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package blockchain
import (
"bytes"
"errors"
"fmt"
"sync/atomic"
"time"
"github.com/tendermint/tendermint2/binary"
. "github.com/tendermint/tendermint2/common"
"github.com/tendermint/tendermint2/p2p"
sm "github.com/tendermint/tendermint2/state"
"github.com/tendermint/tendermint2/types"
)
const (
BlockchainChannel = byte(0x40)
defaultChannelCapacity = 100
defaultSleepIntervalMS = 500
trySyncIntervalMS = 100
// stop syncing when last block's time is
// within this much of the system time.
stopSyncingDurationMinutes = 10
)
type stateResetter interface {
ResetToState(*sm.State)
}
// BlockchainReactor handles long-term catchup syncing.
type BlockchainReactor struct {
sw *p2p.Switch
state *sm.State
store *BlockStore
pool *BlockPool
sync bool
requestsCh chan BlockRequest
timeoutsCh chan string
lastBlock *types.Block
quit chan struct{}
running uint32
}
func NewBlockchainReactor(state *sm.State, store *BlockStore, sync bool) *BlockchainReactor {
if state.LastBlockHeight != store.Height() {
panic(Fmt("state (%v) and store (%v) height mismatch", state.LastBlockHeight, store.Height()))
}
requestsCh := make(chan BlockRequest, defaultChannelCapacity)
timeoutsCh := make(chan string, defaultChannelCapacity)
pool := NewBlockPool(
store.Height()+1,
requestsCh,
timeoutsCh,
)
bcR := &BlockchainReactor{
state: state,
store: store,
pool: pool,
sync: sync,
requestsCh: requestsCh,
timeoutsCh: timeoutsCh,
quit: make(chan struct{}),
running: uint32(0),
}
return bcR
}
// Implements Reactor
func (bcR *BlockchainReactor) Start(sw *p2p.Switch) {
if atomic.CompareAndSwapUint32(&bcR.running, 0, 1) {
log.Info("Starting BlockchainReactor")
bcR.sw = sw
bcR.pool.Start()
if bcR.sync {
go bcR.poolRoutine()
}
}
}
// Implements Reactor
func (bcR *BlockchainReactor) Stop() {
if atomic.CompareAndSwapUint32(&bcR.running, 1, 0) {
log.Info("Stopping BlockchainReactor")
close(bcR.quit)
bcR.pool.Stop()
}
}
// Implements Reactor
func (bcR *BlockchainReactor) GetChannels() []*p2p.ChannelDescriptor {
return []*p2p.ChannelDescriptor{
&p2p.ChannelDescriptor{
Id: BlockchainChannel,
Priority: 5,
SendQueueCapacity: 100,
},
}
}
// Implements Reactor
func (bcR *BlockchainReactor) AddPeer(peer *p2p.Peer) {
// Send peer our state.
peer.Send(BlockchainChannel, bcPeerStatusMessage{bcR.store.Height()})
}
// Implements Reactor
func (bcR *BlockchainReactor) RemovePeer(peer *p2p.Peer, reason interface{}) {
// Remove peer from the pool.
bcR.pool.RemovePeer(peer.Key)
}
// Implements Reactor
func (bcR *BlockchainReactor) Receive(chId byte, src *p2p.Peer, msgBytes []byte) {
_, msg_, err := DecodeMessage(msgBytes)
if err != nil {
log.Warn("Error decoding message", "error", err)
return
}
log.Info("Received message", "msg", msg_)
switch msg := msg_.(type) {
case bcBlockRequestMessage:
// Got a request for a block. Respond with block if we have it.
block := bcR.store.LoadBlock(msg.Height)
if block != nil {
msg := bcBlockResponseMessage{Block: block}
queued := src.TrySend(BlockchainChannel, msg)
if !queued {
// queue is full, just ignore.
}
} else {
// TODO peer is asking for things we don't have.
}
case bcBlockResponseMessage:
// Got a block.
bcR.pool.AddBlock(msg.Block, src.Key)
case bcPeerStatusMessage:
// Got a peer status.
bcR.pool.SetPeerHeight(src.Key, msg.Height)
default:
// Ignore unknown message
}
}
// Handle messages from the poolReactor telling the reactor what to do.
func (bcR *BlockchainReactor) poolRoutine() {
trySyncTicker := time.NewTicker(trySyncIntervalMS * time.Millisecond)
FOR_LOOP:
for {
select {
case request := <-bcR.requestsCh: // chan BlockRequest
peer := bcR.sw.Peers().Get(request.PeerId)
if peer == nil {
// We can't fulfill the request.
continue FOR_LOOP
}
msg := bcBlockRequestMessage{request.Height}
queued := peer.TrySend(BlockchainChannel, msg)
if !queued {
// We couldn't queue the request.
