package statesync
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import (
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"errors"
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"sort"
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"sync"
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abci "github.com/tendermint/tendermint/abci/types"
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"github.com/tendermint/tendermint/p2p"
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ssproto "github.com/tendermint/tendermint/proto/tendermint/statesync"
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"github.com/tendermint/tendermint/proxy"
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sm "github.com/tendermint/tendermint/state"
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"github.com/tendermint/tendermint/types"
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)
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const (
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// SnapshotChannel exchanges snapshot metadata
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SnapshotChannel = byte(0x60)
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// ChunkChannel exchanges chunk contents
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ChunkChannel = byte(0x61)
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// recentSnapshots is the number of recent snapshots to send and receive per peer.
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recentSnapshots = 10
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)
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// Reactor handles state sync, both restoring snapshots for the local node and serving snapshots
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// for other nodes.
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type Reactor struct {
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p2p.BaseReactor
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conn proxy.AppConnSnapshot
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connQuery proxy.AppConnQuery
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tempDir string
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// This will only be set when a state sync is in progress. It is used to feed received
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// snapshots and chunks into the sync.
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mtx sync.RWMutex
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syncer *syncer
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}
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// NewReactor creates a new state sync reactor.
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func NewReactor(conn proxy.AppConnSnapshot, connQuery proxy.AppConnQuery, tempDir string) *Reactor {
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r := &Reactor{
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conn: conn,
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connQuery: connQuery,
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}
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r.BaseReactor = *p2p.NewBaseReactor("StateSync", r)
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return r
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}
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// GetChannels implements p2p.Reactor.
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func (r *Reactor) GetChannels() []*p2p.ChannelDescriptor {
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return []*p2p.ChannelDescriptor{
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{
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ID: SnapshotChannel,
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Priority: 3,
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SendQueueCapacity: 10,
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RecvMessageCapacity: snapshotMsgSize,
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},
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{
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ID: ChunkChannel,
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Priority: 1,
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SendQueueCapacity: 4,
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RecvMessageCapacity: chunkMsgSize,
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},
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}
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}
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// OnStart implements p2p.Reactor.
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func (r *Reactor) OnStart() error {
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return nil
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}
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// AddPeer implements p2p.Reactor.
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func (r *Reactor) AddPeer(peer p2p.Peer) {
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r.mtx.RLock()
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defer r.mtx.RUnlock()
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if r.syncer != nil {
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r.syncer.AddPeer(peer)
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}
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}
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// RemovePeer implements p2p.Reactor.
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func (r *Reactor) RemovePeer(peer p2p.Peer, reason interface{}) {
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r.mtx.RLock()
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defer r.mtx.RUnlock()
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if r.syncer != nil {
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r.syncer.RemovePeer(peer)
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}
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}
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// Receive implements p2p.Reactor.
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func (r *Reactor) Receive(chID byte, src p2p.Peer, msgBytes []byte) {
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if !r.IsRunning() {
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return
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}
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msg, err := decodeMsg(msgBytes)
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if err != nil {
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r.Logger.Error("Error decoding message", "src", src, "chId", chID, "msg", msg, "err", err, "bytes", msgBytes)
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r.Switch.StopPeerForError(src, err)
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return
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}
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err = validateMsg(msg)
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if err != nil {
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r.Logger.Error("Invalid message", "peer", src, "msg", msg, "err", err)
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r.Switch.StopPeerForError(src, err)
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return
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}
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switch chID {
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case SnapshotChannel:
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switch msg := msg.(type) {
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case *ssproto.SnapshotsRequest:
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snapshots, err := r.recentSnapshots(recentSnapshots)
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if err != nil {
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r.Logger.Error("Failed to fetch snapshots", "err", err)
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return
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}
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for _, snapshot := range snapshots {
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r.Logger.Debug("Advertising snapshot", "height", snapshot.Height,
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"format", snapshot.Format, "peer", src.ID())
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src.Send(chID, mustEncodeMsg(&ssproto.SnapshotsResponse{
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Height: snapshot.Height,
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Format: snapshot.Format,
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Chunks: snapshot.Chunks,
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Hash: snapshot.Hash,
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Metadata: snapshot.Metadata,
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}))
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}
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case *ssproto.SnapshotsResponse:
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r.mtx.RLock()
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defer r.mtx.RUnlock()
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if r.syncer == nil {
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r.Logger.Debug("Received unexpected snapshot, no state sync in progress")
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return
