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package blockchain
import (
"math"
"sync"
"time"
flow "github.com/tendermint/tendermint/Godeps/_workspace/src/code.google.com/p/mxk/go1/flowcontrol"
. "github.com/tendermint/tendermint/common"
"github.com/tendermint/tendermint/types"
)
const (
requestIntervalMS = 500
maxTotalRequests = 300
maxPendingRequests = maxTotalRequests
maxPendingRequestsPerPeer = 30
peerTimeoutSeconds = 10
minRecvRate = 10240 // 10Kb/s
)
/*
Peers self report their heights when we join the block pool.
Starting from our latest pool.height, we request blocks
in sequence from peers that reported higher heights than ours.
Every so often we ask peers what height they're on so we can keep going.
Requests are continuously made for blocks of heigher heights until
the limits. If most of the requests have no available peers, and we
are not at peer limits, we can probably switch to consensus reactor
*/
type BlockPool struct {
QuitService
// block requests
mtx sync.Mutex
requests map[int]*bpRequester
height int // the lowest key in requests.
numPending int32 // number of requests pending assignment or block response
// peers
peersMtx sync.Mutex
peers map[string]*bpPeer
requestsCh chan<- BlockRequest
timeoutsCh chan<- string
}
func NewBlockPool(start int, requestsCh chan<- BlockRequest, timeoutsCh chan<- string) *BlockPool {
bp := &BlockPool{
peers: make(map[string]*bpPeer),
requests: make(map[int]*bpRequester),
height: start,
numPending: 0,
requestsCh: requestsCh,
timeoutsCh: timeoutsCh,
}
bp.QuitService = *NewQuitService(log, "BlockPool", bp)
return bp
}
func (pool *BlockPool) OnStart() error {
pool.QuitService.OnStart()
go pool.makeRequestsRoutine()
return nil
}
func (pool *BlockPool) OnStop() {
pool.QuitService.OnStop()
}
// Run spawns requests as needed.
func (pool *BlockPool) makeRequestsRoutine() {
for {
if !pool.IsRunning() {
break
}
_, numPending := pool.GetStatus()
if numPending >= maxPendingRequests {
// sleep for a bit.
time.Sleep(requestIntervalMS * time.Millisecond)
} else if len(pool.requests) >= maxTotalRequests {
// sleep for a bit.
time.Sleep(requestIntervalMS * time.Millisecond)
} else {
// request for more blocks.
pool.makeNextRequest()
}
}
}
func (pool *BlockPool) GetStatus() (height int, numPending int32) {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
return pool.height, pool.numPending
}
// TODO: relax conditions, prevent abuse.
func (pool *BlockPool) IsCaughtUp() bool {
pool.mtx.Lock()
height := pool.height
pool.mtx.Unlock()
pool.peersMtx.Lock()
numPeers := len(pool.peers)
maxPeerHeight := 0
for _, peer := range pool.peers {
maxPeerHeight = MaxInt(maxPeerHeight, peer.height)
}
pool.peersMtx.Unlock()
return numPeers >= 3 && height > 0 && height == maxPeerHeight
}
// We need to see the second block's Validation to validate the first block.
// So we peek two blocks at a time.
func (pool *BlockPool) PeekTwoBlocks() (first *types.Block, second *types.Block) {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
if r := pool.requests[pool.height]; r != nil {
first = r.block
}
if r := pool.requests[pool.height+1]; r != nil {
second = r.block
}
return
}
// Pop the first block at pool.height
// It must have been validated by 'second'.Validation from PeekTwoBlocks().
func (pool *BlockPool) PopRequest() {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
if r := pool.requests[pool.height]; r == nil || r.block == nil {
PanicSanity("PopRequest() requires a valid block")
}
delete(pool.requests, pool.height)
pool.height++
}
// Invalidates the block at pool.height,
// Remove the peer and redo request from others.
func (pool *BlockPool) RedoRequest(height int) {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
request := pool.requests[height]
if request.block == nil {
PanicSanity("Expected block to be non-nil")
}
// RemovePeer will redo all requests associated with this peer.
