/*
|
|
|
|
Consensus State Machine Overview:
|
|
|
|
* Propose, Prevote, Precommit represent state machine stages. (aka RoundStep, or step).
|
|
Each take a predetermined amount of time depending on the round number.
|
|
* The Commit step can be entered by two means:
|
|
1. After the Precommit step, +2/3 Precommits were found
|
|
2. At any time, +2/3 Commits were found
|
|
* Once in the Commit stage, two conditions must both be satisfied
|
|
before proceeding to the next height NewHeight.
|
|
* The Propose step of the next height does not begin until
|
|
at least Delta duration *after* +2/3 Commits were found.
|
|
The step stays at NewHeight until this timeout occurs before
|
|
proceeding to Propose.
|
|
* The NewHeight is a transition period after the height is incremented,
|
|
where the node still receives late commits before potentially proposing.
|
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The height should be incremented because a block had been
|
|
"committed by the network", and clients should see that
|
|
reflected as a new height.
|
|
|
|
+-------------------------------------+
|
|
| |
|
|
v |(Wait til CommitTime + Delta)
|
|
+-----------+ +-----+-----+
|
|
+----------> | Propose +--------------+ | NewHeight |
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| +-----------+ | +-----------+
|
|
| | ^
|
|
| | |
|
|
| | |
|
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|(Else) v |
|
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+-----+-----+ +-----------+ |
|
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| Precommit | <------------------------+ Prevote | |
|
|
+-----+-----+ +-----------+ |
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|
|(If +2/3 Precommits found) |
|
|
| |
|
|
| + (When +2/3 Commits found) |
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|
| | |
|
|
v v |
|
|
+------------------------------------------------------------------------------+
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| Commit | |
|
|
| | |
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| +----------------+ * Save Block | |
|
|
| |Get Block Parts |---> * Stage Block +--+ + |
|
|
| +----------------+ * Broadcast Commit | * Setup New Height |
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| | * Move Commits set to |
|
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| +--> LastCommits to continue |
|
|
| | collecting commits |
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|
| +-----------------+ | * Broadcast New State |
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|
| |Get +2/3 Commits |--> * Set CommitTime +--+ |
|
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| +-----------------+ |
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|
| |
|
|
+------------------------------------------------------------------------------+
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|
|
|
*/
|
|
|
|
package consensus
|
|
|
|
import (
|
|
"bytes"
|
|
"errors"
|
|
"fmt"
|
|
"math"
|
|
"sync"
|
|
"sync/atomic"
|
|
"time"
|
|
|
|
"github.com/tendermint/tendermint/account"
|
|
"github.com/tendermint/tendermint/binary"
|
|
bc "github.com/tendermint/tendermint/blockchain"
|
|
. "github.com/tendermint/tendermint/common"
|
|
"github.com/tendermint/tendermint/config"
|
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. "github.com/tendermint/tendermint/consensus/types"
|
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"github.com/tendermint/tendermint/events"
|
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mempl "github.com/tendermint/tendermint/mempool"
|
|
sm "github.com/tendermint/tendermint/state"
|
|
"github.com/tendermint/tendermint/types"
|
|
)
|
|
|
|
const (
|
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roundDeadlinePrevote = float64(1.0 / 3.0) // When the prevote is due.
|
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roundDeadlinePrecommit = float64(2.0 / 3.0) // When the precommit vote is due.
|
|
)
|
|
|
|
var (
|
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RoundDuration0 = 10 * time.Second // The first round is 60 seconds long.
|
|
RoundDurationDelta = 3 * time.Second // Each successive round lasts 15 seconds longer.
|
|
newHeightDelta = RoundDuration0 / 3 // The time to wait between commitTime and startTime of next consensus rounds.
|
|
)
|
|
|
|
var (
|
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ErrInvalidProposalSignature = errors.New("Error invalid proposal signature")
|
|
)
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// RoundStepType enum type
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|
|
|
type RoundStepType uint8 // These must be numeric, ordered.
|
|
|
|
const (
|
|
RoundStepNewHeight = RoundStepType(0x01) // Round0 for new height started, wait til CommitTime + Delta
|
|
RoundStepNewRound = RoundStepType(0x02) // Pseudostep, immediately goes to RoundStepPropose
|
|
RoundStepPropose = RoundStepType(0x03) // Did propose, gossip proposal
|
|
RoundStepPrevote = RoundStepType(0x04) // Did prevote, gossip prevotes
|
|
RoundStepPrecommit = RoundStepType(0x05) // Did precommit, gossip precommits
|
|
RoundStepCommit = RoundStepType(0x06) // Entered commit state machine
|
|
)
|
|
|
|
func (rs RoundStepType) String() string {
|
|
switch rs {
|
|
case RoundStepNewHeight:
|
|
return "RoundStepNewHeight"
|
|
case RoundStepNewRound:
|
|
return "RoundStepNewRound"
|
|
case RoundStepPropose:
|
|
return "RoundStepPropose"
|
|
case RoundStepPrevote:
|
|
return "RoundStepPrevote"
|
|
case RoundStepPrecommit:
|
|
return "RoundStepPrecommit"
|
|
case RoundStepCommit:
|
|
return "RoundStepCommit"
|
|
default:
|
|
panic(Fmt("Unknown RoundStep %X", rs))
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// RoundAction enum type
|
|
|
|
type RoundActionType string
|
|
|
|
const (
|
|
RoundActionPropose = RoundActionType("PR") // Propose and goto RoundStepPropose
|
|
RoundActionPrevote = RoundActionType("PV") // Prevote and goto RoundStepPrevote
|
|
RoundActionPrecommit = RoundActionType("PC") // Precommit and goto RoundStepPrecommit
|
|
RoundActionTryCommit = RoundActionType("TC") // Goto RoundStepCommit, or RoundStepPropose for next round.