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}
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r.Logger.Debug("Received snapshot", "height", msg.Height, "format", msg.Format, "peer", src.ID())
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_, err := r.syncer.AddSnapshot(src, &snapshot{
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Height: msg.Height,
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Format: msg.Format,
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Chunks: msg.Chunks,
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Hash: msg.Hash,
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Metadata: msg.Metadata,
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})
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if err != nil {
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r.Logger.Error("Failed to add snapshot", "height", msg.Height, "format", msg.Format,
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"peer", src.ID(), "err", err)
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return
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}
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default:
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r.Logger.Error("Received unknown message %T", msg)
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}
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case ChunkChannel:
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switch msg := msg.(type) {
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case *ssproto.ChunkRequest:
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r.Logger.Debug("Received chunk request", "height", msg.Height, "format", msg.Format,
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"chunk", msg.Index, "peer", src.ID())
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resp, err := r.conn.LoadSnapshotChunkSync(abci.RequestLoadSnapshotChunk{
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Height: msg.Height,
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Format: msg.Format,
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Chunk: msg.Index,
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})
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if err != nil {
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r.Logger.Error("Failed to load chunk", "height", msg.Height, "format", msg.Format,
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"chunk", msg.Index, "err", err)
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return
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}
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r.Logger.Debug("Sending chunk", "height", msg.Height, "format", msg.Format,
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"chunk", msg.Index, "peer", src.ID())
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src.Send(ChunkChannel, mustEncodeMsg(&ssproto.ChunkResponse{
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Height: msg.Height,
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Format: msg.Format,
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Index: msg.Index,
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Chunk: resp.Chunk,
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Missing: resp.Chunk == nil,
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}))
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case *ssproto.ChunkResponse:
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r.mtx.RLock()
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defer r.mtx.RUnlock()
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if r.syncer == nil {
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r.Logger.Debug("Received unexpected chunk, no state sync in progress", "peer", src.ID())
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return
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}
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r.Logger.Debug("Received chunk, adding to sync", "height", msg.Height, "format", msg.Format,
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"chunk", msg.Index, "peer", src.ID())
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_, err := r.syncer.AddChunk(&chunk{
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Height: msg.Height,
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Format: msg.Format,
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Index: msg.Index,
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Chunk: msg.Chunk,
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Sender: src.ID(),
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})
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if err != nil {
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r.Logger.Error("Failed to add chunk", "height", msg.Height, "format", msg.Format,
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"chunk", msg.Index, "err", err)
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return
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}
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default:
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r.Logger.Error("Received unknown message %T", msg)
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}
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default:
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r.Logger.Error("Received message on invalid channel %x", chID)
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}
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}
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// recentSnapshots fetches the n most recent snapshots from the app
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func (r *Reactor) recentSnapshots(n uint32) ([]*snapshot, error) {
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resp, err := r.conn.ListSnapshotsSync(abci.RequestListSnapshots{})
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if err != nil {
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return nil, err
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}
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sort.Slice(resp.Snapshots, func(i, j int) bool {
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a := resp.Snapshots[i]
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b := resp.Snapshots[j]
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switch {
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case a.Height > b.Height:
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return true
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case a.Height == b.Height && a.Format > b.Format:
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return true
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default:
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return false
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}
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})
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snapshots := make([]*snapshot, 0, n)
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for i, s := range resp.Snapshots {
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if i >= recentSnapshots {
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break
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}
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snapshots = append(snapshots, &snapshot{
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Height: s.Height,
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Format: s.Format,
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Chunks: s.Chunks,
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Hash: s.Hash,
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Metadata: s.Metadata,
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})
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}
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return snapshots, nil
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}
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// Sync runs a state sync, returning the new state and last commit at the snapshot height.
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// The caller must store the state and commit in the state database and block store.
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func (r *Reactor) Sync(stateProvider StateProvider) (sm.State, *types.Commit, error) {
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r.mtx.Lock()
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if r.syncer != nil {
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r.mtx.Unlock()
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return sm.State{}, nil, errors.New("a state sync is already in progress")
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}
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r.syncer = newSyncer(r.Logger, r.conn, r.connQuery, stateProvider, r.tempDir)
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r.mtx.Unlock()
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state, commit, err := r.syncer.SyncAny(defaultDiscoveryTime)
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r.mtx.Lock()
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r.syncer = nil
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r.mtx.Unlock()
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return state, commit, err
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}
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