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package statesync
import (
"errors"
"sort"
"sync"
abci "github.com/tendermint/tendermint/abci/types"
"github.com/tendermint/tendermint/p2p"
ssproto "github.com/tendermint/tendermint/proto/statesync"
"github.com/tendermint/tendermint/proxy"
sm "github.com/tendermint/tendermint/state"
"github.com/tendermint/tendermint/types"
)
const (
// SnapshotChannel exchanges snapshot metadata
SnapshotChannel = byte(0x60)
// ChunkChannel exchanges chunk contents
ChunkChannel = byte(0x61)
// recentSnapshots is the number of recent snapshots to send and receive per peer.
recentSnapshots = 10
)
// Reactor handles state sync, both restoring snapshots for the local node and serving snapshots
// for other nodes.
type Reactor struct {
p2p.BaseReactor
conn proxy.AppConnSnapshot
connQuery proxy.AppConnQuery
tempDir string
// This will only be set when a state sync is in progress. It is used to feed received
// snapshots and chunks into the sync.
mtx sync.RWMutex
syncer *syncer
}
// NewReactor creates a new state sync reactor.
func NewReactor(conn proxy.AppConnSnapshot, connQuery proxy.AppConnQuery, tempDir string) *Reactor {
r := &Reactor{
conn: conn,
connQuery: connQuery,
}
r.BaseReactor = *p2p.NewBaseReactor("StateSync", r)
return r
}
// GetChannels implements p2p.Reactor.
func (r *Reactor) GetChannels() []*p2p.ChannelDescriptor {
return []*p2p.ChannelDescriptor{
{
ID: SnapshotChannel,
Priority: 3,
SendQueueCapacity: 10,
RecvMessageCapacity: snapshotMsgSize,
},
{
ID: ChunkChannel,
Priority: 1,
SendQueueCapacity: 4,
RecvMessageCapacity: chunkMsgSize,
},
}
}
// OnStart implements p2p.Reactor.
func (r *Reactor) OnStart() error {
return nil
}
// AddPeer implements p2p.Reactor.
func (r *Reactor) AddPeer(peer p2p.Peer) {
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer != nil {
r.syncer.AddPeer(peer)
}
}
// RemovePeer implements p2p.Reactor.
func (r *Reactor) RemovePeer(peer p2p.Peer, reason interface{}) {
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer != nil {
r.syncer.RemovePeer(peer)
}
}
// Receive implements p2p.Reactor.
func (r *Reactor) Receive(chID byte, src p2p.Peer, msgBytes []byte) {
if !r.IsRunning() {
return
}
msg, err := decodeMsg(msgBytes)
if err != nil {
r.Logger.Error("Error decoding message", "src", src, "chId", chID, "msg", msg, "err", err, "bytes", msgBytes)
r.Switch.StopPeerForError(src, err)
return
}
err = validateMsg(msg)
if err != nil {
r.Logger.Error("Invalid message", "peer", src, "msg", msg, "err", err)
r.Switch.StopPeerForError(src, err)
return
}
switch chID {
case SnapshotChannel:
switch msg := msg.(type) {
case *ssproto.SnapshotsRequest:
snapshots, err := r.recentSnapshots(recentSnapshots)
if err != nil {
r.Logger.Error("Failed to fetch snapshots", "err", err)
return
}
for _, snapshot := range snapshots {
r.Logger.Debug("Advertising snapshot", "height", snapshot.Height,
"format", snapshot.Format, "peer", src.ID())
src.Send(chID, mustEncodeMsg(&ssproto.SnapshotsResponse{
Height: snapshot.Height,
Format: snapshot.Format,
Chunks: snapshot.Chunks,
Hash: snapshot.Hash,
Metadata: snapshot.Metadata,
}))
}
case *ssproto.SnapshotsResponse:
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer == nil {
r.Logger.Debug("Received unexpected snapshot, no state sync in progress")
