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Running in production
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=====================
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Logging
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-------
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Default logging level (``main:info,state:info,*:``) should suffice for normal
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operation mode. Read `this post
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<https://blog.cosmos.network/one-of-the-exciting-new-features-in-0-10-0-release-is-smart-log-level-flag-e2506b4ab756>`__
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for details on how to configure ``log_level`` config variable. Some of the
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modules can be found `here <./how-to-read-logs.html#list-of-modules>`__. If
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you're trying to debug Tendermint or asked to provide logs with debug logging
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level, you can do so by running tendermint with ``--log_level="*:debug"``.
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DOS Exposure and Mitigation
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---------------------------
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Validators are supposed to setup `Sentry Node Architecture
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<https://blog.cosmos.network/tendermint-explained-bringing-bft-based-pos-to-the-public-blockchain-domain-f22e274a0fdb>`__
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to prevent Denial-of-service attacks. You can read more about it `here
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<https://github.com/tendermint/aib-data/blob/develop/medium/TendermintBFT.md>`__.
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P2P
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~~~
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The core of the Tendermint peer-to-peer system is ``MConnection``. Each
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connection has ``MaxPacketMsgPayloadSize``, which is the maximum packet size
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and bounded send & receive queues. One can impose restrictions on send &
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receive rate per connection (``SendRate``, ``RecvRate``).
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RPC
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~~~
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Endpoints returning multiple entries are limited by default to return 30
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elements (100 max).
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Rate-limiting and authentication are another key aspects to help protect
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against DOS attacks. While in the future we may implement these features, for
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now, validators are supposed to use external tools like `NGINX
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<https://www.nginx.com/blog/rate-limiting-nginx/>`__ or `traefik
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<https://docs.traefik.io/configuration/commons/#rate-limiting>`__ to achieve
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the same things.
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Debugging Tendermint
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--------------------
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If you ever have to debug Tendermint, the first thing you should probably do is
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to check out the logs. See `"How to read logs" <./how-to-read-logs.html>`__,
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where we explain what certain log statements mean.
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If, after skimming through the logs, things are not clear still, the second
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TODO is to query the `/status` RPC endpoint. It provides the necessary info:
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whenever the node is syncing or not, what height it is on, etc.
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```
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$ curl http(s)://{ip}:{rpcPort}/status
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```
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`/dump_consensus_state` will give you a detailed overview of the consensus
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state (proposer, lastest validators, peers states). From it, you should be able
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to figure out why, for example, the network had halted.
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```
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$ curl http(s)://{ip}:{rpcPort}/dump_consensus_state
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```
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There is a reduced version of this endpoint - `/consensus_state`, which
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returns just the votes seen at the current height.
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- `Github Issues <https://github.com/tendermint/tendermint/issues>`__
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- `StackOverflow questions <https://stackoverflow.com/questions/tagged/tendermint>`__
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Monitoring Tendermint
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---------------------
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Each Tendermint instance has a standard `/health` RPC endpoint, which responds
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with 200 (OK) if everything is fine and 500 (or no response) - if something is
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wrong.
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Other useful endpoints include mentioned earlier `/status`, `/net_info` and
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`/validators`.
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We have a small tool, called tm-monitor, which outputs information from the
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endpoints above plus some statistics. The tool can be found `here
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<https://github.com/tendermint/tools/tree/master/tm-monitor>`__.
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What happens when my app dies?
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------------------------------
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You are supposed to run Tendermint under a `process supervisor
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<https://en.wikipedia.org/wiki/Process_supervision>`__ (like systemd or runit).
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It will ensure Tendermint is always running (despite possible errors).
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Getting back to the original question, if your application dies, Tendermint
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will panic. After a process supervisor restarts your application, Tendermint
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should be able to reconnect successfully. The order of restart does not matter
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for it.
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Signal handling
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---------------
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We catch SIGINT and SIGTERM and try to clean up nicely. For other signals we
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use the default behaviour in Go: `Default behavior of signals in Go programs
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<https://golang.org/pkg/os/signal/#hdr-Default_behavior_of_signals_in_Go_programs>`__.
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Hardware
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--------
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Processor and Memory
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~~~~~~~~~~~~~~~~~~~~
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While actual specs vary depending on the load and validators count, minimal requirements are:
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- 1GB RAM
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- 25GB of disk space
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- 1.4 GHz CPU
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SSD disks are preferable for applications with high transaction throughput.
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Recommended:
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- 2GB RAM
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- 100GB SSD
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- x64 2.0 GHz 2v CPU
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While for now, Tendermint stores all the history and it may require significant
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disk space over time, we are planning to implement state syncing (See `#828
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<https://github.com/tendermint/tendermint/issues/828>`__). So, storing all the
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past blocks will not be necessary.
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Operating Systems
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~~~~~~~~~~~~~~~~~
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Tendermint can be compiled for a wide range of operating systems thanks to Go
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language (the list of $OS/$ARCH pairs can be found `here
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<https://golang.org/doc/install/source#environment>`__).
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While we do not favor any operation system, more secure and stable Linux server
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distributions (like Centos) should be preferred over desktop operation systems
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(like Mac OS).
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Misc.
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~~~~~
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NOTE: if you are going to use Tendermint in a public domain, make sure you read
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`hardware recommendations (see "4. Hardware")
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<https://cosmos.network/validators>`__ for a validator in the Cosmos network.
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Configuration parameters
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------------------------
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- ``p2p.flush_throttle_timeout``
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``p2p.max_packet_msg_payload_size``
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``p2p.send_rate``
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``p2p.recv_rate``
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If you are going to use Tendermint in a private domain and you have a private
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high-speed network among your peers, it makes sense to lower flush throttle
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timeout and increase other params.
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::
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[p2p]
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send_rate=20000000 # 2MB/s
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recv_rate=20000000 # 2MB/s
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flush_throttle_timeout=10
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max_packet_msg_payload_size=10240 # 10KB
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- ``mempool.recheck``
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After every block, Tendermint rechecks every transaction left in the mempool to
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see if transactions committed in that block affected the application state, so
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some of the transactions left may become invalid. If that does not apply to
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your application, you can disable it by setting ``mempool.recheck=false``.
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- ``mempool.broadcast``
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Setting this to false will stop the mempool from relaying transactions to other
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peers until they are included in a block. It means only the peer you send the
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tx to will see it until it is included in a block.
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- ``consensus.skip_timeout_commit``
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We want skip_timeout_commit=false when there is economics on the line because
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proposers should wait to hear for more votes. But if you don't care about that
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and want the fastest consensus, you can skip it. It will be kept false by
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default for public deployments (e.g. `Cosmos Hub
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<https://cosmos.network/intro/hub>`__) while for enterprise applications,
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setting it to true is not a problem.
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- ``consensus.peer_gossip_sleep_duration``
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You can try to reduce the time your node sleeps before checking if theres something to send its peers.
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- ``consensus.timeout_commit``
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You can also try lowering ``timeout_commit`` (time we sleep before proposing the next block).
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- ``consensus.max_block_size_txs``
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By default, the maximum number of transactions per a block is 10_000. Feel free
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to change it to suit your needs.
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