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package consensus
import (
"bytes"
"fmt"
"testing"
"time"
_ "github.com/tendermint/tendermint/config/tendermint_test"
//"github.com/tendermint/tendermint/events"
// "github.com/tendermint/tendermint/events"
"github.com/tendermint/tendermint/types"
)
/*
ProposeSuite
x * TestProposerSelection0 - round robin ordering, round 0
x * TestProposerSelection2 - round robin ordering, round 2++
x * TestEnterProposeNoValidator - timeout into prevote round
x * TestEnterPropose - finish propose without timing out (we have the proposal)
x * TestBadProposal - 2 vals, bad proposal (bad block state hash), should prevote and precommit nil
FullRoundSuite
x * TestFullRound1 - 1 val, full successful round
x * TestFullRoundNil - 1 val, full round of nil
x * TestFullRound2 - 2 vals, both required for fuill round
LockSuite
x * TestLockNoPOL - 2 vals, 4 rounds. one val locked, precommits nil every round except first.
x * TestLockPOLRelock - 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
x * TestLockPOLUnlock - 4 vals, one precommits, other 3 polka nil at next round, so we unlock and precomit nil
x * TestLockPOLSafety1 - 4 vals. We shouldn't change lock based on polka at earlier round
x * TestLockPOLSafety2 - 4 vals. After unlocking, we shouldn't relock based on polka at earlier round
* TestNetworkLock - once +1/3 precommits, network should be locked
* TestNetworkLockPOL - once +1/3 precommits, the block with more recent polka is committed
SlashingSuite
x * TestSlashingPrevotes - a validator prevoting twice in a round gets slashed
x * TestSlashingPrecommits - a validator precomitting twice in a round gets slashed
CatchupSuite
* TestCatchup - if we might be behind and we've seen any 2/3 prevotes, round skip to new round, precommit, or prevote
HaltSuite
x * TestHalt1 - if we see +2/3 precommits after timing out into new round, we should still commit
*/
//----------------------------------------------------------------------------------------------------
// ProposeSuite
func init() {
fmt.Println("")
timeoutPropose = 500 * time.Millisecond
}
func TestProposerSelection0(t *testing.T) {
cs1, vss := simpleConsensusState(4)
height, round := cs1.Height, cs1.Round
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
startTestRound(cs1, height, round)
// wait for new round so proposer is set
<-newRoundCh
// lets commit a block and ensure proposer for the next height is correct
prop := cs1.GetRoundState().Validators.Proposer()
if !bytes.Equal(prop.Address, cs1.privValidator.Address) {
t.Fatalf("expected proposer to be validator %d. Got %X", 0, prop.Address)
}
// wait for complete proposal
<-proposalCh
rs := cs1.GetRoundState()
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header(), vss[1:]...)
// wait for new round so next validator is set
<-newRoundCh
prop = cs1.GetRoundState().Validators.Proposer()
if !bytes.Equal(prop.Address, vss[1].Address) {
t.Fatalf("expected proposer to be validator %d. Got %X", 1, prop.Address)
}
}
// Now let's do it all again, but starting from round 2 instead of 0
func TestProposerSelection2(t *testing.T) {
cs1, vss := simpleConsensusState(4) // test needs more work for more than 3 validators
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
// this time we jump in at round 2
incrementRound(vss[1:]...)
incrementRound(vss[1:]...)
startTestRound(cs1, cs1.Height, 2)
<-newRoundCh // wait for the new round
// everyone just votes nil. we get a new proposer each round
for i := 0; i < len(vss); i++ {
prop := cs1.GetRoundState().Validators.Proposer()
if !bytes.Equal(prop.Address, vss[(i+2)%len(vss)].Address) {
t.Fatalf("expected proposer to be validator %d. Got %X", (i+2)%len(vss), prop.Address)
}
rs := cs1.GetRoundState()
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, rs.ProposalBlockParts.Header(), vss[1:]...)
<-newRoundCh // wait for the new round event each round
incrementRound(vss[1:]...)