return
}
r.Logger.Debug("Received snapshot", "height", msg.Height, "format", msg.Format, "peer", src.ID())
_, err := r.syncer.AddSnapshot(src, &snapshot{
Height: msg.Height,
Format: msg.Format,
Chunks: msg.Chunks,
Hash: msg.Hash,
Metadata: msg.Metadata,
})
if err != nil {
r.Logger.Error("Failed to add snapshot", "height", msg.Height, "format", msg.Format,
"peer", src.ID(), "err", err)
return
}
default:
r.Logger.Error("Received unknown message %T", msg)
}
case ChunkChannel:
switch msg := msg.(type) {
case *ssproto.ChunkRequest:
r.Logger.Debug("Received chunk request", "height", msg.Height, "format", msg.Format,
"chunk", msg.Index, "peer", src.ID())
resp, err := r.conn.LoadSnapshotChunkSync(abci.RequestLoadSnapshotChunk{
Height: msg.Height,
Format: msg.Format,
Chunk: msg.Index,
})
if err != nil {
r.Logger.Error("Failed to load chunk", "height", msg.Height, "format", msg.Format,
"chunk", msg.Index, "err", err)
return
}
r.Logger.Debug("Sending chunk", "height", msg.Height, "format", msg.Format,
"chunk", msg.Index, "peer", src.ID())
src.Send(ChunkChannel, mustEncodeMsg(&ssproto.ChunkResponse{
Height: msg.Height,
Format: msg.Format,
Index: msg.Index,
Chunk: resp.Chunk,
Missing: resp.Chunk == nil,
}))
case *ssproto.ChunkResponse:
r.mtx.RLock()
defer r.mtx.RUnlock()
if r.syncer == nil {
r.Logger.Debug("Received unexpected chunk, no state sync in progress", "peer", src.ID())
return
}
r.Logger.Debug("Received chunk, adding to sync", "height", msg.Height, "format", msg.Format,
"chunk", msg.Index, "peer", src.ID())
_, err := r.syncer.AddChunk(&chunk{
Height: msg.Height,
Format: msg.Format,
Index: msg.Index,
Chunk: msg.Chunk,
Sender: src.ID(),
})
if err != nil {
r.Logger.Error("Failed to add chunk", "height", msg.Height, "format", msg.Format,
"chunk", msg.Index, "err", err)
return
}
default:
r.Logger.Error("Received unknown message %T", msg)
}
default:
r.Logger.Error("Received message on invalid channel %x", chID)
}
}
// recentSnapshots fetches the n most recent snapshots from the app
func (r *Reactor) recentSnapshots(n uint32) ([]*snapshot, error) {
resp, err := r.conn.ListSnapshotsSync(abci.RequestListSnapshots{})
if err != nil {
return nil, err
}
sort.Slice(resp.Snapshots, func(i, j int) bool {
a := resp.Snapshots[i]
b := resp.Snapshots[j]
switch {
case a.Height > b.Height:
return true
case a.Height == b.Height && a.Format > b.Format:
return true
default:
return false
}
})
snapshots := make([]*snapshot, 0, n)
for i, s := range resp.Snapshots {
if i >= recentSnapshots {
break
}
snapshots = append(snapshots, &snapshot{
Height: s.Height,
Format: s.Format,
Chunks: s.Chunks,
Hash: s.Hash,
Metadata: s.Metadata,
})
}
return snapshots, nil
}
// Sync runs a state sync, returning the new state and last commit at the snapshot height.
// The caller must store the state and commit in the state database and block store.
func (r *Reactor) Sync(stateProvider StateProvider) (sm.State, *types.Commit, error) {
r.mtx.Lock()
if r.syncer != nil {
r.mtx.Unlock()
return sm.State{}, nil, errors.New("a state sync is already in progress")
}
r.syncer = newSyncer(r.Logger, r.conn, r.connQuery, stateProvider, r.tempDir)
r.mtx.Unlock()
state, commit, err := r.syncer.SyncAny(defaultDiscoveryTime)
r.mtx.Lock()
r.syncer = nil
r.mtx.Unlock()
return state, commit, err
}