Browse Source

NodeDB & Copy() added back to Tree

pull/9/head
Jae Kwon 10 years ago
parent
commit
02d1e7853e
4 changed files with 105 additions and 56 deletions
  1. +8
    -3
      merkle/iavl_node.go
  2. +2
    -1
      merkle/iavl_test.go
  3. +94
    -52
      merkle/iavl_tree.go
  4. +1
    -0
      merkle/types.go

+ 8
- 3
merkle/iavl_node.go View File

@ -123,6 +123,7 @@ func (node *IAVLNode) getByIndex(t *IAVLTree, index uint64) (key interface{}, va
}
}
// NOTE: sets hashes recursively
func (node *IAVLNode) hashWithCount(t *IAVLTree) ([]byte, uint64) {
if node.hash != nil {
return node.hash, 0
@ -138,6 +139,8 @@ func (node *IAVLNode) hashWithCount(t *IAVLTree) ([]byte, uint64) {
return node.hash, hashCount + 1
}
// NOTE: sets hashes recursively
// NOTE: clears leftNode/rightNode recursively
func (node *IAVLNode) save(t *IAVLTree) []byte {
if node.hash == nil {
node.hash, _ = node.hashWithCount(t)
@ -157,7 +160,7 @@ func (node *IAVLNode) save(t *IAVLTree) []byte {
}
// save node
t.saveNode(node)
t.ndb.SaveNode(t, node)
return node.hash
}
@ -247,6 +250,7 @@ func (node *IAVLNode) remove(t *IAVLTree, key interface{}) (
}
}
// NOTE: sets hashes recursively
func (node *IAVLNode) writeToCountHashes(t *IAVLTree, w io.Writer) (n int64, hashCount uint64, err error) {
// height & size & key
WriteUInt8(w, node.height, &n, &err)
@ -288,7 +292,7 @@ func (node *IAVLNode) getLeftNode(t *IAVLTree) *IAVLNode {
if node.leftNode != nil {
return node.leftNode
} else {
return t.getNode(node.leftHash)
return t.ndb.GetNode(t, node.leftHash)
}
}
@ -296,7 +300,7 @@ func (node *IAVLNode) getRightNode(t *IAVLTree) *IAVLNode {
if node.rightNode != nil {
return node.rightNode
} else {
return t.getNode(node.rightHash)
return t.ndb.GetNode(t, node.rightHash)
}
}
@ -328,6 +332,7 @@ func (node *IAVLNode) rotateLeft(t *IAVLTree) *IAVLNode {
return sr
}
// NOTE: mutates height and size
func (node *IAVLNode) calcHeightAndSize(t *IAVLTree) {
node.height = maxUint8(node.getLeftNode(t).height, node.getRightNode(t).height) + 1
node.size = node.getLeftNode(t).size + node.getRightNode(t).size


+ 2
- 1
merkle/iavl_test.go View File

@ -231,7 +231,8 @@ func TestPersistence(t *testing.T) {
hash, _ := t1.HashWithCount()
// Load a tree
t2 := LoadIAVLTreeFromHash(BasicCodec, BasicCodec, 0, db, hash)
t2 := NewIAVLTree(BasicCodec, BasicCodec, 0, db)
t2.Load(hash)
for key, value := range records {
_, t2value := t2.Get(key)
if t2value != value {


