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package main
import (
"math/rand"
"time"
tmtypes "github.com/tendermint/tendermint/types"
)
// waiting more than this many seconds for a block means we're unhealthy
const nodeLivenessTimeout = 5 * time.Second
type Monitor struct {
Nodes map[string]*Node
Network *Network
monitorQuit chan struct{} // monitor exitting
nodeQuit map[string]chan struct{} // node is being stopped and removed from under the monitor
}
func NewMonitor() *Monitor {
return &Monitor{
Nodes: make(map[string]*Node),
Network: NewNetwork(),
monitorQuit: make(chan struct{}),
nodeQuit: make(map[string]chan struct{}),
}
}
func (m *Monitor) Monitor(n *Node) error {
m.Nodes[n.Name] = n
blockCh := make(chan tmtypes.Header, 10)
n.SendBlocksTo(blockCh)
blockLatencyCh := make(chan float64, 10)
n.SendBlockLatenciesTo(blockLatencyCh)
disconnectCh := make(chan bool, 10)
n.NotifyAboutDisconnects(disconnectCh)
if err := n.Start(); err != nil {
return err
}
m.Network.NumValidatorsOnline++
m.nodeQuit[n.Name] = make(chan struct{})
go m.listen(n.Name, blockCh, blockLatencyCh, disconnectCh, m.nodeQuit[n.Name])
return nil
}
func (m *Monitor) Unmonitor(n *Node) {
m.Network.NumValidatorsOnline--
n.Stop()
close(m.nodeQuit[n.Name])
delete(m.nodeQuit, n.Name)
delete(m.Nodes, n.Name)
}
func (m *Monitor) Start() error {
go m.recalculateNetworkUptime()
go m.updateNumValidators()
return nil
}
func (m *Monitor) Stop() {
close(m.monitorQuit)
for _, n := range m.Nodes {
m.Unmonitor(n)
}
}
// main loop where we listen for events from the node
func (m *Monitor) listen(nodeName string, blockCh <-chan tmtypes.Header, blockLatencyCh <-chan float64, disconnectCh <-chan bool, quit <-chan struct{}) {
for {
select {
case <-quit:
return
case b := <-blockCh:
m.Network.NewBlock(b)
case l := <-blockLatencyCh:
m.Network.NewBlockLatency(l)
case disconnected := <-disconnectCh:
if disconnected {
m.Network.NodeIsDown(nodeName)
} else {
m.Network.NodeIsOnline(nodeName)
}
case <-time.After(nodeLivenessTimeout):
m.Network.NodeIsDown(nodeName)
}
}
}
// recalculateNetworkUptime every N seconds.
func (m *Monitor) recalculateNetworkUptime() {
for {
select {
case <-m.monitorQuit:
return
case <-time.After(10 * time.Second):
m.Network.RecalculateUptime()
}
}
}
// updateNumValidators sends a request to a random node once every N seconds,
// which in turn makes an RPC call to get the latest validators.
func (m *Monitor) updateNumValidators() {
rand.Seed(time.Now().Unix())
var height uint64
var num int
var err error
for {
if 0 == len(m.Nodes) {
m.Network.NumValidators = 0
time.Sleep(5 * time.Second)
continue
}
randomNodeIndex := rand.Intn(len(m.Nodes))
select {
case <-m.monitorQuit:
return
case <-time.After(5 * time.Second):
i := 0
for _, n := range m.Nodes {
if i == randomNodeIndex {
height, num, err = n.NumValidators()
if err != nil {
log.Debug(err.Error())
}
break
}
i++
}
if m.Network.Height <= height {
m.Network.NumValidators = num
}
}
}
}