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package blocksync
import (
"context"
"errors"
"fmt"
"math"
"sync/atomic"
"time"
"github.com/tendermint/tendermint/internal/libs/flowrate"
tmsync "github.com/tendermint/tendermint/internal/libs/sync"
"github.com/tendermint/tendermint/libs/log"
"github.com/tendermint/tendermint/libs/service"
"github.com/tendermint/tendermint/types"
)
/*
eg, L = latency = 0.1s
P = num peers = 10
FN = num full nodes
BS = 1kB block size
CB = 1 Mbit/s = 128 kB/s
CB/P = 12.8 kB
B/S = CB/P/BS = 12.8 blocks/s
12.8 * 0.1 = 1.28 blocks on conn
*/
const (
requestIntervalMS = 2
maxTotalRequesters = 600
maxPeerErrBuffer = 1000
maxPendingRequests = maxTotalRequesters
maxPendingRequestsPerPeer = 20
// Minimum recv rate to ensure we're receiving blocks from a peer fast
// enough. If a peer is not sending us data at at least that rate, we
// consider them to have timedout and we disconnect.
//
// Assuming a DSL connection (not a good choice) 128 Kbps (upload) ~ 15 KB/s,
// sending data across atlantic ~ 7.5 KB/s.
minRecvRate = 7680
// Maximum difference between current and new block's height.
maxDiffBetweenCurrentAndReceivedBlockHeight = 100
)
var peerTimeout = 15 * time.Second // not const so we can override with tests
/*
Peers self report their heights when we join the block pool.
Starting from our latest pool.height, we request blocks
in sequence from peers that reported higher heights than ours.
Every so often we ask peers what height they're on so we can keep going.
Requests are continuously made for blocks of higher heights until
the limit is reached. If most of the requests have no available peers, and we
are not at peer limits, we can probably switch to consensus reactor
*/
// BlockRequest stores a block request identified by the block Height and the
// PeerID responsible for delivering the block.
type BlockRequest struct {
Height int64
PeerID types.NodeID
}
// BlockPool keeps track of the block sync peers, block requests and block responses.
type BlockPool struct {
service.BaseService
logger log.Logger
lastAdvance time.Time
mtx tmsync.RWMutex
// block requests
requesters map[int64]*bpRequester
height int64 // the lowest key in requesters.
// peers
peers map[types.NodeID]*bpPeer
maxPeerHeight int64 // the biggest reported height
// atomic
numPending int32 // number of requests pending assignment or block response
requestsCh chan<- BlockRequest
errorsCh chan<- peerError
exitedCh chan struct{}
startHeight int64
lastHundredBlockTimeStamp time.Time
lastSyncRate float64
}
// NewBlockPool returns a new BlockPool with the height equal to start. Block
// requests and errors will be sent to requestsCh and errorsCh accordingly.
func NewBlockPool(
logger log.Logger,
start int64,
requestsCh chan<- BlockRequest,
errorsCh chan<- peerError,
) *BlockPool {
bp := &BlockPool{
logger: logger,
peers: make(map[types.NodeID]*bpPeer),
requesters: make(map[int64]*bpRequester),
height: start,
startHeight: start,
numPending: 0,
exitedCh: make(chan struct{}),
requestsCh: requestsCh,
errorsCh: errorsCh,
lastSyncRate: 0,
}
bp.BaseService = *service.NewBaseService(logger, "BlockPool", bp)
return bp
}
// OnStart implements service.Service by spawning requesters routine and recording
// pool's start time.
func (pool *BlockPool) OnStart(ctx context.Context) error {
pool.lastAdvance = time.Now()
pool.lastHundredBlockTimeStamp = pool.lastAdvance
go pool.makeRequestersRoutine(ctx)
go func() {
defer close(pool.exitedCh)
pool.Wait()
}()
return nil
}
func (*BlockPool) OnStop() {}
// spawns requesters as needed
func (pool *BlockPool) makeRequestersRoutine(ctx context.Context) {
for {
if !pool.IsRunning() {
break
}
_, numPending, lenRequesters := pool.GetStatus()
switch {
case numPending >= maxPendingRequests:
// sleep for a bit.
time.Sleep(requestIntervalMS * time.Millisecond)
// check for timed out peers
pool.removeTimedoutPeers()
case lenRequesters >= maxTotalRequesters:
// sleep for a bit.
time.Sleep(requestIntervalMS * time.Millisecond)
// check for timed out peers
pool.removeTimedoutPeers()
default:
// request for more blocks.
