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package p2p
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import (
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"fmt"
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"math"
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"math/rand"
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"net"
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"sync"
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"time"
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"github.com/pkg/errors"
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cfg "github.com/tendermint/tendermint/config"
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"github.com/tendermint/tendermint/p2p/conn"
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cmn "github.com/tendermint/tmlibs/common"
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)
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const (
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// wait a random amount of time from this interval
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// before dialing peers or reconnecting to help prevent DoS
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dialRandomizerIntervalMilliseconds = 3000
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// repeatedly try to reconnect for a few minutes
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// ie. 5 * 20 = 100s
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reconnectAttempts = 20
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reconnectInterval = 5 * time.Second
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// then move into exponential backoff mode for ~1day
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// ie. 3**10 = 16hrs
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reconnectBackOffAttempts = 10
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reconnectBackOffBaseSeconds = 3
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)
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//-----------------------------------------------------------------------------
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type AddrBook interface {
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AddAddress(addr *NetAddress, src *NetAddress) error
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Save()
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}
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//-----------------------------------------------------------------------------
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// `Switch` handles peer connections and exposes an API to receive incoming messages
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// on `Reactors`. Each `Reactor` is responsible for handling incoming messages of one
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// or more `Channels`. So while sending outgoing messages is typically performed on the peer,
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// incoming messages are received on the reactor.
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type Switch struct {
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cmn.BaseService
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config *cfg.P2PConfig
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peerConfig *PeerConfig
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listeners []Listener
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reactors map[string]Reactor
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chDescs []*conn.ChannelDescriptor
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reactorsByCh map[byte]Reactor
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peers *PeerSet
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dialing *cmn.CMap
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nodeInfo NodeInfo // our node info
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nodeKey *NodeKey // our node privkey
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filterConnByAddr func(net.Addr) error
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filterConnByID func(ID) error
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rng *rand.Rand // seed for randomizing dial times and orders
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}
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func NewSwitch(config *cfg.P2PConfig) *Switch {
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sw := &Switch{
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config: config,
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peerConfig: DefaultPeerConfig(),
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reactors: make(map[string]Reactor),
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chDescs: make([]*conn.ChannelDescriptor, 0),
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reactorsByCh: make(map[byte]Reactor),
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peers: NewPeerSet(),
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dialing: cmn.NewCMap(),
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}
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// Ensure we have a completely undeterministic PRNG. cmd.RandInt64() draws
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// from a seed that's initialized with OS entropy on process start.
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sw.rng = rand.New(rand.NewSource(cmn.RandInt64()))
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// TODO: collapse the peerConfig into the config ?
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sw.peerConfig.MConfig.FlushThrottle = time.Duration(config.FlushThrottleTimeout) * time.Millisecond
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sw.peerConfig.MConfig.SendRate = config.SendRate
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sw.peerConfig.MConfig.RecvRate = config.RecvRate
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sw.peerConfig.MConfig.MaxMsgPacketPayloadSize = config.MaxMsgPacketPayloadSize
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sw.peerConfig.AuthEnc = config.AuthEnc
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sw.BaseService = *cmn.NewBaseService(nil, "P2P Switch", sw)
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return sw
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}
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//---------------------------------------------------------------------
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// Switch setup
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// AddReactor adds the given reactor to the switch.
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// NOTE: Not goroutine safe.
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func (sw *Switch) AddReactor(name string, reactor Reactor) Reactor {
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// Validate the reactor.
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// No two reactors can share the same channel.
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reactorChannels := reactor.GetChannels()
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for _, chDesc := range reactorChannels {
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chID := chDesc.ID
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if sw.reactorsByCh[chID] != nil {
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cmn.PanicSanity(fmt.Sprintf("Channel %X has multiple reactors %v & %v", chID, sw.reactorsByCh[chID], reactor))
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}
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sw.chDescs = append(sw.chDescs, chDesc)
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sw.reactorsByCh[chID] = reactor
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}
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sw.reactors[name] = reactor
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reactor.SetSwitch(sw)
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return reactor
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}
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// Reactors returns a map of reactors registered on the switch.
