package blockchain
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import (
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"math"
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"sync"
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"time"
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flow "github.com/tendermint/tendermint/Godeps/_workspace/src/code.google.com/p/mxk/go1/flowcontrol"
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. "github.com/tendermint/tendermint/common"
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"github.com/tendermint/tendermint/types"
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)
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const (
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requestIntervalMS = 500
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maxTotalRequests = 300
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maxPendingRequests = maxTotalRequests
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maxPendingRequestsPerPeer = 30
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peerTimeoutSeconds = 10
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minRecvRate = 10240 // 10Kb/s
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)
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/*
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Peers self report their heights when we join the block pool.
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Starting from our latest pool.height, we request blocks
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in sequence from peers that reported higher heights than ours.
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Every so often we ask peers what height they're on so we can keep going.
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Requests are continuously made for blocks of heigher heights until
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the limits. If most of the requests have no available peers, and we
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are not at peer limits, we can probably switch to consensus reactor
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*/
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type BlockPool struct {
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QuitService
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// block requests
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mtx sync.Mutex
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requests map[int]*bpRequester
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height int // the lowest key in requests.
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numPending int32 // number of requests pending assignment or block response
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// peers
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peersMtx sync.Mutex
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peers map[string]*bpPeer
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requestsCh chan<- BlockRequest
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timeoutsCh chan<- string
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}
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func NewBlockPool(start int, requestsCh chan<- BlockRequest, timeoutsCh chan<- string) *BlockPool {
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bp := &BlockPool{
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peers: make(map[string]*bpPeer),
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requests: make(map[int]*bpRequester),
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height: start,
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numPending: 0,
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requestsCh: requestsCh,
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timeoutsCh: timeoutsCh,
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}
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bp.QuitService = *NewQuitService(log, "BlockPool", bp)
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return bp
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}
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func (pool *BlockPool) OnStart() error {
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pool.QuitService.OnStart()
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go pool.makeRequestsRoutine()
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return nil
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}
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func (pool *BlockPool) OnStop() {
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pool.QuitService.OnStop()
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}
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// Run spawns requests as needed.
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func (pool *BlockPool) makeRequestsRoutine() {
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for {
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if !pool.IsRunning() {
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break
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}
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_, numPending := pool.GetStatus()
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if numPending >= maxPendingRequests {
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// sleep for a bit.
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time.Sleep(requestIntervalMS * time.Millisecond)
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} else if len(pool.requests) >= maxTotalRequests {
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// sleep for a bit.
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time.Sleep(requestIntervalMS * time.Millisecond)
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} else {
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// request for more blocks.
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pool.makeNextRequest()
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}
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}
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}
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func (pool *BlockPool) GetStatus() (height int, numPending int32) {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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return pool.height, pool.numPending
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}
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// TODO: relax conditions, prevent abuse.
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func (pool *BlockPool) IsCaughtUp() bool {
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pool.mtx.Lock()
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height := pool.height
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pool.mtx.Unlock()
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pool.peersMtx.Lock()
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numPeers := len(pool.peers)
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maxPeerHeight := 0
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for _, peer := range pool.peers {
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maxPeerHeight = MaxInt(maxPeerHeight, peer.height)
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}
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pool.peersMtx.Unlock()
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return numPeers >= 3 && height > 0 && height == maxPeerHeight
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}
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// We need to see the second block's Validation to validate the first block.
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// So we peek two blocks at a time.
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func (pool *BlockPool) PeekTwoBlocks() (first *types.Block, second *types.Block) {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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if r := pool.requests[pool.height]; r != nil {
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first = r.block
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}
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if r := pool.requests[pool.height+1]; r != nil {
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second = r.block
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}
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return
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}
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// Pop the first block at pool.height
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// It must have been validated by 'second'.Validation from PeekTwoBlocks().
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func (pool *BlockPool) PopRequest() {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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if r := pool.requests[pool.height]; r == nil || r.block == nil {
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PanicSanity("PopRequest() requires a valid block")
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}
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delete(pool.requests, pool.height)
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pool.height++
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}
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// Invalidates the block at pool.height,
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// Remove the peer and redo request from others.
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func (pool *BlockPool) RedoRequest(height int) {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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request := pool.requests[height]
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if request.block == nil {
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PanicSanity("Expected block to be non-nil")
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}
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// RemovePeer will redo all requests associated with this peer.