|
|
RoundActionCommit = RoundActionType("CM") // Goto RoundStepCommit upon +2/3 commits
|
|
RoundActionTryFinalize = RoundActionType("TF") // Maybe goto RoundStepPropose for next round.
|
|
)
|
|
|
|
func (rat RoundActionType) String() string {
|
|
switch rat {
|
|
case RoundActionPropose:
|
|
return "RoundActionPropose"
|
|
case RoundActionPrevote:
|
|
return "RoundActionPrevote"
|
|
case RoundActionPrecommit:
|
|
return "RoundActionPrecommit"
|
|
case RoundActionTryCommit:
|
|
return "RoundActionTryCommit"
|
|
case RoundActionCommit:
|
|
return "RoundActionCommit"
|
|
case RoundActionTryFinalize:
|
|
return "RoundActionTryFinalize"
|
|
default:
|
|
panic(Fmt("Unknown RoundAction %X", rat))
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
type RoundAction struct {
|
|
Height uint // The block height for which consensus is reaching for.
|
|
Round uint // The round number at given height.
|
|
Action RoundActionType // Action to perform.
|
|
}
|
|
|
|
func (ra RoundAction) String() string {
|
|
return Fmt("RoundAction{H:%v R:%v A:%v}", ra.Height, ra.Round, ra.Action)
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Immutable when returned from ConsensusState.GetRoundState()
|
|
type RoundState struct {
|
|
Height uint // Height we are working on
|
|
Round uint
|
|
Step RoundStepType
|
|
StartTime time.Time
|
|
CommitTime time.Time // Time when +2/3 commits were found
|
|
Validators *sm.ValidatorSet
|
|
Proposal *Proposal
|
|
ProposalBlock *types.Block
|
|
ProposalBlockParts *types.PartSet
|
|
ProposalPOL *POL
|
|
ProposalPOLParts *types.PartSet
|
|
LockedBlock *types.Block
|
|
LockedBlockParts *types.PartSet
|
|
LockedPOL *POL // Rarely needed, so no LockedPOLParts.
|
|
Prevotes *VoteSet
|
|
Precommits *VoteSet
|
|
Commits *VoteSet
|
|
LastCommits *VoteSet
|
|
}
|
|
|
|
func (rs *RoundState) String() string {
|
|
return rs.StringIndented("")
|
|
}
|
|
|
|
func (rs *RoundState) StringIndented(indent string) string {
|
|
return fmt.Sprintf(`RoundState{
|
|
%s H:%v R:%v S:%v
|
|
%s StartTime: %v
|
|
%s CommitTime: %v
|
|
%s Validators: %v
|
|
%s Proposal: %v
|
|
%s ProposalBlock: %v %v
|
|
%s ProposalPOL: %v %v
|
|
%s LockedBlock: %v %v
|
|
%s LockedPOL: %v
|
|
%s Prevotes: %v
|
|
%s Precommits: %v
|
|
%s Commits: %v
|
|
%s LastCommits: %v
|
|
%s}`,
|
|
indent, rs.Height, rs.Round, rs.Step,
|
|
indent, rs.StartTime,
|
|
indent, rs.CommitTime,
|
|
indent, rs.Validators.StringIndented(indent+" "),
|
|
indent, rs.Proposal,
|
|
indent, rs.ProposalBlockParts.StringShort(), rs.ProposalBlock.StringShort(),
|
|
indent, rs.ProposalPOLParts.StringShort(), rs.ProposalPOL.StringShort(),
|
|
indent, rs.LockedBlockParts.StringShort(), rs.LockedBlock.StringShort(),
|
|
indent, rs.LockedPOL.StringShort(),
|
|
indent, rs.Prevotes.StringIndented(indent+" "),
|
|
indent, rs.Precommits.StringIndented(indent+" "),
|
|
indent, rs.Commits.StringIndented(indent+" "),
|
|
indent, rs.LastCommits.StringShort(),
|
|
indent)
|
|
}
|
|
|
|
func (rs *RoundState) StringShort() string {
|
|
return fmt.Sprintf(`RoundState{H:%v R:%v S:%v ST:%v}`,
|
|
rs.Height, rs.Round, rs.Step, rs.StartTime)
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Tracks consensus state across block heights and rounds.
|
|
type ConsensusState struct {
|
|
started uint32
|
|
stopped uint32
|
|
quit chan struct{}
|
|
|
|
blockStore *bc.BlockStore
|
|
mempoolReactor *mempl.MempoolReactor
|
|
privValidator *sm.PrivValidator
|
|
runActionCh chan RoundAction
|
|
newStepCh chan *RoundState
|
|
|
|
mtx sync.Mutex
|
|
RoundState
|
|
state *sm.State // State until height-1.
|
|
stagedBlock *types.Block // Cache last staged block.
|
|
stagedState *sm.State // Cache result of staged block.
|
|
lastCommitVoteHeight uint // Last called commitVoteBlock() or saveCommitVoteBlock() on.
