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- package common
-
- import (
- "time"
- )
-
- /*
- ThrottleTimer fires an event at most "dur" after each .Set() call.
- If a short burst of .Set() calls happens, ThrottleTimer fires once.
- If a long continuous burst of .Set() calls happens, ThrottleTimer fires
- at most once every "dur".
- */
- type ThrottleTimer struct {
- Name string
- Ch <-chan struct{}
- input chan command
- output chan<- struct{}
- dur time.Duration
-
- timer *time.Timer
- isSet bool
- }
-
- type command int32
-
- const (
- Set command = iota
- Unset
- Quit
- )
-
- // NewThrottleTimer creates a new ThrottleTimer.
- func NewThrottleTimer(name string, dur time.Duration) *ThrottleTimer {
- c := make(chan struct{})
- var t = &ThrottleTimer{
- Name: name,
- Ch: c,
- dur: dur,
- input: make(chan command),
- output: c,
- timer: time.NewTimer(dur),
- }
- t.timer.Stop()
- go t.run()
- return t
- }
-
- func (t *ThrottleTimer) run() {
- for {
- select {
- case cmd := <-t.input:
- // stop goroutine if the input says so
- // don't close channels, as closed channels mess up select reads
- if t.processInput(cmd) {
- return
- }
- case <-t.timer.C:
- t.trySend()
- }
- }
- }
-
- // trySend performs non-blocking send on t.Ch
- func (t *ThrottleTimer) trySend() {
- select {
- case t.output <- struct{}{}:
- t.isSet = false
- default:
- // if we just want to drop, replace this with t.isSet = false
- t.timer.Reset(t.dur)
- }
- }
-
- // all modifications of the internal state of ThrottleTimer
- // happen in this method. It is only called from the run goroutine
- // so we avoid any race conditions
- func (t *ThrottleTimer) processInput(cmd command) (shutdown bool) {
- switch cmd {
- case Set:
- if !t.isSet {
- t.isSet = true
- t.timer.Reset(t.dur)
- }
- case Quit:
- shutdown = true
- fallthrough
- case Unset:
- if t.isSet {
- t.isSet = false
- t.timer.Stop()
- }
- default:
- panic("unknown command!")
- }
- return shutdown
- }
-
- func (t *ThrottleTimer) Set() {
- t.input <- Set
- }
-
- func (t *ThrottleTimer) Unset() {
- t.input <- Unset
- }
-
- // Stop prevents the ThrottleTimer from firing. It always returns true. Stop does not
- // close the channel, to prevent a read from the channel succeeding
- // incorrectly.
- //
- // To prevent a timer created with NewThrottleTimer from firing after a call to
- // Stop, check the return value and drain the channel.
- //
- // For example, assuming the program has not received from t.C already:
- //
- // if !t.Stop() {
- // <-t.C
- // }
- //
- // For ease of stopping services before starting them, we ignore Stop on nil
- // ThrottleTimers.
- func (t *ThrottleTimer) Stop() bool {
- if t == nil {
- return false
- }
- t.input <- Quit
- return true
- }
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