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package v1
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import (
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"sort"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/p2p"
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"github.com/tendermint/tendermint/types"
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)
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// BlockPool keeps track of the fast sync peers, block requests and block responses.
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type BlockPool struct {
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logger log.Logger
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// Set of peers that have sent status responses, with height bigger than pool.Height
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peers map[p2p.ID]*BpPeer
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// Set of block heights and the corresponding peers from where a block response is expected or has been received.
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blocks map[int64]p2p.ID
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plannedRequests map[int64]struct{} // list of blocks to be assigned peers for blockRequest
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nextRequestHeight int64 // next height to be added to plannedRequests
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Height int64 // height of next block to execute
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MaxPeerHeight int64 // maximum height of all peers
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toBcR bcReactor
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}
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// NewBlockPool creates a new BlockPool.
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func NewBlockPool(height int64, toBcR bcReactor) *BlockPool {
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return &BlockPool{
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Height: height,
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MaxPeerHeight: 0,
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peers: make(map[p2p.ID]*BpPeer),
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blocks: make(map[int64]p2p.ID),
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plannedRequests: make(map[int64]struct{}),
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nextRequestHeight: height,
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toBcR: toBcR,
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}
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}
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// SetLogger sets the logger of the pool.
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func (pool *BlockPool) SetLogger(l log.Logger) {
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pool.logger = l
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}
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// ReachedMaxHeight check if the pool has reached the maximum peer height.
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func (pool *BlockPool) ReachedMaxHeight() bool {
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return pool.Height >= pool.MaxPeerHeight
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}
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func (pool *BlockPool) rescheduleRequest(peerID p2p.ID, height int64) {
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pool.logger.Info("reschedule requests made to peer for height ", "peerID", peerID, "height", height)
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pool.plannedRequests[height] = struct{}{}
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delete(pool.blocks, height)
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pool.peers[peerID].RemoveBlock(height)
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}
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// Updates the pool's max height. If no peers are left MaxPeerHeight is set to 0.
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func (pool *BlockPool) updateMaxPeerHeight() {
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var newMax int64
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for _, peer := range pool.peers {
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peerHeight := peer.Height
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if peerHeight > newMax {
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newMax = peerHeight
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}
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}
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pool.MaxPeerHeight = newMax
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}
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// UpdatePeer adds a new peer or updates an existing peer with a new base and height.
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// If a peer is short it is not added.
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func (pool *BlockPool) UpdatePeer(peerID p2p.ID, base int64, height int64) error {
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peer := pool.peers[peerID]
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if peer == nil {
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if height < pool.Height {
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pool.logger.Info("Peer height too small",
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"peer", peerID, "height", height, "fsm_height", pool.Height)
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return errPeerTooShort
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}
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// Add new peer.
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peer = NewBpPeer(peerID, base, height, pool.toBcR.sendPeerError, nil)
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peer.SetLogger(pool.logger.With("peer", peerID))
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pool.peers[peerID] = peer
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pool.logger.Info("added peer", "peerID", peerID, "base", base, "height", height, "num_peers", len(pool.peers))
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} else {
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// Check if peer is lowering its height. This is not allowed.
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if height < peer.Height {
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pool.RemovePeer(peerID, errPeerLowersItsHeight)
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return errPeerLowersItsHeight
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}
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// Update existing peer.
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peer.Base = base
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peer.Height = height
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}
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// Update the pool's MaxPeerHeight if needed.
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pool.updateMaxPeerHeight()
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return nil
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}
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// Cleans and deletes the peer. Recomputes the max peer height.
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func (pool *BlockPool) deletePeer(peer *BpPeer) {
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if peer == nil {
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return
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}
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peer.Cleanup()
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delete(pool.peers, peer.ID)
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if peer.Height == pool.MaxPeerHeight {
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pool.updateMaxPeerHeight()
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}
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}
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// RemovePeer removes the blocks and requests from the peer, reschedules them and deletes the peer.
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func (pool *BlockPool) RemovePeer(peerID p2p.ID, err error) {
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peer := pool.peers[peerID]
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if peer == nil {
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return
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}
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pool.logger.Info("removing peer", "peerID", peerID, "error", err)
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// Reschedule the block requests made to the peer, or received and not processed yet.
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// Note that some of the requests may be removed further down.
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for h := range pool.peers[peerID].blocks {
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pool.rescheduleRequest(peerID, h)
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}
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oldMaxPeerHeight := pool.MaxPeerHeight
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// Delete the peer. This operation may result in the pool's MaxPeerHeight being lowered.
