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package consensus
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import (
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"fmt"
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cstypes "github.com/tendermint/tendermint/consensus/types"
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tmproto "github.com/tendermint/tendermint/proto/tendermint/types"
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"github.com/tendermint/tendermint/types"
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)
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// MisbehaviorList encompasses a list of all possible behaviors
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var MisbehaviorList = map[string]Misbehavior{
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"double-prevote": DoublePrevoteMisbehavior(),
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}
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type Misbehavior struct {
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Name string
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EnterPropose func(cs *State, height int64, round int32)
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EnterPrevote func(cs *State, height int64, round int32)
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EnterPrecommit func(cs *State, height int64, round int32)
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ReceivePrevote func(cs *State, prevote *types.Vote)
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ReceivePrecommit func(cs *State, precommit *types.Vote)
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ReceiveProposal func(cs *State, proposal *types.Proposal) error
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}
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// BEHAVIORS
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func DefaultMisbehavior() Misbehavior {
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return Misbehavior{
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Name: "default",
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EnterPropose: defaultEnterPropose,
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EnterPrevote: defaultEnterPrevote,
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EnterPrecommit: defaultEnterPrecommit,
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ReceivePrevote: defaultReceivePrevote,
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ReceivePrecommit: defaultReceivePrecommit,
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ReceiveProposal: defaultReceiveProposal,
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}
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}
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// DoublePrevoteMisbehavior will make a node prevote both nil and a block in the same
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// height and round.
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func DoublePrevoteMisbehavior() Misbehavior {
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b := DefaultMisbehavior()
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b.Name = "double-prevote"
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b.EnterPrevote = func(cs *State, height int64, round int32) {
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// If a block is locked, prevote that.
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if cs.LockedBlock != nil {
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cs.Logger.Debug("enterPrevote: already locked on a block, prevoting locked block")
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cs.signAddVote(tmproto.PrevoteType, cs.LockedBlock.Hash(), cs.LockedBlockParts.Header())
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return
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}
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// If ProposalBlock is nil, prevote nil.
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if cs.ProposalBlock == nil {
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cs.Logger.Debug("enterPrevote: ProposalBlock is nil")
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cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
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return
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}
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// Validate proposal block
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err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock)
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if err != nil {
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// ProposalBlock is invalid, prevote nil.
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cs.Logger.Error("enterPrevote: ProposalBlock is invalid", "err", err)
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cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
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return
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}
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if cs.sw == nil {
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cs.Logger.Error("nil switch")
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return
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}
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prevote, err := cs.signVote(tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header())
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if err != nil {
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cs.Logger.Error("enterPrevote: Unable to sign block", "err", err)
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}
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nilPrevote, err := cs.signVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
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if err != nil {
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cs.Logger.Error("enterPrevote: Unable to sign block", "err", err)
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}
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// add our own vote
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cs.sendInternalMessage(msgInfo{&VoteMessage{prevote}, ""})
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cs.Logger.Info("Sending conflicting votes")
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peers := cs.sw.Peers().List()
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// there has to be at least two other peers connected else this behavior works normally
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for idx, peer := range peers {
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if idx%2 == 0 { // sign the proposal block
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peer.Send(VoteChannel, MustEncode(&VoteMessage{prevote}))
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} else { // sign a nil block
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peer.Send(VoteChannel, MustEncode(&VoteMessage{nilPrevote}))
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}
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}
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}
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return b
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}
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// DEFAULTS
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func defaultEnterPropose(cs *State, height int64, round int32) {
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logger := cs.Logger.With("height", height, "round", round)
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// If we don't get the proposal and all block parts quick enough, enterPrevote
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cs.scheduleTimeout(cs.config.Propose(round), height, round, cstypes.RoundStepPropose)
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// Nothing more to do if we're not a validator
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if cs.privValidator == nil {
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logger.Debug("This node is not a validator")
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return
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}
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logger.Debug("This node is a validator")
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pubKey, err := cs.privValidator.GetPubKey()
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if err != nil {
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// If this node is a validator & proposer in the currentx round, it will
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// miss the opportunity to create a block.
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logger.Error("Error on retrival of pubkey", "err", err)
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return
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}
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address := pubKey.Address()
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// if not a validator, we're done
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if !cs.Validators.HasAddress(address) {
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logger.Debug("This node is not a validator", "addr", address, "vals", cs.Validators)
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return
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}
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if cs.isProposer(address) {
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logger.Debug("enterPropose: our turn to propose",
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"proposer", address,
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"privValidator", cs.privValidator,
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)
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cs.decideProposal(height, round)
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} else {
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logger.Debug("enterPropose: not our turn to propose",
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"proposer", cs.Validators.GetProposer().Address,
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"privValidator", cs.privValidator,
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)
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}
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}
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func defaultEnterPrevote(cs *State, height int64, round int32) {
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logger := cs.Logger.With("height", height, "round", round)
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// If a block is locked, prevote that.