+ 94
- 52
merkle/iavl_tree.go View File

@ -3,49 +3,62 @@ package merkle
import (
"bytes"
"container/list"
"sync"
. "github.com/tendermint/tendermint/binary"
. "github.com/tendermint/tendermint/db"
)
const defaultCacheCapacity = 1000 // TODO make configurable.
/*
Immutable AVL Tree (wraps the Node root)
This tree is not concurrency safe.
You must wrap your calls with your own mutex.
This tree is not goroutine safe.
*/
type IAVLTree struct {
keyCodec Codec
valueCodec Codec
root *IAVLNode
// Cache
cache map[string]nodeElement
cacheSize int
queue *list.List
// Persistence
db DB
ndb *nodeDB
}
func NewIAVLTree(keyCodec, valueCodec Codec, cacheSize int, db DB) *IAVLTree {
return &IAVLTree{
keyCodec: keyCodec,
valueCodec: valueCodec,
root: nil,
cache: make(map[string]nodeElement),
cacheSize: cacheSize,
queue: list.New(),
db: db,
if db == nil {
// In-memory IAVLTree
return &IAVLTree{
keyCodec: keyCodec,
valueCodec: valueCodec,
}
} else {
// Persistent IAVLTree
return &IAVLTree{
keyCodec: keyCodec,
valueCodec: valueCodec,
ndb: newNodeDB(cacheSize, db),
}
}
}
func LoadIAVLTreeFromHash(keyCodec, valueCodec Codec, cacheSize int, db DB, hash []byte) *IAVLTree {
t := NewIAVLTree(keyCodec, valueCodec, cacheSize, db)
t.root = t.getNode(hash)
return t
// The returned tree and the original tree are goroutine independent.
// That is, they can each run in their own goroutine.
func (t *IAVLTree) Copy() *IAVLTree {
if t.ndb != nil && !t.root.persisted {
panic("It is unsafe to Copy() an unpersisted tree.")
// Saving a tree finalizes all the nodes.
// It sets all the hashes recursively,
// clears all the leftNode/rightNode values recursively,
// and all the .persisted flags get set.
// On the other hand, in-memory trees (ndb == nil)
// don't mutate
} else if t.ndb == nil && t.root.hash == nil {
panic("An in-memory IAVLTree must be hashed first")
// An in-memory IAVLTree is finalized when the hashes are
// calculated.
}
return &IAVLTree{
keyCodec: t.keyCodec,
valueCodec: t.valueCodec,
root: t.root,
ndb: t.ndb,
}
}
func (t *IAVLTree) Size() uint64 {
@ -100,6 +113,10 @@ func (t *IAVLTree) Save() []byte {
return t.root.save(t)
}
func (t *IAVLTree) Load(hash []byte) {
t.root = t.ndb.GetNode(t, hash)
}
func (t *IAVLTree) Get(key interface{}) (index uint64, value interface{}) {
if t.root == nil {
return 0, nil
@ -123,36 +140,59 @@ func (t *IAVLTree) Remove(key interface{}) (value interface{}, removed bool) {
return nil, false
}
if newRoot == nil && newRootHash != nil {
t.root = t.getNode(newRootHash)
t.root = t.ndb.GetNode(t, newRootHash)
} else {
t.root = newRoot
}
return value, true
}
func (t *IAVLTree) Checkpoint() interface{} {
return t.root
func (t *IAVLTree) Iterate(fn func(key interface{}, value interface{}) bool) (stopped bool) {
return t.root.traverse(t, func(node *IAVLNode) bool {
if node.height == 0 {
return fn(node.key, node.value)
} else {
return false
}
})
}
func (t *IAVLTree) Restore(checkpoint interface{}) {
t.root = checkpoint.(*IAVLNode)
}
//-----------------------------------------------------------------------------
type nodeElement struct {
node *IAVLNode
elem *list.Element
}
func (t *IAVLTree) getNode(hash []byte) *IAVLNode {
type nodeDB struct {
mtx sync.Mutex
cache map[string]nodeElement
cacheSize int
cacheQueue *list.List
db DB
}
func newNodeDB(cacheSize int, db DB) *nodeDB {
return &nodeDB{
cache: make(map[string]nodeElement),
cacheSize: cacheSize,
cacheQueue: list.New(),
db: db,
}
}
func (ndb *nodeDB) GetNode(t *IAVLTree, hash []byte) *IAVLNode {
ndb.mtx.Lock()
defer ndb.mtx.Unlock()
// Check the cache.
nodeElem, ok := t.cache[string(hash)]
nodeElem, ok := ndb.cache[string(hash)]
if ok {
// Already exists. Move to back of queue.
t.queue.MoveToBack(nodeElem.elem)
// Already exists. Move to back of cacheQueue.
ndb.cacheQueue.MoveToBack(nodeElem.elem)
return nodeElem.node
} else {
// Doesn't exist, load.
buf := t.db.Get(hash)
buf := ndb.db.Get(hash)
r := bytes.NewReader(buf)
var n int64
var err error
@ -161,30 +201,21 @@ func (t *IAVLTree) getNode(hash []byte) *IAVLNode {
panic(err)
}
node.persisted = true
t.cacheNode(node)
ndb.cacheNode(node)
return node
}
}
func (t *IAVLTree) cacheNode(node *IAVLNode) {
// Create entry in cache and append to queue.
elem := t.queue.PushBack(node.hash)
t.cache[string(node.hash)] = nodeElement{node, elem}
// Maybe expire an item.
if t.queue.Len() > t.cacheSize {
hash := t.queue.Remove(t.queue.Front()).([]byte)
delete(t.cache, string(hash))
}
}
func (t *IAVLTree) saveNode(node *IAVLNode) {
func (ndb *nodeDB) SaveNode(t *IAVLTree, node *IAVLNode) {
ndb.mtx.Lock()
defer ndb.mtx.Unlock()
if node.hash == nil {
panic("Expected to find node.hash, but none found.")
}
if node.persisted {
panic("Shouldn't be calling save on an already persisted node.")
}
if _, ok := t.cache[string(node.hash)]; ok {
if _, ok := ndb.cache[string(node.hash)]; ok {
panic("Shouldn't be calling save on an already cached node.")
}
// Save node bytes to db
@ -193,7 +224,18 @@ func (t *IAVLTree) saveNode(node *IAVLNode) {
if err != nil {
panic(err)
}
t.db.Set(node.hash, buf.Bytes())
ndb.db.Set(node.hash, buf.Bytes())
node.persisted = true
t.cacheNode(node)
ndb.cacheNode(node)
}
func (ndb *nodeDB) cacheNode(node *IAVLNode) {
// Create entry in cache and append to cacheQueue.
elem := ndb.cacheQueue.PushBack(node.hash)
ndb.cache[string(node.hash)] = nodeElement{node, elem}
// Maybe expire an item.
if ndb.cacheQueue.Len() > ndb.cacheSize {
hash := ndb.cacheQueue.Remove(ndb.cacheQueue.Front()).([]byte)
delete(ndb.cache, string(hash))
}
}

+ 1
- 0
merkle/types.go View File

@ -13,6 +13,7 @@ type Tree interface {
Save() (hash []byte)
Checkpoint() (checkpoint interface{})
Restore(checkpoint interface{})
Iterate(func(key interface{}, value interface{}) (stop bool)) (stopped bool)
}
type Hashable interface {


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