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package main
import (
"context"
"errors"
"fmt"
"time"
rpchttp "github.com/tendermint/tendermint/rpc/client/http"
rpctypes "github.com/tendermint/tendermint/rpc/core/types"
e2e "github.com/tendermint/tendermint/test/e2e/pkg"
"github.com/tendermint/tendermint/types"
)
// waitForHeight waits for the network to reach a certain height (or above),
// returning the highest height seen. Errors if the network is not making
// progress at all.
func waitForHeight(testnet *e2e.Testnet, height int64) (*types.Block, *types.BlockID, error) {
var (
err error
maxResult *rpctypes.ResultBlock
clients = map[string]*rpchttp.HTTP{}
lastIncrease = time.Now()
nodesAtHeight = map[string]struct{}{}
numRunningNodes int
)
for _, node := range testnet.Nodes {
if node.Mode == e2e.ModeSeed {
continue
}
if node.Mode == e2e.ModeLight {
continue
}
if node.HasStarted {
numRunningNodes++
}
}
for {
for _, node := range testnet.Nodes {
// skip nodes that have reached the target height
if _, ok := nodesAtHeight[node.Name]; ok {
continue
}
if node.Mode == e2e.ModeSeed {
continue
}
if node.Mode == e2e.ModeLight {
continue
}
if !node.HasStarted {
continue
}
// cache the clients
client, ok := clients[node.Name]
if !ok {
client, err = node.Client()
if err != nil {
continue
}
clients[node.Name] = client
}
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
defer cancel()
result, err := client.Block(ctx, nil)
if err != nil {
continue
}
if result.Block != nil && (maxResult == nil || result.Block.Height > maxResult.Block.Height) {
maxResult = result
lastIncrease = time.Now()
}
if maxResult != nil && maxResult.Block.Height >= height {
// the node has achieved the target height!
// add this node to the set of target
// height nodes
nodesAtHeight[node.Name] = struct{}{}
// if not all of the nodes that we
// have clients for have reached the
// target height, keep trying.
if numRunningNodes > len(nodesAtHeight) {
continue
}
// return once all nodes have reached
// the target height.
return maxResult.Block, &maxResult.BlockID, nil
}
}
if len(clients) == 0 {
return nil, nil, errors.New("unable to connect to any network nodes")
}
if time.Since(lastIncrease) >= time.Minute {
if maxResult == nil {
return nil, nil, errors.New("chain stalled at unknown height")
}
return nil, nil, fmt.Errorf("chain stalled at height %v [%d of %d nodes]",
maxResult.Block.Height,
len(nodesAtHeight),
numRunningNodes)
}
time.Sleep(1 * time.Second)
}
}
// waitForNode waits for a node to become available and catch up to the given block height.
func waitForNode(node *e2e.Node, height int64, timeout time.Duration) (*rpctypes.ResultStatus, error) {
if node.Mode == e2e.ModeSeed {
return nil, nil
}
client, err := node.Client()
if err != nil {
return nil, err
}
ctx, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
for {
status, err := client.Status(ctx)
switch {
case errors.Is(err, context.DeadlineExceeded):
return nil, fmt.Errorf("timed out waiting for %v to reach height %v", node.Name, height)
case errors.Is(err, context.Canceled):
return nil, err
case err == nil && status.SyncInfo.LatestBlockHeight >= height:
return status, nil
}
time.Sleep(300 * time.Millisecond)
}
}
// waitForAllNodes waits for all nodes to become available and catch up to the given block height.
func waitForAllNodes(testnet *e2e.Testnet, height int64, timeout time.Duration) (int64, error) {
var lastHeight int64
for _, node := range testnet.Nodes {
if node.Mode == e2e.ModeSeed {
continue
}
status, err := waitForNode(node, height, timeout)
if err != nil {
return 0, err
}
if status.SyncInfo.LatestBlockHeight > lastHeight {
lastHeight = status.SyncInfo.LatestBlockHeight
}
}
return lastHeight, nil
}