- package conn
-
- import (
- "bufio"
- "runtime/debug"
-
- "fmt"
- "io"
- "math"
- "net"
- "reflect"
- "sync"
- "sync/atomic"
- "time"
-
- "github.com/pkg/errors"
-
- amino "github.com/tendermint/go-amino"
- cmn "github.com/tendermint/tendermint/libs/common"
- flow "github.com/tendermint/tendermint/libs/flowrate"
- "github.com/tendermint/tendermint/libs/log"
- )
-
- const (
- defaultMaxPacketMsgPayloadSize = 1024
-
- numBatchPacketMsgs = 10
- minReadBufferSize = 1024
- minWriteBufferSize = 65536
- updateStats = 2 * time.Second
-
- // some of these defaults are written in the user config
- // flushThrottle, sendRate, recvRate
- // TODO: remove values present in config
- defaultFlushThrottle = 100 * time.Millisecond
-
- defaultSendQueueCapacity = 1
- defaultRecvBufferCapacity = 4096
- defaultRecvMessageCapacity = 22020096 // 21MB
- defaultSendRate = int64(512000) // 500KB/s
- defaultRecvRate = int64(512000) // 500KB/s
- defaultSendTimeout = 10 * time.Second
- defaultPingInterval = 60 * time.Second
- defaultPongTimeout = 45 * time.Second
- )
-
- type receiveCbFunc func(chID byte, msgBytes []byte)
- type errorCbFunc func(interface{})
-
- /*
- Each peer has one `MConnection` (multiplex connection) instance.
-
- __multiplex__ *noun* a system or signal involving simultaneous transmission of
- several messages along a single channel of communication.
-
- Each `MConnection` handles message transmission on multiple abstract communication
- `Channel`s. Each channel has a globally unique byte id.
- The byte id and the relative priorities of each `Channel` are configured upon
- initialization of the connection.
-
- There are two methods for sending messages:
- func (m MConnection) Send(chID byte, msgBytes []byte) bool {}
- func (m MConnection) TrySend(chID byte, msgBytes []byte}) bool {}
-
- `Send(chID, msgBytes)` is a blocking call that waits until `msg` is
- successfully queued for the channel with the given id byte `chID`, or until the
- request times out. The message `msg` is serialized using Go-Amino.
-
- `TrySend(chID, msgBytes)` is a nonblocking call that returns false if the
- channel's queue is full.
-
- Inbound message bytes are handled with an onReceive callback function.
- */
- type MConnection struct {
- cmn.BaseService
-
- conn net.Conn
- bufConnReader *bufio.Reader
- bufConnWriter *bufio.Writer
- sendMonitor *flow.Monitor
- recvMonitor *flow.Monitor
- send chan struct{}
- pong chan struct{}
- channels []*Channel
- channelsIdx map[byte]*Channel
- onReceive receiveCbFunc
- onError errorCbFunc
- errored uint32
- config MConnConfig
-
- // Closing quitSendRoutine will cause the sendRoutine to eventually quit.
- // doneSendRoutine is closed when the sendRoutine actually quits.
- quitSendRoutine chan struct{}
- doneSendRoutine chan struct{}
-
- // Closing quitRecvRouting will cause the recvRouting to eventually quit.
- quitRecvRoutine chan struct{}
-
- // used to ensure FlushStop and OnStop
- // are safe to call concurrently.
- stopMtx sync.Mutex
-
- flushTimer *cmn.ThrottleTimer // flush writes as necessary but throttled.
- pingTimer *time.Ticker // send pings periodically
-
- // close conn if pong is not received in pongTimeout
- pongTimer *time.Timer
- pongTimeoutCh chan bool // true - timeout, false - peer sent pong
-
- chStatsTimer *time.Ticker // update channel stats periodically
-
- created time.Time // time of creation
-
- _maxPacketMsgSize int
- }
-
- // MConnConfig is a MConnection configuration.
- type MConnConfig struct {
- SendRate int64 `mapstructure:"send_rate"`
- RecvRate int64 `mapstructure:"recv_rate"`
-
- // Maximum payload size
- MaxPacketMsgPayloadSize int `mapstructure:"max_packet_msg_payload_size"`
-
- // Interval to flush writes (throttled)
- FlushThrottle time.Duration `mapstructure:"flush_throttle"`
-
- // Interval to send pings
- PingInterval time.Duration `mapstructure:"ping_interval"`
-
- // Maximum wait time for pongs
- PongTimeout time.Duration `mapstructure:"pong_timeout"`
- }
-
- // DefaultMConnConfig returns the default config.