|
|
|
|
evsw events.Fireable
|
|
evc *events.EventCache // set in stageBlock and passed into state
|
|
}
|
|
|
|
func NewConsensusState(state *sm.State, blockStore *bc.BlockStore, mempoolReactor *mempl.MempoolReactor) *ConsensusState {
|
|
cs := &ConsensusState{
|
|
quit: make(chan struct{}),
|
|
blockStore: blockStore,
|
|
mempoolReactor: mempoolReactor,
|
|
runActionCh: make(chan RoundAction, 1),
|
|
newStepCh: make(chan *RoundState, 1),
|
|
}
|
|
cs.updateToState(state, true)
|
|
return cs
|
|
}
|
|
|
|
func (cs *ConsensusState) GetState() *sm.State {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
return cs.state.Copy()
|
|
}
|
|
|
|
func (cs *ConsensusState) GetRoundState() *RoundState {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
return cs.getRoundState()
|
|
}
|
|
|
|
func (cs *ConsensusState) getRoundState() *RoundState {
|
|
rs := cs.RoundState // copy
|
|
return &rs
|
|
}
|
|
|
|
func (cs *ConsensusState) NewStepCh() chan *RoundState {
|
|
return cs.newStepCh
|
|
}
|
|
|
|
func (cs *ConsensusState) Start() {
|
|
if atomic.CompareAndSwapUint32(&cs.started, 0, 1) {
|
|
log.Info("Starting ConsensusState")
|
|
go cs.stepTransitionRoutine()
|
|
}
|
|
}
|
|
|
|
func (cs *ConsensusState) Stop() {
|
|
if atomic.CompareAndSwapUint32(&cs.stopped, 0, 1) {
|
|
log.Info("Stopping ConsensusState")
|
|
close(cs.quit)
|
|
}
|
|
}
|
|
|
|
func (cs *ConsensusState) IsStopped() bool {
|
|
return atomic.LoadUint32(&cs.stopped) == 1
|
|
}
|
|
|
|
func (cs *ConsensusState) queueAction(ra RoundAction) {
|
|
go func() {
|
|
cs.runActionCh <- ra
|
|
}()
|
|
}
|
|
|
|
// Source of all round state transitions (and votes).
|
|
func (cs *ConsensusState) stepTransitionRoutine() {
|
|
|
|
// For clarity, all state transitions that happen after some timeout are here.
|
|
// Schedule the next action by pushing a RoundAction{} to cs.runActionCh.
|
|
scheduleNextAction := func() {
|
|
// NOTE: rs must be fetched in the same callstack as the caller.
|
|
rs := cs.getRoundState()
|
|
go func() {
|
|
// NOTE: We can push directly to runActionCh because
|
|
// we're running in a separate goroutine, which avoids deadlocks.
|
|
round, roundStartTime, RoundDuration, _, elapsedRatio := calcRoundInfo(rs.StartTime)
|
|
log.Debug("Scheduling next action", "height", rs.Height, "round", round, "step", rs.Step, "roundStartTime", roundStartTime, "elapsedRatio", elapsedRatio)
|
|
switch rs.Step {
|
|
case RoundStepNewHeight:
|
|
// We should run RoundActionPropose when rs.StartTime passes.
|
|
if elapsedRatio < 0 {
|
|
// startTime is in the future.
|
|
time.Sleep(time.Duration((-1.0 * elapsedRatio) * float64(RoundDuration)))
|
|
}
|
|
cs.runActionCh <- RoundAction{rs.Height, rs.Round, RoundActionPropose}
|
|
case RoundStepNewRound:
|
|
// Pseudostep: Immediately goto propose.
|
|
cs.runActionCh <- RoundAction{rs.Height, rs.Round, RoundActionPropose}
|
|
case RoundStepPropose:
|
|
// Wake up when it's time to vote.
|
|
time.Sleep(time.Duration((roundDeadlinePrevote - elapsedRatio) * float64(RoundDuration)))
|
|
cs.runActionCh <- RoundAction{rs.Height, rs.Round, RoundActionPrevote}
|
|
case RoundStepPrevote:
|
|
// Wake up when it's time to precommit.
|
|
time.Sleep(time.Duration((roundDeadlinePrecommit - elapsedRatio) * float64(RoundDuration)))
|
|
cs.runActionCh <- RoundAction{rs.Height, rs.Round, RoundActionPrecommit}
|
|
case RoundStepPrecommit:
|
|
// Wake up when the round is over.
|
|
time.Sleep(time.Duration((1.0 - elapsedRatio) * float64(RoundDuration)))
|
|
cs.runActionCh <- RoundAction{rs.Height, rs.Round, RoundActionTryCommit}
|
|
case RoundStepCommit:
|
|
// There's nothing to scheudle, we're waiting for
|
|
// ProposalBlockParts.IsComplete() &&
|
|
// Commits.HasTwoThirdsMajority()
|
|
panic("The next action from RoundStepCommit is not scheduled by time")
|
|
default:
|
|
panic("Should not happen")
|
|
}
|
|
}()
|
|
}
|
|
|
|
if cs.getRoundState().Step < RoundStepCommit {
|
|
scheduleNextAction()
|
|
} else {
|
|
// Race condition with receipt of commits, maybe.
|
|
// We shouldn't have to schedule anything.
|
|
}
|
|
|
|
// NOTE: All ConsensusState.RunAction*() calls come from here.
|
|
// Since only one routine calls them, it is safe to assume that
|
|
// the RoundState Height/Round/Step won't change concurrently.
|
|
// However, other fields like Proposal could change concurrent
|
|
// due to gossip routines.
|
|
ACTION_LOOP:
|
|
for {
|
|
var roundAction RoundAction
|
|
select {
|
|
case roundAction = <-cs.runActionCh:
|
|
case <-cs.quit:
|
|
return
|
|
}
|
|
|
|
height, round, action := roundAction.Height, roundAction.Round, roundAction.Action
|
|
rs := cs.GetRoundState()
|
|
|
|
// Continue if action is not relevant
|
|
if height != rs.Height {
|
|
log.Debug("Discarding round action: Height mismatch", "height", rs.Height, "roundAction", roundAction)
|
|
continue
|
|
}
|
|
// If action <= RoundActionPrecommit, the round must match too.
