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package consensus
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import (
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"bytes"
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"fmt"
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"hash/crc32"
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"io"
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"reflect"
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"time"
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abci "github.com/tendermint/tendermint/abci/types"
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dbm "github.com/tendermint/tm-db"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/proxy"
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sm "github.com/tendermint/tendermint/state"
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"github.com/tendermint/tendermint/types"
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)
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var crc32c = crc32.MakeTable(crc32.Castagnoli)
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// Functionality to replay blocks and messages on recovery from a crash.
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// There are two general failure scenarios:
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//
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// 1. failure during consensus
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// 2. failure while applying the block
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//
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// The former is handled by the WAL, the latter by the proxyApp Handshake on
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// restart, which ultimately hands off the work to the WAL.
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//-----------------------------------------
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// 1. Recover from failure during consensus
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// (by replaying messages from the WAL)
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//-----------------------------------------
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// Unmarshal and apply a single message to the consensus state as if it were
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// received in receiveRoutine. Lines that start with "#" are ignored.
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// NOTE: receiveRoutine should not be running.
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func (cs *State) readReplayMessage(msg *TimedWALMessage, newStepSub types.Subscription) error {
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// Skip meta messages which exist for demarcating boundaries.
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if _, ok := msg.Msg.(EndHeightMessage); ok {
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return nil
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}
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// for logging
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switch m := msg.Msg.(type) {
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case types.EventDataRoundState:
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cs.Logger.Info("Replay: New Step", "height", m.Height, "round", m.Round, "step", m.Step)
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// these are playback checks
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ticker := time.After(time.Second * 2)
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if newStepSub != nil {
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select {
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case stepMsg := <-newStepSub.Out():
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m2 := stepMsg.Data().(types.EventDataRoundState)
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if m.Height != m2.Height || m.Round != m2.Round || m.Step != m2.Step {
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return fmt.Errorf("roundState mismatch. Got %v; Expected %v", m2, m)
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}
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case <-newStepSub.Cancelled():
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return fmt.Errorf("failed to read off newStepSub.Out(). newStepSub was cancelled")
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case <-ticker:
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return fmt.Errorf("failed to read off newStepSub.Out()")
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}
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}
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case msgInfo:
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peerID := m.PeerID
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if peerID == "" {
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peerID = "local"
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}
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switch msg := m.Msg.(type) {
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case *ProposalMessage:
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p := msg.Proposal
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cs.Logger.Info("Replay: Proposal", "height", p.Height, "round", p.Round, "header",
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p.BlockID.PartSetHeader, "pol", p.POLRound, "peer", peerID)
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case *BlockPartMessage:
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cs.Logger.Info("Replay: BlockPart", "height", msg.Height, "round", msg.Round, "peer", peerID)
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case *VoteMessage:
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v := msg.Vote
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cs.Logger.Info("Replay: Vote", "height", v.Height, "round", v.Round, "type", v.Type,
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"blockID", v.BlockID, "peer", peerID)
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}
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cs.handleMsg(m)
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case timeoutInfo:
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cs.Logger.Info("Replay: Timeout", "height", m.Height, "round", m.Round, "step", m.Step, "dur", m.Duration)
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cs.handleTimeout(m, cs.RoundState)
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default:
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return fmt.Errorf("replay: Unknown TimedWALMessage type: %v", reflect.TypeOf(msg.Msg))
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}
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return nil
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}
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// Replay only those messages since the last block. `timeoutRoutine` should
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// run concurrently to read off tickChan.
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func (cs *State) catchupReplay(csHeight int64) error {
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// Set replayMode to true so we don't log signing errors.
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cs.replayMode = true
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defer func() { cs.replayMode = false }()
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// Ensure that #ENDHEIGHT for this height doesn't exist.
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// NOTE: This is just a sanity check. As far as we know things work fine
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// without it, and Handshake could reuse State if it weren't for
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// this check (since we can crash after writing #ENDHEIGHT).
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//
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// Ignore data corruption errors since this is a sanity check.
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gr, found, err := cs.wal.SearchForEndHeight(csHeight, &WALSearchOptions{IgnoreDataCorruptionErrors: true})
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if err != nil {
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return err
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}
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if gr != nil {
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if err := gr.Close(); err != nil {
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return err
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}
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}
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if found {
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return fmt.Errorf("wal should not contain #ENDHEIGHT %d", csHeight)
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}
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// Search for last height marker.
