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package statesync
import (
"context"
"errors"
"fmt"
"sort"
"time"
abci "github.com/tendermint/tendermint/abci/types"
"github.com/tendermint/tendermint/libs/log"
"github.com/tendermint/tendermint/libs/service"
tmsync "github.com/tendermint/tendermint/libs/sync"
"github.com/tendermint/tendermint/p2p"
ssproto "github.com/tendermint/tendermint/proto/tendermint/statesync"
"github.com/tendermint/tendermint/proxy"
sm "github.com/tendermint/tendermint/state"
"github.com/tendermint/tendermint/types"
)
var (
_ service.Service = (*Reactor)(nil)
_ p2p.Wrapper = (*ssproto.Message)(nil)
// ChannelShims contains a map of ChannelDescriptorShim objects, where each
// object wraps a reference to a legacy p2p ChannelDescriptor and the corresponding
// p2p proto.Message the new p2p Channel is responsible for handling.
//
//
// TODO: Remove once p2p refactor is complete.
// ref: https://github.com/tendermint/tendermint/issues/5670
ChannelShims = map[p2p.ChannelID]*p2p.ChannelDescriptorShim{
SnapshotChannel: {
MsgType: new(ssproto.Message),
Descriptor: &p2p.ChannelDescriptor{
ID: byte(SnapshotChannel),
Priority: 5,
SendQueueCapacity: 10,
RecvMessageCapacity: snapshotMsgSize,
},
},
ChunkChannel: {
MsgType: new(ssproto.Message),
Descriptor: &p2p.ChannelDescriptor{
ID: byte(ChunkChannel),
Priority: 1,
SendQueueCapacity: 4,
RecvMessageCapacity: chunkMsgSize,
},
},
}
)
const (
// SnapshotChannel exchanges snapshot metadata
SnapshotChannel = p2p.ChannelID(0x60)
// ChunkChannel exchanges chunk contents
ChunkChannel = p2p.ChannelID(0x61)
// recentSnapshots is the number of recent snapshots to send and receive per peer.
recentSnapshots = 10
// snapshotMsgSize is the maximum size of a snapshotResponseMessage
snapshotMsgSize = int(4e6)
// chunkMsgSize is the maximum size of a chunkResponseMessage
chunkMsgSize = int(16e6)
)
// Reactor handles state sync, both restoring snapshots for the local node and serving snapshots
// for other nodes.
type Reactor struct {
service.BaseService
conn proxy.AppConnSnapshot
connQuery proxy.AppConnQuery
tempDir string
snapshotCh *p2p.Channel
chunkCh *p2p.Channel
peerUpdates *p2p.PeerUpdatesCh
closeCh chan struct{}
// This will only be set when a state sync is in progress. It is used to feed
// received snapshots and chunks into the sync.
mtx tmsync.RWMutex
syncer *syncer
}
// NewReactor returns a reference to a new state sync reactor, which implements
// the service.Service interface. It accepts a logger, connections for snapshots
// and querying, references to p2p Channels and a channel to listen for peer
// updates on. Note, the reactor will close all p2p Channels when stopping.
func NewReactor(
logger log.Logger,
conn proxy.AppConnSnapshot,
connQuery proxy.AppConnQuery,
snapshotCh, chunkCh *p2p.Channel,
peerUpdates *p2p.PeerUpdatesCh,
tempDir string,
) *Reactor {
r := &Reactor{
conn: conn,
connQuery: connQuery,
snapshotCh: snapshotCh,
chunkCh: chunkCh,
peerUpdates: peerUpdates,
closeCh: make(chan struct{}),
tempDir: tempDir,
}
r.BaseService = *service.NewBaseService(logger, "StateSync", r)
return r
}
// OnStart starts separate go routines for each p2p Channel and listens for
// envelopes on each. In addition, it also listens for peer updates and handles
// messages on that p2p channel accordingly. The caller must be sure to execute
// OnStop to ensure the outbound p2p Channels are closed. No error is returned.
func (r *Reactor) OnStart() error {
// Listen for envelopes on the snapshot p2p Channel in a separate go-routine
// as to not block or cause IO contention with the chunk p2p Channel. Note,
// we do not launch a go-routine to handle individual envelopes as to not
// have to deal with bounding workers or pools.
go r.processSnapshotCh()
// Listen for envelopes on the chunk p2p Channel in a separate go-routine
// as to not block or cause IO contention with the snapshot p2p Channel. Note,
// we do not launch a go-routine to handle individual envelopes as to not
// have to deal with bounding workers or pools.
go r.processChunkCh()
go r.processPeerUpdates()
return nil
}
// OnStop stops the reactor by signaling to all spawned goroutines to exit and
// blocking until they all exit.
func (r *Reactor) OnStop() {
// Close closeCh to signal to all spawned goroutines to gracefully exit. All
// p2p Channels should execute Close().
close(r.closeCh)
// Wait for all p2p Channels to be closed before returning. This ensures we
// can easily reason about synchronization of all p2p Channels and ensure no
// panics will occur.
