package client
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import (
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"context"
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"encoding/json"
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"fmt"
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"net"
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"net/http"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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metrics "github.com/rcrowley/go-metrics"
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tmrand "github.com/tendermint/tendermint/libs/rand"
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"github.com/tendermint/tendermint/libs/service"
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types "github.com/tendermint/tendermint/rpc/jsonrpc/types"
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)
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const (
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defaultMaxReconnectAttempts = 25
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defaultWriteWait = 0
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defaultReadWait = 0
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defaultPingPeriod = 0
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)
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// WSClient is a JSON-RPC client, which uses WebSocket for communication with
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// the remote server.
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//
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// WSClient is safe for concurrent use by multiple goroutines.
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type WSClient struct { // nolint: maligned
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conn *websocket.Conn
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Address string // IP:PORT or /path/to/socket
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Endpoint string // /websocket/url/endpoint
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Dialer func(string, string) (net.Conn, error)
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// Single user facing channel to read RPCResponses from, closed only when the
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// client is being stopped.
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ResponsesCh chan types.RPCResponse
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// Callback, which will be called each time after successful reconnect.
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onReconnect func()
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// internal channels
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send chan types.RPCRequest // user requests
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backlog chan types.RPCRequest // stores a single user request received during a conn failure
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reconnectAfter chan error // reconnect requests
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readRoutineQuit chan struct{} // a way for readRoutine to close writeRoutine
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// Maximum reconnect attempts (0 or greater; default: 25).
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maxReconnectAttempts int
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// Support both ws and wss protocols
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protocol string
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wg sync.WaitGroup
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mtx sync.RWMutex
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sentLastPingAt time.Time
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reconnecting bool
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nextReqID int
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// sentIDs map[types.JSONRPCIntID]bool // IDs of the requests currently in flight
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// Time allowed to write a message to the server. 0 means block until operation succeeds.
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writeWait time.Duration
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// Time allowed to read the next message from the server. 0 means block until operation succeeds.
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readWait time.Duration
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// Send pings to server with this period. Must be less than readWait. If 0, no pings will be sent.
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pingPeriod time.Duration
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service.BaseService
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// Time between sending a ping and receiving a pong. See
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// https://godoc.org/github.com/rcrowley/go-metrics#Timer.
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PingPongLatencyTimer metrics.Timer
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}
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// NewWS returns a new client. See the commentary on the func(*WSClient)
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// functions for a detailed description of how to configure ping period and
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// pong wait time. The endpoint argument must begin with a `/`.
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// An error is returned on invalid remote. The function panics when remote is nil.
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func NewWS(remoteAddr, endpoint string, options ...func(*WSClient)) (*WSClient, error) {
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parsedURL, err := newParsedURL(remoteAddr)
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if err != nil {
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return nil, err
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}
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// default to ws protocol, unless wss is explicitly specified
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if parsedURL.Scheme != protoWSS {
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parsedURL.Scheme = protoWS
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}
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dialFn, err := makeHTTPDialer(remoteAddr)
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if err != nil {
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return nil, err
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}
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c := &WSClient{
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Address: parsedURL.GetTrimmedHostWithPath(),
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Dialer: dialFn,
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Endpoint: endpoint,
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PingPongLatencyTimer: metrics.NewTimer(),
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maxReconnectAttempts: defaultMaxReconnectAttempts,
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readWait: defaultReadWait,
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writeWait: defaultWriteWait,
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pingPeriod: defaultPingPeriod,
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protocol: parsedURL.Scheme,
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// sentIDs: make(map[types.JSONRPCIntID]bool),
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}
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c.BaseService = *service.NewBaseService(nil, "WSClient", c)
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for _, option := range options {
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option(c)
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}
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return c, nil
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}
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// MaxReconnectAttempts sets the maximum number of reconnect attempts before returning an error.
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// It should only be used in the constructor and is not Goroutine-safe.
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func MaxReconnectAttempts(max int) func(*WSClient) {
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return func(c *WSClient) {
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c.maxReconnectAttempts = max
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}
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}
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// ReadWait sets the amount of time to wait before a websocket read times out.
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// It should only be used in the constructor and is not Goroutine-safe.
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func ReadWait(readWait time.Duration) func(*WSClient) {
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return func(c *WSClient) {
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c.readWait = readWait
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}
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}
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// WriteWait sets the amount of time to wait before a websocket write times out.