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// TODO: record this malfeasance
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pool.RemovePeer(request.peerID) // Lock on peersMtx.
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}
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// TODO: ensure that blocks come in order for each peer.
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func (pool *BlockPool) AddBlock(peerID string, block *types.Block, blockSize int) {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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request := pool.requests[block.Height]
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if request == nil {
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return
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}
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if request.setBlock(block, peerID) {
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pool.numPending--
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peer := pool.getPeer(peerID)
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peer.decrPending(blockSize)
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} else {
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// Bad peer?
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}
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}
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// Sets the peer's alleged blockchain height.
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func (pool *BlockPool) SetPeerHeight(peerID string, height int) {
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pool.peersMtx.Lock() // Lock
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defer pool.peersMtx.Unlock()
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peer := pool.peers[peerID]
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if peer != nil {
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peer.height = height
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} else {
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peer = newBPPeer(pool, peerID, height)
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pool.peers[peerID] = peer
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}
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}
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func (pool *BlockPool) RemovePeer(peerID string) {
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pool.peersMtx.Lock() // Lock
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defer pool.peersMtx.Unlock()
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pool.removePeer(peerID)
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}
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func (pool *BlockPool) removePeer(peerID string) {
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for _, request := range pool.requests {
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if request.getPeerID() == peerID {
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pool.numPending++
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request.redo() // pick another peer and ...
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}
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}
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delete(pool.peers, peerID)
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}
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func (pool *BlockPool) getPeer(peerID string) *bpPeer {
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pool.peersMtx.Lock() // Lock
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defer pool.peersMtx.Unlock()
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peer := pool.peers[peerID]
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return peer
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}
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// Pick an available peer with at least the given minHeight.
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// If no peers are available, returns nil.
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func (pool *BlockPool) pickIncrAvailablePeer(minHeight int) *bpPeer {
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pool.peersMtx.Lock()
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defer pool.peersMtx.Unlock()
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for _, peer := range pool.peers {
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if peer.isBad() {
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pool.removePeer(peer.id)
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continue
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}
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if peer.numPending >= maxPendingRequestsPerPeer {
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continue
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}
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if peer.height < minHeight {
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continue
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}
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peer.incrPending()
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return peer
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}
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return nil
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}
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func (pool *BlockPool) makeNextRequest() {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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nextHeight := pool.height + len(pool.requests)
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request := newBPRequester(pool, nextHeight)
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pool.requests[nextHeight] = request
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pool.numPending++
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request.Start()
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}
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func (pool *BlockPool) sendRequest(height int, peerID string) {
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if !pool.IsRunning() {
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return
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}
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pool.requestsCh <- BlockRequest{height, peerID}
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}
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func (pool *BlockPool) sendTimeout(peerID string) {
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if !pool.IsRunning() {
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return
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}
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pool.timeoutsCh <- peerID
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}
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func (pool *BlockPool) debug() string {
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pool.mtx.Lock() // Lock
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defer pool.mtx.Unlock()
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str := ""
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for h := pool.height; h < pool.height+len(pool.requests); h++ {
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if pool.requests[h] == nil {
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str += Fmt("H(%v):X ", h)
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} else {
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str += Fmt("H(%v):", h)
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str += Fmt("B?(%v) ", pool.requests[h].block != nil)
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}
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}
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return str
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}
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//-------------------------------------
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type bpPeer struct {
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pool *BlockPool
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id string
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height int
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numPending int32
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recvMonitor *flow.Monitor
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timeout *time.Timer
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didTimeout bool
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}
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func newBPPeer(pool *BlockPool, peerID string, height int) *bpPeer {
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peer := &bpPeer{
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pool: pool,
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id: peerID,
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height: height,
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numPending: 0,
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}
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return peer
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}
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func (bpp *bpPeer) resetMonitor() {
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bpp.recvMonitor = flow.New(time.Second, time.Second*40)
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var initialValue = float64(minRecvRate) * math.E
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bpp.recvMonitor.Update(int(initialValue))
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}
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func (bpp *bpPeer) resetTimeout() {
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if bpp.timeout == nil {
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bpp.timeout = time.AfterFunc(time.Second*peerTimeoutSeconds, bpp.onTimeout)
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} else {
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bpp.timeout.Reset(time.Second * peerTimeoutSeconds)
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}