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//
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// Ignore data corruption errors in previous heights because we only care about last height
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gr, found, err = cs.wal.SearchForEndHeight(csHeight-1, &WALSearchOptions{IgnoreDataCorruptionErrors: true})
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if err == io.EOF {
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cs.Logger.Error("Replay: wal.group.Search returned EOF", "#ENDHEIGHT", csHeight-1)
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} else if err != nil {
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return err
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}
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if !found {
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return fmt.Errorf("cannot replay height %d. WAL does not contain #ENDHEIGHT for %d", csHeight, csHeight-1)
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}
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defer gr.Close() // nolint: errcheck
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cs.Logger.Info("Catchup by replaying consensus messages", "height", csHeight)
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var msg *TimedWALMessage
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dec := WALDecoder{gr}
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LOOP:
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for {
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msg, err = dec.Decode()
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switch {
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case err == io.EOF:
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break LOOP
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case IsDataCorruptionError(err):
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cs.Logger.Error("data has been corrupted in last height of consensus WAL", "err", err, "height", csHeight)
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return err
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case err != nil:
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return err
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}
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// NOTE: since the priv key is set when the msgs are received
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// it will attempt to eg double sign but we can just ignore it
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// since the votes will be replayed and we'll get to the next step
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if err := cs.readReplayMessage(msg, nil); err != nil {
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return err
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}
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}
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cs.Logger.Info("Replay: Done")
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return nil
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}
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//--------------------------------------------------------------------------------
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// Parses marker lines of the form:
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// #ENDHEIGHT: 12345
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/*
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func makeHeightSearchFunc(height int64) auto.SearchFunc {
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return func(line string) (int, error) {
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line = strings.TrimRight(line, "\n")
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parts := strings.Split(line, " ")
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if len(parts) != 2 {
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return -1, errors.New("line did not have 2 parts")
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}
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i, err := strconv.Atoi(parts[1])
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if err != nil {
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return -1, errors.New("failed to parse INFO: " + err.Error())
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}
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if height < i {
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return 1, nil
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} else if height == i {
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return 0, nil
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} else {
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return -1, nil
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}
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}
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}*/
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//---------------------------------------------------
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// 2. Recover from failure while applying the block.
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// (by handshaking with the app to figure out where
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// we were last, and using the WAL to recover there.)
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//---------------------------------------------------
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type Handshaker struct {
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stateDB dbm.DB
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initialState sm.State
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store sm.BlockStore
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eventBus types.BlockEventPublisher
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genDoc *types.GenesisDoc
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logger log.Logger
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nBlocks int // number of blocks applied to the state
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}
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func NewHandshaker(stateDB dbm.DB, state sm.State,
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store sm.BlockStore, genDoc *types.GenesisDoc) *Handshaker {
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return &Handshaker{
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stateDB: stateDB,
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initialState: state,
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store: store,
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eventBus: types.NopEventBus{},
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genDoc: genDoc,
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logger: log.NewNopLogger(),
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nBlocks: 0,
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}
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}
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func (h *Handshaker) SetLogger(l log.Logger) {
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h.logger = l
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}
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// SetEventBus - sets the event bus for publishing block related events.
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// If not called, it defaults to types.NopEventBus.
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func (h *Handshaker) SetEventBus(eventBus types.BlockEventPublisher) {
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h.eventBus = eventBus
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}
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// NBlocks returns the number of blocks applied to the state.
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func (h *Handshaker) NBlocks() int {
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return h.nBlocks
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}
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// TODO: retry the handshake/replay if it fails ?
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func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error {
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// Handshake is done via ABCI Info on the query conn.
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res, err := proxyApp.Query().InfoSync(proxy.RequestInfo)
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if err != nil {
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return fmt.Errorf("error calling Info: %v", err)
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}
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blockHeight := res.LastBlockHeight
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if blockHeight < 0 {
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return fmt.Errorf("got a negative last block height (%d) from the app", blockHeight)
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}
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appHash := res.LastBlockAppHash
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h.logger.Info("ABCI Handshake App Info",
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"height", blockHeight,
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"hash", fmt.Sprintf("%X", appHash),
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"software-version", res.Version,
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"protocol-version", res.AppVersion,
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)
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// Only set the version if we're starting from zero.
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if h.initialState.LastBlockHeight == 0 {
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h.initialState.Version.Consensus.App = res.AppVersion
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}
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// Replay blocks up to the latest in the blockstore.
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_, err = h.ReplayBlocks(h.initialState, appHash, blockHeight, proxyApp)
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if err != nil {
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return fmt.Errorf("error on replay: %v", err)
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}
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h.logger.Info("Completed ABCI Handshake - Tendermint and App are synced",
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"appHeight", blockHeight, "appHash", fmt.Sprintf("%X", appHash))
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// TODO: (on restart) replay mempool
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return nil
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}
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// ReplayBlocks replays all blocks since appBlockHeight and ensures the result
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// matches the current state.
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// Returns the final AppHash or an error.
