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- package state
-
- import (
- "bytes"
- "fmt"
- "io/ioutil"
- "sync"
- "time"
-
- abci "github.com/tendermint/abci/types"
- cmn "github.com/tendermint/tmlibs/common"
- dbm "github.com/tendermint/tmlibs/db"
- "github.com/tendermint/tmlibs/log"
-
- wire "github.com/tendermint/go-wire"
- "github.com/tendermint/tendermint/state/txindex"
- "github.com/tendermint/tendermint/state/txindex/null"
- "github.com/tendermint/tendermint/types"
- )
-
- var (
- stateKey = []byte("stateKey")
- abciResponsesKey = []byte("abciResponsesKey")
- )
-
- func calcValidatorsKey(height int) []byte {
- return []byte(cmn.Fmt("validatorsKey:%v", height))
- }
-
- //-----------------------------------------------------------------------------
-
- // State represents the latest committed state of the Tendermint consensus,
- // including the last committed block and validator set.
- // Newly committed blocks are validated and executed against the State.
- // NOTE: not goroutine-safe.
- type State struct {
- // mtx for writing to db
- mtx sync.Mutex
- db dbm.DB
-
- // should not change
- GenesisDoc *types.GenesisDoc
- ChainID string
-
- // These fields are updated by SetBlockAndValidators.
- // LastBlockHeight=0 at genesis (ie. block(H=0) does not exist)
- // LastValidators is used to validate block.LastCommit.
- LastBlockHeight int
- LastBlockID types.BlockID
- LastBlockTime time.Time
- Validators *types.ValidatorSet
- LastValidators *types.ValidatorSet
-
- // AppHash is updated after Commit
- AppHash []byte
-
- TxIndexer txindex.TxIndexer `json:"-"` // Transaction indexer
-
- // When a block returns a validator set change via EndBlock,
- // the change only applies to the next block.
- // So, if s.LastBlockHeight causes a valset change,
- // we set s.LastHeightValidatorsChanged = s.LastBlockHeight + 1
- LastHeightValidatorsChanged int
-
- logger log.Logger
- }
-
- // LoadState loads the State from the database.
- func LoadState(db dbm.DB) *State {
- return loadState(db, stateKey)
- }
-
- func loadState(db dbm.DB, key []byte) *State {
- s := &State{db: db, TxIndexer: &null.TxIndex{}}
- buf := db.Get(key)
- if len(buf) == 0 {
- return nil
- } else {
- r, n, err := bytes.NewReader(buf), new(int), new(error)
- wire.ReadBinaryPtr(&s, r, 0, n, err)
- if *err != nil {
- // DATA HAS BEEN CORRUPTED OR THE SPEC HAS CHANGED
- cmn.Exit(cmn.Fmt("LoadState: Data has been corrupted or its spec has changed: %v\n", *err))
- }
- // TODO: ensure that buf is completely read.
- }
-
- return s
- }
-
- // SetLogger sets the logger on the State.
- func (s *State) SetLogger(l log.Logger) {
- s.logger = l
- }
-
- // Copy makes a copy of the State for mutating.
- func (s *State) Copy() *State {
- return &State{
- db: s.db,
- GenesisDoc: s.GenesisDoc,
- ChainID: s.ChainID,
- LastBlockHeight: s.LastBlockHeight,
- LastBlockID: s.LastBlockID,
- LastBlockTime: s.LastBlockTime,
- Validators: s.Validators.Copy(),
- LastValidators: s.LastValidators.Copy(),
- AppHash: s.AppHash,
- TxIndexer: s.TxIndexer, // pointer here, not value
- LastHeightValidatorsChanged: s.LastHeightValidatorsChanged,
- logger: s.logger,
- }
- }
-
- // Save persists the State to the database.
- func (s *State) Save() {
- s.mtx.Lock()
- defer s.mtx.Unlock()
- s.saveValidatorsInfo()
- s.db.SetSync(stateKey, s.Bytes())
- }
-
- // SaveABCIResponses persists the ABCIResponses to the database.
- // This is useful in case we crash after app.Commit and before s.Save().
- func (s *State) SaveABCIResponses(abciResponses *ABCIResponses) {
- s.db.SetSync(abciResponsesKey, abciResponses.Bytes())
- }
-
- // LoadABCIResponses loads the ABCIResponses from the database.
