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//nolint: gosec
package app
import (
"crypto/sha256"
"encoding/json"
"errors"
"fmt"
"io/ioutil"
"os"
"sort"
"sync"
)
// State is the application state.
type State struct {
sync.RWMutex
Height uint64
Values map[string]string
Hash []byte
// private fields aren't marshaled to disk.
file string
persistInterval uint64
initialHeight uint64
}
// NewState creates a new state.
func NewState(file string, persistInterval uint64) (*State, error) {
state := &State{
Values: make(map[string]string),
file: file,
persistInterval: persistInterval,
}
state.Hash = hashItems(state.Values)
err := state.load()
switch {
case errors.Is(err, os.ErrNotExist):
case err != nil:
return nil, err
}
return state, nil
}
// load loads state from disk. It does not take out a lock, since it is called
// during construction.
func (s *State) load() error {
bz, err := ioutil.ReadFile(s.file)
if err != nil {
return fmt.Errorf("failed to read state from %q: %w", s.file, err)
}
err = json.Unmarshal(bz, s)
if err != nil {
return fmt.Errorf("invalid state data in %q: %w", s.file, err)
}
return nil
}
// save saves the state to disk. It does not take out a lock since it is called
// internally by Commit which does lock.
func (s *State) save() error {
bz, err := json.Marshal(s)
if err != nil {
return fmt.Errorf("failed to marshal state: %w", err)
}
// We write the state to a separate file and move it to the destination, to
// make it atomic.
newFile := fmt.Sprintf("%v.new", s.file)
err = ioutil.WriteFile(newFile, bz, 0644)
if err != nil {
return fmt.Errorf("failed to write state to %q: %w", s.file, err)
}
return os.Rename(newFile, s.file)
}
// Export exports key/value pairs as JSON, used for state sync snapshots.
func (s *State) Export() ([]byte, error) {
s.RLock()
defer s.RUnlock()
return json.Marshal(s.Values)
}
// Import imports key/value pairs from JSON bytes, used for InitChain.AppStateBytes and
// state sync snapshots. It also saves the state once imported.
func (s *State) Import(height uint64, jsonBytes []byte) error {
s.Lock()
defer s.Unlock()
values := map[string]string{}
err := json.Unmarshal(jsonBytes, &values)
if err != nil {
return fmt.Errorf("failed to decode imported JSON data: %w", err)
}
s.Height = height
s.Values = values
s.Hash = hashItems(values)
return s.save()
}
// Get fetches a value. A missing value is returned as an empty string.
func (s *State) Get(key string) string {
s.RLock()
defer s.RUnlock()
return s.Values[key]
}
// Set sets a value. Setting an empty value is equivalent to deleting it.
func (s *State) Set(key, value string) {
s.Lock()
defer s.Unlock()
if value == "" {
delete(s.Values, key)
} else {
s.Values[key] = value
}
}
// Commit commits the current state.
func (s *State) Commit() (uint64, []byte, error) {
s.Lock()
defer s.Unlock()
s.Hash = hashItems(s.Values)
switch {
case s.Height > 0:
s.Height++
case s.initialHeight > 0:
s.Height = s.initialHeight
default:
s.Height = 1
}
if s.persistInterval > 0 && s.Height%s.persistInterval == 0 {
err := s.save()
if err != nil {
return 0, nil, err
}
}
return s.Height, s.Hash, nil
}
// hashItems hashes a set of key/value items.
func hashItems(items map[string]string) []byte {
keys := make([]string, 0, len(items))
for key := range items {
keys = append(keys, key)
}
sort.Strings(keys)
hasher := sha256.New()
for _, key := range keys {
_, _ = hasher.Write([]byte(key))
_, _ = hasher.Write([]byte{0})
_, _ = hasher.Write([]byte(items[key]))
_, _ = hasher.Write([]byte{0})
}
return hasher.Sum(nil)
}