- func DefaultMConnConfig() MConnConfig {
- return MConnConfig{
- SendRate: defaultSendRate,
- RecvRate: defaultRecvRate,
- MaxPacketMsgPayloadSize: defaultMaxPacketMsgPayloadSize,
- FlushThrottle: defaultFlushThrottle,
- PingInterval: defaultPingInterval,
- PongTimeout: defaultPongTimeout,
- }
- }
-
- // NewMConnection wraps net.Conn and creates multiplex connection
- func NewMConnection(conn net.Conn, chDescs []*ChannelDescriptor, onReceive receiveCbFunc, onError errorCbFunc) *MConnection {
- return NewMConnectionWithConfig(
- conn,
- chDescs,
- onReceive,
- onError,
- DefaultMConnConfig())
- }
-
- // NewMConnectionWithConfig wraps net.Conn and creates multiplex connection with a config
- func NewMConnectionWithConfig(conn net.Conn, chDescs []*ChannelDescriptor, onReceive receiveCbFunc, onError errorCbFunc, config MConnConfig) *MConnection {
- if config.PongTimeout >= config.PingInterval {
- panic("pongTimeout must be less than pingInterval (otherwise, next ping will reset pong timer)")
- }
-
- mconn := &MConnection{
- conn: conn,
- bufConnReader: bufio.NewReaderSize(conn, minReadBufferSize),
- bufConnWriter: bufio.NewWriterSize(conn, minWriteBufferSize),
- sendMonitor: flow.New(0, 0),
- recvMonitor: flow.New(0, 0),
- send: make(chan struct{}, 1),
- pong: make(chan struct{}, 1),
- onReceive: onReceive,
- onError: onError,
- config: config,
- created: time.Now(),
- }
-
- // Create channels
- var channelsIdx = map[byte]*Channel{}
- var channels = []*Channel{}
-
- for _, desc := range chDescs {
- channel := newChannel(mconn, *desc)
- channelsIdx[channel.desc.ID] = channel
- channels = append(channels, channel)
- }
- mconn.channels = channels
- mconn.channelsIdx = channelsIdx
-
- mconn.BaseService = *cmn.NewBaseService(nil, "MConnection", mconn)
-
- // maxPacketMsgSize() is a bit heavy, so call just once
- mconn._maxPacketMsgSize = mconn.maxPacketMsgSize()
-
- return mconn
- }
-
- func (c *MConnection) SetLogger(l log.Logger) {
- c.BaseService.SetLogger(l)
- for _, ch := range c.channels {
- ch.SetLogger(l)
- }
- }
-
- // OnStart implements BaseService
- func (c *MConnection) OnStart() error {
- if err := c.BaseService.OnStart(); err != nil {
- return err
- }
- c.flushTimer = cmn.NewThrottleTimer("flush", c.config.FlushThrottle)
- c.pingTimer = time.NewTicker(c.config.PingInterval)
- c.pongTimeoutCh = make(chan bool, 1)
- c.chStatsTimer = time.NewTicker(updateStats)
- c.quitSendRoutine = make(chan struct{})
- c.doneSendRoutine = make(chan struct{})
- c.quitRecvRoutine = make(chan struct{})
- go c.sendRoutine()
- go c.recvRoutine()
- return nil
- }
-
- // stopServices stops the BaseService and timers and closes the quitSendRoutine.
- // if the quitSendRoutine was already closed, it returns true, otherwise it returns false.
- // It uses the stopMtx to ensure only one of FlushStop and OnStop can do this at a time.
- func (c *MConnection) stopServices() (alreadyStopped bool) {
- c.stopMtx.Lock()
- defer c.stopMtx.Unlock()
-
- select {
- case <-c.quitSendRoutine:
- // already quit
- return true
- default:
- }
-
- select {
- case <-c.quitRecvRoutine:
- // already quit
- return true
- default:
- }
-
- c.BaseService.OnStop()
- c.flushTimer.Stop()
- c.pingTimer.Stop()
- c.chStatsTimer.Stop()
-
- // inform the recvRouting that we are shutting down
- close(c.quitRecvRoutine)
- close(c.quitSendRoutine)
- return false
- }
-
- // FlushStop replicates the logic of OnStop.