|
|
if action <= RoundActionPrecommit && round != rs.Round {
|
|
log.Debug("Discarding round action: Round mismatch", "round", rs.Round, "roundAction", roundAction)
|
|
continue
|
|
}
|
|
|
|
log.Info("Running round action", "height", rs.Height, "round", rs.Round, "step", rs.Step, "roundAction", roundAction, "startTime", rs.StartTime)
|
|
|
|
// Run action
|
|
switch action {
|
|
case RoundActionPropose:
|
|
if rs.Step != RoundStepNewHeight && rs.Step != RoundStepNewRound {
|
|
continue ACTION_LOOP
|
|
}
|
|
cs.RunActionPropose(rs.Height, rs.Round)
|
|
scheduleNextAction()
|
|
continue ACTION_LOOP
|
|
|
|
case RoundActionPrevote:
|
|
if rs.Step >= RoundStepPrevote {
|
|
continue ACTION_LOOP
|
|
}
|
|
cs.RunActionPrevote(rs.Height, rs.Round)
|
|
scheduleNextAction()
|
|
continue ACTION_LOOP
|
|
|
|
case RoundActionPrecommit:
|
|
if rs.Step >= RoundStepPrecommit {
|
|
continue ACTION_LOOP
|
|
}
|
|
cs.RunActionPrecommit(rs.Height, rs.Round)
|
|
scheduleNextAction()
|
|
continue ACTION_LOOP
|
|
|
|
case RoundActionTryCommit:
|
|
if rs.Step >= RoundStepCommit {
|
|
continue ACTION_LOOP
|
|
}
|
|
if rs.Precommits.HasTwoThirdsMajority() {
|
|
// Enter RoundStepCommit and commit.
|
|
cs.RunActionCommit(rs.Height)
|
|
continue ACTION_LOOP
|
|
} else {
|
|
// Could not commit, move onto next round.
|
|
cs.SetupNewRound(rs.Height, rs.Round+1)
|
|
// cs.Step is now at RoundStepNewRound
|
|
scheduleNextAction()
|
|
continue ACTION_LOOP
|
|
}
|
|
|
|
case RoundActionCommit:
|
|
if rs.Step >= RoundStepCommit {
|
|
continue ACTION_LOOP
|
|
}
|
|
// Enter RoundStepCommit and commit.
|
|
cs.RunActionCommit(rs.Height)
|
|
continue ACTION_LOOP
|
|
|
|
case RoundActionTryFinalize:
|
|
if cs.TryFinalizeCommit(rs.Height) {
|
|
// Now at new height
|
|
// cs.Step is at RoundStepNewHeight or RoundStepNewRound.
|
|
// fire some events!
|
|
go func() {
|
|
newBlock := cs.blockStore.LoadBlock(cs.state.LastBlockHeight)
|
|
cs.evsw.FireEvent(types.EventStringNewBlock(), newBlock)
|
|
cs.evc.Flush()
|
|
}()
|
|
scheduleNextAction()
|
|
continue ACTION_LOOP
|
|
} else {
|
|
// do not schedule next action.
|
|
continue ACTION_LOOP
|
|
}
|
|
|
|
default:
|
|
panic("Unknown action")
|
|
}
|
|
|
|
// For clarity, ensure that all switch cases call "continue"
|
|
panic("Should not happen.")
|
|
}
|
|
}
|
|
|
|
// Updates ConsensusState and increments height to match that of state.
|
|
// If calculated round is greater than 0 (based on BlockTime or calculated StartTime)
|
|
// then also sets up the appropriate round, and cs.Step becomes RoundStepNewRound.
|
|
// Otherwise the round is 0 and cs.Step becomes RoundStepNewHeight.
|
|
func (cs *ConsensusState) updateToState(state *sm.State, contiguous bool) {
|
|
// Sanity check state.
|
|
if contiguous && cs.Height > 0 && cs.Height != state.LastBlockHeight {
|
|
panic(Fmt("updateToState() expected state height of %v but found %v",
|
|
cs.Height, state.LastBlockHeight))
|
|
}
|
|
|
|
// Reset fields based on state.
|
|
validators := state.BondedValidators
|
|
height := state.LastBlockHeight + 1 // next desired block height
|
|
|
|
// RoundState fields
|
|
cs.Height = height
|
|
cs.Round = 0
|
|
cs.Step = RoundStepNewHeight
|
|
if cs.CommitTime.IsZero() {
|
|
// "Now" makes it easier to sync up dev nodes.
|
|
// We add newHeightDelta to allow transactions
|
|
// to be gathered for the first block.
|
|
// And alternative solution that relies on clocks:
|
|
// cs.StartTime = state.LastBlockTime.Add(newHeightDelta)
|
|
cs.StartTime = time.Now().Add(newHeightDelta)
|
|
} else {
|
|
cs.StartTime = cs.CommitTime.Add(newHeightDelta)
|
|
}
|
|
cs.CommitTime = time.Time{}
|
|
cs.Validators = validators
|
|
cs.Proposal = nil
|
|
cs.ProposalBlock = nil
|
|
cs.ProposalBlockParts = nil
|
|
cs.ProposalPOL = nil
|
|
cs.ProposalPOLParts = nil
|
|
cs.LockedBlock = nil
|
|
cs.LockedBlockParts = nil
|
|
cs.LockedPOL = nil
|
|
cs.Prevotes = NewVoteSet(height, 0, types.VoteTypePrevote, validators)
|
|
cs.Precommits = NewVoteSet(height, 0, types.VoteTypePrecommit, validators)
|
|
cs.LastCommits = cs.Commits
|
|
cs.Commits = NewVoteSet(height, 0, types.VoteTypeCommit, validators)
|
|
|
|
cs.state = state
|
|
cs.stagedBlock = nil
|
|
cs.stagedState = nil
|
|
|
|
// Update the round if we need to.