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// NOTE: Not goroutine safe.
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func (sw *Switch) Reactors() map[string]Reactor {
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return sw.reactors
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}
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// Reactor returns the reactor with the given name.
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// NOTE: Not goroutine safe.
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func (sw *Switch) Reactor(name string) Reactor {
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return sw.reactors[name]
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}
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// AddListener adds the given listener to the switch for listening to incoming peer connections.
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// NOTE: Not goroutine safe.
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func (sw *Switch) AddListener(l Listener) {
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sw.listeners = append(sw.listeners, l)
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}
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// Listeners returns the list of listeners the switch listens on.
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// NOTE: Not goroutine safe.
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func (sw *Switch) Listeners() []Listener {
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return sw.listeners
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}
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// IsListening returns true if the switch has at least one listener.
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// NOTE: Not goroutine safe.
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func (sw *Switch) IsListening() bool {
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return len(sw.listeners) > 0
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}
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// SetNodeInfo sets the switch's NodeInfo for checking compatibility and handshaking with other nodes.
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// NOTE: Not goroutine safe.
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func (sw *Switch) SetNodeInfo(nodeInfo NodeInfo) {
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sw.nodeInfo = nodeInfo
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}
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// NodeInfo returns the switch's NodeInfo.
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// NOTE: Not goroutine safe.
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func (sw *Switch) NodeInfo() NodeInfo {
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return sw.nodeInfo
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}
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// SetNodeKey sets the switch's private key for authenticated encryption.
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// NOTE: Not goroutine safe.
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func (sw *Switch) SetNodeKey(nodeKey *NodeKey) {
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sw.nodeKey = nodeKey
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}
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//---------------------------------------------------------------------
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// Service start/stop
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// OnStart implements BaseService. It starts all the reactors, peers, and listeners.
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func (sw *Switch) OnStart() error {
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// Start reactors
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for _, reactor := range sw.reactors {
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err := reactor.Start()
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if err != nil {
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return errors.Wrapf(err, "failed to start %v", reactor)
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}
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}
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// Start listeners
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for _, listener := range sw.listeners {
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go sw.listenerRoutine(listener)
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}
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return nil
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}
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// OnStop implements BaseService. It stops all listeners, peers, and reactors.
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func (sw *Switch) OnStop() {
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// Stop listeners
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for _, listener := range sw.listeners {
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listener.Stop()
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}
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sw.listeners = nil
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// Stop peers
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for _, peer := range sw.peers.List() {
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peer.Stop()
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sw.peers.Remove(peer)
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}
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// Stop reactors
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sw.Logger.Debug("Switch: Stopping reactors")
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for _, reactor := range sw.reactors {
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reactor.Stop()
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}
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}
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//---------------------------------------------------------------------
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// Peers
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// Broadcast runs a go routine for each attempted send, which will block trying
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// to send for defaultSendTimeoutSeconds. Returns a channel which receives
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// success values for each attempted send (false if times out). Channel will be
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// closed once msg send to all peers.
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//
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// NOTE: Broadcast uses goroutines, so order of broadcast may not be preserved.
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func (sw *Switch) Broadcast(chID byte, msg interface{}) chan bool {
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successChan := make(chan bool, len(sw.peers.List()))
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sw.Logger.Debug("Broadcast", "channel", chID, "msg", msg)
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var wg sync.WaitGroup
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for _, peer := range sw.peers.List() {
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wg.Add(1)
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go func(peer Peer) {
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defer wg.Done()
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success := peer.Send(chID, msg)
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successChan <- success
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}(peer)
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}
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go func() {
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wg.Wait()
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close(successChan)
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}()
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return successChan
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}
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// NumPeers returns the count of outbound/inbound and outbound-dialing peers.