- // It additionally ensures that all successful
- // .Send() calls will get flushed before closing
- // the connection.
- func (c *MConnection) FlushStop() {
- if c.stopServices() {
- return
- }
-
- // this block is unique to FlushStop
- {
- // wait until the sendRoutine exits
- // so we dont race on calling sendSomePacketMsgs
- <-c.doneSendRoutine
-
- // Send and flush all pending msgs.
- // Since sendRoutine has exited, we can call this
- // safely
- eof := c.sendSomePacketMsgs()
- for !eof {
- eof = c.sendSomePacketMsgs()
- }
- c.flush()
-
- // Now we can close the connection
- }
-
- c.conn.Close() // nolint: errcheck
-
- // We can't close pong safely here because
- // recvRoutine may write to it after we've stopped.
- // Though it doesn't need to get closed at all,
- // we close it @ recvRoutine.
-
- // c.Stop()
- }
-
- // OnStop implements BaseService
- func (c *MConnection) OnStop() {
- if c.stopServices() {
- return
- }
-
- c.conn.Close() // nolint: errcheck
-
- // We can't close pong safely here because
- // recvRoutine may write to it after we've stopped.
- // Though it doesn't need to get closed at all,
- // we close it @ recvRoutine.
- }
-
- func (c *MConnection) String() string {
- return fmt.Sprintf("MConn{%v}", c.conn.RemoteAddr())
- }
-
- func (c *MConnection) flush() {
- c.Logger.Debug("Flush", "conn", c)
- err := c.bufConnWriter.Flush()
- if err != nil {
- c.Logger.Error("MConnection flush failed", "err", err)
- }
- }
-
- // Catch panics, usually caused by remote disconnects.
- func (c *MConnection) _recover() {
- if r := recover(); r != nil {
- c.Logger.Error("MConnection panicked", "err", r, "stack", string(debug.Stack()))
- c.stopForError(errors.Errorf("recovered from panic: %v", r))
- }
- }
-
- func (c *MConnection) stopForError(r interface{}) {
- c.Stop()
- if atomic.CompareAndSwapUint32(&c.errored, 0, 1) {
- if c.onError != nil {
- c.onError(r)
- }
- }
- }
-
- // Queues a message to be sent to channel.
- func (c *MConnection) Send(chID byte, msgBytes []byte) bool {
- if !c.IsRunning() {
- return false
- }
-
- c.Logger.Debug("Send", "channel", chID, "conn", c, "msgBytes", fmt.Sprintf("%X", msgBytes))
-
- // Send message to channel.
- channel, ok := c.channelsIdx[chID]
- if !ok {
- c.Logger.Error(fmt.Sprintf("Cannot send bytes, unknown channel %X", chID))
- return false
- }
-
- success := channel.sendBytes(msgBytes)
- if success {
- // Wake up sendRoutine if necessary
- select {
- case c.send <- struct{}{}:
- default:
- }
- } else {
- c.Logger.Debug("Send failed", "channel", chID, "conn", c, "msgBytes", fmt.Sprintf("%X", msgBytes))
- }
- return success
- }
-
- // Queues a message to be sent to channel.
- // Nonblocking, returns true if successful.
- func (c *MConnection) TrySend(chID byte, msgBytes []byte) bool {
- if !c.IsRunning() {
- return false
- }
-
- c.Logger.Debug("TrySend", "channel", chID, "conn", c, "msgBytes", fmt.Sprintf("%X", msgBytes))
-
- // Send message to channel.
- channel, ok := c.channelsIdx[chID]
- if !ok {
- c.Logger.Error(fmt.Sprintf("Cannot send bytes, unknown channel %X", chID))
- return false
- }
-
- ok = channel.trySendBytes(msgBytes)
- if ok {
- // Wake up sendRoutine if necessary
- select {
- case c.send <- struct{}{}:
- default:
- }
- }
-
- return ok
- }
-
- // CanSend returns true if you can send more data onto the chID, false
- // otherwise. Use only as a heuristic.