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pool.deletePeer(peer)
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// Check if the pool's MaxPeerHeight has been lowered.
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// This may happen if the tallest peer has been removed.
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if oldMaxPeerHeight > pool.MaxPeerHeight {
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// Remove any planned requests for heights over the new MaxPeerHeight.
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for h := range pool.plannedRequests {
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if h > pool.MaxPeerHeight {
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delete(pool.plannedRequests, h)
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}
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}
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// Adjust the nextRequestHeight to the new max plus one.
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if pool.nextRequestHeight > pool.MaxPeerHeight {
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pool.nextRequestHeight = pool.MaxPeerHeight + 1
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}
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}
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}
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func (pool *BlockPool) removeShortPeers() {
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for _, peer := range pool.peers {
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if peer.Height < pool.Height {
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pool.RemovePeer(peer.ID, nil)
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}
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}
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}
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func (pool *BlockPool) removeBadPeers() {
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pool.removeShortPeers()
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for _, peer := range pool.peers {
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if err := peer.CheckRate(); err != nil {
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pool.RemovePeer(peer.ID, err)
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pool.toBcR.sendPeerError(err, peer.ID)
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}
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}
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}
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// MakeNextRequests creates more requests if the block pool is running low.
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func (pool *BlockPool) MakeNextRequests(maxNumRequests int) {
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heights := pool.makeRequestBatch(maxNumRequests)
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if len(heights) != 0 {
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pool.logger.Info("makeNextRequests will make following requests",
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"number", len(heights), "heights", heights)
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}
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for _, height := range heights {
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h := int64(height)
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if !pool.sendRequest(h) {
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// If a good peer was not found for sending the request at height h then return,
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// as it shouldn't be possible to find a peer for h+1.
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return
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}
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delete(pool.plannedRequests, h)
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}
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}
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// Makes a batch of requests sorted by height such that the block pool has up to maxNumRequests entries.
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func (pool *BlockPool) makeRequestBatch(maxNumRequests int) []int {
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pool.removeBadPeers()
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// At this point pool.requests may include heights for requests to be redone due to removal of peers:
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// - peers timed out or were removed by switch
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// - FSM timed out on waiting to advance the block execution due to missing blocks at h or h+1
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// Determine the number of requests needed by subtracting the number of requests already made from the maximum
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// allowed
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numNeeded := maxNumRequests - len(pool.blocks)
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for len(pool.plannedRequests) < numNeeded {
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if pool.nextRequestHeight > pool.MaxPeerHeight {
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break
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}
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pool.plannedRequests[pool.nextRequestHeight] = struct{}{}
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pool.nextRequestHeight++
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}
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heights := make([]int, 0, len(pool.plannedRequests))
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for k := range pool.plannedRequests {
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heights = append(heights, int(k))
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}
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sort.Ints(heights)
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return heights
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}
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func (pool *BlockPool) sendRequest(height int64) bool {
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for _, peer := range pool.peers {
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if peer.NumPendingBlockRequests >= maxRequestsPerPeer {
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continue
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}
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if peer.Base > height || peer.Height < height {
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continue
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}
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err := pool.toBcR.sendBlockRequest(peer.ID, height)
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if err == errNilPeerForBlockRequest {
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// Switch does not have this peer, remove it and continue to look for another peer.
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pool.logger.Error("switch does not have peer..removing peer selected for height", "peer",
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peer.ID, "height", height)
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pool.RemovePeer(peer.ID, err)
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continue
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}
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if err == errSendQueueFull {
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pool.logger.Error("peer queue is full", "peer", peer.ID, "height", height)
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continue
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}
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pool.logger.Info("assigned request to peer", "peer", peer.ID, "height", height)
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pool.blocks[height] = peer.ID
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peer.RequestSent(height)
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return true
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}
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pool.logger.Error("could not find peer to send request for block at height", "height", height)
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return false
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}
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// AddBlock validates that the block comes from the peer it was expected from and stores it in the 'blocks' map.