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if cs.LockedBlock != nil {
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logger.Debug("enterPrevote: already locked on a block, prevoting locked block")
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cs.signAddVote(tmproto.PrevoteType, cs.LockedBlock.Hash(), cs.LockedBlockParts.Header())
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return
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}
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// If ProposalBlock is nil, prevote nil.
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if cs.ProposalBlock == nil {
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logger.Debug("enterPrevote: ProposalBlock is nil")
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cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
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return
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}
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// Validate proposal block
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err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock)
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if err != nil {
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// ProposalBlock is invalid, prevote nil.
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logger.Error("enterPrevote: ProposalBlock is invalid", "err", err)
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cs.signAddVote(tmproto.PrevoteType, nil, types.PartSetHeader{})
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return
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}
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// Prevote cs.ProposalBlock
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// NOTE: the proposal signature is validated when it is received,
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// and the proposal block parts are validated as they are received (against the merkle hash in the proposal)
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logger.Debug("enterPrevote: ProposalBlock is valid")
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cs.signAddVote(tmproto.PrevoteType, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header())
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}
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func defaultEnterPrecommit(cs *State, height int64, round int32) {
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logger := cs.Logger.With("height", height, "round", round)
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// check for a polka
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blockID, ok := cs.Votes.Prevotes(round).TwoThirdsMajority()
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// If we don't have a polka, we must precommit nil.
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if !ok {
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if cs.LockedBlock != nil {
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logger.Debug("enterPrecommit: no +2/3 prevotes during enterPrecommit while we're locked; precommitting nil")
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} else {
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logger.Debug("enterPrecommit: no +2/3 prevotes during enterPrecommit; precommitting nil.")
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}
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cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
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return
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}
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// At this point +2/3 prevoted for a particular block or nil.
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_ = cs.eventBus.PublishEventPolka(cs.RoundStateEvent())
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// the latest POLRound should be this round.
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polRound, _ := cs.Votes.POLInfo()
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if polRound < round {
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panic(fmt.Sprintf("This POLRound should be %v but got %v", round, polRound))
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}
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// +2/3 prevoted nil. Unlock and precommit nil.
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if len(blockID.Hash) == 0 {
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if cs.LockedBlock == nil {
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logger.Debug("enterPrecommit: +2/3 prevoted for nil")
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} else {
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logger.Debug("enterPrecommit: +2/3 prevoted for nil; unlocking")
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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_ = cs.eventBus.PublishEventUnlock(cs.RoundStateEvent())
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}
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cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
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return
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}
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// At this point, +2/3 prevoted for a particular block.
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// If we're already locked on that block, precommit it, and update the LockedRound
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if cs.LockedBlock.HashesTo(blockID.Hash) {
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logger.Debug("enterPrecommit: +2/3 prevoted locked block; relocking")
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cs.LockedRound = round
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_ = cs.eventBus.PublishEventRelock(cs.RoundStateEvent())
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cs.signAddVote(tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader)
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return
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}
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// If +2/3 prevoted for proposal block, stage and precommit it
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if cs.ProposalBlock.HashesTo(blockID.Hash) {
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logger.Debug("enterPrecommit: +2/3 prevoted proposal block; locking", "hash", blockID.Hash)
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// Validate the block.
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if err := cs.blockExec.ValidateBlock(cs.state, cs.ProposalBlock); err != nil {
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panic(fmt.Sprintf("enterPrecommit: +2/3 prevoted for an invalid block: %v", err))
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}
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cs.LockedRound = round
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cs.LockedBlock = cs.ProposalBlock
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cs.LockedBlockParts = cs.ProposalBlockParts
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_ = cs.eventBus.PublishEventLock(cs.RoundStateEvent())
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cs.signAddVote(tmproto.PrecommitType, blockID.Hash, blockID.PartSetHeader)
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return
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}
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// There was a polka in this round for a block we don't have.
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// Fetch that block, unlock, and precommit nil.
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// The +2/3 prevotes for this round is the POL for our unlock.
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logger.Debug("enterPrecommit: +2/3 prevotes for a block we don't have; voting nil", "blockID", blockID)
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
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cs.ProposalBlock = nil
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cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
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}
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_ = cs.eventBus.PublishEventUnlock(cs.RoundStateEvent())
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cs.signAddVote(tmproto.PrecommitType, nil, types.PartSetHeader{})
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}
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func defaultReceivePrevote(cs *State, vote *types.Vote) {
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height := cs.Height
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prevotes := cs.Votes.Prevotes(vote.Round)
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// If +2/3 prevotes for a block or nil for *any* round:
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if blockID, ok := prevotes.TwoThirdsMajority(); ok {
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// There was a polka!
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// If we're locked but this is a recent polka, unlock.