- func (s *State) LoadABCIResponses() *ABCIResponses {
- abciResponses := new(ABCIResponses)
-
- buf := s.db.Get(abciResponsesKey)
- if len(buf) != 0 {
- r, n, err := bytes.NewReader(buf), new(int), new(error)
- wire.ReadBinaryPtr(abciResponses, r, 0, n, err)
- if *err != nil {
- // DATA HAS BEEN CORRUPTED OR THE SPEC HAS CHANGED
- cmn.Exit(cmn.Fmt("LoadABCIResponses: Data has been corrupted or its spec has changed: %v\n", *err))
- }
- // TODO: ensure that buf is completely read.
- }
- return abciResponses
- }
-
- // LoadValidators loads the ValidatorSet for a given height.
- func (s *State) LoadValidators(height int) (*types.ValidatorSet, error) {
- v := s.loadValidators(height)
- if v == nil {
- return nil, ErrNoValSetForHeight{height}
- }
-
- if v.ValidatorSet == nil {
- v = s.loadValidators(v.LastHeightChanged)
- if v == nil {
- cmn.PanicSanity(fmt.Sprintf(`Couldn't find validators at
- height %d as last changed from height %d`, v.LastHeightChanged, height))
- }
- }
-
- return v.ValidatorSet, nil
- }
-
- func (s *State) loadValidators(height int) *ValidatorsInfo {
- buf := s.db.Get(calcValidatorsKey(height))
- if len(buf) == 0 {
- return nil
- }
-
- v := new(ValidatorsInfo)
- r, n, err := bytes.NewReader(buf), new(int), new(error)
- wire.ReadBinaryPtr(v, r, 0, n, err)
- if *err != nil {
- // DATA HAS BEEN CORRUPTED OR THE SPEC HAS CHANGED
- cmn.Exit(cmn.Fmt("LoadValidators: Data has been corrupted or its spec has changed: %v\n", *err))
- }
- // TODO: ensure that buf is completely read.
- return v
- }
-
- // saveValidatorsInfo persists the validator set for the next block to disk.
- // It should be called from s.Save(), right before the state itself is persisted.
- // If the validator set did not change after processing the latest block,
- // only the last height for which the validators changed is persisted.
- func (s *State) saveValidatorsInfo() {
- changeHeight := s.LastHeightValidatorsChanged
- nextHeight := s.LastBlockHeight + 1
- vi := &ValidatorsInfo{
- LastHeightChanged: changeHeight,
- }
- if changeHeight == nextHeight {
- vi.ValidatorSet = s.Validators
- }
- s.db.SetSync(calcValidatorsKey(nextHeight), vi.Bytes())
- }
-
- // Equals returns true if the States are identical.
- func (s *State) Equals(s2 *State) bool {
- return bytes.Equal(s.Bytes(), s2.Bytes())
- }
-
- // Bytes serializes the State using go-wire.
- func (s *State) Bytes() []byte {
- return wire.BinaryBytes(s)
- }
-
- // SetBlockAndValidators mutates State variables to update block and validators after running EndBlock.
- func (s *State) SetBlockAndValidators(header *types.Header, blockPartsHeader types.PartSetHeader, abciResponses *ABCIResponses) {
-
- // copy the valset so we can apply changes from EndBlock
- // and update s.LastValidators and s.Validators
- prevValSet := s.Validators.Copy()
- nextValSet := prevValSet.Copy()
-
- // update the validator set with the latest abciResponses
- if len(abciResponses.EndBlock.Diffs) > 0 {
- err := updateValidators(nextValSet, abciResponses.EndBlock.Diffs)
- if err != nil {
- s.logger.Error("Error changing validator set", "err", err)
- // TODO: err or carry on?
- }
- // change results from this height but only applies to the next height
- s.LastHeightValidatorsChanged = header.Height + 1
- }
-
- // Update validator accums and set state variables
- nextValSet.IncrementAccum(1)
-
- s.setBlockAndValidators(header.Height,
- types.BlockID{header.Hash(), blockPartsHeader},
- header.Time,
- prevValSet, nextValSet)
-
- }
-
- func (s *State) setBlockAndValidators(
- height int, blockID types.BlockID, blockTime time.Time,
- prevValSet, nextValSet *types.ValidatorSet) {
-
- s.LastBlockHeight = height
- s.LastBlockID = blockID
- s.LastBlockTime = blockTime
- s.Validators = nextValSet
- s.LastValidators = prevValSet
- }
-
- // GetValidators returns the last and current validator sets.
