- package consensus
-
- import (
- "bytes"
- "fmt"
- "hash/crc32"
- "io"
- "reflect"
- "time"
-
- abci "github.com/tendermint/tendermint/abci/types"
- dbm "github.com/tendermint/tm-db"
-
- "github.com/tendermint/tendermint/libs/log"
- "github.com/tendermint/tendermint/proxy"
- sm "github.com/tendermint/tendermint/state"
- "github.com/tendermint/tendermint/types"
- )
-
- var crc32c = crc32.MakeTable(crc32.Castagnoli)
-
- // Functionality to replay blocks and messages on recovery from a crash.
- // There are two general failure scenarios:
- //
- // 1. failure during consensus
- // 2. failure while applying the block
- //
- // The former is handled by the WAL, the latter by the proxyApp Handshake on
- // restart, which ultimately hands off the work to the WAL.
-
- //-----------------------------------------
- // 1. Recover from failure during consensus
- // (by replaying messages from the WAL)
- //-----------------------------------------
-
- // Unmarshal and apply a single message to the consensus state as if it were
- // received in receiveRoutine. Lines that start with "#" are ignored.
- // NOTE: receiveRoutine should not be running.
- func (cs *State) readReplayMessage(msg *TimedWALMessage, newStepSub types.Subscription) error {
- // Skip meta messages which exist for demarcating boundaries.
- if _, ok := msg.Msg.(EndHeightMessage); ok {
- return nil
- }
-
- // for logging
- switch m := msg.Msg.(type) {
- case types.EventDataRoundState:
- cs.Logger.Info("Replay: New Step", "height", m.Height, "round", m.Round, "step", m.Step)
- // these are playback checks
- ticker := time.After(time.Second * 2)
- if newStepSub != nil {
- select {
- case stepMsg := <-newStepSub.Out():
- m2 := stepMsg.Data().(types.EventDataRoundState)
- if m.Height != m2.Height || m.Round != m2.Round || m.Step != m2.Step {
- return fmt.Errorf("roundState mismatch. Got %v; Expected %v", m2, m)
- }
- case <-newStepSub.Cancelled():
- return fmt.Errorf("failed to read off newStepSub.Out(). newStepSub was cancelled")
- case <-ticker:
- return fmt.Errorf("failed to read off newStepSub.Out()")
- }
- }
- case msgInfo:
- peerID := m.PeerID
- if peerID == "" {
- peerID = "local"
- }
- switch msg := m.Msg.(type) {
- case *ProposalMessage:
- p := msg.Proposal
- cs.Logger.Info("Replay: Proposal", "height", p.Height, "round", p.Round, "header",
- p.BlockID.PartSetHeader, "pol", p.POLRound, "peer", peerID)
- case *BlockPartMessage:
- cs.Logger.Info("Replay: BlockPart", "height", msg.Height, "round", msg.Round, "peer", peerID)
- case *VoteMessage:
- v := msg.Vote
- cs.Logger.Info("Replay: Vote", "height", v.Height, "round", v.Round, "type", v.Type,
- "blockID", v.BlockID, "peer", peerID)
- }
-
- cs.handleMsg(m)
- case timeoutInfo:
- cs.Logger.Info("Replay: Timeout", "height", m.Height, "round", m.Round, "step", m.Step, "dur", m.Duration)
- cs.handleTimeout(m, cs.RoundState)
- default:
- return fmt.Errorf("replay: Unknown TimedWALMessage type: %v", reflect.TypeOf(msg.Msg))
- }
- return nil
- }
-
- // Replay only those messages since the last block. `timeoutRoutine` should
- // run concurrently to read off tickChan.
- func (cs *State) catchupReplay(csHeight int64) error {
-
- // Set replayMode to true so we don't log signing errors.
- cs.replayMode = true
- defer func() { cs.replayMode = false }()
-
- // Ensure that #ENDHEIGHT for this height doesn't exist.
- // NOTE: This is just a sanity check. As far as we know things work fine
- // without it, and Handshake could reuse State if it weren't for
- // this check (since we can crash after writing #ENDHEIGHT).
- //
- // Ignore data corruption errors since this is a sanity check.
- gr, found, err := cs.wal.SearchForEndHeight(csHeight, &WALSearchOptions{IgnoreDataCorruptionErrors: true})
- if err != nil {
- return err
- }
- if gr != nil {
- if err := gr.Close(); err != nil {
- return err
- }
- }
- if found {
- return fmt.Errorf("wal should not contain #ENDHEIGHT %d", csHeight)
- }
-
- // Search for last height marker.