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}
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func (bpp *bpPeer) incrPending() {
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if bpp.numPending == 0 {
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bpp.resetMonitor()
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bpp.resetTimeout()
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}
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bpp.numPending++
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}
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func (bpp *bpPeer) decrPending(recvSize int) {
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bpp.numPending--
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if bpp.numPending == 0 {
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bpp.timeout.Stop()
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} else {
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bpp.recvMonitor.Update(recvSize)
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bpp.resetTimeout()
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}
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}
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func (bpp *bpPeer) onTimeout() {
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bpp.didTimeout = true
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}
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func (bpp *bpPeer) isBad() bool {
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if bpp.didTimeout {
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bpp.pool.sendTimeout(bpp.id)
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return true
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}
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if bpp.numPending == 0 {
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return false
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} else {
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bpp.pool.sendTimeout(bpp.id)
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return bpp.recvMonitor.Status().CurRate < minRecvRate
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}
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}
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//-------------------------------------
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type bpRequester struct {
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QuitService
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pool *BlockPool
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height int
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gotBlockCh chan struct{}
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redoCh chan struct{}
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mtx sync.Mutex
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peerID string
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block *types.Block
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}
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func newBPRequester(pool *BlockPool, height int) *bpRequester {
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bpr := &bpRequester{
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pool: pool,
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height: height,
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gotBlockCh: make(chan struct{}),
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redoCh: make(chan struct{}),
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peerID: "",
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block: nil,
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}
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bpr.QuitService = *NewQuitService(nil, "bpRequester", bpr)
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return bpr
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}
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func (bpr *bpRequester) OnStart() error {
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bpr.QuitService.OnStart()
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go bpr.requestRoutine()
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return nil
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}
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// Returns true if the peer matches
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func (bpr *bpRequester) setBlock(block *types.Block, peerID string) bool {
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bpr.mtx.Lock()
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if bpr.block != nil || bpr.peerID != peerID {
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bpr.mtx.Unlock()
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return false
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}
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bpr.block = block
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bpr.mtx.Unlock()
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bpr.gotBlockCh <- struct{}{}
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return true
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}
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func (bpr *bpRequester) getPeerID() string {
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bpr.mtx.Lock()
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defer bpr.mtx.Unlock()
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return bpr.peerID
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}
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func (bpr *bpRequester) reset() {
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bpr.mtx.Lock()
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bpr.peerID = ""
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bpr.block = nil
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bpr.mtx.Unlock()
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}
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// Tells bpRequester to pick another peer and try again.
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func (bpr *bpRequester) redo() {
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bpr.redoCh <- struct{}{}
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}
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// Responsible for making more requests as necessary
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// Returns only when a block is found (e.g. AddBlock() is called)
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func (bpr *bpRequester) requestRoutine() {
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OUTER_LOOP:
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for {
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// Pick a peer to send request to.
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var peer *bpPeer = nil
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PICK_PEER_LOOP:
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for {
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if !bpr.IsRunning() || !bpr.pool.IsRunning() {
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return
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}
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peer = bpr.pool.pickIncrAvailablePeer(bpr.height)
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if peer == nil {
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//log.Info("No peers available", "height", height)
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time.Sleep(requestIntervalMS * time.Millisecond)
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continue PICK_PEER_LOOP
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}
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break PICK_PEER_LOOP
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}
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bpr.mtx.Lock()
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bpr.peerID = peer.id
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bpr.mtx.Unlock()
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// Send request and wait.
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bpr.pool.sendRequest(bpr.height, peer.id)
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select {
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case <-bpr.pool.Quit:
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bpr.Stop()
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return
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case <-bpr.Quit:
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return
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case <-bpr.redoCh:
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bpr.reset()
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continue OUTER_LOOP // When peer is removed
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case <-bpr.gotBlockCh:
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// We got the block, now see if it's good.
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select {
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case <-bpr.pool.Quit:
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bpr.Stop()
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return
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case <-bpr.Quit:
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return
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case <-bpr.redoCh:
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bpr.reset()
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continue OUTER_LOOP
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}
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}
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}
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}
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//-------------------------------------
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type BlockRequest struct {
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Height int
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PeerID string
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}
|