package main
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import (
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"context"
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"fmt"
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e2e "github.com/tendermint/tendermint/test/e2e/pkg"
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)
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// Wait waits for a number of blocks to be produced, and for all nodes to catch
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// up with it.
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func Wait(ctx context.Context, testnet *e2e.Testnet, blocks int64) error {
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block, _, err := waitForHeight(ctx, testnet, 0)
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if err != nil {
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return err
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}
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return WaitUntil(ctx, testnet, block.Height+blocks)
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}
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// WaitUntil waits until a given height has been reached.
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func WaitUntil(ctx context.Context, testnet *e2e.Testnet, height int64) error {
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logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height))
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_, _, err := waitForHeight(ctx, testnet, height)
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return err
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}
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