|
|
round := calcRound(cs.StartTime)
|
|
if round > 0 {
|
|
cs.setupNewRound(round)
|
|
}
|
|
|
|
// If we've timed out, then send rebond tx.
|
|
if cs.privValidator != nil && cs.state.UnbondingValidators.HasAddress(cs.privValidator.Address) {
|
|
rebondTx := &types.RebondTx{
|
|
Address: cs.privValidator.Address,
|
|
Height: cs.Height,
|
|
}
|
|
err := cs.privValidator.SignRebondTx(rebondTx)
|
|
if err == nil {
|
|
err := cs.mempoolReactor.BroadcastTx(rebondTx)
|
|
if err != nil {
|
|
log.Error("Failed to broadcast RebondTx",
|
|
"height", cs.Height, "round", cs.Round, "tx", rebondTx, "error", err)
|
|
} else {
|
|
log.Info("Signed and broadcast RebondTx",
|
|
"height", cs.Height, "round", cs.Round, "tx", rebondTx)
|
|
}
|
|
} else {
|
|
log.Warn("Error signing RebondTx", "height", cs.Height, "round", cs.Round, "tx", rebondTx, "error", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
// After the call cs.Step becomes RoundStepNewRound.
|
|
func (cs *ConsensusState) setupNewRound(round uint) {
|
|
// Sanity check
|
|
if round == 0 {
|
|
panic("setupNewRound() should never be called for round 0")
|
|
}
|
|
|
|
// Increment all the way to round.
|
|
validators := cs.Validators.Copy()
|
|
validators.IncrementAccum(round - cs.Round)
|
|
|
|
cs.Round = round
|
|
cs.Step = RoundStepNewRound
|
|
cs.Validators = validators
|
|
cs.Proposal = nil
|
|
cs.ProposalBlock = nil
|
|
cs.ProposalBlockParts = nil
|
|
cs.ProposalPOL = nil
|
|
cs.ProposalPOLParts = nil
|
|
cs.Prevotes = NewVoteSet(cs.Height, round, types.VoteTypePrevote, validators)
|
|
cs.Prevotes.AddFromCommits(cs.Commits)
|
|
cs.Precommits = NewVoteSet(cs.Height, round, types.VoteTypePrecommit, validators)
|
|
cs.Precommits.AddFromCommits(cs.Commits)
|
|
}
|
|
|
|
func (cs *ConsensusState) SetPrivValidator(priv *sm.PrivValidator) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
cs.privValidator = priv
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Set up the round to desired round and set step to RoundStepNewRound
|
|
func (cs *ConsensusState) SetupNewRound(height uint, desiredRound uint) bool {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
if cs.Height != height {
|
|
return false
|
|
}
|
|
if desiredRound <= cs.Round {
|
|
return false
|
|
}
|
|
cs.setupNewRound(desiredRound)
|
|
// c.Step is now RoundStepNewRound
|
|
cs.newStepCh <- cs.getRoundState()
|
|
return true
|
|
}
|
|
|
|
func (cs *ConsensusState) RunActionPropose(height uint, round uint) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
if cs.Height != height || cs.Round != round {
|
|
return
|
|
}
|
|
defer func() {
|
|
cs.Step = RoundStepPropose
|
|
cs.newStepCh <- cs.getRoundState()
|
|
}()
|
|
|
|
// Nothing to do if it's not our turn.
|
|
if cs.privValidator == nil {
|
|
return
|
|
}
|
|
if !bytes.Equal(cs.Validators.Proposer().Address, cs.privValidator.Address) {
|
|
log.Debug("Not our turn to propose", "proposer", cs.Validators.Proposer().Address, "privValidator", cs.privValidator)
|
|
return
|
|
} else {
|
|
log.Debug("Our turn to propose", "proposer", cs.Validators.Proposer().Address, "privValidator", cs.privValidator)
|
|
}
|
|
|
|
var block *types.Block
|
|
var blockParts *types.PartSet
|
|
var pol *POL
|
|
var polParts *types.PartSet
|
|
|
|
// Decide on block and POL
|
|
if cs.LockedBlock != nil {
|
|
// If we're locked onto a block, just choose that.
|
|
block = cs.LockedBlock
|
|
blockParts = cs.LockedBlockParts
|
|
pol = cs.LockedPOL
|
|
} else {
|
|
// Otherwise we should create a new proposal.
|
|
var validation *types.Validation
|
|
if cs.Height == 1 {
|
|
// We're creating a proposal for the first block.
|
|
// The validation is empty.
|
|
validation = &types.Validation{}
|
|
} else if cs.LastCommits.HasTwoThirdsMajority() {
|
|
// Make the validation from LastCommits
|
|
validation = cs.LastCommits.MakeValidation()
|
|
} else {
|
|
// Upon reboot, we may have to use SeenValidation
|
|
validation = cs.blockStore.LoadSeenValidation(height - 1)
|
|
if validation == nil {
|
|
// We just don't have any validation for the previous block
|
|
log.Debug("Cannot propose anything: No validation for the previous block.")
|
|
return
|
|
}
|
|
}
|
|
txs := cs.mempoolReactor.Mempool.GetProposalTxs()
|
|
block = &types.Block{
|
|
Header: &types.Header{
|
|
Network: config.App().GetString("Network"),
|
|
Height: cs.Height,
|
|
Time: time.Now(),
|
|
Fees: 0, // TODO fees
|
|
NumTxs: uint(len(txs)),
|
|
LastBlockHash: cs.state.LastBlockHash,
|
|
LastBlockParts: cs.state.LastBlockParts,
|
|
StateHash: nil, // Will set afterwards.
