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package types
import (
// for registering TMEventData as events.EventData
"github.com/tendermint/go-events"
"github.com/tendermint/go-wire"
)
// Functions to generate eventId strings
// Reserved
func EventStringBond() string { return "Bond" }
func EventStringUnbond() string { return "Unbond" }
func EventStringRebond() string { return "Rebond" }
func EventStringDupeout() string { return "Dupeout" }
func EventStringFork() string { return "Fork" }
func EventStringNewBlock() string { return "NewBlock" }
func EventStringNewRound() string { return "NewRound" }
func EventStringNewRoundStep() string { return "NewRoundStep" }
func EventStringTimeoutPropose() string { return "TimeoutPropose" }
func EventStringCompleteProposal() string { return "CompleteProposal" }
func EventStringPolka() string { return "Polka" }
func EventStringUnlock() string { return "Unlock" }
func EventStringLock() string { return "Lock" }
func EventStringRelock() string { return "Relock" }
func EventStringTimeoutWait() string { return "TimeoutWait" }
func EventStringVote() string { return "Vote" }
//----------------------------------------
// implements events.EventData
type TMEventData interface {
events.EventData
// AssertIsTMEventData()
}
const (
EventDataTypeNewBlock = byte(0x01)
EventDataTypeFork = byte(0x02)
EventDataTypeTx = byte(0x03)
EventDataTypeRoundState = byte(0x11)
EventDataTypeVote = byte(0x12)
)
var _ = wire.RegisterInterface(
struct{ TMEventData }{},
wire.ConcreteType{EventDataNewBlock{}, EventDataTypeNewBlock},
// wire.ConcreteType{EventDataFork{}, EventDataTypeFork },
wire.ConcreteType{EventDataTx{}, EventDataTypeTx},
wire.ConcreteType{EventDataRoundState{}, EventDataTypeRoundState},
wire.ConcreteType{EventDataVote{}, EventDataTypeVote},
)
// Most event messages are basic types (a block, a transaction)
// but some (an input to a call tx or a receive) are more exotic
type EventDataNewBlock struct {
Block *Block `json:"block"`
}
// All txs fire EventDataTx
type EventDataTx struct {
Tx Tx `json:"tx"`
Result []byte `json:"result"`
Log string `json:"log"`
Error string `json:"error"`
}
// NOTE: This goes into the replay WAL
type EventDataRoundState struct {
Height int `json:"height"`
Round int `json:"round"`
Step string `json:"step"`
// private, not exposed to websockets
RoundState interface{} `json:"-"`
}
type EventDataVote struct {
Index int
Address []byte
Vote *Vote
}
func (_ EventDataNewBlock) AssertIsTMEventData() {}
func (_ EventDataTx) AssertIsTMEventData() {}
func (_ EventDataRoundState) AssertIsTMEventData() {}
func (_ EventDataVote) AssertIsTMEventData() {}