package clist
|
|
|
|
/*
|
|
The purpose of CList is to provide a goroutine-safe linked-list.
|
|
This list can be traversed concurrently by any number of goroutines.
|
|
However, removed CElements cannot be added back.
|
|
NOTE: Not all methods of container/list are (yet) implemented.
|
|
NOTE: Removed elements need to DetachPrev or DetachNext consistently
|
|
to ensure garbage collection of removed elements.
|
|
*/
|
|
|
|
import (
|
|
"sync"
|
|
"sync/atomic"
|
|
"unsafe"
|
|
)
|
|
|
|
// CElement is an element of a linked-list
|
|
// Traversal from a CElement are goroutine-safe.
|
|
type CElement struct {
|
|
prev unsafe.Pointer
|
|
prevWg *sync.WaitGroup
|
|
next unsafe.Pointer
|
|
nextWg *sync.WaitGroup
|
|
removed uint32
|
|
Value interface{}
|
|
}
|
|
|
|
// Blocking implementation of Next().
|
|
// May return nil iff CElement was tail and got removed.
|
|
func (e *CElement) NextWait() *CElement {
|
|
for {
|
|
e.nextWg.Wait()
|
|
next := e.Next()
|
|
if next == nil {
|
|
if e.Removed() {
|
|
return nil
|
|
} else {
|
|
continue
|
|
}
|
|
} else {
|
|
return next
|
|
}
|
|
}
|
|
}
|
|
|
|
// Blocking implementation of Prev().
|
|
// May return nil iff CElement was head and got removed.
|
|
func (e *CElement) PrevWait() *CElement {
|
|
for {
|
|
e.prevWg.Wait()
|
|
prev := e.Prev()
|
|
if prev == nil {
|
|
if e.Removed() {
|
|
return nil
|
|
} else {
|
|
continue
|
|
}
|
|
} else {
|
|
return prev
|
|
}
|
|
}
|
|
}
|
|
|
|
// Nonblocking, may return nil if at the end.
|
|
func (e *CElement) Next() *CElement {
|
|
return (*CElement)(atomic.LoadPointer(&e.next))
|
|
}
|
|
|
|
// Nonblocking, may return nil if at the end.
|
|
func (e *CElement) Prev() *CElement {
|
|
return (*CElement)(atomic.LoadPointer(&e.prev))
|
|
}
|
|
|
|
func (e *CElement) Removed() bool {
|
|
return atomic.LoadUint32(&(e.removed)) > 0
|
|
}
|
|
|
|
func (e *CElement) DetachNext() {
|
|
if !e.Removed() {
|
|
panic("DetachNext() must be called after Remove(e)")
|
|
}
|
|
atomic.StorePointer(&e.next, nil)
|
|
}
|
|
|
|
func (e *CElement) DetachPrev() {
|
|
if !e.Removed() {
|
|
panic("DetachPrev() must be called after Remove(e)")
|
|
}
|
|
atomic.StorePointer(&e.prev, nil)
|
|
}
|
|
|
|
func (e *CElement) setNextAtomic(next *CElement) {
|
|
for {
|
|
oldNext := atomic.LoadPointer(&e.next)
|
|
if !atomic.CompareAndSwapPointer(&(e.next), oldNext, unsafe.Pointer(next)) {
|
|
continue
|
|
}
|
|
if next == nil && oldNext != nil { // We for-loop in NextWait() so race is ok
|
|
e.nextWg.Add(1)
|
|
}
|
|
if next != nil && oldNext == nil {
|
|
e.nextWg.Done()
|
|
}
|
|
return
|
|
}
|
|
}
|
|
|
|
func (e *CElement) setPrevAtomic(prev *CElement) {
|
|
for {
|
|
oldPrev := atomic.LoadPointer(&e.prev)
|
|
if !atomic.CompareAndSwapPointer(&(e.prev), oldPrev, unsafe.Pointer(prev)) {
|
|
continue
|
|
}
|
|
if prev == nil && oldPrev != nil { // We for-loop in PrevWait() so race is ok
|
|
e.prevWg.Add(1)
|
|
}
|
|
if prev != nil && oldPrev == nil {
|
|
e.prevWg.Done()
|
|
}
|
|
return
|
|
}
|
|
}
|
|
|
|
func (e *CElement) setRemovedAtomic() {
|
|
atomic.StoreUint32(&(e.removed), 1)
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------
|
|
|
|
// CList represents a linked list.
|
|
// The zero value for CList is an empty list ready to use.
|
|
// Operations are goroutine-safe.