|
|
},
|
|
Validation: validation,
|
|
Data: &types.Data{
|
|
Txs: txs,
|
|
},
|
|
}
|
|
|
|
// Set the types.Header.StateHash.
|
|
err := cs.state.SetBlockStateHash(block)
|
|
if err != nil {
|
|
log.Error("Error setting state hash", "error", err)
|
|
return
|
|
}
|
|
|
|
blockParts = block.MakePartSet()
|
|
pol = cs.LockedPOL // If exists, is a PoUnlock.
|
|
}
|
|
|
|
if pol != nil {
|
|
polParts = pol.MakePartSet()
|
|
}
|
|
|
|
// Make proposal
|
|
proposal := NewProposal(cs.Height, cs.Round, blockParts.Header(), polParts.Header())
|
|
err := cs.privValidator.SignProposal(proposal)
|
|
if err == nil {
|
|
log.Info("Signed and set proposal", "height", cs.Height, "round", cs.Round, "proposal", proposal)
|
|
log.Debug(Fmt("Signed and set proposal block: %v", block))
|
|
// Set fields
|
|
cs.Proposal = proposal
|
|
cs.ProposalBlock = block
|
|
cs.ProposalBlockParts = blockParts
|
|
cs.ProposalPOL = pol
|
|
cs.ProposalPOLParts = polParts
|
|
} else {
|
|
log.Warn("Error signing proposal", "height", cs.Height, "round", cs.Round, "error", err)
|
|
}
|
|
}
|
|
|
|
// Prevote for LockedBlock if we're locked, or ProposealBlock if valid.
|
|
// Otherwise vote nil.
|
|
func (cs *ConsensusState) RunActionPrevote(height uint, round uint) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
if cs.Height != height || cs.Round != round {
|
|
panic(Fmt("RunActionPrevote(%v/%v), expected %v/%v", height, round, cs.Height, cs.Round))
|
|
}
|
|
defer func() {
|
|
cs.Step = RoundStepPrevote
|
|
cs.newStepCh <- cs.getRoundState()
|
|
}()
|
|
|
|
// If a block is locked, prevote that.
|
|
if cs.LockedBlock != nil {
|
|
cs.signAddVote(types.VoteTypePrevote, cs.LockedBlock.Hash(), cs.LockedBlockParts.Header())
|
|
return
|
|
}
|
|
|
|
// If ProposalBlock is nil, prevote nil.
|
|
if cs.ProposalBlock == nil {
|
|
log.Warn("ProposalBlock is nil")
|
|
cs.signAddVote(types.VoteTypePrevote, nil, types.PartSetHeader{})
|
|
return
|
|
}
|
|
|
|
// Try staging cs.ProposalBlock
|
|
err := cs.stageBlock(cs.ProposalBlock, cs.ProposalBlockParts)
|
|
if err != nil {
|
|
// ProposalBlock is invalid, prevote nil.
|
|
log.Warn("ProposalBlock is invalid", "error", err)
|
|
cs.signAddVote(types.VoteTypePrevote, nil, types.PartSetHeader{})
|
|
return
|
|
}
|
|
|
|
// Prevote cs.ProposalBlock
|
|
cs.signAddVote(types.VoteTypePrevote, cs.ProposalBlock.Hash(), cs.ProposalBlockParts.Header())
|
|
return
|
|
}
|
|
|
|
// Lock & Precommit the ProposalBlock if we have enough prevotes for it,
|
|
// or unlock an existing lock if +2/3 of prevotes were nil.
|
|
func (cs *ConsensusState) RunActionPrecommit(height uint, round uint) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
if cs.Height != height || cs.Round != round {
|
|
panic(Fmt("RunActionPrecommit(%v/%v), expected %v/%v", height, round, cs.Height, cs.Round))
|
|
}
|
|
defer func() {
|
|
cs.Step = RoundStepPrecommit
|
|
cs.newStepCh <- cs.getRoundState()
|
|
}()
|
|
|
|
hash, partsHeader, ok := cs.Prevotes.TwoThirdsMajority()
|
|
if !ok {
|
|
// If we don't have two thirds of prevotes,
|
|
// don't do anything at all.
|
|
return
|
|
}
|
|
|
|
// Remember this POL. (hash may be nil)
|
|
cs.LockedPOL = cs.Prevotes.MakePOL()
|
|
|
|
// If +2/3 prevoted nil. Just unlock.
|
|
if len(hash) == 0 {
|
|
cs.LockedBlock = nil
|
|
cs.LockedBlockParts = nil
|
|
return
|
|
}
|
|
|
|
// If +2/3 prevoted for already locked block, precommit it.
|
|
if cs.LockedBlock.HashesTo(hash) {
|
|
cs.signAddVote(types.VoteTypePrecommit, hash, partsHeader)
|
|
return
|
|
}
|
|
|
|
// If +2/3 prevoted for cs.ProposalBlock, lock it and precommit it.
|
|
if cs.ProposalBlock.HashesTo(hash) {
|
|
// Validate the block.
|
|
if err := cs.stageBlock(cs.ProposalBlock, cs.ProposalBlockParts); err != nil {
|
|
// Prevent zombies.
|
|
log.Warn("+2/3 prevoted for an invalid block", "error", err)
|
|
return
|
|
}
|
|
cs.LockedBlock = cs.ProposalBlock
|
|
cs.LockedBlockParts = cs.ProposalBlockParts
|
|
cs.signAddVote(types.VoteTypePrecommit, hash, partsHeader)
|
|
return
|
|
}
|
|
|
|
// We don't have the block that validators prevoted.
