* test/fuzz: fix rpc, secret_connection and pex tests
- ignore empty data in rpc
- provide correct IP in pex
- spawn a goroutine for Write and do multiple Read(s)
* test/fuzz: fix init in pex test
* test/fuzz: assign NewServeMux to global var
* test/fuzz: only try to Unmarshal if blob is not empty
* run fuzz tests for PRs which modify fuzz tests themselves
* test/fuzz: move MakeSwitch into init
also
- replace `MaxReconnectAttempts`, `ReadWait`, `WriteWait` and `PingPeriod` options with `WSOptions` in `WSClient` (rpc/jsonrpc/client/ws_client.go).
- set default write wait to 10s for `WSClient`(rpc/jsonrpc/client/ws_client.go)
- unexpose `WSEvents`(rpc/client/http.go)
Closes#6162
This cleans up the `Router` code and adds a bunch of tests. These sorts of systems are a real pain to test, since they have a bunch of asynchronous goroutines living their own lives, so the test coverage is decent but not fantastic. Luckily we've been able to move all of the complex peer management and transport logic outside of the router, as synchronous components that are much easier to test, so the core router logic is fairly small and simple.
This also provides some initial test tooling in `p2p/p2ptest` that automatically sets up in-memory networks and channels for use in integration tests. It also includes channel-oriented test asserters in `p2p/p2ptest/require.go`, but these have primarily been written for router testing and should probably be adapted or extended for reactor testing.
E2E tests often fail because validators miss signing or proposing blocks. Often this is because e.g. there's a lot of disruption in the network or it takes a long time to start up all the nodes.
This changes the test criteria to only check for 3 signed/proposed blocks, rather than a fraction of the expected blocks. This should be enough to catch most issues, apart from performance problems causing nodes to miss signing/proposing, but we may want separate tests for those sorts of things.
This revises the new P2P `Transport` interface and does some preliminary code cleanups and simplifications.
The major change here is to add `Connection.Handshake()` for performing node handshakes (once the stream transport API is implemented, this can be done entirely independent of the transport). This moves most of the handshaking logic into the `Router`, such as prevention of head-of-line blocking, validation of peer's `NodeInfo`, controlling timeouts, and so on. This significantly simplifies transports, completely removes the need for internal goroutines, and shares common logic across all transports. This also allows varying the handshake `NodeInfo` across peers, e.g. to vary `ListenAddr`. Similarly, connection filtering is also moved into the switch/router so that it can be shared between transports.
Executed a local network using simapp and looked for logs that seemed superfluous. This isn't by any means an exhaustive grooming, but should drastically help legibility of logs.
ref: #5912
Fixes#5899 by renaming a bunch of P2P Protobuf entities (while maintaining wire compatibility):
* `Message` to `PexMessage` (as it's only used for PEX messages).
* `PexAddrs` to `PexResponse`.
* `PexResponse.Addrs` to `PexResponse.Addresses`.
* `NetAddress` to `PexAddress` (as it's only used by PEX).
This improves the `peerStore` prototype by e.g.:
* Using a database with Protobuf for persistence, but also keeping full peer set in memory for performance.
* Simplifying the API, by taking/returning struct copies for safety, and removing errors for in-memory operations.
* Caching the ranked peer set, as a temporary solution until a better data structure is implemented.
* Adding `PeerManagerOptions.MaxPeers` and pruning the peer store (based on rank) when it's full.
* Rewriting `PeerAddress` to be independent of `url.URL`, normalizing it and tightening semantics.
Co-authored-by: Emmanuel T Odeke <emmanuel@orijtech.com>
Closes#5907
- add init-corpus to blockchain reactor
- remove validator-set FromBytes test
now that we have proto, we don't need to test it! bye amino
- simplify mempool test
do we want to test remote ABCI app?
- do not recreate mux on every crash in jsonrpc test
- update p2p pex reactor test
- remove p2p/listener test
the API has changed + I did not understand what it's tested anyway
- update secretconnection test
- add readme and makefile
- list inputs in readme
- add nightly workflow
- remove blockchain fuzz test
EncodeMsg / DecodeMsg no longer exist
Conflicting votes are now sent to the evidence pool to form duplicate vote evidence only once
the height of the evidence is finished and the time of the block finalised.
E2E tests often fail due to fast sync stalls causing the validator to miss signing blocks. This increases the tolerance for missed signatures to 2/3 to allow validators to spend more time starting up.
blockchain/vX reactor priority was decreased because during the normal operation
(i.e. when the node is not fast syncing) blockchain priority can't be
the same as consensus reactor priority. Otherwise, it's theoretically possible to
slow down consensus by constantly requesting blocks from the node.
NOTE: ideally blockchain/vX reactor priority would be dynamic. e.g. when
the node is fast syncing, the priority is 10 (max), but when it's done
fast syncing - the priority gets decreased to 5 (only to serve blocks
for other nodes). But it's not possible now, therefore I decided to
focus on the normal operation (priority = 5).
evidence and consensus critical messages are more important than
the mempool ones, hence priorities are bumped by 1 (from 5 to 6).
statesync reactor priority was changed from 1 to 5 to be the same as
blockchain/vX priority.
Refs https://github.com/tendermint/tendermint/issues/5816
The `NodeInfo` interface does not appear to serve any purpose at all, so I removed it and renamed the `DefaultNodeInfo` struct to `NodeInfo` (including the Protobuf representations). Let me know if this is actually needed for anything.
Only the Protobuf rename is listed in the changelog, since we do not officially support API stability of the `p2p` package (according to `README.md`). The on-wire protocol remains compatible.
This implements a new `Transport` interface and related types for the P2P refactor in #5670. Previously, `conn.MConnection` was very tightly coupled to the `Peer` implementation -- in order to allow alternative non-multiplexed transports (e.g. QUIC), MConnection has now been moved below the `Transport` interface, as `MConnTransport`, and decoupled from the peer. Since the `p2p` package is not covered by our Go API stability, this is not considered a breaking change, and not listed in the changelog.
The initial approach was to implement the new interface in its final form (which also involved possible protocol changes, see https://github.com/tendermint/spec/pull/227). However, it turned out that this would require a large amount of changes to existing P2P code because of the previous tight coupling between `Peer` and `MConnection` and the reliance on subtleties in the MConnection behavior. Instead, I have broadened the `Transport` interface to expose much of the existing MConnection interface, preserved much of the existing MConnection logic and behavior in the transport implementation, and tried to make as few changes to the rest of the P2P stack as possible. We will instead reduce this interface gradually as we refactor other parts of the P2P stack.
The low-level transport code and protocol (e.g. MConnection, SecretConnection and so on) has not been significantly changed, and refactoring this is not a priority until we come up with a plan for QUIC adoption, as we may end up discarding the MConnection code entirely.
There are no tests of the new `MConnTransport`, as this code is likely to evolve as we proceed with the P2P refactor, but tests should be added before a final release. The E2E tests are sufficient for basic validation in the meanwhile.
closes: #5770closes: #5769
also, include node ID in the output (#5769) and modify NodeKey to use
value semantics (it makes perfect sense for NodeKey to not be a
pointer).