- func (c *MConnection) CanSend(chID byte) bool {
- if !c.IsRunning() {
- return false
- }
-
- channel, ok := c.channelsIdx[chID]
- if !ok {
- c.Logger.Error(fmt.Sprintf("Unknown channel %X", chID))
- return false
- }
- return channel.canSend()
- }
-
- // sendRoutine polls for packets to send from channels.
- func (c *MConnection) sendRoutine() {
- defer c._recover()
-
- FOR_LOOP:
- for {
- var _n int64
- var err error
- SELECTION:
- select {
- case <-c.flushTimer.Ch:
- // NOTE: flushTimer.Set() must be called every time
- // something is written to .bufConnWriter.
- c.flush()
- case <-c.chStatsTimer.C:
- for _, channel := range c.channels {
- channel.updateStats()
- }
- case <-c.pingTimer.C:
- c.Logger.Debug("Send Ping")
- _n, err = cdc.MarshalBinaryLengthPrefixedWriter(c.bufConnWriter, PacketPing{})
- if err != nil {
- break SELECTION
- }
- c.sendMonitor.Update(int(_n))
- c.Logger.Debug("Starting pong timer", "dur", c.config.PongTimeout)
- c.pongTimer = time.AfterFunc(c.config.PongTimeout, func() {
- select {
- case c.pongTimeoutCh <- true:
- default:
- }
- })
- c.flush()
- case timeout := <-c.pongTimeoutCh:
- if timeout {
- c.Logger.Debug("Pong timeout")
- err = errors.New("pong timeout")
- } else {
- c.stopPongTimer()
- }
- case <-c.pong:
- c.Logger.Debug("Send Pong")
- _n, err = cdc.MarshalBinaryLengthPrefixedWriter(c.bufConnWriter, PacketPong{})
- if err != nil {
- break SELECTION
- }
- c.sendMonitor.Update(int(_n))
- c.flush()
- case <-c.quitSendRoutine:
- break FOR_LOOP
- case <-c.send:
- // Send some PacketMsgs
- eof := c.sendSomePacketMsgs()
- if !eof {
- // Keep sendRoutine awake.
- select {
- case c.send <- struct{}{}:
- default:
- }
- }
- }
-
- if !c.IsRunning() {
- break FOR_LOOP
- }
- if err != nil {
- c.Logger.Error("Connection failed @ sendRoutine", "conn", c, "err", err)
- c.stopForError(err)
- break FOR_LOOP
- }
- }
-
- // Cleanup
- c.stopPongTimer()
- close(c.doneSendRoutine)
- }
-
- // Returns true if messages from channels were exhausted.
- // Blocks in accordance to .sendMonitor throttling.
- func (c *MConnection) sendSomePacketMsgs() bool {
- // Block until .sendMonitor says we can write.
- // Once we're ready we send more than we asked for,
- // but amortized it should even out.
- c.sendMonitor.Limit(c._maxPacketMsgSize, atomic.LoadInt64(&c.config.SendRate), true)
-
- // Now send some PacketMsgs.
- for i := 0; i < numBatchPacketMsgs; i++ {
- if c.sendPacketMsg() {
- return true
- }
- }
- return false
- }
-
- // Returns true if messages from channels were exhausted.
- func (c *MConnection) sendPacketMsg() bool {
- // Choose a channel to create a PacketMsg from.
- // The chosen channel will be the one whose recentlySent/priority is the least.
- var leastRatio float32 = math.MaxFloat32
- var leastChannel *Channel
- for _, channel := range c.channels {
- // If nothing to send, skip this channel
- if !channel.isSendPending() {
- continue
- }
- // Get ratio, and keep track of lowest ratio.
- ratio := float32(channel.recentlySent) / float32(channel.desc.Priority)
- if ratio < leastRatio {
- leastRatio = ratio
- leastChannel = channel
- }
- }
-
- // Nothing to send?
- if leastChannel == nil {
- return true
- }
- // c.Logger.Info("Found a msgPacket to send")
-
- // Make & send a PacketMsg from this channel
- _n, err := leastChannel.writePacketMsgTo(c.bufConnWriter)
- if err != nil {
- c.Logger.Error("Failed to write PacketMsg", "err", err)
- c.stopForError(err)
- return true
- }
- c.sendMonitor.Update(int(_n))
- c.flushTimer.Set()
- return false
- }
-
- // recvRoutine reads PacketMsgs and reconstructs the message using the channels' "recving" buffer.