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func (pool *BlockPool) AddBlock(peerID p2p.ID, block *types.Block, blockSize int) error {
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peer, ok := pool.peers[peerID]
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if !ok {
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pool.logger.Error("block from unknown peer", "height", block.Height, "peer", peerID)
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return errBadDataFromPeer
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}
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if wantPeerID, ok := pool.blocks[block.Height]; ok && wantPeerID != peerID {
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pool.logger.Error("block received from wrong peer", "height", block.Height,
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"peer", peerID, "expected_peer", wantPeerID)
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return errBadDataFromPeer
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}
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return peer.AddBlock(block, blockSize)
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}
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// BlockData stores the peer responsible to deliver a block and the actual block if delivered.
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type BlockData struct {
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block *types.Block
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peer *BpPeer
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}
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// BlockAndPeerAtHeight retrieves the block and delivery peer at specified height.
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// Returns errMissingBlock if a block was not found
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func (pool *BlockPool) BlockAndPeerAtHeight(height int64) (bData *BlockData, err error) {
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peerID := pool.blocks[height]
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peer := pool.peers[peerID]
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if peer == nil {
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return nil, errMissingBlock
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}
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block, err := peer.BlockAtHeight(height)
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if err != nil {
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return nil, err
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}
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return &BlockData{peer: peer, block: block}, nil
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}
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// FirstTwoBlocksAndPeers returns the blocks and the delivery peers at pool's height H and H+1.
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func (pool *BlockPool) FirstTwoBlocksAndPeers() (first, second *BlockData, err error) {
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first, err = pool.BlockAndPeerAtHeight(pool.Height)
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second, err2 := pool.BlockAndPeerAtHeight(pool.Height + 1)
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if err == nil {
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err = err2
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}
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return
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}
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// InvalidateFirstTwoBlocks removes the peers that sent us the first two blocks, blocks are removed by RemovePeer().
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func (pool *BlockPool) InvalidateFirstTwoBlocks(err error) {
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first, err1 := pool.BlockAndPeerAtHeight(pool.Height)
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second, err2 := pool.BlockAndPeerAtHeight(pool.Height + 1)
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if err1 == nil {
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pool.RemovePeer(first.peer.ID, err)
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}
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if err2 == nil {
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pool.RemovePeer(second.peer.ID, err)
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}
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}
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// ProcessedCurrentHeightBlock performs cleanup after a block is processed. It removes block at pool height and
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// the peers that are now short.
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func (pool *BlockPool) ProcessedCurrentHeightBlock() {
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peerID, peerOk := pool.blocks[pool.Height]
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if peerOk {
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pool.peers[peerID].RemoveBlock(pool.Height)
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}
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delete(pool.blocks, pool.Height)
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pool.logger.Debug("removed block at height", "height", pool.Height)
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pool.Height++
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pool.removeShortPeers()
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}
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// RemovePeerAtCurrentHeights checks if a block at pool's height H exists and if not, it removes the
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// delivery peer and returns. If a block at height H exists then the check and peer removal is done for H+1.
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// This function is called when the FSM is not able to make progress for some time.
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// This happens if either the block H or H+1 have not been delivered.
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func (pool *BlockPool) RemovePeerAtCurrentHeights(err error) {
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peerID := pool.blocks[pool.Height]
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peer, ok := pool.peers[peerID]
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if ok {
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if _, err := peer.BlockAtHeight(pool.Height); err != nil {
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pool.logger.Info("remove peer that hasn't sent block at pool.Height",
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"peer", peerID, "height", pool.Height)
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pool.RemovePeer(peerID, err)
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return
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}
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}
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peerID = pool.blocks[pool.Height+1]
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peer, ok = pool.peers[peerID]
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if ok {
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if _, err := peer.BlockAtHeight(pool.Height + 1); err != nil {
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pool.logger.Info("remove peer that hasn't sent block at pool.Height+1",
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"peer", peerID, "height", pool.Height+1)
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pool.RemovePeer(peerID, err)
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return
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}
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}
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}
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// Cleanup performs pool and peer cleanup
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func (pool *BlockPool) Cleanup() {
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for id, peer := range pool.peers {
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peer.Cleanup()
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delete(pool.peers, id)
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}
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pool.plannedRequests = make(map[int64]struct{})
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pool.blocks = make(map[int64]p2p.ID)
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pool.nextRequestHeight = 0
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pool.Height = 0
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pool.MaxPeerHeight = 0
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}
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// NumPeers returns the number of peers in the pool
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func (pool *BlockPool) NumPeers() int {
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return len(pool.peers)
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}
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// NeedsBlocks returns true if more blocks are required.
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func (pool *BlockPool) NeedsBlocks() bool {
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return len(pool.blocks) < maxNumRequests
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}
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