pool.makeNextRequester(ctx)
}
}
}
func (pool *BlockPool) removeTimedoutPeers() {
pool.mtx.Lock()
defer pool.mtx.Unlock()
for _, peer := range pool.peers {
// check if peer timed out
if !peer.didTimeout && peer.numPending > 0 {
curRate := peer.recvMonitor.Status().CurRate
// curRate can be 0 on start
if curRate != 0 && curRate < minRecvRate {
err := errors.New("peer is not sending us data fast enough")
pool.sendError(err, peer.id)
pool.logger.Error("SendTimeout", "peer", peer.id,
"reason", err,
"curRate", fmt.Sprintf("%d KB/s", curRate/1024),
"minRate", fmt.Sprintf("%d KB/s", minRecvRate/1024))
peer.didTimeout = true
}
}
if peer.didTimeout {
pool.removePeer(peer.id)
}
}
}
// GetStatus returns pool's height, numPending requests and the number of
// requesters.
func (pool *BlockPool) GetStatus() (height int64, numPending int32, lenRequesters int) {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
return pool.height, atomic.LoadInt32(&pool.numPending), len(pool.requesters)
}
// IsCaughtUp returns true if this node is caught up, false - otherwise.
func (pool *BlockPool) IsCaughtUp() bool {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
// Need at least 1 peer to be considered caught up.
if len(pool.peers) == 0 {
return false
}
// NOTE: we use maxPeerHeight - 1 because to sync block H requires block H+1
// to verify the LastCommit.
return pool.height >= (pool.maxPeerHeight - 1)
}
// PeekTwoBlocks returns blocks at pool.height and pool.height+1.
// We need to see the second block's Commit to validate the first block.
// So we peek two blocks at a time.
// The caller will verify the commit.
func (pool *BlockPool) PeekTwoBlocks() (first *types.Block, second *types.Block) {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
if r := pool.requesters[pool.height]; r != nil {
first = r.getBlock()
}
if r := pool.requesters[pool.height+1]; r != nil {
second = r.getBlock()
}
return
}
// PopRequest pops the first block at pool.height.
// It must have been validated by 'second'.Commit from PeekTwoBlocks().
func (pool *BlockPool) PopRequest() {
pool.mtx.Lock()
defer pool.mtx.Unlock()
if r := pool.requesters[pool.height]; r != nil {
if err := r.Stop(); err != nil {
pool.logger.Error("Error stopping requester", "err", err)
}
delete(pool.requesters, pool.height)
pool.height++
pool.lastAdvance = time.Now()
// the lastSyncRate will be updated every 100 blocks, it uses the adaptive filter
// to smooth the block sync rate and the unit represents the number of blocks per second.
if (pool.height-pool.startHeight)%100 == 0 {
newSyncRate := 100 / time.Since(pool.lastHundredBlockTimeStamp).Seconds()
if pool.lastSyncRate == 0 {
pool.lastSyncRate = newSyncRate
} else {
pool.lastSyncRate = 0.9*pool.lastSyncRate + 0.1*newSyncRate
}
pool.lastHundredBlockTimeStamp = time.Now()
}
} else {
panic(fmt.Sprintf("Expected requester to pop, got nothing at height %v", pool.height))
}
}
// RedoRequest invalidates the block at pool.height,
// Remove the peer and redo request from others.
// Returns the ID of the removed peer.
func (pool *BlockPool) RedoRequest(height int64) types.NodeID {
pool.mtx.Lock()
defer pool.mtx.Unlock()
request := pool.requesters[height]
peerID := request.getPeerID()
if peerID != types.NodeID("") {
// RemovePeer will redo all requesters associated with this peer.
pool.removePeer(peerID)
}
return peerID
}
// AddBlock validates that the block comes from the peer it was expected from and calls the requester to store it.
// TODO: ensure that blocks come in order for each peer.
func (pool *BlockPool) AddBlock(peerID types.NodeID, block *types.Block, blockSize int) {
pool.mtx.Lock()
defer pool.mtx.Unlock()
requester := pool.requesters[block.Height]
if requester == nil {
pool.logger.Error("peer sent us a block we didn't expect",
"peer", peerID, "curHeight", pool.height, "blockHeight", block.Height)
diff := pool.height - block.Height
if diff < 0 {
diff *= -1
}
if diff > maxDiffBetweenCurrentAndReceivedBlockHeight {
pool.sendError(errors.New("peer sent us a block we didn't expect with a height too far ahead/behind"), peerID)
}
return
}
if requester.setBlock(block, peerID) {
atomic.AddInt32(&pool.numPending, -1)
peer := pool.peers[peerID]
if peer != nil {
peer.decrPending(blockSize)
}
} else {
err := errors.New("requester is different or block already exists")
pool.logger.Error(err.Error(), "peer", peerID, "requester", requester.getPeerID(), "blockHeight", block.Height)
pool.sendError(err, peerID)
}
}
// MaxPeerHeight returns the highest reported height.
func (pool *BlockPool) MaxPeerHeight() int64 {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
return pool.maxPeerHeight
}
// LastAdvance returns the time when the last block was processed (or start
// time if no blocks were processed).