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func (h *Handshaker) ReplayBlocks(
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state sm.State,
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appHash []byte,
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appBlockHeight int64,
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proxyApp proxy.AppConns,
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) ([]byte, error) {
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storeBlockBase := h.store.Base()
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storeBlockHeight := h.store.Height()
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stateBlockHeight := state.LastBlockHeight
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h.logger.Info(
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"ABCI Replay Blocks",
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"appHeight",
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appBlockHeight,
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"storeHeight",
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storeBlockHeight,
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"stateHeight",
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stateBlockHeight)
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// If appBlockHeight == 0 it means that we are at genesis and hence should send InitChain.
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if appBlockHeight == 0 {
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validators := make([]*types.Validator, len(h.genDoc.Validators))
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for i, val := range h.genDoc.Validators {
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validators[i] = types.NewValidator(val.PubKey, val.Power)
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}
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validatorSet := types.NewValidatorSet(validators)
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nextVals := types.TM2PB.ValidatorUpdates(validatorSet)
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csParams := types.TM2PB.ConsensusParams(h.genDoc.ConsensusParams)
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req := abci.RequestInitChain{
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Time: h.genDoc.GenesisTime,
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ChainId: h.genDoc.ChainID,
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ConsensusParams: csParams,
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Validators: nextVals,
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AppStateBytes: h.genDoc.AppState,
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}
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res, err := proxyApp.Consensus().InitChainSync(req)
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if err != nil {
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return nil, err
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}
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if stateBlockHeight == 0 { //we only update state when we are in initial state
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// If the app returned validators or consensus params, update the state.
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if len(res.Validators) > 0 {
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vals, err := types.PB2TM.ValidatorUpdates(res.Validators)
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if err != nil {
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return nil, err
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}
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state.Validators = types.NewValidatorSet(vals)
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state.NextValidators = types.NewValidatorSet(vals)
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} else if len(h.genDoc.Validators) == 0 {
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// If validator set is not set in genesis and still empty after InitChain, exit.
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return nil, fmt.Errorf("validator set is nil in genesis and still empty after InitChain")
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}
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if res.ConsensusParams != nil {
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state.ConsensusParams = types.UpdateConsensusParams(state.ConsensusParams, res.ConsensusParams)
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state.Version.Consensus.App = state.ConsensusParams.Version.AppVersion
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}
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sm.SaveState(h.stateDB, state)
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}
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}
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// First handle edge cases and constraints on the storeBlockHeight and storeBlockBase.
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switch {
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case storeBlockHeight == 0:
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assertAppHashEqualsOneFromState(appHash, state)
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return appHash, nil
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case appBlockHeight < storeBlockBase-1:
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// the app is too far behind truncated store (can be 1 behind since we replay the next)
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return appHash, sm.ErrAppBlockHeightTooLow{AppHeight: appBlockHeight, StoreBase: storeBlockBase}
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case storeBlockHeight < appBlockHeight:
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// the app should never be ahead of the store (but this is under app's control)
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return appHash, sm.ErrAppBlockHeightTooHigh{CoreHeight: storeBlockHeight, AppHeight: appBlockHeight}
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case storeBlockHeight < stateBlockHeight:
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// the state should never be ahead of the store (this is under tendermint's control)
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panic(fmt.Sprintf("StateBlockHeight (%d) > StoreBlockHeight (%d)", stateBlockHeight, storeBlockHeight))
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case storeBlockHeight > stateBlockHeight+1:
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// store should be at most one ahead of the state (this is under tendermint's control)
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panic(fmt.Sprintf("StoreBlockHeight (%d) > StateBlockHeight + 1 (%d)", storeBlockHeight, stateBlockHeight+1))
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}
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var err error
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// Now either store is equal to state, or one ahead.
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// For each, consider all cases of where the app could be, given app <= store
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if storeBlockHeight == stateBlockHeight {
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// Tendermint ran Commit and saved the state.
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// Either the app is asking for replay, or we're all synced up.
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if appBlockHeight < storeBlockHeight {
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// the app is behind, so replay blocks, but no need to go through WAL (state is already synced to store)
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return h.replayBlocks(state, proxyApp, appBlockHeight, storeBlockHeight, false)
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} else if appBlockHeight == storeBlockHeight {
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// We're good!
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assertAppHashEqualsOneFromState(appHash, state)
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return appHash, nil
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}
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} else if storeBlockHeight == stateBlockHeight+1 {
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// We saved the block in the store but haven't updated the state,
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// so we'll need to replay a block using the WAL.
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switch {
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case appBlockHeight < stateBlockHeight:
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// the app is further behind than it should be, so replay blocks
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// but leave the last block to go through the WAL
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return h.replayBlocks(state, proxyApp, appBlockHeight, storeBlockHeight, true)
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case appBlockHeight == stateBlockHeight:
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// We haven't run Commit (both the state and app are one block behind),
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// so replayBlock with the real app.