- // After a whole message has been assembled, it's pushed to onReceive().
- // Blocks depending on how the connection is throttled.
- // Otherwise, it never blocks.
- func (c *MConnection) recvRoutine() {
- defer c._recover()
-
- FOR_LOOP:
- for {
- // Block until .recvMonitor says we can read.
- c.recvMonitor.Limit(c._maxPacketMsgSize, atomic.LoadInt64(&c.config.RecvRate), true)
-
- // Peek into bufConnReader for debugging
- /*
- if numBytes := c.bufConnReader.Buffered(); numBytes > 0 {
- bz, err := c.bufConnReader.Peek(cmn.MinInt(numBytes, 100))
- if err == nil {
- // return
- } else {
- c.Logger.Debug("Error peeking connection buffer", "err", err)
- // return nil
- }
- c.Logger.Info("Peek connection buffer", "numBytes", numBytes, "bz", bz)
- }
- */
-
- // Read packet type
- var packet Packet
- var _n int64
- var err error
- _n, err = cdc.UnmarshalBinaryLengthPrefixedReader(c.bufConnReader, &packet, int64(c._maxPacketMsgSize))
- c.recvMonitor.Update(int(_n))
-
- if err != nil {
- // stopServices was invoked and we are shutting down
- // receiving is excpected to fail since we will close the connection
- select {
- case <-c.quitRecvRoutine:
- break FOR_LOOP
- default:
- }
-
- if c.IsRunning() {
- if err == io.EOF {
- c.Logger.Info("Connection is closed @ recvRoutine (likely by the other side)", "conn", c)
- } else {
- c.Logger.Error("Connection failed @ recvRoutine (reading byte)", "conn", c, "err", err)
- }
- c.stopForError(err)
- }
- break FOR_LOOP
- }
-
- // Read more depending on packet type.
- switch pkt := packet.(type) {
- case PacketPing:
- // TODO: prevent abuse, as they cause flush()'s.
- // https://github.com/tendermint/tendermint/issues/1190
- c.Logger.Debug("Receive Ping")
- select {
- case c.pong <- struct{}{}:
- default:
- // never block
- }
- case PacketPong:
- c.Logger.Debug("Receive Pong")
- select {
- case c.pongTimeoutCh <- false:
- default:
- // never block
- }
- case PacketMsg:
- channel, ok := c.channelsIdx[pkt.ChannelID]
- if !ok || channel == nil {
- err := fmt.Errorf("Unknown channel %X", pkt.ChannelID)
- c.Logger.Error("Connection failed @ recvRoutine", "conn", c, "err", err)
- c.stopForError(err)
- break FOR_LOOP
- }
-
- msgBytes, err := channel.recvPacketMsg(pkt)
- if err != nil {
- if c.IsRunning() {
- c.Logger.Error("Connection failed @ recvRoutine", "conn", c, "err", err)
- c.stopForError(err)
- }
- break FOR_LOOP
- }
- if msgBytes != nil {
- c.Logger.Debug("Received bytes", "chID", pkt.ChannelID, "msgBytes", fmt.Sprintf("%X", msgBytes))
- // NOTE: This means the reactor.Receive runs in the same thread as the p2p recv routine
- c.onReceive(pkt.ChannelID, msgBytes)
- }
- default:
- err := fmt.Errorf("Unknown message type %v", reflect.TypeOf(packet))
- c.Logger.Error("Connection failed @ recvRoutine", "conn", c, "err", err)
- c.stopForError(err)
- break FOR_LOOP
- }
- }
-
- // Cleanup
- close(c.pong)
- for range c.pong {
- // Drain
- }
- }
-
- // not goroutine-safe
- func (c *MConnection) stopPongTimer() {
- if c.pongTimer != nil {
- _ = c.pongTimer.Stop()
- c.pongTimer = nil
- }
- }
-
- // maxPacketMsgSize returns a maximum size of PacketMsg, including the overhead
- // of amino encoding.