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func (sw *Switch) NumPeers() (outbound, inbound, dialing int) {
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peers := sw.peers.List()
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for _, peer := range peers {
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if peer.IsOutbound() {
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outbound++
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} else {
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inbound++
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}
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}
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dialing = sw.dialing.Size()
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return
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}
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// Peers returns the set of peers that are connected to the switch.
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func (sw *Switch) Peers() IPeerSet {
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return sw.peers
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}
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// StopPeerForError disconnects from a peer due to external error.
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// If the peer is persistent, it will attempt to reconnect.
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// TODO: make record depending on reason.
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func (sw *Switch) StopPeerForError(peer Peer, reason interface{}) {
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sw.Logger.Error("Stopping peer for error", "peer", peer, "err", reason)
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sw.stopAndRemovePeer(peer, reason)
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if peer.IsPersistent() {
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go sw.reconnectToPeer(peer)
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}
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}
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// StopPeerGracefully disconnects from a peer gracefully.
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// TODO: handle graceful disconnects.
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func (sw *Switch) StopPeerGracefully(peer Peer) {
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sw.Logger.Info("Stopping peer gracefully")
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sw.stopAndRemovePeer(peer, nil)
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}
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func (sw *Switch) stopAndRemovePeer(peer Peer, reason interface{}) {
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sw.peers.Remove(peer)
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peer.Stop()
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for _, reactor := range sw.reactors {
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reactor.RemovePeer(peer, reason)
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}
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}
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// reconnectToPeer tries to reconnect to the peer, first repeatedly
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// with a fixed interval, then with exponential backoff.
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// If no success after all that, it stops trying, and leaves it
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// to the PEX/Addrbook to find the peer again
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func (sw *Switch) reconnectToPeer(peer Peer) {
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// NOTE this will connect to the self reported address,
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// not necessarily the original we dialed
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netAddr := peer.NodeInfo().NetAddress()
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start := time.Now()
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sw.Logger.Info("Reconnecting to peer", "peer", peer)
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for i := 0; i < reconnectAttempts; i++ {
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if !sw.IsRunning() {
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return
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}
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err := sw.DialPeerWithAddress(netAddr, true)
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if err != nil {
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sw.Logger.Info("Error reconnecting to peer. Trying again", "tries", i, "err", err, "peer", peer)
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// sleep a set amount
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sw.randomSleep(reconnectInterval)
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continue
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} else {
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return
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}
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}
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sw.Logger.Error("Failed to reconnect to peer. Beginning exponential backoff",
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"peer", peer, "elapsed", time.Since(start))
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for i := 0; i < reconnectBackOffAttempts; i++ {
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if !sw.IsRunning() {
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return
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}
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// sleep an exponentially increasing amount
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sleepIntervalSeconds := math.Pow(reconnectBackOffBaseSeconds, float64(i))
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sw.randomSleep(time.Duration(sleepIntervalSeconds) * time.Second)
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err := sw.DialPeerWithAddress(netAddr, true)
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if err == nil {
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return // success
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}
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sw.Logger.Info("Error reconnecting to peer. Trying again", "tries", i, "err", err, "peer", peer)
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}
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sw.Logger.Error("Failed to reconnect to peer. Giving up", "peer", peer, "elapsed", time.Since(start))
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}
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//---------------------------------------------------------------------
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// Dialing
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// IsDialing returns true if the switch is currently dialing the given ID.
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func (sw *Switch) IsDialing(id ID) bool {
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return sw.dialing.Has(string(id))
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}
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// DialPeersAsync dials a list of peers asynchronously in random order (optionally, making them persistent).
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func (sw *Switch) DialPeersAsync(addrBook AddrBook, peers []string, persistent bool) error {
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netAddrs, errs := NewNetAddressStrings(peers)
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for _, err := range errs {
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sw.Logger.Error("Error in peer's address", "err", err)
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}
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if addrBook != nil {
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// add peers to `addrBook`
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ourAddr := sw.nodeInfo.NetAddress()
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for _, netAddr := range netAddrs {
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// do not add our address or ID
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if netAddr.Same(ourAddr) {
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continue
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}
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// TODO: move this out of here ?