}
}
// a non-validator should timeout into the prevote round
func TestEnterProposeNoPrivValidator(t *testing.T) {
cs, _ := simpleConsensusState(1)
cs.SetPrivValidator(nil)
height, round := cs.Height, cs.Round
// Listen for propose timeout event
timeoutCh := subscribeToEvent(cs, types.EventStringTimeoutPropose())
startTestRound(cs, height, round)
// if we're not a validator, EnterPropose should timeout
ticker := time.NewTicker(timeoutPropose * 2)
select {
case <-timeoutCh:
case <-ticker.C:
t.Fatal("Expected EnterPropose to timeout")
}
if cs.GetRoundState().Proposal != nil {
t.Error("Expected to make no proposal, since no privValidator")
}
}
// a validator should not timeout of the prevote round (TODO: unless the block is really big!)
func TestEnterProposeYesPrivValidator(t *testing.T) {
cs, _ := simpleConsensusState(1)
height, round := cs.Height, cs.Round
// Listen for propose timeout event
timeoutCh := subscribeToEvent(cs, types.EventStringTimeoutPropose())
proposalCh := subscribeToEvent(cs, types.EventStringCompleteProposal())
//startTestRound(cs, height, round)
cs.EnterNewRound(height, round)
cs.startRoutines(3)
<-proposalCh
// Check that Proposal, ProposalBlock, ProposalBlockParts are set.
rs := cs.GetRoundState()
if rs.Proposal == nil {
t.Error("rs.Proposal should be set")
}
if rs.ProposalBlock == nil {
t.Error("rs.ProposalBlock should be set")
}
if rs.ProposalBlockParts.Total() == 0 {
t.Error("rs.ProposalBlockParts should be set")
}
// if we're a validator, EnterPropose should not timeout
ticker := time.NewTicker(timeoutPropose * 2)
select {
case <-timeoutCh:
t.Fatal("Expected EnterPropose not to timeout")
case <-ticker.C:
}
}
func TestBadProposal(t *testing.T) {
cs1, vss := simpleConsensusState(2)
height, round := cs1.Height, cs1.Round
cs2 := vss[1]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
voteCh := subscribeToEvent(cs1, types.EventStringVote())
propBlock, _ := cs1.createProposalBlock() //changeProposer(t, cs1, cs2)
// make the second validator the proposer by incrementing round
round = round + 1
incrementRound(vss[1:]...)
// make the block bad by tampering with statehash
stateHash := propBlock.AppHash
if len(stateHash) == 0 {
stateHash = make([]byte, 32)
}
stateHash[0] = byte((stateHash[0] + 1) % 255)
propBlock.AppHash = stateHash
propBlockParts := propBlock.MakePartSet()
proposal := types.NewProposal(cs2.Height, round, propBlockParts.Header(), -1)
if err := cs2.SignProposal(chainID, proposal); err != nil {
t.Fatal("failed to sign bad proposal", err)
}
// set the proposal block
cs1.SetProposalAndBlock(proposal, propBlock, propBlockParts, "some peer")
// start the machine
startTestRound(cs1, height, round)
// wait for proposal
<-proposalCh
//wait for prevote
<-voteCh
validatePrevote(t, cs1, round, vss[0], nil)
// add bad prevote from cs2 and wait for it
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
<-voteCh
// wait for precommit
<-voteCh
validatePrecommit(t, cs1, round, 0, vss[0], nil, nil)
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
}
//----------------------------------------------------------------------------------------------------
// FullRoundSuite
// propose, prevote, and precommit a block
func TestFullRound1(t *testing.T) {
cs, vss := simpleConsensusState(1)
height, round := cs.Height, cs.Round
voteCh := subscribeToEvent(cs, types.EventStringVote())
propCh := subscribeToEvent(cs, types.EventStringCompleteProposal())
newRoundCh := subscribeToEvent(cs, types.EventStringNewRound())
startTestRound(cs, height, round)
<-newRoundCh
// grab proposal
re := <-propCh
propBlockHash := re.(*types.EventDataRoundState).ProposalBlock.Hash()
<-voteCh // wait for prevote
validatePrevote(t, cs, round, vss[0], propBlockHash)
<-voteCh // wait for precommit
// we're going to roll right into new height
<-newRoundCh
validateLastPrecommit(t, cs, vss[0], propBlockHash)
}
// nil is proposed, so prevote and precommit nil
func TestFullRoundNil(t *testing.T) {
cs, vss := simpleConsensusState(1)
height, round := cs.Height, cs.Round
voteCh := subscribeToEvent(cs, types.EventStringVote())
cs.EnterPrevote(height, round)
cs.startRoutines(4)
<-voteCh // prevote
<-voteCh // precommit
// should prevote and precommit nil
validatePrevoteAndPrecommit(t, cs, round, 0, vss[0], nil, nil)
}
// run through propose, prevote, precommit commit with two validators
// where the first validator has to wait for votes from the second
func TestFullRound2(t *testing.T) {