- //
- // Ignore data corruption errors in previous heights because we only care about last height
- gr, found, err = cs.wal.SearchForEndHeight(csHeight-1, &WALSearchOptions{IgnoreDataCorruptionErrors: true})
- if err == io.EOF {
- cs.Logger.Error("Replay: wal.group.Search returned EOF", "#ENDHEIGHT", csHeight-1)
- } else if err != nil {
- return err
- }
- if !found {
- return fmt.Errorf("cannot replay height %d. WAL does not contain #ENDHEIGHT for %d", csHeight, csHeight-1)
- }
- defer gr.Close() // nolint: errcheck
-
- cs.Logger.Info("Catchup by replaying consensus messages", "height", csHeight)
-
- var msg *TimedWALMessage
- dec := WALDecoder{gr}
-
- LOOP:
- for {
- msg, err = dec.Decode()
- switch {
- case err == io.EOF:
- break LOOP
- case IsDataCorruptionError(err):
- cs.Logger.Error("data has been corrupted in last height of consensus WAL", "err", err, "height", csHeight)
- return err
- case err != nil:
- return err
- }
-
- // NOTE: since the priv key is set when the msgs are received
- // it will attempt to eg double sign but we can just ignore it
- // since the votes will be replayed and we'll get to the next step
- if err := cs.readReplayMessage(msg, nil); err != nil {
- return err
- }
- }
- cs.Logger.Info("Replay: Done")
- return nil
- }
-
- //--------------------------------------------------------------------------------
-
- // Parses marker lines of the form:
- // #ENDHEIGHT: 12345
- /*
- func makeHeightSearchFunc(height int64) auto.SearchFunc {
- return func(line string) (int, error) {
- line = strings.TrimRight(line, "\n")
- parts := strings.Split(line, " ")
- if len(parts) != 2 {
- return -1, errors.New("line did not have 2 parts")
- }
- i, err := strconv.Atoi(parts[1])
- if err != nil {
- return -1, errors.New("failed to parse INFO: " + err.Error())
- }
- if height < i {
- return 1, nil
- } else if height == i {
- return 0, nil
- } else {
- return -1, nil
- }
- }
- }*/
-
- //---------------------------------------------------
- // 2. Recover from failure while applying the block.
- // (by handshaking with the app to figure out where
- // we were last, and using the WAL to recover there.)
- //---------------------------------------------------
-
- type Handshaker struct {
- stateDB dbm.DB
- initialState sm.State
- store sm.BlockStore
- eventBus types.BlockEventPublisher
- genDoc *types.GenesisDoc
- logger log.Logger
-
- nBlocks int // number of blocks applied to the state
- }
-
- func NewHandshaker(stateDB dbm.DB, state sm.State,
- store sm.BlockStore, genDoc *types.GenesisDoc) *Handshaker {
-
- return &Handshaker{
- stateDB: stateDB,
- initialState: state,
- store: store,
- eventBus: types.NopEventBus{},
- genDoc: genDoc,
- logger: log.NewNopLogger(),
- nBlocks: 0,
- }
- }
-
- func (h *Handshaker) SetLogger(l log.Logger) {
- h.logger = l
- }
-
- // SetEventBus - sets the event bus for publishing block related events.
- // If not called, it defaults to types.NopEventBus.
- func (h *Handshaker) SetEventBus(eventBus types.BlockEventPublisher) {
- h.eventBus = eventBus
- }
-
- // NBlocks returns the number of blocks applied to the state.
- func (h *Handshaker) NBlocks() int {
- return h.nBlocks
- }
-
- // TODO: retry the handshake/replay if it fails ?
- func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error {
-
- // Handshake is done via ABCI Info on the query conn.
- res, err := proxyApp.Query().InfoSync(proxy.RequestInfo)
- if err != nil {
- return fmt.Errorf("error calling Info: %v", err)
- }
-
- blockHeight := res.LastBlockHeight
- if blockHeight < 0 {
- return fmt.Errorf("got a negative last block height (%d) from the app", blockHeight)
- }
- appHash := res.LastBlockAppHash
-
- h.logger.Info("ABCI Handshake App Info",
- "height", blockHeight,
- "hash", fmt.Sprintf("%X", appHash),
- "software-version", res.Version,
- "protocol-version", res.AppVersion,
- )
-
- // Only set the version if we're starting from zero.
- if h.initialState.LastBlockHeight == 0 {
- h.initialState.Version.Consensus.App = res.AppVersion
- }
-
- // Replay blocks up to the latest in the blockstore.
- _, err = h.ReplayBlocks(h.initialState, appHash, blockHeight, proxyApp)
- if err != nil {
- return fmt.Errorf("error on replay: %v", err)
- }
-
- h.logger.Info("Completed ABCI Handshake - Tendermint and App are synced",
- "appHeight", blockHeight, "appHash", fmt.Sprintf("%X", appHash))
-
- // TODO: (on restart) replay mempool
-
- return nil
- }
-
- // ReplayBlocks replays all blocks since appBlockHeight and ensures the result
- // matches the current state.
