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  1. package merkle
  2. import (
  3. "bytes"
  4. "container/list"
  5. "sync"
  6. "github.com/tendermint/tendermint/binary"
  7. . "github.com/tendermint/tendermint/common"
  8. dbm "github.com/tendermint/tendermint/db"
  9. )
  10. /*
  11. Immutable AVL Tree (wraps the Node root)
  12. This tree is not goroutine safe.
  13. */
  14. type IAVLTree struct {
  15. keyCodec binary.Codec
  16. valueCodec binary.Codec
  17. root *IAVLNode
  18. ndb *nodeDB
  19. }
  20. func NewIAVLTree(keyCodec, valueCodec binary.Codec, cacheSize int, db dbm.DB) *IAVLTree {
  21. if db == nil {
  22. // In-memory IAVLTree
  23. return &IAVLTree{
  24. keyCodec: keyCodec,
  25. valueCodec: valueCodec,
  26. }
  27. } else {
  28. // Persistent IAVLTree
  29. return &IAVLTree{
  30. keyCodec: keyCodec,
  31. valueCodec: valueCodec,
  32. ndb: newNodeDB(cacheSize, db),
  33. }
  34. }
  35. }
  36. // The returned tree and the original tree are goroutine independent.
  37. // That is, they can each run in their own goroutine.
  38. func (t *IAVLTree) Copy() Tree {
  39. if t.root == nil {
  40. return &IAVLTree{
  41. keyCodec: t.keyCodec,
  42. valueCodec: t.valueCodec,
  43. root: nil,
  44. ndb: t.ndb,
  45. }
  46. }
  47. if t.ndb != nil && !t.root.persisted {
  48. // Saving a tree finalizes all the nodes.
  49. // It sets all the hashes recursively,
  50. // clears all the leftNode/rightNode values recursively,
  51. // and all the .persisted flags get set.
  52. panic("It is unsafe to Copy() an unpersisted tree.")
  53. } else if t.ndb == nil && t.root.hash == nil {
  54. // An in-memory IAVLTree is finalized when the hashes are
  55. // calculated.
  56. t.root.hashWithCount(t)
  57. }
  58. return &IAVLTree{
  59. keyCodec: t.keyCodec,
  60. valueCodec: t.valueCodec,
  61. root: t.root,
  62. ndb: t.ndb,
  63. }
  64. }
  65. func (t *IAVLTree) Size() uint {
  66. if t.root == nil {
  67. return 0
  68. }
  69. return t.root.size
  70. }
  71. func (t *IAVLTree) Height() uint8 {
  72. if t.root == nil {
  73. return 0
  74. }
  75. return t.root.height
  76. }
  77. func (t *IAVLTree) Has(key interface{}) bool {
  78. if t.root == nil {
  79. return false
  80. }
  81. return t.root.has(t, key)
  82. }
  83. func (t *IAVLTree) Set(key interface{}, value interface{}) (updated bool) {
  84. if t.root == nil {
  85. t.root = NewIAVLNode(key, value)
  86. return false
  87. }
  88. t.root, updated = t.root.set(t, key, value)
  89. return updated
  90. }
  91. func (t *IAVLTree) Hash() []byte {
  92. if t.root == nil {
  93. return nil
  94. }
  95. hash, _ := t.root.hashWithCount(t)
  96. return hash
  97. }
  98. func (t *IAVLTree) HashWithCount() ([]byte, uint) {
  99. if t.root == nil {
  100. return nil, 0
  101. }
  102. return t.root.hashWithCount(t)
  103. }
  104. func (t *IAVLTree) Save() []byte {
  105. if t.root == nil {
  106. return nil
  107. }
  108. return t.root.save(t)
  109. }
  110. // Sets the root node by reading from db.
  111. // If the hash is empty, then sets root to nil.