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// It should only be used in the constructor and is not Goroutine-safe.
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func WriteWait(writeWait time.Duration) func(*WSClient) {
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return func(c *WSClient) {
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c.writeWait = writeWait
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}
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}
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// PingPeriod sets the duration for sending websocket pings.
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// It should only be used in the constructor - not Goroutine-safe.
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func PingPeriod(pingPeriod time.Duration) func(*WSClient) {
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return func(c *WSClient) {
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c.pingPeriod = pingPeriod
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}
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}
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// OnReconnect sets the callback, which will be called every time after
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// successful reconnect.
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func OnReconnect(cb func()) func(*WSClient) {
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return func(c *WSClient) {
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c.onReconnect = cb
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}
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}
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// String returns WS client full address.
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func (c *WSClient) String() string {
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return fmt.Sprintf("WSClient{%s (%s)}", c.Address, c.Endpoint)
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}
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// OnStart implements service.Service by dialing a server and creating read and
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// write routines.
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func (c *WSClient) OnStart() error {
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err := c.dial()
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if err != nil {
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return err
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}
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c.ResponsesCh = make(chan types.RPCResponse)
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c.send = make(chan types.RPCRequest)
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// 1 additional error may come from the read/write
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// goroutine depending on which failed first.
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c.reconnectAfter = make(chan error, 1)
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// capacity for 1 request. a user won't be able to send more because the send
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// channel is unbuffered.
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c.backlog = make(chan types.RPCRequest, 1)
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c.startReadWriteRoutines()
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go c.reconnectRoutine()
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return nil
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}
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// Stop overrides service.Service#Stop. There is no other way to wait until Quit
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// channel is closed.
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func (c *WSClient) Stop() error {
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if err := c.BaseService.Stop(); err != nil {
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return err
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}
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// only close user-facing channels when we can't write to them
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c.wg.Wait()
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close(c.ResponsesCh)
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return nil
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}
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// IsReconnecting returns true if the client is reconnecting right now.
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func (c *WSClient) IsReconnecting() bool {
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c.mtx.RLock()
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defer c.mtx.RUnlock()
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return c.reconnecting
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}
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// IsActive returns true if the client is running and not reconnecting.
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func (c *WSClient) IsActive() bool {
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return c.IsRunning() && !c.IsReconnecting()
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}
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// Send the given RPC request to the server. Results will be available on
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// ResponsesCh, errors, if any, on ErrorsCh. Will block until send succeeds or
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// ctx.Done is closed.
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func (c *WSClient) Send(ctx context.Context, request types.RPCRequest) error {
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select {
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case c.send <- request:
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c.Logger.Info("sent a request", "req", request)
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// c.mtx.Lock()
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// c.sentIDs[request.ID.(types.JSONRPCIntID)] = true
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// c.mtx.Unlock()
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return nil
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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// Call enqueues a call request onto the Send queue. Requests are JSON encoded.
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func (c *WSClient) Call(ctx context.Context, method string, params map[string]interface{}) error {
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request, err := types.MapToRequest(c.nextRequestID(), method, params)
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if err != nil {
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return err
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}
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return c.Send(ctx, request)
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}
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// CallWithArrayParams enqueues a call request onto the Send queue. Params are
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// in a form of array (e.g. []interface{}{"abcd"}). Requests are JSON encoded.
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func (c *WSClient) CallWithArrayParams(ctx context.Context, method string, params []interface{}) error {
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request, err := types.ArrayToRequest(c.nextRequestID(), method, params)
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if err != nil {
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return err
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}
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return c.Send(ctx, request)
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}
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///////////////////////////////////////////////////////////////////////////////
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// Private methods
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func (c *WSClient) nextRequestID() types.JSONRPCIntID {
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c.mtx.Lock()
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id := c.nextReqID
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c.nextReqID++
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c.mtx.Unlock()
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return types.JSONRPCIntID(id)
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}
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func (c *WSClient) dial() error {
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dialer := &websocket.Dialer{
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NetDial: c.Dialer,
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Proxy: http.ProxyFromEnvironment,
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}
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rHeader := http.Header{}
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conn, _, err := dialer.Dial(c.protocol+"://"+c.Address+c.Endpoint, rHeader) // nolint:bodyclose
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if err != nil {
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return err
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}
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c.conn = conn
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return nil
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}
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// reconnect tries to redial up to maxReconnectAttempts with exponential
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// backoff.