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addrBook.AddAddress(netAddr, ourAddr)
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}
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// Persist some peers to disk right away.
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// NOTE: integration tests depend on this
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addrBook.Save()
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}
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// permute the list, dial them in random order.
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perm := sw.rng.Perm(len(netAddrs))
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for i := 0; i < len(perm); i++ {
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go func(i int) {
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sw.randomSleep(0)
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j := perm[i]
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err := sw.DialPeerWithAddress(netAddrs[j], persistent)
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if err != nil {
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sw.Logger.Error("Error dialing peer", "err", err)
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}
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}(i)
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}
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return nil
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}
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// DialPeerWithAddress dials the given peer and runs sw.addPeer if it connects and authenticates successfully.
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// If `persistent == true`, the switch will always try to reconnect to this peer if the connection ever fails.
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func (sw *Switch) DialPeerWithAddress(addr *NetAddress, persistent bool) error {
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sw.dialing.Set(string(addr.ID), addr)
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defer sw.dialing.Delete(string(addr.ID))
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return sw.addOutboundPeerWithConfig(addr, sw.peerConfig, persistent)
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}
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// sleep for interval plus some random amount of ms on [0, dialRandomizerIntervalMilliseconds]
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func (sw *Switch) randomSleep(interval time.Duration) {
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r := time.Duration(sw.rng.Int63n(dialRandomizerIntervalMilliseconds)) * time.Millisecond
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time.Sleep(r + interval)
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}
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//------------------------------------------------------------------------------------
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// Connection filtering
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// FilterConnByAddr returns an error if connecting to the given address is forbidden.
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func (sw *Switch) FilterConnByAddr(addr net.Addr) error {
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if sw.filterConnByAddr != nil {
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return sw.filterConnByAddr(addr)
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}
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return nil
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}
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// FilterConnByID returns an error if connecting to the given peer ID is forbidden.
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func (sw *Switch) FilterConnByID(id ID) error {
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if sw.filterConnByID != nil {
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return sw.filterConnByID(id)
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}
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return nil
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}
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// SetAddrFilter sets the function for filtering connections by address.
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func (sw *Switch) SetAddrFilter(f func(net.Addr) error) {
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sw.filterConnByAddr = f
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}
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// SetIDFilter sets the function for filtering connections by peer ID.
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func (sw *Switch) SetIDFilter(f func(ID) error) {
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sw.filterConnByID = f
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}
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//------------------------------------------------------------------------------------
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func (sw *Switch) listenerRoutine(l Listener) {
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for {
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inConn, ok := <-l.Connections()
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if !ok {
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break
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}
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// ignore connection if we already have enough
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maxPeers := sw.config.MaxNumPeers
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if maxPeers <= sw.peers.Size() {
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sw.Logger.Info("Ignoring inbound connection: already have enough peers", "address", inConn.RemoteAddr().String(), "numPeers", sw.peers.Size(), "max", maxPeers)
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continue
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}
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// New inbound connection!
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err := sw.addInboundPeerWithConfig(inConn, sw.peerConfig)
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if err != nil {
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sw.Logger.Info("Ignoring inbound connection: error while adding peer", "address", inConn.RemoteAddr().String(), "err", err)
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continue
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}
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}
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// cleanup
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}
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func (sw *Switch) addInboundPeerWithConfig(conn net.Conn, config *PeerConfig) error {
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peerConn, err := newInboundPeerConn(conn, config, sw.nodeKey.PrivKey)
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if err != nil {
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conn.Close() // peer is nil
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return err
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}
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if err = sw.addPeer(peerConn); err != nil {
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peerConn.CloseConn()
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return err
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}
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return nil
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}
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// dial the peer; make secret connection; authenticate against the dialed ID;
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// add the peer.