func (pool *BlockPool) LastAdvance() time.Time {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
return pool.lastAdvance
}
// SetPeerRange sets the peer's alleged blockchain base and height.
func (pool *BlockPool) SetPeerRange(peerID types.NodeID, base int64, height int64) {
pool.mtx.Lock()
defer pool.mtx.Unlock()
peer := pool.peers[peerID]
if peer != nil {
peer.base = base
peer.height = height
} else {
peer = newBPPeer(pool, peerID, base, height)
peer.logger = pool.logger.With("peer", peerID)
pool.peers[peerID] = peer
}
if height > pool.maxPeerHeight {
pool.maxPeerHeight = height
}
}
// RemovePeer removes the peer with peerID from the pool. If there's no peer
// with peerID, function is a no-op.
func (pool *BlockPool) RemovePeer(peerID types.NodeID) {
pool.mtx.Lock()
defer pool.mtx.Unlock()
pool.removePeer(peerID)
}
func (pool *BlockPool) removePeer(peerID types.NodeID) {
for _, requester := range pool.requesters {
if requester.getPeerID() == peerID {
requester.redo(peerID)
}
}
peer, ok := pool.peers[peerID]
if ok {
if peer.timeout != nil {
peer.timeout.Stop()
}
delete(pool.peers, peerID)
// Find a new peer with the biggest height and update maxPeerHeight if the
// peer's height was the biggest.
if peer.height == pool.maxPeerHeight {
pool.updateMaxPeerHeight()
}
}
}
// If no peers are left, maxPeerHeight is set to 0.
func (pool *BlockPool) updateMaxPeerHeight() {
var max int64
for _, peer := range pool.peers {
if peer.height > max {
max = peer.height
}
}
pool.maxPeerHeight = max
}
// Pick an available peer with the given height available.
// If no peers are available, returns nil.
func (pool *BlockPool) pickIncrAvailablePeer(height int64) *bpPeer {
pool.mtx.Lock()
defer pool.mtx.Unlock()
for _, peer := range pool.peers {
if peer.didTimeout {
pool.removePeer(peer.id)
continue
}
if peer.numPending >= maxPendingRequestsPerPeer {
continue
}
if height < peer.base || height > peer.height {
continue
}
peer.incrPending()
return peer
}
return nil
}
func (pool *BlockPool) makeNextRequester(ctx context.Context) {
pool.mtx.Lock()
defer pool.mtx.Unlock()
nextHeight := pool.height + pool.requestersLen()
if nextHeight > pool.maxPeerHeight {
return
}
request := newBPRequester(pool, nextHeight)
pool.requesters[nextHeight] = request
atomic.AddInt32(&pool.numPending, 1)
err := request.Start(ctx)
if err != nil {
request.logger.Error("Error starting request", "err", err)
}
}
func (pool *BlockPool) requestersLen() int64 {
return int64(len(pool.requesters))
}
func (pool *BlockPool) sendRequest(height int64, peerID types.NodeID) {
if !pool.IsRunning() {
return
}
pool.requestsCh <- BlockRequest{height, peerID}
}
func (pool *BlockPool) sendError(err error, peerID types.NodeID) {
if !pool.IsRunning() {
return
}
pool.errorsCh <- peerError{err, peerID}
}
// for debugging purposes
//nolint:unused
func (pool *BlockPool) debug() string {
pool.mtx.Lock()
defer pool.mtx.Unlock()
str := ""
nextHeight := pool.height + pool.requestersLen()
for h := pool.height; h < nextHeight; h++ {
if pool.requesters[h] == nil {
str += fmt.Sprintf("H(%v):X ", h)
} else {
str += fmt.Sprintf("H(%v):", h)
str += fmt.Sprintf("B?(%v) ", pool.requesters[h].block != nil)
}
}
return str
}
func (pool *BlockPool) targetSyncBlocks() int64 {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
return pool.maxPeerHeight - pool.startHeight + 1
}
func (pool *BlockPool) getLastSyncRate() float64 {
pool.mtx.RLock()
defer pool.mtx.RUnlock()
return pool.lastSyncRate
}
//-------------------------------------
type bpPeer struct {
didTimeout bool
numPending int32
height int64
base int64
pool *BlockPool
id types.NodeID
recvMonitor *flowrate.Monitor
timeout *time.Timer
logger log.Logger
}
func newBPPeer(pool *BlockPool, peerID types.NodeID, base int64, height int64) *bpPeer {
peer := &bpPeer{
pool: pool,
id: peerID,
base: base,
height: height,
numPending: 0,