|
|
// Unlock if we're locked.
|
|
cs.LockedBlock = nil
|
|
cs.LockedBlockParts = nil
|
|
return
|
|
}
|
|
|
|
// Enter commit step. See the diagram for details.
|
|
// There are two ways to enter this step:
|
|
// * After the Precommit step with +2/3 precommits, or,
|
|
// * Upon +2/3 commits regardless of current step
|
|
// Either way this action is run at most once per round.
|
|
func (cs *ConsensusState) RunActionCommit(height uint) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
if cs.Height != height {
|
|
panic(Fmt("RunActionCommit(%v), expected %v", height, cs.Height))
|
|
}
|
|
defer func() {
|
|
cs.Step = RoundStepCommit
|
|
cs.newStepCh <- cs.getRoundState()
|
|
}()
|
|
|
|
// Sanity check.
|
|
// There are two ways to enter:
|
|
// 1. +2/3 precommits at the end of RoundStepPrecommit
|
|
// 2. +2/3 commits at any time
|
|
hash, partsHeader, ok := cs.Precommits.TwoThirdsMajority()
|
|
if !ok {
|
|
hash, partsHeader, ok = cs.Commits.TwoThirdsMajority()
|
|
if !ok {
|
|
panic("RunActionCommit() expects +2/3 precommits or commits")
|
|
}
|
|
}
|
|
|
|
// Clear the Locked* fields and use cs.Proposed*
|
|
if cs.LockedBlock.HashesTo(hash) {
|
|
cs.ProposalBlock = cs.LockedBlock
|
|
cs.ProposalBlockParts = cs.LockedBlockParts
|
|
cs.LockedBlock = nil
|
|
cs.LockedBlockParts = nil
|
|
cs.LockedPOL = nil
|
|
}
|
|
|
|
// If we don't have the block being committed, set up to get it.
|
|
if !cs.ProposalBlock.HashesTo(hash) {
|
|
if !cs.ProposalBlockParts.HasHeader(partsHeader) {
|
|
// We're getting the wrong block.
|
|
// Set up ProposalBlockParts and keep waiting.
|
|
cs.ProposalBlock = nil
|
|
cs.ProposalBlockParts = types.NewPartSetFromHeader(partsHeader)
|
|
|
|
} else {
|
|
// We just need to keep waiting.
|
|
}
|
|
} else {
|
|
// We have the block, so sign a Commit-vote.
|
|
cs.commitVoteBlock(cs.ProposalBlock, cs.ProposalBlockParts)
|
|
}
|
|
|
|
// If we have the block AND +2/3 commits, queue RoundActionTryFinalize.
|
|
// Round will immediately become finalized.
|
|
if cs.ProposalBlock.HashesTo(hash) && cs.Commits.HasTwoThirdsMajority() {
|
|
cs.queueAction(RoundAction{cs.Height, cs.Round, RoundActionTryFinalize})
|
|
}
|
|
|
|
}
|
|
|
|
// Returns true if Finalize happened, which increments height && sets
|
|
// the step to RoundStepNewHeight (or RoundStepNewRound, but probably not).
|
|
func (cs *ConsensusState) TryFinalizeCommit(height uint) bool {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
|
|
if cs.Height != height {
|
|
panic(Fmt("TryFinalizeCommit(%v), expected %v", height, cs.Height))
|
|
}
|
|
|
|
if cs.Step == RoundStepCommit &&
|
|
cs.Commits.HasTwoThirdsMajority() &&
|
|
cs.ProposalBlockParts.IsComplete() {
|
|
|
|
// Sanity check
|
|
if cs.ProposalBlock == nil {
|
|
panic(Fmt("Expected ProposalBlock to exist"))
|
|
}
|
|
hash, header, _ := cs.Commits.TwoThirdsMajority()
|
|
if !cs.ProposalBlock.HashesTo(hash) {
|
|
// XXX See: https://github.com/tendermint/tendermint/issues/44
|
|
panic(Fmt("Expected ProposalBlock to hash to commit hash. Expected %X, got %X", hash, cs.ProposalBlock.Hash()))
|
|
}
|
|
if !cs.ProposalBlockParts.HasHeader(header) {
|
|
panic(Fmt("Expected ProposalBlockParts header to be commit header"))
|
|
}
|
|
|
|
err := cs.stageBlock(cs.ProposalBlock, cs.ProposalBlockParts)
|
|
if err == nil {
|
|
log.Debug(Fmt("Finalizing commit of block: %v", cs.ProposalBlock))
|
|
// We have the block, so save/stage/sign-commit-vote.
|
|
cs.saveCommitVoteBlock(cs.ProposalBlock, cs.ProposalBlockParts, cs.Commits)
|
|
// Increment height.
|
|
cs.updateToState(cs.stagedState, true)
|
|
// cs.Step is now RoundStepNewHeight or RoundStepNewRound
|
|
cs.newStepCh <- cs.getRoundState()
|
|
return true
|
|
} else {
|
|
// Prevent zombies.
|
|
// TODO: Does this ever happen?
|
|
panic(Fmt("+2/3 committed an invalid block: %v", err))
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
func (cs *ConsensusState) SetProposal(proposal *Proposal) error {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
|
|
// Already have one
|
|
if cs.Proposal != nil {
|
|
return nil
|
|
}
|
|
|
|
// Does not apply
|
|
if proposal.Height != cs.Height || proposal.Round != cs.Round {
|
|
return nil
|
|
}
|
|
|
|
// We don't care about the proposal if we're already in RoundStepCommit.