cs1, vss := simpleConsensusState(2)
cs2 := vss[1]
height, round := cs1.Height, cs1.Round
voteCh := subscribeToEvent(cs1, types.EventStringVote())
newBlockCh := subscribeToEvent(cs1, types.EventStringNewBlock())
// start round and wait for propose and prevote
startTestRound(cs1, height, round)
<-voteCh // prevote
// we should be stuck in limbo waiting for more prevotes
propBlockHash, propPartsHeader := cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header()
// prevote arrives from cs2:
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, propBlockHash, propPartsHeader)
<-voteCh
<-voteCh //precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 0, 0, vss[0], propBlockHash, propBlockHash)
// we should be stuck in limbo waiting for more precommits
// precommit arrives from cs2:
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, propBlockHash, propPartsHeader)
<-voteCh
// wait to finish commit, propose in next height
<-newBlockCh
}
//------------------------------------------------------------------------------------------
// LockSuite
// two validators, 4 rounds.
// val1 proposes the first 2 rounds, and is locked in the first.
// val2 proposes the next two. val1 should precommit nil on all (except first where he locks)
func TestLockNoPOL(t *testing.T) {
cs1, vss := simpleConsensusState(2)
cs2 := vss[1]
height := cs1.Height
timeoutProposeCh := subscribeToEvent(cs1, types.EventStringTimeoutPropose())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
voteCh := subscribeToEvent(cs1, types.EventStringVote())
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
/*
Round1 (cs1, B) // B B // B B2
*/
// start round and wait for prevote
cs1.EnterNewRound(height, 0)
cs1.startRoutines(0)
re := <-proposalCh
rs := re.(*types.EventDataRoundState)
theBlockHash := rs.ProposalBlock.Hash()
<-voteCh // prevote
// we should now be stuck in limbo forever, waiting for more prevotes
// prevote arrives from cs2:
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
<-voteCh // prevote
<-voteCh // precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 0, 0, vss[0], theBlockHash, theBlockHash)
// we should now be stuck in limbo forever, waiting for more precommits
// lets add one for a different block
// NOTE: in practice we should never get to a point where there are precommits for different blocks at the same round
hash := make([]byte, len(theBlockHash))
copy(hash, theBlockHash)
hash[0] = byte((hash[0] + 1) % 255)
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
<-voteCh // precommit
// (note we're entering precommit for a second time this round)
// but with invalid args. then we EnterPrecommitWait, and the timeout to new round
<-timeoutWaitCh
///
<-newRoundCh
log.Notice("#### ONTO ROUND 1")
/*
Round2 (cs1, B) // B B2
*/
incrementRound(cs2)
// now we're on a new round and not the proposer, so wait for timeout
re = <-timeoutProposeCh
rs = re.(*types.EventDataRoundState)
if rs.ProposalBlock != nil {
t.Fatal("Expected proposal block to be nil")
}
// wait to finish prevote
<-voteCh
// we should have prevoted our locked block
validatePrevote(t, cs1, 1, vss[0], rs.LockedBlock.Hash())
// add a conflicting prevote from the other validator
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
<-voteCh
// now we're going to enter prevote again, but with invalid args
// and then prevote wait, which should timeout. then wait for precommit
<-timeoutWaitCh
<-voteCh // precommit
// the proposed block should still be locked and our precommit added
// we should precommit nil and be locked on the proposal
validatePrecommit(t, cs1, 1, 0, vss[0], nil, theBlockHash)
// add conflicting precommit from cs2
// NOTE: in practice we should never get to a point where there are precommits for different blocks at the same round
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
<-voteCh
// (note we're entering precommit for a second time this round, but with invalid args
// then we EnterPrecommitWait and timeout into NewRound
<-timeoutWaitCh
<-newRoundCh
log.Notice("#### ONTO ROUND 2")
/*
Round3 (cs2, _) // B, B2
*/
incrementRound(cs2)
re = <-proposalCh
rs = re.(*types.EventDataRoundState)
// now we're on a new round and are the proposer
if !bytes.Equal(rs.ProposalBlock.Hash(), rs.LockedBlock.Hash()) {
t.Fatalf("Expected proposal block to be locked block. Got %v, Expected %v", rs.ProposalBlock, rs.LockedBlock)
}
<-voteCh // prevote
// TODO: is the round right?!
