package p2p
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import (
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"testing"
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"time"
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. "github.com/tendermint/tendermint/binary"
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)
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// convenience method for creating two switches connected to each other.
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func makeSwitchPair(t testing.TB, numChannels int, sendQueueCapacity int, recvBufferSize int, recvQueueCapacity int) (*Switch, *Switch, []*ChannelDescriptor) {
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// Make numChannels channels starting at byte(0x00)
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chIds := []byte{}
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for i := 0; i < numChannels; i++ {
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chIds = append(chIds, byte(i))
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}
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// Make some channel descriptors.
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chDescs := []*ChannelDescriptor{}
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for _, chId := range chIds {
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chDescs = append(chDescs, &ChannelDescriptor{
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Id: chId,
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SendQueueCapacity: sendQueueCapacity,
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RecvBufferSize: recvBufferSize,
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RecvQueueCapacity: recvQueueCapacity,
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DefaultPriority: 1,
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})
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}
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// Create two switches that will be interconnected.
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s1 := NewSwitch(chDescs)
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s2 := NewSwitch(chDescs)
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// Create a listener for s1
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l := NewDefaultListener("tcp", ":8001")
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// Dial the listener & add the connection to s2.
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lAddr := l.ExternalAddress()
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connOut, err := lAddr.Dial()
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if err != nil {
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t.Fatalf("Could not connect to listener address %v", lAddr)
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} else {
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t.Logf("Created a connection to listener address %v", lAddr)
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}
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connIn, ok := <-l.Connections()
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if !ok {
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t.Fatalf("Could not get inbound connection from listener")
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}
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s1.AddPeerWithConnection(connIn, false)
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s2.AddPeerWithConnection(connOut, true)
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// Wait for things to happen, peers to get added...
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time.Sleep(100 * time.Millisecond)
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// Close the server, no longer needed.
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l.Stop()
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return s1, s2, chDescs
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}
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func TestSwitches(t *testing.T) {
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s1, s2, _ := makeSwitchPair(t, 10, 10, 1024, 10)
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defer s1.Stop()
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defer s2.Stop()
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// Lets send a message from s1 to s2.
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if s1.Peers().Size() != 1 {
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t.Errorf("Expected exactly 1 peer in s1, got %v", s1.Peers().Size())
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}
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if s2.Peers().Size() != 1 {
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t.Errorf("Expected exactly 1 peer in s2, got %v", s2.Peers().Size())
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}
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// Broadcast a message on ch0
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s1.Broadcast(byte(0x00), String("channel zero"))
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// Broadcast a message on ch1
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s1.Broadcast(byte(0x01), String("channel one"))
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// Broadcast a message on ch2
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s1.Broadcast(byte(0x02), String("channel two"))
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// Wait for things to settle...
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time.Sleep(100 * time.Millisecond)
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// Receive message from channel 1 and check
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inMsg, ok := s2.Receive(byte(0x01))
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if !ok {
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t.Errorf("Failed to receive from channel one")
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}
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if ReadString(inMsg.Bytes.Reader()) != "channel one" {
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t.Errorf("Unexpected received message bytes: %X = [%v]", inMsg.Bytes, ReadString(inMsg.Bytes.Reader()))
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}
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// Receive message from channel 0 and check
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inMsg, ok = s2.Receive(byte(0x00))
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if !ok {
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t.Errorf("Failed to receive from channel zero")
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}
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if ReadString(inMsg.Bytes.Reader()) != "channel zero" {
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t.Errorf("Unexpected received message bytes: %X = [%v]", inMsg.Bytes, ReadString(inMsg.Bytes.Reader()))
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}
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}
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func BenchmarkSwitches(b *testing.B) {
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b.StopTimer()
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s1, s2, chDescs := makeSwitchPair(b, 10, 10, 1024, 10)
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defer s1.Stop()
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defer s2.Stop()
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// Create a sink on either channel to just pop off messages.
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recvHandler := func(c *Switch, chId byte) {
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for {
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_, ok := c.Receive(chId)
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if !ok {
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break
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}
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}
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}
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// Create routines to consume from recvQueues.
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for _, chDesc := range chDescs {
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go recvHandler(s1, chDesc.Id)
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go recvHandler(s2, chDesc.Id)
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}
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// Allow time for goroutines to boot up
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time.Sleep(1000 * time.Millisecond)
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b.StartTimer()
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numSuccess, numFailure := 0, 0
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// Send random message from one channel to another
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for i := 0; i < b.N; i++ {
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chId := chDescs[i%len(chDescs)].Id
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nS, nF := s1.Broadcast(chId, String("test data"))
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numSuccess += nS
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numFailure += nF
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}
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log.Warning("success: %v, failure: %v", numSuccess, numFailure)
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// Allow everything to flush before stopping switches & closing connections.
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b.StopTimer()
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time.Sleep(1000 * time.Millisecond)
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}
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