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func (sw *Switch) addOutboundPeerWithConfig(addr *NetAddress, config *PeerConfig, persistent bool) error {
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sw.Logger.Info("Dialing peer", "address", addr)
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peerConn, err := newOutboundPeerConn(addr, config, persistent, sw.nodeKey.PrivKey)
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if err != nil {
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sw.Logger.Error("Failed to dial peer", "address", addr, "err", err)
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return err
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}
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|
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if err := sw.addPeer(peerConn); err != nil {
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sw.Logger.Error("Failed to add peer", "address", addr, "err", err)
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peerConn.CloseConn()
|
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return err
|
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}
|
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return nil
|
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}
|
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|
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// addPeer performs the Tendermint P2P handshake with a peer
|
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// that already has a SecretConnection. If all goes well,
|
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// it starts the peer and adds it to the switch.
|
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// NOTE: This performs a blocking handshake before the peer is added.
|
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// NOTE: If error is returned, caller is responsible for calling peer.CloseConn()
|
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func (sw *Switch) addPeer(pc peerConn) error {
|
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|
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addr := pc.conn.RemoteAddr()
|
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if err := sw.FilterConnByAddr(addr); err != nil {
|
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return err
|
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}
|
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|
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// NOTE: if AuthEnc==false, we don't have a peerID until after the handshake.
|
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// If AuthEnc==true then we already know the ID and could do the checks first before the handshake,
|
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// but it's simple to just deal with both cases the same after the handshake.
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|
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// Exchange NodeInfo on the conn
|
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peerNodeInfo, err := pc.HandshakeTimeout(sw.nodeInfo, time.Duration(sw.peerConfig.HandshakeTimeout*time.Second))
|
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if err != nil {
|
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return err
|
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}
|
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|
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peerID := peerNodeInfo.ID()
|
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|
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// ensure connection key matches self reported key
|
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if pc.config.AuthEnc {
|
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connID := pc.ID()
|
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|
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if peerID != connID {
|
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return fmt.Errorf("nodeInfo.ID() (%v) doesn't match conn.ID() (%v)",
|
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peerID, connID)
|
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}
|
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}
|
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|
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// Validate the peers nodeInfo
|
|
if err := peerNodeInfo.Validate(); err != nil {
|
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return err
|
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}
|
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|
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// Avoid self
|
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if sw.nodeKey.ID() == peerID {
|
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return ErrSwitchConnectToSelf
|
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}
|
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|
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// Avoid duplicate
|
|
if sw.peers.Has(peerID) {
|
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return ErrSwitchDuplicatePeer
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}
|
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|
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// Filter peer against ID white list
|
|
if err := sw.FilterConnByID(peerID); err != nil {
|
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return err
|
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}
|
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|
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// Check version, chain id
|
|
if err := sw.nodeInfo.CompatibleWith(peerNodeInfo); err != nil {
|
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return err
|
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}
|
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|
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peer := newPeer(pc, peerNodeInfo, sw.reactorsByCh, sw.chDescs, sw.StopPeerForError)
|
|
peer.SetLogger(sw.Logger.With("peer", addr))
|
|
|
|
peer.Logger.Info("Successful handshake with peer", "peerNodeInfo", peerNodeInfo)
|
|
|
|
// All good. Start peer
|
|
if sw.IsRunning() {
|
|
sw.startInitPeer(peer)
|
|
}
|
|
|
|
// Add the peer to .peers.
|
|
// We start it first so that a peer in the list is safe to Stop.
|
|
// It should not err since we already checked peers.Has().
|
|
if err := sw.peers.Add(peer); err != nil {
|
|
return err
|
|
}
|
|
|
|
sw.Logger.Info("Added peer", "peer", peer)
|
|
return nil
|
|
}
|
|
|
|
func (sw *Switch) startInitPeer(peer *peer) {
|
|
err := peer.Start() // spawn send/recv routines
|
|
if err != nil {
|
|
// Should never happen
|
|
sw.Logger.Error("Error starting peer", "peer", peer, "err", err)
|
|
}
|
|
|
|
for _, reactor := range sw.reactors {
|
|
reactor.AddPeer(peer)
|
|
}
|
|
}
|