the latest block was applied in the tmsp handshake,
// we may not have written the current height to the wal,
// so check here and write it if not found.
// TODO: remove this and run the handhsake/replay
// through the consensus state with a mock app
gr, found, err := cs.wal.group.Search("#HEIGHT: ", makeHeightSearchFunc(cs.Height))
if (err == io.EOF || !found) && cs.Step == RoundStepNewHeight {
log.Warn("Height not found in wal. Writing new height", "height", cs.Height)
rs := cs.RoundStateEvent()
cs.wal.Save(rs)
} else if err != nil {
return err
}
if gr != nil {
gr.Close()
}
// we need the timeoutRoutine for replay so
// we don't block on the tick chan.
// NOTE: we will get a build up of garbage go routines
@ -362,14 +380,6 @@ func (cs *ConsensusState) OnStart() error {
// let's go for it anyways, maybe we're fine
}
// If the latest block was applied in the tmsp handshake,
// we may not have written the current height to the wal,
// so write it here in case
if cs.Step == RoundStepNewHeight {
log.Warn("wal.writeHeight", "height", cs.Height)
cs.wal.writeHeight(cs.Height)
}
// now start the receiveRoutine
go cs.receiveRoutine(0)


+ 3
- 1
state/execution.go View File

@ -418,6 +418,9 @@ func (h *Handshaker) ReplayBlocks(appHash []byte, appBlockHeight int, appConnCon
// replay all blocks starting with appBlockHeight+1
var eventCache types.Fireable // nil
// TODO: use stateBlockHeight instead and let the consensus state
// do the replay
var appHash []byte
for i := appBlockHeight + 1; i <= storeBlockHeight; i++ {
h.nBlocks += 1
@ -443,6 +446,5 @@ func (h *Handshaker) ReplayBlocks(appHash []byte, appBlockHeight int, appConnCon
}
return nil
}
return nil
}

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