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func (c *WSClient) reconnect() error {
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attempt := 0
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c.mtx.Lock()
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c.reconnecting = true
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c.mtx.Unlock()
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defer func() {
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c.mtx.Lock()
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c.reconnecting = false
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c.mtx.Unlock()
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}()
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for {
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jitter := time.Duration(tmrand.Float64() * float64(time.Second)) // 1s == (1e9 ns)
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backoffDuration := jitter + ((1 << uint(attempt)) * time.Second)
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c.Logger.Info("reconnecting", "attempt", attempt+1, "backoff_duration", backoffDuration)
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time.Sleep(backoffDuration)
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err := c.dial()
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if err != nil {
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c.Logger.Error("failed to redial", "err", err)
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} else {
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c.Logger.Info("reconnected")
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if c.onReconnect != nil {
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go c.onReconnect()
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}
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return nil
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}
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attempt++
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if attempt > c.maxReconnectAttempts {
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return fmt.Errorf("reached maximum reconnect attempts: %w", err)
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}
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}
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}
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func (c *WSClient) startReadWriteRoutines() {
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c.wg.Add(2)
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c.readRoutineQuit = make(chan struct{})
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go c.readRoutine()
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go c.writeRoutine()
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}
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func (c *WSClient) processBacklog() error {
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select {
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case request := <-c.backlog:
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if c.writeWait > 0 {
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if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil {
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c.Logger.Error("failed to set write deadline", "err", err)
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}
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}
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if err := c.conn.WriteJSON(request); err != nil {
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c.Logger.Error("failed to resend request", "err", err)
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c.reconnectAfter <- err
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// requeue request
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c.backlog <- request
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return err
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}
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c.Logger.Info("resend a request", "req", request)
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default:
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}
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return nil
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}
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func (c *WSClient) reconnectRoutine() {
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for {
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select {
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case originalError := <-c.reconnectAfter:
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// wait until writeRoutine and readRoutine finish
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c.wg.Wait()
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if err := c.reconnect(); err != nil {
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c.Logger.Error("failed to reconnect", "err", err, "original_err", originalError)
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c.Stop()
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return
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}
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// drain reconnectAfter
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LOOP:
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for {
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select {
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case <-c.reconnectAfter:
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default:
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break LOOP
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}
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}
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err := c.processBacklog()
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if err == nil {
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c.startReadWriteRoutines()
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}
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case <-c.Quit():
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return
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}
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}
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}
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// The client ensures that there is at most one writer to a connection by
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// executing all writes from this goroutine.
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func (c *WSClient) writeRoutine() {
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var ticker *time.Ticker
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if c.pingPeriod > 0 {
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// ticker with a predefined period
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ticker = time.NewTicker(c.pingPeriod)
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} else {
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// ticker that never fires
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ticker = &time.Ticker{C: make(<-chan time.Time)}
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}
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defer func() {
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ticker.Stop()
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c.conn.Close()
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// err != nil {
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// ignore error; it will trigger in tests
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// likely because it's closing an already closed connection
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// }
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c.wg.Done()
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}()
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for {
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select {
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case request := <-c.send:
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if c.writeWait > 0 {
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if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil {
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c.Logger.Error("failed to set write deadline", "err", err)
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}
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}
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if err := c.conn.WriteJSON(request); err != nil {
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c.Logger.Error("failed to send request", "err", err)
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c.reconnectAfter <- err
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// add request to the backlog, so we don't lose it
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c.backlog <- request
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return
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}
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case <-ticker.C:
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if c.writeWait > 0 {
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if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil {
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c.Logger.Error("failed to set write deadline", "err", err)
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}
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}
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if err := c.conn.WriteMessage(websocket.PingMessage, []byte{}); err != nil {
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c.Logger.Error("failed to write ping", "err", err)
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c.reconnectAfter <- err
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return
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}
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c.mtx.Lock()
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c.sentLastPingAt = time.Now()
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c.mtx.Unlock()
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c.Logger.Debug("sent ping")
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case <-c.readRoutineQuit:
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return
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case <-c.Quit():
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if err := c.conn.WriteMessage(
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websocket.CloseMessage,
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websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""),
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); err != nil {
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c.Logger.Error("failed to write message", "err", err)
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}
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return
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}
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}
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}
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|
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// The client ensures that there is at most one reader to a connection by
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// executing all reads from this goroutine.
