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@ -11,10 +11,11 @@ If a long continuous burst of .Set() calls happens, ThrottleTimer fires |
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at most once every "dur". |
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*/ |
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type ThrottleTimer struct { |
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Name string |
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Ch chan struct{} |
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input chan command |
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dur time.Duration |
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Name string |
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Ch <-chan struct{} |
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input chan command |
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output chan<- struct{} |
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dur time.Duration |
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timer *time.Timer |
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isSet bool |
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@ -28,25 +29,22 @@ const ( |
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Quit |
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) |
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// NewThrottleTimer creates a new ThrottleTimer.
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func NewThrottleTimer(name string, dur time.Duration) *ThrottleTimer { |
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c := make(chan struct{}) |
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var t = &ThrottleTimer{ |
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Name: name, |
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Ch: make(chan struct{}), |
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dur: dur, |
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input: make(chan command), |
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timer: time.NewTimer(dur), |
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Name: name, |
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Ch: c, |
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dur: dur, |
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input: make(chan command), |
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output: c, |
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timer: time.NewTimer(dur), |
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} |
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t.timer.Stop() |
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go t.run() |
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return t |
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} |
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// C is the proper way to listen to the timer output.
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// t.Ch will be made private in the (near?) future
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func (t *ThrottleTimer) C() <-chan struct{} { |
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return t.Ch |
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} |
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func (t *ThrottleTimer) run() { |
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for { |
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select { |
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@ -65,7 +63,7 @@ func (t *ThrottleTimer) run() { |
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// trySend performs non-blocking send on t.Ch
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func (t *ThrottleTimer) trySend() { |
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select { |
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case t.Ch <- struct{}{}: |
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case t.output <- struct{}{}: |
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t.isSet = false |
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default: |
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// if we just want to drop, replace this with t.isSet = false
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@ -105,8 +103,21 @@ func (t *ThrottleTimer) Unset() { |
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t.input <- Unset |
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} |
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// For ease of .Stop()'ing services before .Start()'ing them,
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// we ignore .Stop()'s on nil ThrottleTimers
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// Stop prevents the ThrottleTimer from firing. It always returns true. Stop does not
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// close the channel, to prevent a read from the channel succeeding
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// incorrectly.
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//
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// To prevent a timer created with NewThrottleTimer from firing after a call to
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// Stop, check the return value and drain the channel.
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//
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// For example, assuming the program has not received from t.C already:
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//
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// if !t.Stop() {
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// <-t.C
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// }
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//
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// For ease of stopping services before starting them, we ignore Stop on nil
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// ThrottleTimers.
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func (t *ThrottleTimer) Stop() bool { |
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if t == nil { |
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return false |
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