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package types
import (
"fmt"
)
// Functions to generate eventId strings
func EventStringAccInput(addr []byte) string {
return fmt.Sprintf("Acc/%X/Input", addr)
}
func EventStringAccOutput(addr []byte) string {
return fmt.Sprintf("Acc/%X/Output", addr)
}
func EventStringAccReceive(addr []byte) string {
return fmt.Sprintf("Acc/%X/Receive", addr)
}
func EventStringBond() string {
return "Bond"
}
func EventStringUnbond() string {
return "Unbond"
}
func EventStringRebond() string {
return "Rebond"
}
func EventStringDupeout() string {
return "Dupeout"
}
func EventStringNewBlock() string {
return "NewBlock"
}
func EventStringFork() string {
return "Fork"
}
// Most event messages are basic types (a block, a transaction)
// but some (an input to a call tx or a receive) are more exotic:
type EventMsgCallTx struct {
Tx Tx `json:"tx"`
Return []byte `json:"return"`
Exception string `json:"exception"`
}
type CallData struct {
Caller []byte `json:"caller"`
Callee []byte `json:"callee"`
Data []byte `json:"data"`
Value int64 `json:"value"`
Gas int64 `json:"gas"`
}
type EventMsgCall struct {
CallData *CallData `json:"call_data"`
Origin []byte `json:"origin"`
TxID []byte `json:"tx_id"`
Return []byte `json:"return"`
Exception string `json:"exception"`
}
/*
Acc/XYZ/Input -> full tx or {full tx, return value, exception}
Acc/XYZ/Output -> full tx
Acc/XYZ/Receive -> full tx, return value, exception, (optionally?) calldata
Bond -> full tx
Unbond -> full tx
Rebond -> full tx
Dupeout -> full tx
NewBlock -> full block
Fork -> block A, block B
Log -> Fuck this
NewPeer -> peer
Alert -> alert msg
*/