<-r.snapshotCh.Done()
<-r.chunkCh.Done()
<-r.peerUpdates.Done()
}
// handleSnapshotMessage handles envelopes sent from peers on the
// SnapshotChannel. It returns an error only if the Envelope.Message is unknown
// for this channel. This should never be called outside of handleMessage.
func (r *Reactor) handleSnapshotMessage(envelope p2p.Envelope) error {
logger := r.Logger.With("peer", envelope.From)
switch msg := envelope.Message.(type) {
case *ssproto.SnapshotsRequest:
snapshots, err := r.recentSnapshots(recentSnapshots)
if err != nil {
logger.Error("failed to fetch snapshots", "err", err)
return nil
}
for _, snapshot := range snapshots {
logger.Debug(
"advertising snapshot",
"height", snapshot.Height,
"format", snapshot.Format,
)
r.snapshotCh.Out() <- p2p.Envelope{
To: envelope.From,
Message: &ssproto.SnapshotsResponse{
Height: snapshot.Height,
Format: snapshot.Format,
Chunks: snapshot.Chunks,
Hash: snapshot.Hash,
Metadata: snapshot.Metadata,
},
}
}
case *ssproto.SnapshotsResponse:
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer == nil {
logger.Debug("received unexpected snapshot; no state sync in progress")
return nil
}
logger.Debug("received snapshot", "height", msg.Height, "format", msg.Format)
_, err := r.syncer.AddSnapshot(envelope.From, &snapshot{
Height: msg.Height,
Format: msg.Format,
Chunks: msg.Chunks,
Hash: msg.Hash,
Metadata: msg.Metadata,
})
if err != nil {
logger.Error(
"failed to add snapshot",
"height", msg.Height,
"format", msg.Format,
"err", err,
"channel", r.snapshotCh.ID,
)
return nil
}
default:
return fmt.Errorf("received unknown message: %T", msg)
}
return nil
}
// handleChunkMessage handles envelopes sent from peers on the ChunkChannel.
// It returns an error only if the Envelope.Message is unknown for this channel.
// This should never be called outside of handleMessage.
func (r *Reactor) handleChunkMessage(envelope p2p.Envelope) error {
switch msg := envelope.Message.(type) {
case *ssproto.ChunkRequest:
r.Logger.Debug(
"received chunk request",
"height", msg.Height,
"format", msg.Format,
"chunk", msg.Index,
"peer", envelope.From,
)
resp, err := r.conn.LoadSnapshotChunkSync(context.Background(), abci.RequestLoadSnapshotChunk{
Height: msg.Height,
Format: msg.Format,
Chunk: msg.Index,
})
if err != nil {
r.Logger.Error(
"failed to load chunk",
"height", msg.Height,
"format", msg.Format,
"chunk", msg.Index,
"err", err,
"peer", envelope.From,
)
return nil
}
r.Logger.Debug(
"sending chunk",
"height", msg.Height,
"format", msg.Format,
"chunk", msg.Index,
"peer", envelope.From,
)
r.chunkCh.Out() <- p2p.Envelope{
To: envelope.From,
Message: &ssproto.ChunkResponse{
Height: msg.Height,
Format: msg.Format,
Index: msg.Index,
Chunk: resp.Chunk,
Missing: resp.Chunk == nil,
},
}
case *ssproto.ChunkResponse:
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer == nil {
r.Logger.Debug("received unexpected chunk; no state sync in progress", "peer", envelope.From)
return nil
}
r.Logger.Debug(
"received chunk; adding to sync",
"height", msg.Height,
"format", msg.Format,
"chunk", msg.Index,
"peer", envelope.From,
)
_, err := r.syncer.AddChunk(&chunk{
Height: msg.Height,
Format: msg.Format,
Index: msg.Index,
Chunk: msg.Chunk,
Sender: envelope.From,
})
if err != nil {
r.Logger.Error(
"failed to add chunk",
"height", msg.Height,
"format", msg.Format,
"chunk", msg.Index,
"err", err,
"peer", envelope.From,
)
return nil
}
default:
return fmt.Errorf("received unknown message: %T", msg)
}
return nil
}
// handleMessage handles an Envelope sent from a peer on a specific p2p Channel.
// It will handle errors and any possible panics gracefully. A caller can handle
// any error returned by sending a PeerError on the respective channel.
func (r *Reactor) handleMessage(chID p2p.ChannelID, envelope p2p.Envelope) (err error) {
defer func() {
if e := recover(); e != nil {
err = fmt.Errorf("panic in processing message: %v", e)
}
}()
r.Logger.Debug("received message", "message", envelope.Message, "peer", envelope.From)
switch chID {
case SnapshotChannel:
err = r.handleSnapshotMessage(envelope)
case ChunkChannel:
err = r.handleChunkMessage(envelope)
default:
err = fmt.Errorf("unknown channel ID (%d) for envelope (%v)", chID, envelope)
}
return err
}
// processSnapshotCh initiates a blocking process where we listen for and handle
// envelopes on the SnapshotChannel. Any error encountered during message
// execution will result in a PeerError being sent on the SnapshotChannel. When
// the reactor is stopped, we will catch the signal and close the p2p Channel
// gracefully.