// TODO: record this malfeasance
pool.RemovePeer(request.peerID) // Lock on peersMtx.
}
// TODO: ensure that blocks come in order for each peer.
func (pool *BlockPool) AddBlock(peerID string, block *types.Block, blockSize int) {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
request := pool.requests[block.Height]
if request == nil {
return
}
if request.setBlock(block, peerID) {
pool.numPending--
peer := pool.getPeer(peerID)
peer.decrPending(blockSize)
} else {
// Bad peer?
}
}
// Sets the peer's alleged blockchain height.
func (pool *BlockPool) SetPeerHeight(peerID string, height int) {
pool.peersMtx.Lock() // Lock
defer pool.peersMtx.Unlock()
peer := pool.peers[peerID]
if peer != nil {
peer.height = height
} else {
peer = newBPPeer(pool, peerID, height)
pool.peers[peerID] = peer
}
}
func (pool *BlockPool) RemovePeer(peerID string) {
pool.peersMtx.Lock() // Lock
defer pool.peersMtx.Unlock()
pool.removePeer(peerID)
}
func (pool *BlockPool) removePeer(peerID string) {
for _, request := range pool.requests {
if request.getPeerID() == peerID {
pool.numPending++
request.redo() // pick another peer and ...
}
}
delete(pool.peers, peerID)
}
func (pool *BlockPool) getPeer(peerID string) *bpPeer {
pool.peersMtx.Lock() // Lock
defer pool.peersMtx.Unlock()
peer := pool.peers[peerID]
return peer
}
// Pick an available peer with at least the given minHeight.
// If no peers are available, returns nil.
func (pool *BlockPool) pickIncrAvailablePeer(minHeight int) *bpPeer {
pool.peersMtx.Lock()
defer pool.peersMtx.Unlock()
for _, peer := range pool.peers {
if peer.isBad() {
pool.removePeer(peer.id)
continue
}
if peer.numPending >= maxPendingRequestsPerPeer {
continue
}
if peer.height < minHeight {
continue
}
peer.incrPending()
return peer
}
return nil
}
func (pool *BlockPool) makeNextRequest() {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
nextHeight := pool.height + len(pool.requests)
request := newBPRequester(pool, nextHeight)
pool.requests[nextHeight] = request
pool.numPending++
request.Start()
}
func (pool *BlockPool) sendRequest(height int, peerID string) {
if !pool.IsRunning() {
return
}
pool.requestsCh <- BlockRequest{height, peerID}
}
func (pool *BlockPool) sendTimeout(peerID string) {
if !pool.IsRunning() {
return
}
pool.timeoutsCh <- peerID
}
func (pool *BlockPool) debug() string {
pool.mtx.Lock() // Lock
defer pool.mtx.Unlock()
str := ""
for h := pool.height; h < pool.height+len(pool.requests); h++ {
if pool.requests[h] == nil {
str += Fmt("H(%v):X ", h)
} else {
str += Fmt("H(%v):", h)
str += Fmt("B?(%v) ", pool.requests[h].block != nil)
}
}
return str
}
//-------------------------------------
type bpPeer struct {
pool *BlockPool
id string
height int
numPending int32
recvMonitor *flow.Monitor
timeout *time.Timer
didTimeout bool
}
func newBPPeer(pool *BlockPool, peerID string, height int) *bpPeer {
peer := &bpPeer{
pool: pool,
id: peerID,
height: height,
numPending: 0,
}
return peer
}
func (bpp *bpPeer) resetMonitor() {
bpp.recvMonitor = flow.New(time.Second, time.Second*40)
var initialValue = float64(minRecvRate) * math.E