- func (c *MConnection) maxPacketMsgSize() int {
- return len(cdc.MustMarshalBinaryLengthPrefixed(PacketMsg{
- ChannelID: 0x01,
- EOF: 1,
- Bytes: make([]byte, c.config.MaxPacketMsgPayloadSize),
- })) + 10 // leave room for changes in amino
- }
-
- type ConnectionStatus struct {
- Duration time.Duration
- SendMonitor flow.Status
- RecvMonitor flow.Status
- Channels []ChannelStatus
- }
-
- type ChannelStatus struct {
- ID byte
- SendQueueCapacity int
- SendQueueSize int
- Priority int
- RecentlySent int64
- }
-
- func (c *MConnection) Status() ConnectionStatus {
- var status ConnectionStatus
- status.Duration = time.Since(c.created)
- status.SendMonitor = c.sendMonitor.Status()
- status.RecvMonitor = c.recvMonitor.Status()
- status.Channels = make([]ChannelStatus, len(c.channels))
- for i, channel := range c.channels {
- status.Channels[i] = ChannelStatus{
- ID: channel.desc.ID,
- SendQueueCapacity: cap(channel.sendQueue),
- SendQueueSize: int(atomic.LoadInt32(&channel.sendQueueSize)),
- Priority: channel.desc.Priority,
- RecentlySent: atomic.LoadInt64(&channel.recentlySent),
- }
- }
- return status
- }
-
- //-----------------------------------------------------------------------------
-
- type ChannelDescriptor struct {
- ID byte
- Priority int
- SendQueueCapacity int
- RecvBufferCapacity int
- RecvMessageCapacity int
- }
-
- func (chDesc ChannelDescriptor) FillDefaults() (filled ChannelDescriptor) {
- if chDesc.SendQueueCapacity == 0 {
- chDesc.SendQueueCapacity = defaultSendQueueCapacity
- }
- if chDesc.RecvBufferCapacity == 0 {
- chDesc.RecvBufferCapacity = defaultRecvBufferCapacity
- }
- if chDesc.RecvMessageCapacity == 0 {
- chDesc.RecvMessageCapacity = defaultRecvMessageCapacity
- }
- filled = chDesc
- return
- }
-
- // TODO: lowercase.
- // NOTE: not goroutine-safe.
- type Channel struct {
- conn *MConnection
- desc ChannelDescriptor
- sendQueue chan []byte
- sendQueueSize int32 // atomic.
- recving []byte
- sending []byte
- recentlySent int64 // exponential moving average
-
- maxPacketMsgPayloadSize int
-
- Logger log.Logger
- }
-
- func newChannel(conn *MConnection, desc ChannelDescriptor) *Channel {
- desc = desc.FillDefaults()
- if desc.Priority <= 0 {
- panic("Channel default priority must be a positive integer")
- }
- return &Channel{
- conn: conn,
- desc: desc,
- sendQueue: make(chan []byte, desc.SendQueueCapacity),
- recving: make([]byte, 0, desc.RecvBufferCapacity),
- maxPacketMsgPayloadSize: conn.config.MaxPacketMsgPayloadSize,
- }
- }
-
- func (ch *Channel) SetLogger(l log.Logger) {
- ch.Logger = l
- }
-
- // Queues message to send to this channel.
- // Goroutine-safe
- // Times out (and returns false) after defaultSendTimeout
- func (ch *Channel) sendBytes(bytes []byte) bool {
- select {
- case ch.sendQueue <- bytes:
- atomic.AddInt32(&ch.sendQueueSize, 1)
- return true
- case <-time.After(defaultSendTimeout):
- return false
- }
- }
-
- // Queues message to send to this channel.
- // Nonblocking, returns true if successful.
- // Goroutine-safe
- func (ch *Channel) trySendBytes(bytes []byte) bool {
- select {
- case ch.sendQueue <- bytes:
- atomic.AddInt32(&ch.sendQueueSize, 1)
- return true
- default:
- return false
- }
- }
-
- // Goroutine-safe
- func (ch *Channel) loadSendQueueSize() (size int) {
- return int(atomic.LoadInt32(&ch.sendQueueSize))
- }
-
- // Goroutine-safe
- // Use only as a heuristic.
- func (ch *Channel) canSend() bool {
- return ch.loadSendQueueSize() < defaultSendQueueCapacity
- }
-
- // Returns true if any PacketMsgs are pending to be sent.