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// If it matches our ProposalBlock, update the ValidBlock
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// Unlock if `cs.LockedRound < vote.Round <= cs.Round`
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// NOTE: If vote.Round > cs.Round, we'll deal with it when we get to vote.Round
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if (cs.LockedBlock != nil) &&
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(cs.LockedRound < vote.Round) &&
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(vote.Round <= cs.Round) &&
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!cs.LockedBlock.HashesTo(blockID.Hash) {
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cs.Logger.Info("Unlocking because of POL.", "lockedRound", cs.LockedRound, "POLRound", vote.Round)
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cs.LockedRound = -1
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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_ = cs.eventBus.PublishEventUnlock(cs.RoundStateEvent())
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}
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// Update Valid* if we can.
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// NOTE: our proposal block may be nil or not what received a polka..
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if len(blockID.Hash) != 0 && (cs.ValidRound < vote.Round) && (vote.Round == cs.Round) {
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if cs.ProposalBlock.HashesTo(blockID.Hash) {
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cs.Logger.Info(
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"Updating ValidBlock because of POL.", "validRound", cs.ValidRound, "POLRound", vote.Round)
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cs.ValidRound = vote.Round
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cs.ValidBlock = cs.ProposalBlock
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cs.ValidBlockParts = cs.ProposalBlockParts
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} else {
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cs.Logger.Info(
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"valid block we do not know about; set ProposalBlock=nil",
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"proposal", cs.ProposalBlock.Hash(),
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"blockID", blockID.Hash,
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)
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// We're getting the wrong block.
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cs.ProposalBlock = nil
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}
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if !cs.ProposalBlockParts.HasHeader(blockID.PartSetHeader) {
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cs.ProposalBlockParts = types.NewPartSetFromHeader(blockID.PartSetHeader)
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}
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cs.evsw.FireEvent(types.EventValidBlock, &cs.RoundState)
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_ = cs.eventBus.PublishEventValidBlock(cs.RoundStateEvent())
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}
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}
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// If +2/3 prevotes for *anything* for future round:
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switch {
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case cs.Round < vote.Round && prevotes.HasTwoThirdsAny():
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// Round-skip if there is any 2/3+ of votes ahead of us
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cs.enterNewRound(height, vote.Round)
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case cs.Round == vote.Round && cstypes.RoundStepPrevote <= cs.Step: // current round
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blockID, ok := prevotes.TwoThirdsMajority()
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if ok && (cs.isProposalComplete() || len(blockID.Hash) == 0) {
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cs.enterPrecommit(height, vote.Round)
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} else if prevotes.HasTwoThirdsAny() {
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cs.enterPrevoteWait(height, vote.Round)
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}
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case cs.Proposal != nil && 0 <= cs.Proposal.POLRound && cs.Proposal.POLRound == vote.Round:
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// If the proposal is now complete, enter prevote of cs.Round.
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if cs.isProposalComplete() {
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cs.enterPrevote(height, cs.Round)
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}
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}
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}
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func defaultReceivePrecommit(cs *State, vote *types.Vote) {
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height := cs.Height
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precommits := cs.Votes.Precommits(vote.Round)
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cs.Logger.Info("Added to precommit", "vote", vote, "precommits", precommits.StringShort())
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blockID, ok := precommits.TwoThirdsMajority()
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if ok {
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// Executed as TwoThirdsMajority could be from a higher round
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cs.enterNewRound(height, vote.Round)
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cs.enterPrecommit(height, vote.Round)
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if len(blockID.Hash) != 0 {
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cs.enterCommit(height, vote.Round)
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if cs.config.SkipTimeoutCommit && precommits.HasAll() {
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cs.enterNewRound(cs.Height, 0)
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}
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} else {
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cs.enterPrecommitWait(height, vote.Round)
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}
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} else if cs.Round <= vote.Round && precommits.HasTwoThirdsAny() {
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cs.enterNewRound(height, vote.Round)
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cs.enterPrecommitWait(height, vote.Round)
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}
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}
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func defaultReceiveProposal(cs *State, proposal *types.Proposal) error {
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// Already have one
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// TODO: possibly catch double proposals
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if cs.Proposal != nil {
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return nil
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}
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// Does not apply
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if proposal.Height != cs.Height || proposal.Round != cs.Round {
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return nil
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}
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// Verify POLRound, which must be -1 or in range [0, proposal.Round).
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if proposal.POLRound < -1 ||
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(proposal.POLRound >= 0 && proposal.POLRound >= proposal.Round) {
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return ErrInvalidProposalPOLRound
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}
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p := proposal.ToProto()
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// Verify signature
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if !cs.Validators.GetProposer().PubKey.VerifySignature(
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types.ProposalSignBytes(cs.state.ChainID, p), proposal.Signature) {
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return ErrInvalidProposalSignature
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}
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proposal.Signature = p.Signature
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cs.Proposal = proposal
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// We don't update cs.ProposalBlockParts if it is already set.
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// This happens if we're already in cstypes.RoundStepCommit or if there is a valid block in the current round.
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// TODO: We can check if Proposal is for a different block as this is a sign of misbehavior!
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if cs.ProposalBlockParts == nil {
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cs.ProposalBlockParts = types.NewPartSetFromHeader(proposal.BlockID.PartSetHeader)
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}
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cs.Logger.Info("received proposal", "proposal", proposal)
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return nil
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}
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