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package monitor_test
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import (
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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"github.com/tendermint/go-amino"
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"github.com/tendermint/tendermint/crypto/ed25519"
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ctypes "github.com/tendermint/tendermint/rpc/core/types"
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mock "github.com/tendermint/tendermint/tools/tm-monitor/mock"
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monitor "github.com/tendermint/tendermint/tools/tm-monitor/monitor"
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tmtypes "github.com/tendermint/tendermint/types"
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)
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func TestMonitorUpdatesNumberOfValidators(t *testing.T) {
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m := startMonitor(t)
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defer m.Stop()
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n, _ := createValidatorNode(t)
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m.Monitor(n)
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assert.Equal(t, 1, m.Network.NumNodesMonitored)
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assert.Equal(t, 1, m.Network.NumNodesMonitoredOnline)
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time.Sleep(1 * time.Second)
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// DATA RACE
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// assert.Equal(t, 1, m.Network.NumValidators())
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}
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func TestMonitorRecalculatesNetworkUptime(t *testing.T) {
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m := startMonitor(t)
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defer m.Stop()
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assert.Equal(t, 100.0, m.Network.Uptime())
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n, _ := createValidatorNode(t)
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m.Monitor(n)
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m.Network.NodeIsDown(n.Name) // simulate node failure
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time.Sleep(200 * time.Millisecond)
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m.Network.NodeIsOnline(n.Name)
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time.Sleep(1 * time.Second)
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assert.True(t, m.Network.Uptime() < 100.0, "Uptime should be less than 100%")
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}
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func startMonitor(t *testing.T) *monitor.Monitor {
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m := monitor.NewMonitor(
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monitor.SetNumValidatorsUpdateInterval(200*time.Millisecond),
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monitor.RecalculateNetworkUptimeEvery(200*time.Millisecond),
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)
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err := m.Start()
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require.Nil(t, err)
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return m
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}
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func createValidatorNode(t *testing.T) (n *monitor.Node, emMock *mock.EventMeter) {
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emMock = &mock.EventMeter{}
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stubs := make(map[string]interface{})
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pubKey := ed25519.GenPrivKey().PubKey()
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stubs["validators"] = ctypes.ResultValidators{BlockHeight: blockHeight, Validators: []*tmtypes.Validator{tmtypes.NewValidator(pubKey, 0)}}
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stubs["status"] = ctypes.ResultStatus{ValidatorInfo: ctypes.ValidatorInfo{PubKey: pubKey}}
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cdc := amino.NewCodec()
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rpcClientMock := &mock.RpcClient{Stubs: stubs}
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rpcClientMock.SetCodec(cdc)
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n = monitor.NewNodeWithEventMeterAndRpcClient("tcp://127.0.0.1:26657", emMock, rpcClientMock)
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return
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}
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