- func (s *State) GetValidators() (*types.ValidatorSet, *types.ValidatorSet) {
- return s.LastValidators, s.Validators
- }
-
- // GetState loads the most recent state from the database,
- // or creates a new one from the given genesisFile and persists the result
- // to the database.
- func GetState(stateDB dbm.DB, genesisFile string) *State {
- state := LoadState(stateDB)
- if state == nil {
- state = MakeGenesisStateFromFile(stateDB, genesisFile)
- state.Save()
- }
-
- return state
- }
-
- //------------------------------------------------------------------------
-
- // ABCIResponses retains the responses of the various ABCI calls during block processing.
- // It is persisted to disk before calling Commit.
- type ABCIResponses struct {
- Height int
-
- DeliverTx []*abci.ResponseDeliverTx
- EndBlock abci.ResponseEndBlock
-
- txs types.Txs // reference for indexing results by hash
- }
-
- // NewABCIResponses returns a new ABCIResponses
- func NewABCIResponses(block *types.Block) *ABCIResponses {
- return &ABCIResponses{
- Height: block.Height,
- DeliverTx: make([]*abci.ResponseDeliverTx, block.NumTxs),
- txs: block.Data.Txs,
- }
- }
-
- // Bytes serializes the ABCIResponse using go-wire
- func (a *ABCIResponses) Bytes() []byte {
- return wire.BinaryBytes(*a)
- }
-
- //-----------------------------------------------------------------------------
-
- // ValidatorsInfo represents the latest validator set, or the last time it changed
- type ValidatorsInfo struct {
- ValidatorSet *types.ValidatorSet
- LastHeightChanged int
- }
-
- // Bytes serializes the ValidatorsInfo using go-wire
- func (vi *ValidatorsInfo) Bytes() []byte {
- return wire.BinaryBytes(*vi)
- }
-
- //------------------------------------------------------------------------
- // Genesis
-
- // MakeGenesisStateFromFile reads and unmarshals state from the given
- // file.
- //
- // Used during replay and in tests.
- func MakeGenesisStateFromFile(db dbm.DB, genDocFile string) *State {
- genDocJSON, err := ioutil.ReadFile(genDocFile)
- if err != nil {
- cmn.Exit(cmn.Fmt("Couldn't read GenesisDoc file: %v", err))
- }
- genDoc, err := types.GenesisDocFromJSON(genDocJSON)
- if err != nil {
- cmn.Exit(cmn.Fmt("Error reading GenesisDoc: %v", err))
- }
- return MakeGenesisState(db, genDoc)
- }
-
- // MakeGenesisState creates state from types.GenesisDoc.
- //
- // Used in tests.
- func MakeGenesisState(db dbm.DB, genDoc *types.GenesisDoc) *State {
- if len(genDoc.Validators) == 0 {
- cmn.Exit(cmn.Fmt("The genesis file has no validators"))
- }
-
- if genDoc.GenesisTime.IsZero() {
- genDoc.GenesisTime = time.Now()
- }
-
- // Make validators slice
- validators := make([]*types.Validator, len(genDoc.Validators))
- for i, val := range genDoc.Validators {
- pubKey := val.PubKey
- address := pubKey.Address()
-
- // Make validator
- validators[i] = &types.Validator{
- Address: address,
- PubKey: pubKey,
- VotingPower: val.Amount,
- }
- }
-
- return &State{
- db: db,
- GenesisDoc: genDoc,
- ChainID: genDoc.ChainID,
- LastBlockHeight: 0,
- LastBlockID: types.BlockID{},
- LastBlockTime: genDoc.GenesisTime,
- Validators: types.NewValidatorSet(validators),
- LastValidators: types.NewValidatorSet(nil),
- AppHash: genDoc.AppHash,
- TxIndexer: &null.TxIndex{}, // we do not need indexer during replay and in tests
- LastHeightValidatorsChanged: 1,
- }
- }
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