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package handlers
import (
"fmt"
"sort"
"sync"
"time"
"github.com/tendermint/go-event-meter"
"github.com/tendermint/go-wire"
"github.com/tendermint/netmon/types"
)
type NetMonResult interface {
}
// for wire.readReflect
var _ = wire.RegisterInterface(
struct{ NetMonResult }{},
wire.ConcreteType{&types.ChainAndValidatorSetIDs{}, 0x01},
wire.ConcreteType{&types.ChainState{}, 0x02},
wire.ConcreteType{&types.ValidatorSet{}, 0x10},
wire.ConcreteType{&types.Validator{}, 0x11},
wire.ConcreteType{&types.ValidatorConfig{}, 0x12},
wire.ConcreteType{&eventmeter.EventMetric{}, 0x20},
)
//---------------------------------------------
// global state and backend functions
// TODO: relax the locking (use RWMutex, reduce scope)
type TendermintNetwork struct {
mtx sync.Mutex
Chains map[string]*types.ChainState `json:"blockchains"`
ValSets map[string]*types.ValidatorSet `json:"validator_sets"`
}
func NewTendermintNetwork() *TendermintNetwork {
network := &TendermintNetwork{
Chains: make(map[string]*types.ChainState),
ValSets: make(map[string]*types.ValidatorSet),
}
return network
}
//------------
// Public Methods
func (tn *TendermintNetwork) Stop() {
tn.mtx.Lock()
defer tn.mtx.Unlock()
wg := new(sync.WaitGroup)
for _, c := range tn.Chains {
for _, v := range c.Config.Validators {
wg.Add(1)
go func(val *types.ValidatorState) {
val.Stop()
wg.Done()
}(v)
}
}
wg.Wait()
}
//-----------------------------------------------------------
// RPC funcs
//-----------------------------------------------------------
//------------------
// Status
// Returns sorted lists of all chains and validator sets
func (tn *TendermintNetwork) Status() (*types.ChainAndValidatorSetIDs, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
chains := make([]string, len(tn.Chains))
valSets := make([]string, len(tn.ValSets))
i := 0
for chain, _ := range tn.Chains {
chains[i] = chain
i += 1
}
i = 0
for valset, _ := range tn.ValSets {
valSets[i] = valset
i += 1
}
sort.StringSlice(chains).Sort()
sort.StringSlice(valSets).Sort()
return &types.ChainAndValidatorSetIDs{
ChainIDs: chains,
ValidatorSetIDs: valSets,
}, nil
}
// NOTE: returned values should not be manipulated by callers as they are pointers to the state!
//------------------
// Blockchains
// Get the current state of a chain
func (tn *TendermintNetwork) GetChain(chainID string) (*types.ChainState, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
chain, ok := tn.Chains[chainID]
if !ok {
return nil, fmt.Errorf("Unknown chain %s", chainID)
}
chain.Status.RealTimeUpdates()
return chain, nil
}
// Register a new chain on the network.
// For each validator, start a websocket connection to listen for new block events and record latency
func (tn *TendermintNetwork) RegisterChain(chainConfig *types.BlockchainConfig) (*types.ChainState, error) {
// Don't bother locking until we touch the TendermintNetwork object
chainState := &types.ChainState{
Config: chainConfig,
Status: types.NewBlockchainStatus(),
}
chainState.Status.NumValidators = len(chainConfig.Validators)
// so we can easily lookup validators by id rather than index
chainState.Config.PopulateValIDMap()
// start the event meter and listen for new blocks on each validator
for _, v := range chainConfig.Validators {
v.Status = &types.ValidatorStatus{}
var err error
RETRYLOOP:
for i := 0; i < 10; i++ {
if err = v.Start(); err == nil {
break RETRYLOOP
}
time.Sleep(time.Second)
}
if err != nil {
return nil, fmt.Errorf("Error starting validator %s: %v", v.Config.Validator.ID, err)
}
// register callbacks for the validator
tn.registerCallbacks(chainState, v)
// the DisconnectCallback will set us offline and start a reconnect routine
chainState.Status.SetOnline(v, true)
// get/set the validator's pub key
// TODO: make this authenticate...
v.PubKey()
}
tn.mtx.Lock()
defer tn.mtx.Unlock()
tn.Chains[chainState.Config.ID] = chainState
return chainState, nil
}
//------------------
// Validators
func (tn *TendermintNetwork) GetValidatorSet(valSetID string) (*types.ValidatorSet, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
valSet, ok := tn.ValSets[valSetID]
if !ok {
return nil, fmt.Errorf("Unknown validator set %s", valSetID)
}
return valSet, nil
}
func (tn *TendermintNetwork) RegisterValidatorSet(valSet *types.ValidatorSet) (*types.ValidatorSet, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
tn.ValSets[valSet.ID] = valSet
return valSet, nil
}
func (tn *TendermintNetwork) GetValidator(valSetID, valID string) (*types.Validator, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
valSet, ok := tn.ValSets[valSetID]
if !ok {
return nil, fmt.Errorf("Unknown validator set %s", valSetID)
}
val, err := valSet.Validator(valID)
if err != nil {
return nil, err
}
return val, nil
}
// Update the validator's rpc address (for now its the only thing that can be updated!)
func (tn *TendermintNetwork) UpdateValidator(chainID, valID, rpcAddr string) (*types.ValidatorConfig, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
val, err := tn.getChainVal(chainID, valID)
if err != nil {
return nil, err
}
val.Config.UpdateRPCAddress(rpcAddr)
log.Debug("Update validator rpc address", "chain", chainID, "val", valID, "rpcAddr", rpcAddr)
return val.Config, nil
}
//------------------
// Event metering
func (tn *TendermintNetwork) StartMeter(chainID, valID, eventID string) error {
tn.mtx.Lock()
defer tn.mtx.Unlock()
val, err := tn.getChainVal(chainID, valID)
if err != nil {
return err
}
return val.EventMeter().Subscribe(eventID, nil)
}
func (tn *TendermintNetwork) StopMeter(chainID, valID, eventID string) error {
tn.mtx.Lock()
defer tn.mtx.Unlock()
val, err := tn.getChainVal(chainID, valID)
if err != nil {
return err
}
return val.EventMeter().Unsubscribe(eventID)
}
func (tn *TendermintNetwork) GetMeter(chainID, valID, eventID string) (*eventmeter.EventMetric, error) {
tn.mtx.Lock()
defer tn.mtx.Unlock()
val, err := tn.getChainVal(chainID, valID)
if err != nil {
return nil, err
}
return val.EventMeter().GetMetric(eventID)
}
// assumes lock is held
func (tn *TendermintNetwork) getChainVal(chainID, valID string) (*types.ValidatorState, error) {
chain, ok := tn.Chains[chainID]
if !ok {
return nil, fmt.Errorf("Unknown chain %s", chainID)
}
val, err := chain.Config.GetValidatorByID(valID)
if err != nil {
return nil, err
}
return val, nil
}