func (r *Reactor) processSnapshotCh() {
defer r.snapshotCh.Close()
for {
select {
case envelope := <-r.snapshotCh.In():
if err := r.handleMessage(r.snapshotCh.ID(), envelope); err != nil {
r.Logger.Error("failed to process message", "ch_id", r.snapshotCh.ID(), "envelope", envelope, "err", err)
r.snapshotCh.Error() <- p2p.PeerError{
PeerID: envelope.From,
Err: err,
Severity: p2p.PeerErrorSeverityLow,
}
}
case <-r.closeCh:
r.Logger.Debug("stopped listening on snapshot channel; closing...")
return
}
}
}
// processChunkCh initiates a blocking process where we listen for and handle
// envelopes on the ChunkChannel. Any error encountered during message
// execution will result in a PeerError being sent on the ChunkChannel. When
// the reactor is stopped, we will catch the signal and close the p2p Channel
// gracefully.
func (r *Reactor) processChunkCh() {
defer r.chunkCh.Close()
for {
select {
case envelope := <-r.chunkCh.In():
if err := r.handleMessage(r.chunkCh.ID(), envelope); err != nil {
r.Logger.Error("failed to process message", "ch_id", r.chunkCh.ID(), "envelope", envelope, "err", err)
r.chunkCh.Error() <- p2p.PeerError{
PeerID: envelope.From,
Err: err,
Severity: p2p.PeerErrorSeverityLow,
}
}
case <-r.closeCh:
r.Logger.Debug("stopped listening on chunk channel; closing...")
return
}
}
}
// processPeerUpdate processes a PeerUpdate, returning an error upon failing to
// handle the PeerUpdate or if a panic is recovered.
func (r *Reactor) processPeerUpdate(peerUpdate p2p.PeerUpdate) {
r.Logger.Debug("received peer update", "peer", peerUpdate.PeerID, "status", peerUpdate.Status)
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer != nil {
switch peerUpdate.Status {
case p2p.PeerStatusNew, p2p.PeerStatusUp:
r.syncer.AddPeer(peerUpdate.PeerID)
case p2p.PeerStatusDown, p2p.PeerStatusRemoved, p2p.PeerStatusBanned:
r.syncer.RemovePeer(peerUpdate.PeerID)
}
}
}
// processPeerUpdates initiates a blocking process where we listen for and handle
// PeerUpdate messages. When the reactor is stopped, we will catch the signal and
// close the p2p PeerUpdatesCh gracefully.
func (r *Reactor) processPeerUpdates() {
defer r.peerUpdates.Close()
for {
select {
case peerUpdate := <-r.peerUpdates.Updates():
r.processPeerUpdate(peerUpdate)
case <-r.closeCh:
r.Logger.Debug("stopped listening on peer updates channel; closing...")
return
}
}
}
// recentSnapshots fetches the n most recent snapshots from the app
func (r *Reactor) recentSnapshots(n uint32) ([]*snapshot, error) {
resp, err := r.conn.ListSnapshotsSync(context.Background(), abci.RequestListSnapshots{})
if err != nil {
return nil, err
}
sort.Slice(resp.Snapshots, func(i, j int) bool {
a := resp.Snapshots[i]
b := resp.Snapshots[j]
switch {
case a.Height > b.Height:
return true
case a.Height == b.Height && a.Format > b.Format:
return true
default:
return false
}
})
snapshots := make([]*snapshot, 0, n)
for i, s := range resp.Snapshots {
if i >= recentSnapshots {
break
}
snapshots = append(snapshots, &snapshot{
Height: s.Height,
Format: s.Format,
Chunks: s.Chunks,
Hash: s.Hash,
Metadata: s.Metadata,
})
}
return snapshots, nil
}
// Sync runs a state sync, returning the new state and last commit at the snapshot height.
// The caller must store the state and commit in the state database and block store.
func (r *Reactor) Sync(stateProvider StateProvider, discoveryTime time.Duration) (sm.State, *types.Commit, error) {
r.mtx.Lock()
if r.syncer != nil {
r.mtx.Unlock()
return sm.State{}, nil, errors.New("a state sync is already in progress")
}
r.syncer = newSyncer(r.Logger, r.conn, r.connQuery, stateProvider, r.snapshotCh.Out(), r.chunkCh.Out(), r.tempDir)
r.mtx.Unlock()
// request snapshots from all currently connected peers
r.Logger.Debug("requesting snapshots from known peers")
r.snapshotCh.Out() <- p2p.Envelope{
Broadcast: true,
Message: &ssproto.SnapshotsRequest{},
}
state, commit, err := r.syncer.SyncAny(discoveryTime)
r.mtx.Lock()
r.syncer = nil
r.mtx.Unlock()
return state, commit, err
}