validatePrevote(t, cs1, 0, vss[0], rs.LockedBlock.Hash())
// TODO: quick fastforward to new round, set proposer
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
<-voteCh
<-timeoutWaitCh // prevote wait
<-voteCh // precommit
validatePrecommit(t, cs1, 2, 0, vss[0], nil, theBlockHash) // precommit nil but be locked on proposal
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header()) // NOTE: conflicting precommits at same height
<-voteCh
<-timeoutWaitCh
// before we time out into new round, set next proposal block
prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
if prop == nil || propBlock == nil {
t.Fatal("Failed to create proposal block with cs2")
}
incrementRound(cs2)
<-newRoundCh
log.Notice("#### ONTO ROUND 3")
/*
Round4 (cs2, C) // B C // B C
*/
// now we're on a new round and not the proposer
// so set the proposal block
cs1.SetProposalAndBlock(prop, propBlock, propBlock.MakePartSet(), "")
<-voteCh // prevote
// prevote for locked block (not proposal)
validatePrevote(t, cs1, 0, vss[0], cs1.LockedBlock.Hash())
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
<-voteCh
<-timeoutWaitCh
<-voteCh
validatePrecommit(t, cs1, 2, 0, vss[0], nil, theBlockHash) // precommit nil but locked on proposal
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header()) // NOTE: conflicting precommits at same height
<-voteCh
}
// 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
func TestLockPOLRelock(t *testing.T) {
cs1, vss := simpleConsensusState(4)
cs2, cs3, cs4 := vss[1], vss[2], vss[3]
timeoutProposeCh := subscribeToEvent(cs1, types.EventStringTimeoutPropose())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
voteCh := subscribeToEvent(cs1, types.EventStringVote())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
newBlockCh := subscribeToEvent(cs1, types.EventStringNewBlock())
log.Debug("cs2 last round", "lr", cs2.PrivValidator.LastRound)
// everything done from perspective of cs1
/*
Round1 (cs1, B) // B B B B// B nil B nil
eg. cs2 and cs4 didn't see the 2/3 prevotes
*/
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
rs := re.(*types.EventDataRoundState)
theBlockHash := rs.ProposalBlock.Hash()
<-voteCh // prevote
signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)
_, _, _ = <-voteCh, <-voteCh, <-voteCh // prevotes
<-voteCh // our precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 0, 0, vss[0], theBlockHash, theBlockHash)
// add precommits from the rest
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
_, _, _ = <-voteCh, <-voteCh, <-voteCh // precommits
// before we timeout to the new round set the new proposal
prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
propBlockParts := propBlock.MakePartSet()
propBlockHash := propBlock.Hash()
incrementRound(cs2, cs3, cs4)
// timeout to new round
<-timeoutWaitCh
//XXX: this isnt gauranteed to get there before the timeoutPropose ...
cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer")
<-newRoundCh
log.Notice("### ONTO ROUND 1")
/*
Round2 (cs2, C) // B C C C // C C C _)
cs1 changes lock!