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// NOTE: We could instead use the cs.WAL on cs.Start,
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// but we'd have to allow the WAL to replay a block that wrote it's #ENDHEIGHT
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h.logger.Info("Replay last block using real app")
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state, err = h.replayBlock(state, storeBlockHeight, proxyApp.Consensus())
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return state.AppHash, err
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case appBlockHeight == storeBlockHeight:
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// We ran Commit, but didn't save the state, so replayBlock with mock app.
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abciResponses, err := sm.LoadABCIResponses(h.stateDB, storeBlockHeight)
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if err != nil {
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return nil, err
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}
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mockApp := newMockProxyApp(appHash, abciResponses)
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h.logger.Info("Replay last block using mock app")
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state, err = h.replayBlock(state, storeBlockHeight, mockApp)
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return state.AppHash, err
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}
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}
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panic(fmt.Sprintf("uncovered case! appHeight: %d, storeHeight: %d, stateHeight: %d",
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appBlockHeight, storeBlockHeight, stateBlockHeight))
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}
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|
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func (h *Handshaker) replayBlocks(
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state sm.State,
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proxyApp proxy.AppConns,
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appBlockHeight,
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storeBlockHeight int64,
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mutateState bool) ([]byte, error) {
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// App is further behind than it should be, so we need to replay blocks.
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// We replay all blocks from appBlockHeight+1.
|
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//
|
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// Note that we don't have an old version of the state,
|
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// so we by-pass state validation/mutation using sm.ExecCommitBlock.
|
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// This also means we won't be saving validator sets if they change during this period.
|
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// TODO: Load the historical information to fix this and just use state.ApplyBlock
|
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//
|
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// If mutateState == true, the final block is replayed with h.replayBlock()
|
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|
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var appHash []byte
|
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var err error
|
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finalBlock := storeBlockHeight
|
|
if mutateState {
|
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finalBlock--
|
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}
|
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for i := appBlockHeight + 1; i <= finalBlock; i++ {
|
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h.logger.Info("Applying block", "height", i)
|
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block := h.store.LoadBlock(i)
|
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// Extra check to ensure the app was not changed in a way it shouldn't have.
|
|
if len(appHash) > 0 {
|
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assertAppHashEqualsOneFromBlock(appHash, block)
|
|
}
|
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|
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appHash, err = sm.ExecCommitBlock(proxyApp.Consensus(), block, h.logger, h.stateDB)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
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|
|
h.nBlocks++
|
|
}
|
|
|
|
if mutateState {
|
|
// sync the final block
|
|
state, err = h.replayBlock(state, storeBlockHeight, proxyApp.Consensus())
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
appHash = state.AppHash
|
|
}
|
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|
|
assertAppHashEqualsOneFromState(appHash, state)
|
|
return appHash, nil
|
|
}
|
|
|
|
// ApplyBlock on the proxyApp with the last block.
|
|
func (h *Handshaker) replayBlock(state sm.State, height int64, proxyApp proxy.AppConnConsensus) (sm.State, error) {
|
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block := h.store.LoadBlock(height)
|
|
meta := h.store.LoadBlockMeta(height)
|
|
|
|
// Use stubs for both mempool and evidence pool since no transactions nor
|
|
// evidence are needed here - block already exists.
|
|
blockExec := sm.NewBlockExecutor(h.stateDB, h.logger, proxyApp, emptyMempool{}, emptyEvidencePool{})
|
|
blockExec.SetEventBus(h.eventBus)
|
|
|
|
var err error
|
|
state, _, err = blockExec.ApplyBlock(state, meta.BlockID, block)
|
|
if err != nil {
|
|
return sm.State{}, err
|
|
}
|
|
|
|
h.nBlocks++
|
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|
|
return state, nil
|
|
}
|
|
|
|
func assertAppHashEqualsOneFromBlock(appHash []byte, block *types.Block) {
|
|
if !bytes.Equal(appHash, block.AppHash) {
|
|
panic(fmt.Sprintf(`block.AppHash does not match AppHash after replay. Got %X, expected %X.
|
|
|
|
Block: %v
|
|
`,
|
|
appHash, block.AppHash, block))
|
|
}
|
|
}
|
|
|
|
func assertAppHashEqualsOneFromState(appHash []byte, state sm.State) {
|
|
if !bytes.Equal(appHash, state.AppHash) {
|
|
panic(fmt.Sprintf(`state.AppHash does not match AppHash after replay. Got
|
|
%X, expected %X.
|
|
|
|
State: %v
|
|
|
|
Did you reset Tendermint without resetting your application's data?`,
|
|
appHash, state.AppHash, state))
|
|
}
|
|
}
|