- // Returns the final AppHash or an error.
- func (h *Handshaker) ReplayBlocks(
- state sm.State,
- appHash []byte,
- appBlockHeight int64,
- proxyApp proxy.AppConns,
- ) ([]byte, error) {
- storeBlockBase := h.store.Base()
- storeBlockHeight := h.store.Height()
- stateBlockHeight := state.LastBlockHeight
- h.logger.Info(
- "ABCI Replay Blocks",
- "appHeight",
- appBlockHeight,
- "storeHeight",
- storeBlockHeight,
- "stateHeight",
- stateBlockHeight)
-
- // If appBlockHeight == 0 it means that we are at genesis and hence should send InitChain.
- if appBlockHeight == 0 {
- validators := make([]*types.Validator, len(h.genDoc.Validators))
- for i, val := range h.genDoc.Validators {
- validators[i] = types.NewValidator(val.PubKey, val.Power)
- }
- validatorSet := types.NewValidatorSet(validators)
- nextVals := types.TM2PB.ValidatorUpdates(validatorSet)
- csParams := types.TM2PB.ConsensusParams(h.genDoc.ConsensusParams)
- req := abci.RequestInitChain{
- Time: h.genDoc.GenesisTime,
- ChainId: h.genDoc.ChainID,
- ConsensusParams: csParams,
- Validators: nextVals,
- AppStateBytes: h.genDoc.AppState,
- }
- res, err := proxyApp.Consensus().InitChainSync(req)
- if err != nil {
- return nil, err
- }
-
- if stateBlockHeight == 0 { //we only update state when we are in initial state
- // If the app returned validators or consensus params, update the state.
- if len(res.Validators) > 0 {
- vals, err := types.PB2TM.ValidatorUpdates(res.Validators)
- if err != nil {
- return nil, err
- }
- state.Validators = types.NewValidatorSet(vals)
- state.NextValidators = types.NewValidatorSet(vals)
- } else if len(h.genDoc.Validators) == 0 {
- // If validator set is not set in genesis and still empty after InitChain, exit.
- return nil, fmt.Errorf("validator set is nil in genesis and still empty after InitChain")
- }
-
- if res.ConsensusParams != nil {
- state.ConsensusParams = types.UpdateConsensusParams(state.ConsensusParams, res.ConsensusParams)
- state.Version.Consensus.App = state.ConsensusParams.Version.AppVersion
- }
- sm.SaveState(h.stateDB, state)
- }
- }
-
- // First handle edge cases and constraints on the storeBlockHeight and storeBlockBase.
- switch {
- case storeBlockHeight == 0:
- assertAppHashEqualsOneFromState(appHash, state)
- return appHash, nil
-
- case appBlockHeight < storeBlockBase-1:
- // the app is too far behind truncated store (can be 1 behind since we replay the next)
- return appHash, sm.ErrAppBlockHeightTooLow{AppHeight: appBlockHeight, StoreBase: storeBlockBase}
-
- case storeBlockHeight < appBlockHeight:
- // the app should never be ahead of the store (but this is under app's control)
- return appHash, sm.ErrAppBlockHeightTooHigh{CoreHeight: storeBlockHeight, AppHeight: appBlockHeight}
-
- case storeBlockHeight < stateBlockHeight:
- // the state should never be ahead of the store (this is under tendermint's control)
- panic(fmt.Sprintf("StateBlockHeight (%d) > StoreBlockHeight (%d)", stateBlockHeight, storeBlockHeight))
-
- case storeBlockHeight > stateBlockHeight+1:
- // store should be at most one ahead of the state (this is under tendermint's control)
- panic(fmt.Sprintf("StoreBlockHeight (%d) > StateBlockHeight + 1 (%d)", storeBlockHeight, stateBlockHeight+1))
- }
-
- var err error
- // Now either store is equal to state, or one ahead.
- // For each, consider all cases of where the app could be, given app <= store
- if storeBlockHeight == stateBlockHeight {
- // Tendermint ran Commit and saved the state.
- // Either the app is asking for replay, or we're all synced up.
- if appBlockHeight < storeBlockHeight {
- // the app is behind, so replay blocks, but no need to go through WAL (state is already synced to store)
- return h.replayBlocks(state, proxyApp, appBlockHeight, storeBlockHeight, false)
-
- } else if appBlockHeight == storeBlockHeight {
- // We're good!
- assertAppHashEqualsOneFromState(appHash, state)
- return appHash, nil
- }
-
- } else if storeBlockHeight == stateBlockHeight+1 {
- // We saved the block in the store but haven't updated the state,
- // so we'll need to replay a block using the WAL.
