package p2p import ( "testing" "time" . "github.com/tendermint/tendermint/binary" ) // convenience method for creating two switches connected to each other. func makeSwitchPair(t testing.TB, numChannels int, sendQueueCapacity int, recvBufferSize int, recvQueueCapacity int) (*Switch, *Switch, []*ChannelDescriptor) { // Make numChannels channels starting at byte(0x00) chIds := []byte{} for i := 0; i < numChannels; i++ { chIds = append(chIds, byte(i)) } // Make some channel descriptors. chDescs := []*ChannelDescriptor{} for _, chId := range chIds { chDescs = append(chDescs, &ChannelDescriptor{ Id: chId, SendQueueCapacity: sendQueueCapacity, RecvBufferSize: recvBufferSize, RecvQueueCapacity: recvQueueCapacity, DefaultPriority: 1, }) } // Create two switches that will be interconnected. s1 := NewSwitch(chDescs) s2 := NewSwitch(chDescs) // Create a listener for s1 l := NewDefaultListener("tcp", ":8001") // Dial the listener & add the connection to s2. lAddr := l.ExternalAddress() connOut, err := lAddr.Dial() if err != nil { t.Fatalf("Could not connect to listener address %v", lAddr) } else { t.Logf("Created a connection to listener address %v", lAddr) } connIn, ok := <-l.Connections() if !ok { t.Fatalf("Could not get inbound connection from listener") } s1.AddPeerWithConnection(connIn, false) s2.AddPeerWithConnection(connOut, true) // Wait for things to happen, peers to get added... time.Sleep(100 * time.Millisecond) // Close the server, no longer needed. l.Stop() return s1, s2, chDescs } func TestSwitches(t *testing.T) { s1, s2, _ := makeSwitchPair(t, 10, 10, 1024, 10) defer s1.Stop() defer s2.Stop() // Lets send a message from s1 to s2. if s1.Peers().Size() != 1 { t.Errorf("Expected exactly 1 peer in s1, got %v", s1.Peers().Size()) } if s2.Peers().Size() != 1 { t.Errorf("Expected exactly 1 peer in s2, got %v", s2.Peers().Size()) } // Broadcast a message on ch0 s1.Broadcast(byte(0x00), String("channel zero")) // Broadcast a message on ch1 s1.Broadcast(byte(0x01), String("channel one")) // Broadcast a message on ch2 s1.Broadcast(byte(0x02), String("channel two")) // Wait for things to settle... time.Sleep(100 * time.Millisecond) // Receive message from channel 1 and check inMsg, ok := s2.Receive(byte(0x01)) if !ok { t.Errorf("Failed to receive from channel one") } if ReadString(inMsg.Bytes.Reader()) != "channel one" { t.Errorf("Unexpected received message bytes: %X = [%v]", inMsg.Bytes, ReadString(inMsg.Bytes.Reader())) } // Receive message from channel 0 and check inMsg, ok = s2.Receive(byte(0x00)) if !ok { t.Errorf("Failed to receive from channel zero") } if ReadString(inMsg.Bytes.Reader()) != "channel zero" { t.Errorf("Unexpected received message bytes: %X = [%v]", inMsg.Bytes, ReadString(inMsg.Bytes.Reader())) } } func BenchmarkSwitches(b *testing.B) { b.StopTimer() s1, s2, chDescs := makeSwitchPair(b, 10, 10, 1024, 10) defer s1.Stop() defer s2.Stop() // Create a sink on either channel to just pop off messages. recvHandler := func(c *Switch, chId byte) { for { _, ok := c.Receive(chId) if !ok { break } } } // Create routines to consume from recvQueues. for _, chDesc := range chDescs { go recvHandler(s1, chDesc.Id) go recvHandler(s2, chDesc.Id) } // Allow time for goroutines to boot up time.Sleep(1000 * time.Millisecond) b.StartTimer() numSuccess, numFailure := 0, 0 // Send random message from one channel to another for i := 0; i < b.N; i++ { chId := chDescs[i%len(chDescs)].Id nS, nF := s1.Broadcast(chId, String("test data")) numSuccess += nS numFailure += nF } log.Warning("success: %v, failure: %v", numSuccess, numFailure) // Allow everything to flush before stopping switches & closing connections. b.StopTimer() time.Sleep(1000 * time.Millisecond) }