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func (c *WSClient) readRoutine() {
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defer func() {
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c.conn.Close()
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// err != nil {
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// ignore error; it will trigger in tests
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// likely because it's closing an already closed connection
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// }
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c.wg.Done()
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}()
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|
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c.conn.SetPongHandler(func(string) error {
|
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// gather latency stats
|
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c.mtx.RLock()
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t := c.sentLastPingAt
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c.mtx.RUnlock()
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c.PingPongLatencyTimer.UpdateSince(t)
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c.Logger.Debug("got pong")
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return nil
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})
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|
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for {
|
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// reset deadline for every message type (control or data)
|
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if c.readWait > 0 {
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if err := c.conn.SetReadDeadline(time.Now().Add(c.readWait)); err != nil {
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c.Logger.Error("failed to set read deadline", "err", err)
|
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}
|
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}
|
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_, data, err := c.conn.ReadMessage()
|
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if err != nil {
|
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if !websocket.IsUnexpectedCloseError(err, websocket.CloseNormalClosure) {
|
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return
|
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}
|
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|
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c.Logger.Error("failed to read response", "err", err)
|
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close(c.readRoutineQuit)
|
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c.reconnectAfter <- err
|
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return
|
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}
|
|
|
|
var response types.RPCResponse
|
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err = json.Unmarshal(data, &response)
|
|
if err != nil {
|
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c.Logger.Error("failed to parse response", "err", err, "data", string(data))
|
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continue
|
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}
|
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|
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if err = validateResponseID(response.ID); err != nil {
|
|
c.Logger.Error("error in response ID", "id", response.ID, "err", err)
|
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continue
|
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}
|
|
|
|
// TODO: events resulting from /subscribe do not work with ->
|
|
// because they are implemented as responses with the subscribe request's
|
|
// ID. According to the spec, they should be notifications (requests
|
|
// without IDs).
|
|
// https://github.com/tendermint/tendermint/issues/2949
|
|
// c.mtx.Lock()
|
|
// if _, ok := c.sentIDs[response.ID.(types.JSONRPCIntID)]; !ok {
|
|
// c.Logger.Error("unsolicited response ID", "id", response.ID, "expected", c.sentIDs)
|
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// c.mtx.Unlock()
|
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// continue
|
|
// }
|
|
// delete(c.sentIDs, response.ID.(types.JSONRPCIntID))
|
|
// c.mtx.Unlock()
|
|
// Combine a non-blocking read on BaseService.Quit with a non-blocking write on ResponsesCh to avoid blocking
|
|
// c.wg.Wait() in c.Stop(). Note we rely on Quit being closed so that it sends unlimited Quit signals to stop
|
|
// both readRoutine and writeRoutine
|
|
|
|
c.Logger.Info("got response", "id", response.ID, "result", fmt.Sprintf("%X", response.Result))
|
|
|
|
select {
|
|
case <-c.Quit():
|
|
case c.ResponsesCh <- response:
|
|
}
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Predefined methods
|
|
|
|
// Subscribe to a query. Note the server must have a "subscribe" route
|
|
// defined.
|
|
func (c *WSClient) Subscribe(ctx context.Context, query string) error {
|
|
params := map[string]interface{}{"query": query}
|
|
return c.Call(ctx, "subscribe", params)
|
|
}
|
|
|
|
// Unsubscribe from a query. Note the server must have a "unsubscribe" route
|
|
// defined.
|
|
func (c *WSClient) Unsubscribe(ctx context.Context, query string) error {
|
|
params := map[string]interface{}{"query": query}
|
|
return c.Call(ctx, "unsubscribe", params)
|
|
}
|
|
|
|
// UnsubscribeAll from all. Note the server must have a "unsubscribe_all" route
|
|
// defined.
|
|
func (c *WSClient) UnsubscribeAll(ctx context.Context) error {
|
|
params := map[string]interface{}{}
|
|
return c.Call(ctx, "unsubscribe_all", params)
|
|
}
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