*/
// now we're on a new round and not the proposer
// but we should receive the proposal
select {
case <-proposalCh:
case <-timeoutProposeCh:
<-proposalCh
}
// go to prevote, prevote for locked block (not proposal), move on
<-voteCh
validatePrevote(t, cs1, 0, vss[0], theBlockHash)
// now lets add prevotes from everyone else for the new block
signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3, cs4)
_, _, _ = <-voteCh, <-voteCh, <-voteCh // prevotes
// now either we go to PrevoteWait or Precommit
select {
case <-timeoutWaitCh: // we're in PrevoteWait, go to Precommit
<-voteCh
case <-voteCh: // we went straight to Precommit
}
// we should have unlocked and locked on the new block
validatePrecommit(t, cs1, 1, 1, vss[0], propBlockHash, propBlockHash)
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3)
_, _ = <-voteCh, <-voteCh
be := <-newBlockCh
b := be.(types.EventDataNewBlock)
re = <-newRoundCh
rs = re.(*types.EventDataRoundState)
if rs.Height != 2 {
t.Fatal("Expected height to increment")
}
if !bytes.Equal(b.Block.Hash(), propBlockHash) {
t.Fatal("Expected new block to be proposal block")
}
}
// 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
func TestLockPOLUnlock(t *testing.T) {
cs1, vss := simpleConsensusState(4)
cs2, cs3, cs4 := vss[1], vss[2], vss[3]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
timeoutProposeCh := subscribeToEvent(cs1, types.EventStringTimeoutPropose())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
unlockCh := subscribeToEvent(cs1, types.EventStringUnlock())
voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)
// everything done from perspective of cs1
/*
Round1 (cs1, B) // B B B B // B nil B nil
eg. didn't see the 2/3 prevotes
*/
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
rs := re.(*types.EventDataRoundState)
theBlockHash := rs.ProposalBlock.Hash()
<-voteCh // prevote
signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)
<-voteCh //precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 0, 0, vss[0], theBlockHash, theBlockHash)
// add precommits from the rest
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
// before we time out into new round, set next proposal block
prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
propBlockParts := propBlock.MakePartSet()
incrementRound(cs2, cs3, cs4)
// timeout to new round
re = <-timeoutWaitCh
rs = re.(*types.EventDataRoundState)
lockedBlockHash := rs.LockedBlock.Hash()
//XXX: this isnt gauranteed to get there before the timeoutPropose ...
cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer")
<-newRoundCh
log.Notice("#### ONTO ROUND 1")
/*
Round2 (cs2, C) // B nil nil nil // nil nil nil _
cs1 unlocks!
*/
// now we're on a new round and not the proposer,
// but we should receive the proposal
select {
case <-proposalCh:
case <-timeoutProposeCh:
<-proposalCh
}
// go to prevote, prevote for locked block (not proposal)
<-voteCh
validatePrevote(t, cs1, 0, vss[0], lockedBlockHash)
// now lets add prevotes from everyone else for nil (a polka!)
signAddVoteToFromMany(types.VoteTypePrevote, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)
// the polka makes us unlock and precommit nil
<-unlockCh
<-voteCh // precommit
// we should have unlocked and committed nil
// NOTE: since we don't relock on nil, the lock round is 0
validatePrecommit(t, cs1, 1, 0, vss[0], nil, nil)
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)
<-newRoundCh
}
// 4 vals
// a polka at round 1 but we miss it
// then a polka at round 2 that we lock on
// then we see the polka from round 1 but shouldn't unlock
func TestLockPOLSafety1(t *testing.T) {
cs1, vss := simpleConsensusState(4)
cs2, cs3, cs4 := vss[1], vss[2], vss[3]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
timeoutProposeCh := subscribeToEvent(cs1, types.EventStringTimeoutPropose())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
rs := re.(*types.EventDataRoundState)
propBlock := rs.ProposalBlock
<-voteCh // prevote
validatePrevote(t, cs1, 0, vss[0], propBlock.Hash())
// the others sign a polka but we don't see it
prevotes := signVoteMany(types.VoteTypePrevote, propBlock.Hash(), propBlock.MakePartSet().Header(), cs2, cs3, cs4)
// before we time out into new round, set next proposer
// and next proposal block
/*
_, v1 := cs1.Validators.GetByAddress(vss[0].Address)
v1.VotingPower = 1
if updated := cs1.Validators.Update(v1); !updated {
t.Fatal("failed to update validator")
}*/
log.Warn("old prop", "hash", fmt.Sprintf("%X", propBlock.Hash()))
// we do see them precommit nil
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)
prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet()
incrementRound(cs2, cs3, cs4)
//XXX: this isnt gauranteed to get there before the timeoutPropose ...
cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer")
<-newRoundCh
log.Notice("### ONTO ROUND 1")
/*Round2
// we timeout and prevote our lock
// a polka happened but we didn't see it!