|
|
type CList struct {
|
|
mtx sync.Mutex
|
|
wg *sync.WaitGroup
|
|
head *CElement // first element
|
|
tail *CElement // last element
|
|
len int // list length
|
|
}
|
|
|
|
func (l *CList) Init() *CList {
|
|
l.mtx.Lock()
|
|
defer l.mtx.Unlock()
|
|
l.wg = waitGroup1()
|
|
l.head = nil
|
|
l.tail = nil
|
|
l.len = 0
|
|
return l
|
|
}
|
|
|
|
func New() *CList { return new(CList).Init() }
|
|
|
|
func (l *CList) Len() int {
|
|
l.mtx.Lock()
|
|
defer l.mtx.Unlock()
|
|
return l.len
|
|
}
|
|
|
|
func (l *CList) Front() *CElement {
|
|
l.mtx.Lock()
|
|
defer l.mtx.Unlock()
|
|
return l.head
|
|
}
|
|
|
|
func (l *CList) FrontWait() *CElement {
|
|
for {
|
|
l.mtx.Lock()
|
|
head := l.head
|
|
wg := l.wg
|
|
l.mtx.Unlock()
|
|
if head == nil {
|
|
wg.Wait()
|
|
} else {
|
|
return head
|
|
}
|
|
}
|
|
}
|
|
|
|
func (l *CList) Back() *CElement {
|
|
l.mtx.Lock()
|
|
defer l.mtx.Unlock()
|
|
return l.tail
|
|
}
|
|
|
|
func (l *CList) BackWait() *CElement {
|
|
for {
|
|
l.mtx.Lock()
|
|
tail := l.tail
|
|
wg := l.wg
|
|
l.mtx.Unlock()
|
|
if tail == nil {
|
|
wg.Wait()
|
|
} else {
|
|
return tail
|
|
}
|
|
}
|
|
}
|
|
|
|
func (l *CList) PushBack(v interface{}) *CElement {
|
|
l.mtx.Lock()
|
|
defer l.mtx.Unlock()
|
|
|
|
// Construct a new element
|
|
e := &CElement{
|
|
prev: nil,
|
|
prevWg: waitGroup1(),
|
|
next: nil,
|
|
nextWg: waitGroup1(),
|
|
Value: v,
|
|
}
|
|
|
|
// Release waiters on FrontWait/BackWait maybe
|
|
if l.len == 0 {
|
|
l.wg.Done()
|
|
}
|
|
l.len += 1
|
|
|
|
// Modify the tail
|
|
if l.tail == nil {
|
|
l.head = e
|
|
l.tail = e
|
|
} else {
|
|
l.tail.setNextAtomic(e)
|
|
e.setPrevAtomic(l.tail)
|
|
l.tail = e
|
|
}
|
|
|
|
return e
|
|
}
|
|
|
|
// CONTRACT: Caller must call e.DetachPrev() and/or e.DetachNext() to avoid memory leaks.
|
|
// NOTE: As per the contract of CList, removed elements cannot be added back.
|
|
func (l *CList) Remove(e *CElement) interface{} {
|
|
l.mtx.Lock()
|
|
defer l.mtx.Unlock()
|
|
|
|
prev := e.Prev()
|
|
next := e.Next()
|
|
|
|
if l.head == nil || l.tail == nil {
|
|
panic("Remove(e) on empty CList")
|
|
}
|
|
if prev == nil && l.head != e {
|
|
panic("Remove(e) with false head")
|
|
}
|
|
if next == nil && l.tail != e {
|
|
panic("Remove(e) with false tail")
|
|
}
|
|
|
|
// If we're removing the only item, make CList FrontWait/BackWait wait.
|
|
if l.len == 1 {
|
|
l.wg.Add(1)
|
|
}
|
|
l.len -= 1
|
|
|
|
// Connect next/prev and set head/tail
|
|
if prev == nil {
|
|
l.head = next
|
|
} else {
|
|
prev.setNextAtomic(next)
|
|
}
|
|
if next == nil {
|
|
l.tail = prev
|
|
} else {
|
|
next.setPrevAtomic(prev)
|
|
}
|
|
|
|
// Set .Done() on e, otherwise waiters will wait forever.
|
|
e.setRemovedAtomic()
|
|
if prev == nil {
|
|
e.prevWg.Done()
|
|
}
|
|
if next == nil {
|
|
e.nextWg.Done()
|
|
}
|
|
|
|
return e.Value
|
|
}
|
|
|
|
func waitGroup1() (wg *sync.WaitGroup) {
|
|
wg = &sync.WaitGroup{}
|
|
wg.Add(1)
|
|
return
|
|
}
|