time.Sleep(defaultSleepIntervalMS * time.Millisecond)
continue FOR_LOOP
}
case peerId := <-bcR.timeoutsCh: // chan string
// Peer timed out.
peer := bcR.sw.Peers().Get(peerId)
if peer != nil {
bcR.sw.StopPeerForError(peer, errors.New("BlockchainReactor Timeout"))
}
case _ = <-trySyncTicker.C: // chan time
//var lastValidatedBlock *types.Block
SYNC_LOOP:
for i := 0; i < 10; i++ {
// See if there are any blocks to sync.
first, second := bcR.pool.PeekTwoBlocks()
//log.Debug("TrySync peeked", "first", first, "second", second)
if first == nil || second == nil {
// We need both to sync the first block.
break SYNC_LOOP
}
firstParts := first.MakePartSet()
firstPartsHeader := firstParts.Header()
// Finally, verify the first block using the second's validation.
err := bcR.state.BondedValidators.VerifyValidation(
first.Hash(), firstPartsHeader, first.Height, second.Validation)
if err != nil {
log.Debug("error in validation", "error", err)
bcR.pool.RedoRequest(first.Height)
break SYNC_LOOP
} else {
bcR.pool.PopRequest()
err := sm.ExecBlock(bcR.state, first, firstPartsHeader)
if err != nil {
// TODO This is bad, are we zombie?
panic(Fmt("Failed to process committed block: %v", err))
}
bcR.store.SaveBlock(first, firstParts, second.Validation)
bcR.state.Save()
//lastValidatedBlock = first
}
}
/*
// We're done syncing for now (will do again shortly)
// See if we want to stop syncing and turn on the
// consensus reactor.
// TODO: use other heuristics too besides blocktime.
// It's not a security concern, as it only needs to happen
// upon node sync, and there's also a second (slower)
// method of syncing in the consensus reactor.
if lastValidatedBlock != nil && time.Now().Sub(lastValidatedBlock.Time) < stopSyncingDurationMinutes*time.Minute {
go func() {
log.Info("Stopping blockpool syncing, turning on consensus...")
trySyncTicker.Stop() // Just stop the block requests. Still serve blocks to others.
conR := bcR.sw.Reactor("CONSENSUS")
conR.(stateResetter).ResetToState(bcR.state)
conR.Start(bcR.sw)
for _, peer := range bcR.sw.Peers().List() {
conR.AddPeer(peer)
}
}()
break FOR_LOOP
}
*/
continue FOR_LOOP
case <-bcR.quit:
break FOR_LOOP
}
}
}
func (bcR *BlockchainReactor) BroadcastStatus() error {
bcR.sw.Broadcast(BlockchainChannel, bcPeerStatusMessage{bcR.store.Height()})
return nil
}
//-----------------------------------------------------------------------------
// Messages
const (
msgTypeUnknown = byte(0x00)
msgTypeBlockRequest = byte(0x10)
msgTypeBlockResponse = byte(0x11)
msgTypePeerStatus = byte(0x20)
)
// TODO: check for unnecessary extra bytes at the end.
func DecodeMessage(bz []byte) (msgType byte, msg interface{}, err error) {
n := new(int64)
msgType = bz[0]
r := bytes.NewReader(bz)
switch msgType {
case msgTypeBlockRequest:
msg = binary.ReadBinary(bcBlockRequestMessage{}, r, n, &err)
case msgTypeBlockResponse:
msg = binary.ReadBinary(bcBlockResponseMessage{}, r, n, &err)
case msgTypePeerStatus:
msg = binary.ReadBinary(bcPeerStatusMessage{}, r, n, &err)
default:
msg = nil
}
return
}
//-------------------------------------
type bcBlockRequestMessage struct {
Height uint
}
func (m bcBlockRequestMessage) TypeByte() byte { return msgTypeBlockRequest }
func (m bcBlockRequestMessage) String() string {
return fmt.Sprintf("[bcBlockRequestMessage %v]", m.Height)
}
//-------------------------------------
type bcBlockResponseMessage struct {
Block *types.Block
}
func (m bcBlockResponseMessage) TypeByte() byte { return msgTypeBlockResponse }
func (m bcBlockResponseMessage) String() string {
return fmt.Sprintf("[bcBlockResponseMessage %v]", m.Block.Height)
}
//-------------------------------------
type bcPeerStatusMessage struct {
Height uint
}
func (m bcPeerStatusMessage) TypeByte() byte { return msgTypePeerStatus }
func (m bcPeerStatusMessage) String() string {
return fmt.Sprintf("[bcPeerStatusMessage %v]", m.Height)
}