- package main
-
- import (
- "context"
- "errors"
- "fmt"
- "time"
-
- rpchttp "github.com/tendermint/tendermint/rpc/client/http"
- rpctypes "github.com/tendermint/tendermint/rpc/core/types"
- e2e "github.com/tendermint/tendermint/test/e2e/pkg"
- "github.com/tendermint/tendermint/types"
- )
-
- // waitForHeight waits for the network to reach a certain height (or above),
- // returning the highest height seen. Errors if the network is not making
- // progress at all.
- func waitForHeight(testnet *e2e.Testnet, height int64) (*types.Block, *types.BlockID, error) {
- var (
- err error
- maxResult *rpctypes.ResultBlock
- clients = map[string]*rpchttp.HTTP{}
- lastIncrease = time.Now()
- nodesAtHeight = map[string]struct{}{}
- numRunningNodes int
- )
- for _, node := range testnet.Nodes {
- if node.Mode == e2e.ModeSeed {
- continue
- }
-
- if node.Mode == e2e.ModeLight {
- continue
- }
-
- if node.HasStarted {
- numRunningNodes++
- }
- }
-
- for {
- for _, node := range testnet.Nodes {
- // skip nodes that have reached the target height
- if _, ok := nodesAtHeight[node.Name]; ok {
- continue
- }
-
- if node.Mode == e2e.ModeSeed {
- continue
- }
-
- if node.Mode == e2e.ModeLight {
- continue
- }
-
- if !node.HasStarted {
- continue
- }
-
- // cache the clients
- client, ok := clients[node.Name]
- if !ok {
- client, err = node.Client()
- if err != nil {
- continue
- }
- clients[node.Name] = client
- }
-
- ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
- defer cancel()
- result, err := client.Block(ctx, nil)
- if err != nil {
- continue
- }
- if result.Block != nil && (maxResult == nil || result.Block.Height > maxResult.Block.Height) {
- maxResult = result
- lastIncrease = time.Now()
- }
-
- if maxResult != nil && maxResult.Block.Height >= height {
- // the node has achieved the target height!
-
- // add this node to the set of target
- // height nodes
- nodesAtHeight[node.Name] = struct{}{}
-
- // if not all of the nodes that we
- // have clients for have reached the
- // target height, keep trying.
- if numRunningNodes > len(nodesAtHeight) {
- continue
- }
-
- // return once all nodes have reached
- // the target height.
- return maxResult.Block, &maxResult.BlockID, nil
- }
- }
-
- if len(clients) == 0 {
- return nil, nil, errors.New("unable to connect to any network nodes")
- }
- if time.Since(lastIncrease) >= time.Minute {
- if maxResult == nil {
- return nil, nil, errors.New("chain stalled at unknown height")
- }
-
- return nil, nil, fmt.Errorf("chain stalled at height %v [%d of %d nodes]",
- maxResult.Block.Height,
- len(nodesAtHeight),
- numRunningNodes)
-
- }
- time.Sleep(1 * time.Second)
- }
- }
-
- // waitForNode waits for a node to become available and catch up to the given block height.
- func waitForNode(node *e2e.Node, height int64, timeout time.Duration) (*rpctypes.ResultStatus, error) {
- if node.Mode == e2e.ModeSeed {
- return nil, nil
- }
- client, err := node.Client()
- if err != nil {
- return nil, err
- }
-
- ctx, cancel := context.WithTimeout(context.Background(), timeout)
- defer cancel()
-
- for {
- status, err := client.Status(ctx)
- switch {
- case errors.Is(err, context.DeadlineExceeded):
- return nil, fmt.Errorf("timed out waiting for %v to reach height %v", node.Name, height)
- case errors.Is(err, context.Canceled):
- return nil, err
- case err == nil && status.SyncInfo.LatestBlockHeight >= height:
- return status, nil
- }
-
- time.Sleep(300 * time.Millisecond)
- }
- }
-
- // waitForAllNodes waits for all nodes to become available and catch up to the given block height.
- func waitForAllNodes(testnet *e2e.Testnet, height int64, timeout time.Duration) (int64, error) {
- var lastHeight int64
-
- for _, node := range testnet.Nodes {
- if node.Mode == e2e.ModeSeed {
- continue
- }
-
- status, err := waitForNode(node, height, timeout)
- if err != nil {
- return 0, err
- }
-
- if status.SyncInfo.LatestBlockHeight > lastHeight {
- lastHeight = status.SyncInfo.LatestBlockHeight
- }
- }
-
- return lastHeight, nil
- }
|