logger: log.NewNopLogger(),
}
return peer
}
func (peer *bpPeer) resetMonitor() {
peer.recvMonitor = flowrate.New(time.Second, time.Second*40)
initialValue := float64(minRecvRate) * math.E
peer.recvMonitor.SetREMA(initialValue)
}
func (peer *bpPeer) resetTimeout() {
if peer.timeout == nil {
peer.timeout = time.AfterFunc(peerTimeout, peer.onTimeout)
} else {
peer.timeout.Reset(peerTimeout)
}
}
func (peer *bpPeer) incrPending() {
if peer.numPending == 0 {
peer.resetMonitor()
peer.resetTimeout()
}
peer.numPending++
}
func (peer *bpPeer) decrPending(recvSize int) {
peer.numPending--
if peer.numPending == 0 {
peer.timeout.Stop()
} else {
peer.recvMonitor.Update(recvSize)
peer.resetTimeout()
}
}
func (peer *bpPeer) onTimeout() {
peer.pool.mtx.Lock()
defer peer.pool.mtx.Unlock()
err := errors.New("peer did not send us anything")
peer.pool.sendError(err, peer.id)
peer.logger.Error("SendTimeout", "reason", err, "timeout", peerTimeout)
peer.didTimeout = true
}
//-------------------------------------
type bpRequester struct {
service.BaseService
logger log.Logger
pool *BlockPool
height int64
gotBlockCh chan struct{}
redoCh chan types.NodeID // redo may send multitime, add peerId to identify repeat
mtx tmsync.Mutex
peerID types.NodeID
block *types.Block
}
func newBPRequester(pool *BlockPool, height int64) *bpRequester {
bpr := &bpRequester{
logger: pool.logger,
pool: pool,
height: height,
gotBlockCh: make(chan struct{}, 1),
redoCh: make(chan types.NodeID, 1),
peerID: "",
block: nil,
}
bpr.BaseService = *service.NewBaseService(nil, "bpRequester", bpr)
return bpr
}
func (bpr *bpRequester) OnStart(ctx context.Context) error {
go bpr.requestRoutine(ctx)
return nil
}
func (*bpRequester) OnStop() {}
// Returns true if the peer matches and block doesn't already exist.
func (bpr *bpRequester) setBlock(block *types.Block, peerID types.NodeID) bool {
bpr.mtx.Lock()
if bpr.block != nil || bpr.peerID != peerID {
bpr.mtx.Unlock()
return false
}
bpr.block = block
bpr.mtx.Unlock()
select {
case bpr.gotBlockCh <- struct{}{}:
default:
}
return true
}
func (bpr *bpRequester) getBlock() *types.Block {
bpr.mtx.Lock()
defer bpr.mtx.Unlock()
return bpr.block
}
func (bpr *bpRequester) getPeerID() types.NodeID {
bpr.mtx.Lock()
defer bpr.mtx.Unlock()
return bpr.peerID
}
// This is called from the requestRoutine, upon redo().
func (bpr *bpRequester) reset() {
bpr.mtx.Lock()
defer bpr.mtx.Unlock()
if bpr.block != nil {
atomic.AddInt32(&bpr.pool.numPending, 1)
}
bpr.peerID = ""
bpr.block = nil
}
// Tells bpRequester to pick another peer and try again.
// NOTE: Nonblocking, and does nothing if another redo
// was already requested.
func (bpr *bpRequester) redo(peerID types.NodeID) {
select {
case bpr.redoCh <- peerID:
default:
}
}
// Responsible for making more requests as necessary
// Returns only when a block is found (e.g. AddBlock() is called)
func (bpr *bpRequester) requestRoutine(ctx context.Context) {
bprPoolDone := make(chan struct{})
go func() {
defer close(bprPoolDone)
bpr.pool.Wait()
}()
OUTER_LOOP:
for {
// Pick a peer to send request to.
var peer *bpPeer
PICK_PEER_LOOP:
for {
if !bpr.IsRunning() || !bpr.pool.IsRunning() {
return
}
peer = bpr.pool.pickIncrAvailablePeer(bpr.height)
if peer == nil {
time.Sleep(requestIntervalMS * time.Millisecond)
continue PICK_PEER_LOOP
}
break PICK_PEER_LOOP
}
bpr.mtx.Lock()
bpr.peerID = peer.id
bpr.mtx.Unlock()
// Send request and wait.
bpr.pool.sendRequest(bpr.height, peer.id)
WAIT_LOOP:
for {
select {
case <-ctx.Done():
return
case <-bpr.pool.exitedCh:
if err := bpr.Stop(); err != nil {
bpr.logger.Error("Error stopped requester", "err", err)
}
return
case peerID := <-bpr.redoCh:
if peerID == bpr.peerID {
bpr.reset()
continue OUTER_LOOP
} else {
continue WAIT_LOOP
}
case <-bpr.gotBlockCh:
// We got a block!
// Continue the for-loop and wait til Quit.
continue WAIT_LOOP
}
}
}
}