*/
// now we're on a new round and not the proposer,
// but we should receive the proposal
select {
case re = <-proposalCh:
case <-timeoutProposeCh:
re = <-proposalCh
}
rs = re.(*types.EventDataRoundState)
if rs.LockedBlock != nil {
t.Fatal("we should not be locked!")
}
log.Warn("new prop", "hash", fmt.Sprintf("%X", propBlockHash))
// go to prevote, prevote for proposal block
<-voteCh
validatePrevote(t, cs1, 1, vss[0], propBlockHash)
// now we see the others prevote for it, so we should lock on it
signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3, cs4)
<-voteCh // precommit
// we should have precommitted
validatePrecommit(t, cs1, 1, 1, vss[0], propBlockHash, propBlockHash)
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)
<-timeoutWaitCh
incrementRound(cs2, cs3, cs4)
<-newRoundCh
log.Notice("### ONTO ROUND 2")
/*Round3
we see the polka from round 1 but we shouldn't unlock!
*/
// timeout of propose
<-timeoutProposeCh
// finish prevote
<-voteCh
// we should prevote what we're locked on
validatePrevote(t, cs1, 2, vss[0], propBlockHash)
// add prevotes from the earlier round
addVoteToFromMany(cs1, prevotes, cs2, cs3, cs4)
log.Warn("Done adding prevotes!")
// ensureNoNewStep(t, cs1)
// TODO: subscribe to NewStep ...
}
// 4 vals.
// polka P0 at R0, P1 at R1, and P2 at R2,
// we lock on P0 at R0, don't see P1, and unlock using P2 at R2
// then we should make sure we don't lock using P1
// What we want:
// dont see P0, lock on P1 at R1, dont unlock using P0 at R2
func TestLockPOLSafety2(t *testing.T) {
cs1, vss := simpleConsensusState(4)
cs2, cs3, cs4 := vss[1], vss[2], vss[3]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
timeoutProposeCh := subscribeToEvent(cs1, types.EventStringTimeoutPropose())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
unlockCh := subscribeToEvent(cs1, types.EventStringUnlock())
voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)
// the block for R0: gets polkad but we miss it
// (even though we signed it, shhh)
_, propBlock0 := decideProposal(cs1, vss[0], cs1.Height, cs1.Round)
propBlockHash0 := propBlock0.Hash()
propBlockParts0 := propBlock0.MakePartSet()
// the others sign a polka but we don't see it
prevotes := signVoteMany(types.VoteTypePrevote, propBlockHash0, propBlockParts0.Header(), cs2, cs3, cs4)
// the block for round 1
prop1, propBlock1 := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
propBlockHash1 := propBlock1.Hash()
propBlockParts1 := propBlock1.MakePartSet()
incrementRound(cs2, cs3, cs4)
cs1.updateRoundStep(0, RoundStepPrecommitWait)
log.Notice("### ONTO Round 1")
// jump in at round 1
height := cs1.Height
startTestRound(cs1, height, 1)
<-newRoundCh
cs1.SetProposalAndBlock(prop1, propBlock1, propBlockParts1, "some peer")
<-proposalCh
<-voteCh // prevote
signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash1, propBlockParts1.Header(), cs2, cs3, cs4)
<-voteCh // precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 1, 1, vss[0], propBlockHash1, propBlockHash1)
// add precommits from the rest
signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, propBlockHash1, propBlockParts1.Header())
incrementRound(cs2, cs3, cs4)
// timeout of precommit wait to new round
<-timeoutWaitCh
// in round 2 we see the polkad block from round 0
newProp := types.NewProposal(height, 2, propBlockParts0.Header(), 0)
if err := cs3.SignProposal(chainID, newProp); err != nil {
t.Fatal(err)
}
cs1.SetProposalAndBlock(newProp, propBlock0, propBlockParts0, "some peer")
addVoteToFromMany(cs1, prevotes, cs2, cs3, cs4) // add the pol votes
<-newRoundCh
log.Notice("### ONTO Round 2")
/*Round2
// now we see the polka from round 1, but we shouldnt unlock
*/
select {
case <-timeoutProposeCh:
<-proposalCh
case <-proposalCh:
}
select {
case <-unlockCh:
t.Fatal("validator unlocked using an old polka")
case <-voteCh:
// prevote our locked block
}
validatePrevote(t, cs1, 2, vss[0], propBlockHash1)
}
//------------------------------------------------------------------------------------------
// SlashingSuite
// TODO: Slashing
/*
func TestSlashingPrevotes(t *testing.T) {
cs1, vss := simpleConsensusState(2)
cs2 := vss[1]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
<-voteCh // prevote
rs := re.(*types.EventDataRoundState)
// we should now be stuck in limbo forever, waiting for more prevotes
// add one for a different block should cause us to go into prevote wait
hash := cs1.ProposalBlock.Hash()
hash[0] = byte(hash[0]+1) % 255
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, rs.ProposalBlockParts.Header())
<-timeoutWaitCh
// NOTE: we have to send the vote for different block first so we don't just go into precommit round right
// away and ignore more prevotes (and thus fail to slash!)