- switch {
- case appBlockHeight < stateBlockHeight:
- // the app is further behind than it should be, so replay blocks
- // but leave the last block to go through the WAL
- return h.replayBlocks(state, proxyApp, appBlockHeight, storeBlockHeight, true)
-
- case appBlockHeight == stateBlockHeight:
- // We haven't run Commit (both the state and app are one block behind),
- // so replayBlock with the real app.
- // NOTE: We could instead use the cs.WAL on cs.Start,
- // but we'd have to allow the WAL to replay a block that wrote it's #ENDHEIGHT
- h.logger.Info("Replay last block using real app")
- state, err = h.replayBlock(state, storeBlockHeight, proxyApp.Consensus())
- return state.AppHash, err
-
- case appBlockHeight == storeBlockHeight:
- // We ran Commit, but didn't save the state, so replayBlock with mock app.
- abciResponses, err := sm.LoadABCIResponses(h.stateDB, storeBlockHeight)
- if err != nil {
- return nil, err
- }
- mockApp := newMockProxyApp(appHash, abciResponses)
- h.logger.Info("Replay last block using mock app")
- state, err = h.replayBlock(state, storeBlockHeight, mockApp)
- return state.AppHash, err
- }
-
- }
-
- panic(fmt.Sprintf("uncovered case! appHeight: %d, storeHeight: %d, stateHeight: %d",
- appBlockHeight, storeBlockHeight, stateBlockHeight))
- }
-
- func (h *Handshaker) replayBlocks(
- state sm.State,
- proxyApp proxy.AppConns,
- appBlockHeight,
- storeBlockHeight int64,
- mutateState bool) ([]byte, error) {
- // App is further behind than it should be, so we need to replay blocks.
- // We replay all blocks from appBlockHeight+1.
- //
- // Note that we don't have an old version of the state,
- // so we by-pass state validation/mutation using sm.ExecCommitBlock.
- // This also means we won't be saving validator sets if they change during this period.
- // TODO: Load the historical information to fix this and just use state.ApplyBlock
- //
- // If mutateState == true, the final block is replayed with h.replayBlock()
-
- var appHash []byte
- var err error
- finalBlock := storeBlockHeight
- if mutateState {
- finalBlock--
- }
- for i := appBlockHeight + 1; i <= finalBlock; i++ {
- h.logger.Info("Applying block", "height", i)
- block := h.store.LoadBlock(i)
- // Extra check to ensure the app was not changed in a way it shouldn't have.
- if len(appHash) > 0 {
- assertAppHashEqualsOneFromBlock(appHash, block)
- }
-
- appHash, err = sm.ExecCommitBlock(proxyApp.Consensus(), block, h.logger, h.stateDB)
- if err != nil {
- return nil, err
- }
-
- h.nBlocks++
- }
-
- if mutateState {
- // sync the final block
- state, err = h.replayBlock(state, storeBlockHeight, proxyApp.Consensus())
- if err != nil {
- return nil, err
- }
- appHash = state.AppHash
- }
-
- assertAppHashEqualsOneFromState(appHash, state)
- return appHash, nil
- }
-
- // ApplyBlock on the proxyApp with the last block.
- func (h *Handshaker) replayBlock(state sm.State, height int64, proxyApp proxy.AppConnConsensus) (sm.State, error) {
- block := h.store.LoadBlock(height)
- meta := h.store.LoadBlockMeta(height)
-
- // Use stubs for both mempool and evidence pool since no transactions nor
- // evidence are needed here - block already exists.
- blockExec := sm.NewBlockExecutor(h.stateDB, h.logger, proxyApp, emptyMempool{}, emptyEvidencePool{})
- blockExec.SetEventBus(h.eventBus)
-
- var err error
- state, _, err = blockExec.ApplyBlock(state, meta.BlockID, block)
- if err != nil {
- return sm.State{}, err
- }
-
- h.nBlocks++
-
- return state, nil
- }
-
- func assertAppHashEqualsOneFromBlock(appHash []byte, block *types.Block) {
- if !bytes.Equal(appHash, block.AppHash) {
- panic(fmt.Sprintf(`block.AppHash does not match AppHash after replay. Got %X, expected %X.
-
- Block: %v
- `,
- appHash, block.AppHash, block))
- }
- }
-
- func assertAppHashEqualsOneFromState(appHash []byte, state sm.State) {
- if !bytes.Equal(appHash, state.AppHash) {
- panic(fmt.Sprintf(`state.AppHash does not match AppHash after replay. Got
- %X, expected %X.
-
- State: %v
-
- Did you reset Tendermint without resetting your application's data?`,
- appHash, state.AppHash, state))
- }
- }
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