  112. func (t *IAVLTree) Load(hash []byte) {
  113. if len(hash) == 0 {
  114. t.root = nil
  115. } else {
  116. t.root = t.ndb.GetNode(t, hash)
  117. }
  118. }
  119. func (t *IAVLTree) Get(key interface{}) (index uint, value interface{}) {
  120. if t.root == nil {
  121. return 0, nil
  122. }
  123. return t.root.get(t, key)
  124. }
  125. func (t *IAVLTree) GetByIndex(index uint) (key interface{}, value interface{}) {
  126. if t.root == nil {
  127. return nil, nil
  128. }
  129. return t.root.getByIndex(t, index)
  130. }
  131. func (t *IAVLTree) Remove(key interface{}) (value interface{}, removed bool) {
  132. if t.root == nil {
  133. return nil, false
  134. }
  135. newRootHash, newRoot, _, value, removed := t.root.remove(t, key)
  136. if !removed {
  137. return nil, false
  138. }
  139. if newRoot == nil && newRootHash != nil {
  140. t.root = t.ndb.GetNode(t, newRootHash)
  141. } else {
  142. t.root = newRoot
  143. }
  144. return value, true
  145. }
  146. func (t *IAVLTree) Iterate(fn func(key interface{}, value interface{}) bool) (stopped bool) {
  147. if t.root == nil {
  148. return false
  149. }
  150. return t.root.traverse(t, func(node *IAVLNode) bool {
  151. if node.height == 0 {
  152. return fn(node.key, node.value)
  153. } else {
  154. return false
  155. }
  156. })
  157. }
  158. //-----------------------------------------------------------------------------
  159. type nodeElement struct {
  160. node *IAVLNode
  161. elem *list.Element
  162. }
  163. type nodeDB struct {
  164. mtx sync.Mutex
  165. cache map[string]nodeElement
  166. cacheSize int
  167. cacheQueue *list.List
  168. db dbm.DB
  169. }
  170. func newNodeDB(cacheSize int, db dbm.DB) *nodeDB {
  171. return &nodeDB{
  172. cache: make(map[string]nodeElement),
  173. cacheSize: cacheSize,
  174. cacheQueue: list.New(),
  175. db: db,
  176. }
  177. }
  178. func (ndb *nodeDB) GetNode(t *IAVLTree, hash []byte) *IAVLNode {
  179. ndb.mtx.Lock()
  180. defer ndb.mtx.Unlock()
  181. // Check the cache.
  182. nodeElem, ok := ndb.cache[string(hash)]
  183. if ok {
  184. // Already exists. Move to back of cacheQueue.
  185. ndb.cacheQueue.MoveToBack(nodeElem.elem)
  186. return nodeElem.node
  187. } else {
  188. // Doesn't exist, load.
  189. buf := ndb.db.Get(hash)
  190. if len(buf) == 0 {
  191. ndb.db.(*dbm.LevelDB).Print()
  192. panic(Fmt("Value missing for key %X", hash))
  193. }
  194. r := bytes.NewReader(buf)
  195. var n int64
  196. var err error
  197. node := ReadIAVLNode(t, r, &n, &err)
  198. if err != nil {
  199. panic(Fmt("Error reading IAVLNode. bytes: %X error: %v", buf, err))
  200. }
  201. node.hash = hash
  202. node.persisted = true
  203. ndb.cacheNode(node)
  204. return node
  205. }
  206. }
  207. func (ndb *nodeDB) SaveNode(t *IAVLTree, node *IAVLNode) {
  208. ndb.mtx.Lock()
  209. defer ndb.mtx.Unlock()
  210. if node.hash == nil {
  211. panic("Expected to find node.hash, but none found.")
  212. }
  213. if node.persisted {
  214. panic("Shouldn't be calling save on an already persisted node.")
  215. }
  216. /*if _, ok := ndb.cache[string(node.hash)]; ok {
  217. panic("Shouldn't be calling save on an already cached node.")
  218. }*/
  219. // Save node bytes to db
  220. buf := bytes.NewBuffer(nil)
  221. _, err := node.writePersistBytes(t, buf)
  222. if err != nil {
  223. panic(err)
  224. }
  225. ndb.db.Set(node.hash, buf.Bytes())
  226. node.persisted = true
  227. ndb.cacheNode(node)
  228. }
  229. func (ndb *nodeDB) cacheNode(node *IAVLNode) {
  230. // Create entry in cache and append to cacheQueue.
  231. elem := ndb.cacheQueue.PushBack(node.hash)
  232. ndb.cache[string(node.hash)] = nodeElement{node, elem}
  233. // Maybe expire an item.
  234. if ndb.cacheQueue.Len() > ndb.cacheSize {
  235. hash := ndb.cacheQueue.Remove(ndb.cacheQueue.Front()).([]byte)
  236. delete(ndb.cache, string(hash))
  237. }
  238. }