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  1. package main
  2. import (
  3. "context"
  4. "fmt"
  5. e2e "github.com/tendermint/tendermint/test/e2e/pkg"
  6. )
  7. // Wait waits for a number of blocks to be produced, and for all nodes to catch
  8. // up with it.
  9. func Wait(ctx context.Context, testnet *e2e.Testnet, blocks int64) error {
  10. block, _, err := waitForHeight(ctx, testnet, 0)
  11. if err != nil {
  12. return err
  13. }
  14. return WaitUntil(ctx, testnet, block.Height+blocks)
  15. }
  16. // WaitUntil waits until a given height has been reached.
  17. func WaitUntil(ctx context.Context, testnet *e2e.Testnet, height int64) error {
  18. logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height))
  19. _, _, err := waitForHeight(ctx, testnet, height)
  20. return err
  21. }