- // Call before calling nextPacketMsg()
- // Goroutine-safe
- func (ch *Channel) isSendPending() bool {
- if len(ch.sending) == 0 {
- if len(ch.sendQueue) == 0 {
- return false
- }
- ch.sending = <-ch.sendQueue
- }
- return true
- }
-
- // Creates a new PacketMsg to send.
- // Not goroutine-safe
- func (ch *Channel) nextPacketMsg() PacketMsg {
- packet := PacketMsg{}
- packet.ChannelID = ch.desc.ID
- maxSize := ch.maxPacketMsgPayloadSize
- packet.Bytes = ch.sending[:cmn.MinInt(maxSize, len(ch.sending))]
- if len(ch.sending) <= maxSize {
- packet.EOF = byte(0x01)
- ch.sending = nil
- atomic.AddInt32(&ch.sendQueueSize, -1) // decrement sendQueueSize
- } else {
- packet.EOF = byte(0x00)
- ch.sending = ch.sending[cmn.MinInt(maxSize, len(ch.sending)):]
- }
- return packet
- }
-
- // Writes next PacketMsg to w and updates c.recentlySent.
- // Not goroutine-safe
- func (ch *Channel) writePacketMsgTo(w io.Writer) (n int64, err error) {
- var packet = ch.nextPacketMsg()
- n, err = cdc.MarshalBinaryLengthPrefixedWriter(w, packet)
- atomic.AddInt64(&ch.recentlySent, n)
- return
- }
-
- // Handles incoming PacketMsgs. It returns a message bytes if message is
- // complete. NOTE message bytes may change on next call to recvPacketMsg.
- // Not goroutine-safe
- func (ch *Channel) recvPacketMsg(packet PacketMsg) ([]byte, error) {
- ch.Logger.Debug("Read PacketMsg", "conn", ch.conn, "packet", packet)
- var recvCap, recvReceived = ch.desc.RecvMessageCapacity, len(ch.recving) + len(packet.Bytes)
- if recvCap < recvReceived {
- return nil, fmt.Errorf("Received message exceeds available capacity: %v < %v", recvCap, recvReceived)
- }
- ch.recving = append(ch.recving, packet.Bytes...)
- if packet.EOF == byte(0x01) {
- msgBytes := ch.recving
-
- // clear the slice without re-allocating.
- // http://stackoverflow.com/questions/16971741/how-do-you-clear-a-slice-in-go
- // suggests this could be a memory leak, but we might as well keep the memory for the channel until it closes,
- // at which point the recving slice stops being used and should be garbage collected
- ch.recving = ch.recving[:0] // make([]byte, 0, ch.desc.RecvBufferCapacity)
- return msgBytes, nil
- }
- return nil, nil
- }
-
- // Call this periodically to update stats for throttling purposes.
- // Not goroutine-safe
- func (ch *Channel) updateStats() {
- // Exponential decay of stats.
- // TODO: optimize.
- atomic.StoreInt64(&ch.recentlySent, int64(float64(atomic.LoadInt64(&ch.recentlySent))*0.8))
- }
-
- //----------------------------------------
- // Packet
-
- type Packet interface {
- AssertIsPacket()
- }
-
- func RegisterPacket(cdc *amino.Codec) {
- cdc.RegisterInterface((*Packet)(nil), nil)
- cdc.RegisterConcrete(PacketPing{}, "tendermint/p2p/PacketPing", nil)
- cdc.RegisterConcrete(PacketPong{}, "tendermint/p2p/PacketPong", nil)
- cdc.RegisterConcrete(PacketMsg{}, "tendermint/p2p/PacketMsg", nil)
- }
-
- func (_ PacketPing) AssertIsPacket() {}
- func (_ PacketPong) AssertIsPacket() {}
- func (_ PacketMsg) AssertIsPacket() {}
-
- type PacketPing struct {
- }
-
- type PacketPong struct {
- }
-
- type PacketMsg struct {
- ChannelID byte
- EOF byte // 1 means message ends here.
- Bytes []byte
- }
-
- func (mp PacketMsg) String() string {
- return fmt.Sprintf("PacketMsg{%X:%X T:%X}", mp.ChannelID, mp.Bytes, mp.EOF)
- }
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