bpp.recvMonitor.Update(int(initialValue))
}
func (bpp *bpPeer) resetTimeout() {
if bpp.timeout == nil {
bpp.timeout = time.AfterFunc(time.Second*peerTimeoutSeconds, bpp.onTimeout)
} else {
bpp.timeout.Reset(time.Second * peerTimeoutSeconds)
}
}
func (bpp *bpPeer) incrPending() {
if bpp.numPending == 0 {
bpp.resetMonitor()
bpp.resetTimeout()
}
bpp.numPending++
}
func (bpp *bpPeer) decrPending(recvSize int) {
bpp.numPending--
if bpp.numPending == 0 {
bpp.timeout.Stop()
} else {
bpp.recvMonitor.Update(recvSize)
bpp.resetTimeout()
}
}
func (bpp *bpPeer) onTimeout() {
bpp.didTimeout = true
}
func (bpp *bpPeer) isBad() bool {
if bpp.didTimeout {
bpp.pool.sendTimeout(bpp.id)
return true
}
if bpp.numPending == 0 {
return false
} else {
bpp.pool.sendTimeout(bpp.id)
return bpp.recvMonitor.Status().CurRate < minRecvRate
}
}
//-------------------------------------
type bpRequester struct {
QuitService
pool *BlockPool
height int
gotBlockCh chan struct{}
redoCh chan struct{}
mtx sync.Mutex
peerID string
block *types.Block
}
func newBPRequester(pool *BlockPool, height int) *bpRequester {
bpr := &bpRequester{
pool: pool,
height: height,
gotBlockCh: make(chan struct{}),
redoCh: make(chan struct{}),
peerID: "",
block: nil,
}
bpr.QuitService = *NewQuitService(nil, "bpRequester", bpr)
return bpr
}
func (bpr *bpRequester) OnStart() error {
bpr.QuitService.OnStart()
go bpr.requestRoutine()
return nil
}
// Returns true if the peer matches
func (bpr *bpRequester) setBlock(block *types.Block, peerID string) bool {
bpr.mtx.Lock()
if bpr.block != nil || bpr.peerID != peerID {
bpr.mtx.Unlock()
return false
}
bpr.block = block
bpr.mtx.Unlock()
bpr.gotBlockCh <- struct{}{}
return true
}
func (bpr *bpRequester) getPeerID() string {
bpr.mtx.Lock()
defer bpr.mtx.Unlock()
return bpr.peerID
}
func (bpr *bpRequester) reset() {
bpr.mtx.Lock()
bpr.peerID = ""
bpr.block = nil
bpr.mtx.Unlock()
}
// Tells bpRequester to pick another peer and try again.
func (bpr *bpRequester) redo() {
bpr.redoCh <- struct{}{}
}
// Responsible for making more requests as necessary
// Returns only when a block is found (e.g. AddBlock() is called)
func (bpr *bpRequester) requestRoutine() {
OUTER_LOOP:
for {
// Pick a peer to send request to.
var peer *bpPeer = nil
PICK_PEER_LOOP:
for {
if !bpr.IsRunning() || !bpr.pool.IsRunning() {
return
}
peer = bpr.pool.pickIncrAvailablePeer(bpr.height)
if peer == nil {
//log.Info("No peers available", "height", height)
time.Sleep(requestIntervalMS * time.Millisecond)
continue PICK_PEER_LOOP
}
break PICK_PEER_LOOP
}
bpr.mtx.Lock()
bpr.peerID = peer.id
bpr.mtx.Unlock()
// Send request and wait.
bpr.pool.sendRequest(bpr.height, peer.id)
select {
case <-bpr.pool.Quit:
bpr.Stop()
return
case <-bpr.Quit:
return
case <-bpr.redoCh:
bpr.reset()
continue OUTER_LOOP // When peer is removed
case <-bpr.gotBlockCh:
// We got the block, now see if it's good.
select {
case <-bpr.pool.Quit:
bpr.Stop()
return
case <-bpr.Quit:
return
case <-bpr.redoCh:
bpr.reset()
continue OUTER_LOOP
}
}
}
}
//-------------------------------------
type BlockRequest struct {
Height int
PeerID string
}