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package main
import (
"context"
"fmt"
e2e "github.com/tendermint/tendermint/test/e2e/pkg"
)
// Wait waits for a number of blocks to be produced, and for all nodes to catch
// up with it.
func Wait(ctx context.Context, testnet *e2e.Testnet, blocks int64) error {
block, _, err := waitForHeight(ctx, testnet, 0)
if err != nil {
return err
}
return WaitUntil(ctx, testnet, block.Height+blocks)
}
// WaitUntil waits until a given height has been reached.
func WaitUntil(ctx context.Context, testnet *e2e.Testnet, height int64) error {
logger.Info(fmt.Sprintf("Waiting for all nodes to reach height %v...", height))
_, _, err := waitForHeight(ctx, testnet, height)
return err
}