package state
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import (
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"bytes"
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"fmt"
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"path"
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"testing"
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"github.com/tendermint/tendermint/config/tendermint_test"
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// . "github.com/tendermint/go-common"
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cfg "github.com/tendermint/go-config"
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"github.com/tendermint/go-crypto"
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dbm "github.com/tendermint/go-db"
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"github.com/tendermint/tendermint/proxy"
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"github.com/tendermint/tendermint/types"
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"github.com/tendermint/tmsp/example/dummy"
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)
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var (
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privKey = crypto.GenPrivKeyEd25519FromSecret([]byte("handshake_test"))
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chainID = "handshake_chain"
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nBlocks = 5
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mempool = mockMempool{}
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testPartSize = 65536
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)
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func TestExecBlock(t *testing.T) {
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// TODO
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}
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// Sync from scratch
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func TestHandshakeReplayAll(t *testing.T) {
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testHandshakeReplay(t, 0)
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}
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// Sync many, not from scratch
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func TestHandshakeReplaySome(t *testing.T) {
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testHandshakeReplay(t, 1)
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}
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// Sync from lagging by one
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func TestHandshakeReplayOne(t *testing.T) {
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testHandshakeReplay(t, nBlocks-1)
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}
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// Sync from caught up
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func TestHandshakeReplayNone(t *testing.T) {
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testHandshakeReplay(t, nBlocks)
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}
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// Make some blocks. Start a fresh app and apply n blocks. Then restart the app and sync it up with the remaining blocks
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func testHandshakeReplay(t *testing.T, n int) {
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config := tendermint_test.ResetConfig("proxy_test_")
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state, store := stateAndStore(config)
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clientCreator := proxy.NewLocalClientCreator(dummy.NewPersistentDummyApplication(path.Join(config.GetString("db_dir"), "1")))
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clientCreator2 := proxy.NewLocalClientCreator(dummy.NewPersistentDummyApplication(path.Join(config.GetString("db_dir"), "2")))
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proxyApp := proxy.NewAppConns(config, clientCreator, NewHandshaker(config, state, store))
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if _, err := proxyApp.Start(); err != nil {
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t.Fatalf("Error starting proxy app connections: %v", err)
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}
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chain := makeBlockchain(t, proxyApp, state)
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store.chain = chain //
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latestAppHash := state.AppHash
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proxyApp.Stop()
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if n > 0 {
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// start a new app without handshake, play n blocks
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proxyApp = proxy.NewAppConns(config, clientCreator2, nil)
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if _, err := proxyApp.Start(); err != nil {
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t.Fatalf("Error starting proxy app connections: %v", err)
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}
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state2, _ := stateAndStore(config)
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for i := 0; i < n; i++ {
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block := chain[i]
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err := state2.ApplyBlock(nil, proxyApp.Consensus(), block, block.MakePartSet(testPartSize).Header(), mempool)
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if err != nil {
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t.Fatal(err)
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}
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}
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proxyApp.Stop()
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}
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// now start it with the handshake
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handshaker := NewHandshaker(config, state, store)
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proxyApp = proxy.NewAppConns(config, clientCreator2, handshaker)
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if _, err := proxyApp.Start(); err != nil {
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t.Fatalf("Error starting proxy app connections: %v", err)
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}
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// get the latest app hash from the app
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r, _, blockInfo, _ := proxyApp.Query().InfoSync()
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if r.IsErr() {
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t.Fatal(r)
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}
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// the app hash should be synced up
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if !bytes.Equal(latestAppHash, blockInfo.AppHash) {
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t.Fatalf("Expected app hashes to match after handshake/replay. got %X, expected %X", blockInfo.AppHash, latestAppHash)
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}
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if handshaker.nBlocks != nBlocks-n {
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t.Fatalf("Expected handshake to sync %d blocks, got %d", nBlocks-n, handshaker.nBlocks)
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}
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}
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//--------------------------
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// make some bogus txs
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func txsFunc(blockNum int) (txs []types.Tx) {
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for i := 0; i < 10; i++ {
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txs = append(txs, types.Tx([]byte{byte(blockNum), byte(i)}))
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}
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return txs
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}
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// sign a commit vote
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func signCommit(height, round int, hash []byte, header types.PartSetHeader) *types.Vote {
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vote := &types.Vote{
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ValidatorIndex: 0,
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ValidatorAddress: privKey.PubKey().Address(),
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Height: height,
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Round: round,
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Type: types.VoteTypePrecommit,
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BlockID: types.BlockID{hash, header},
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}
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sig := privKey.Sign(types.SignBytes(chainID, vote))
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vote.Signature = sig.(crypto.SignatureEd25519)
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return vote
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}
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// make a blockchain with one validator
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func makeBlockchain(t *testing.T, proxyApp proxy.AppConns, state *State) (blockchain []*types.Block) {
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prevHash := state.LastBlockID.Hash
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lastCommit := new(types.Commit)
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prevParts := types.PartSetHeader{}
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valHash := state.Validators.Hash()
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prevBlockID := types.BlockID{prevHash, prevParts}
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for i := 1; i < nBlocks+1; i++ {
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block, parts := types.MakeBlock(i, chainID, txsFunc(i), lastCommit,
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prevBlockID, valHash, state.AppHash, testPartSize)
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fmt.Println(i)
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fmt.Println(prevBlockID)
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fmt.Println(block.LastBlockID)
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err := state.ApplyBlock(nil, proxyApp.Consensus(), block, block.MakePartSet(testPartSize).Header(), mempool)
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if err != nil {
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t.Fatal(i, err)
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}
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voteSet := types.NewVoteSet(chainID, i, 0, types.VoteTypePrecommit, state.Validators)
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vote := signCommit(i, 0, block.Hash(), parts.Header())
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_, err = voteSet.AddVote(vote)
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if err != nil {
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t.Fatal(err)
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}
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blockchain = append(blockchain, block)
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prevHash = block.Hash()
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prevParts = parts.Header()
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lastCommit = voteSet.MakeCommit()
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prevBlockID = types.BlockID{prevHash, prevParts}
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}
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return blockchain
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}
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// fresh state and mock store
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func stateAndStore(config cfg.Config) (*State, *mockBlockStore) {
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stateDB := dbm.NewMemDB()
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return MakeGenesisState(stateDB, &types.GenesisDoc{
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ChainID: chainID,
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Validators: []types.GenesisValidator{
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types.GenesisValidator{privKey.PubKey(), 10000, "test"},
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},
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AppHash: nil,
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}), NewMockBlockStore(config, nil)
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}
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//----------------------------------
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// mock block store
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type mockBlockStore struct {
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config cfg.Config
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chain []*types.Block
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}
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func NewMockBlockStore(config cfg.Config, chain []*types.Block) *mockBlockStore {
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return &mockBlockStore{config, chain}
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}
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func (bs *mockBlockStore) Height() int { return len(bs.chain) }
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func (bs *mockBlockStore) LoadBlock(height int) *types.Block { return bs.chain[height-1] }
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func (bs *mockBlockStore) LoadBlockMeta(height int) *types.BlockMeta {
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block := bs.chain[height-1]
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return &types.BlockMeta{
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Hash: block.Hash(),
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Header: block.Header,
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PartsHeader: block.MakePartSet(bs.config.GetInt("block_part_size")).Header(),
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}
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}
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