// add the conflicting vote
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header())
// XXX: Check for existence of Dupeout info
}
func TestSlashingPrecommits(t *testing.T) {
cs1, vss := simpleConsensusState(2)
cs2 := vss[1]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
<-voteCh // prevote
// add prevote from cs2
signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header())
<-voteCh // precommit
// we should now be stuck in limbo forever, waiting for more prevotes
// add one for a different block should cause us to go into prevote wait
hash := rs.ProposalBlock.Hash()
hash[0] = byte(hash[0]+1) % 255
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlockParts.Header())
// NOTE: we have to send the vote for different block first so we don't just go into precommit round right
// away and ignore more prevotes (and thus fail to slash!)
// add precommit from cs2
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, rs.ProposalBlock.Hash(), rs.ProposalBlockParts.Header())
// XXX: Check for existence of Dupeout info
}
*/
//------------------------------------------------------------------------------------------
// CatchupSuite
//------------------------------------------------------------------------------------------
// HaltSuite
// 4 vals.
// we receive a final precommit after going into next round, but others might have gone to commit already!
func TestHalt1(t *testing.T) {
cs1, vss := simpleConsensusState(4)
cs2, cs3, cs4 := vss[1], vss[2], vss[3]
proposalCh := subscribeToEvent(cs1, types.EventStringCompleteProposal())
timeoutWaitCh := subscribeToEvent(cs1, types.EventStringTimeoutWait())
newRoundCh := subscribeToEvent(cs1, types.EventStringNewRound())
newBlockCh := subscribeToEvent(cs1, types.EventStringNewBlock())
voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, 0)
<-newRoundCh
re := <-proposalCh
rs := re.(*types.EventDataRoundState)
propBlock := rs.ProposalBlock
propBlockParts := propBlock.MakePartSet()
<-voteCh // prevote
signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlock.Hash(), propBlockParts.Header(), cs3, cs4)
<-voteCh // precommit
// the proposed block should now be locked and our precommit added
validatePrecommit(t, cs1, 0, 0, vss[0], propBlock.Hash(), propBlock.Hash())
// add precommits from the rest
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, nil, types.PartSetHeader{}) // didnt receive proposal
signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, propBlock.Hash(), propBlockParts.Header())
// we receive this later, but cs3 might receive it earlier and with ours will go to commit!
precommit4 := signVote(cs4, types.VoteTypePrecommit, propBlock.Hash(), propBlockParts.Header())
incrementRound(cs2, cs3, cs4)
// timeout to new round
<-timeoutWaitCh
re = <-newRoundCh
rs = re.(*types.EventDataRoundState)
log.Notice("### ONTO ROUND 1")
/*Round2
// we timeout and prevote our lock
// a polka happened but we didn't see it!
*/
// go to prevote, prevote for locked block
<-voteCh // prevote
validatePrevote(t, cs1, 0, vss[0], rs.LockedBlock.Hash())
// now we receive the precommit from the previous round
addVoteToFrom(cs1, cs4, precommit4)
// receiving that precommit should take us straight to commit
<-newBlockCh
re = <-newRoundCh
rs = re.(*types.EventDataRoundState)
if rs.Height != 2 {
t.Fatal("expected height to increment")
}
}