|
|
if cs.Step == RoundStepCommit {
|
|
return nil
|
|
}
|
|
|
|
// Verify signature
|
|
if !cs.Validators.Proposer().PubKey.VerifyBytes(account.SignBytes(proposal), proposal.Signature) {
|
|
return ErrInvalidProposalSignature
|
|
}
|
|
|
|
cs.Proposal = proposal
|
|
cs.ProposalBlockParts = types.NewPartSetFromHeader(proposal.BlockParts)
|
|
cs.ProposalPOLParts = types.NewPartSetFromHeader(proposal.POLParts)
|
|
return nil
|
|
}
|
|
|
|
// NOTE: block is not necessarily valid.
|
|
// NOTE: This function may increment the height.
|
|
func (cs *ConsensusState) AddProposalBlockPart(height uint, round uint, part *types.Part) (added bool, err error) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
|
|
// Blocks might be reused, so round mismatch is OK
|
|
if cs.Height != height {
|
|
return false, nil
|
|
}
|
|
|
|
// We're not expecting a block part.
|
|
if cs.ProposalBlockParts == nil {
|
|
return false, nil // TODO: bad peer? Return error?
|
|
}
|
|
|
|
added, err = cs.ProposalBlockParts.AddPart(part)
|
|
if err != nil {
|
|
return added, err
|
|
}
|
|
if added && cs.ProposalBlockParts.IsComplete() {
|
|
var n int64
|
|
var err error
|
|
cs.ProposalBlock = binary.ReadBinary(&types.Block{}, cs.ProposalBlockParts.GetReader(), &n, &err).(*types.Block)
|
|
// If we're already in the commit step, try to finalize round.
|
|
if cs.Step == RoundStepCommit {
|
|
cs.queueAction(RoundAction{cs.Height, cs.Round, RoundActionTryFinalize})
|
|
}
|
|
// XXX If POL is valid, consider unlocking.
|
|
return true, err
|
|
}
|
|
return true, nil
|
|
}
|
|
|
|
// NOTE: POL is not necessarily valid.
|
|
func (cs *ConsensusState) AddProposalPOLPart(height uint, round uint, part *types.Part) (added bool, err error) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
|
|
if cs.Height != height || cs.Round != round {
|
|
return false, nil
|
|
}
|
|
|
|
// We're not expecting a POL part.
|
|
if cs.ProposalPOLParts == nil {
|
|
return false, nil // TODO: bad peer? Return error?
|
|
}
|
|
|
|
added, err = cs.ProposalPOLParts.AddPart(part)
|
|
if err != nil {
|
|
return added, err
|
|
}
|
|
if added && cs.ProposalPOLParts.IsComplete() {
|
|
var n int64
|
|
var err error
|
|
cs.ProposalPOL = binary.ReadBinary(&POL{}, cs.ProposalPOLParts.GetReader(), &n, &err).(*POL)
|
|
return true, err
|
|
}
|
|
return true, nil
|
|
}
|
|
|
|
func (cs *ConsensusState) AddVote(address []byte, vote *types.Vote) (added bool, index uint, err error) {
|
|
cs.mtx.Lock()
|
|
defer cs.mtx.Unlock()
|
|
|
|
return cs.addVote(address, vote)
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
func (cs *ConsensusState) addVote(address []byte, vote *types.Vote) (added bool, index uint, err error) {
|
|
switch vote.Type {
|
|
case types.VoteTypePrevote:
|
|
// Prevotes checks for height+round match.
|
|
return cs.Prevotes.Add(address, vote)
|
|
case types.VoteTypePrecommit:
|
|
// Precommits checks for height+round match.
|
|
return cs.Precommits.Add(address, vote)
|
|
case types.VoteTypeCommit:
|
|
if vote.Height == cs.Height {
|
|
// No need to check if vote.Round < cs.Round ...
|
|
// Prevotes && Precommits already checks that.
|
|
cs.Prevotes.Add(address, vote)
|
|
cs.Precommits.Add(address, vote)
|
|
added, index, err = cs.Commits.Add(address, vote)
|
|
if added && cs.Commits.HasTwoThirdsMajority() && cs.CommitTime.IsZero() {
|
|
cs.CommitTime = time.Now()
|
|
log.Debug(Fmt("Set CommitTime to %v", cs.CommitTime))
|
|
if cs.Step < RoundStepCommit {
|
|
cs.queueAction(RoundAction{cs.Height, cs.Round, RoundActionCommit})
|
|
} else {
|
|
cs.queueAction(RoundAction{cs.Height, cs.Round, RoundActionTryFinalize})
|
|
}
|
|
}
|
|
return added, index, err
|
|
}
|
|
if vote.Height+1 == cs.Height {
|
|
return cs.LastCommits.Add(address, vote)
|
|
}
|
|
return false, 0, nil
|
|
default:
|
|
panic("Unknown vote type")
|
|
}
|
|
}
|
|
|
|
func (cs *ConsensusState) stageBlock(block *types.Block, blockParts *types.PartSet) error {
|
|
if block == nil {
|
|
panic("Cannot stage nil block")
|
|
}
|
|
|
|
// Already staged?
|
|
blockHash := block.Hash()
|
|
if cs.stagedBlock != nil && len(blockHash) != 0 && bytes.Equal(cs.stagedBlock.Hash(), blockHash) {
|
|
return nil
|
|
}
|
|
|
|
// Create a copy of the state for staging
|
|
stateCopy := cs.state.Copy()
|
|
// reset the event cache and pass it into the state
|
|
cs.evc = events.NewEventCache(cs.evsw)
|
|
stateCopy.SetFireable(cs.evc)
|
|
|
|
// Commit block onto the copied state.
|
|
// NOTE: Basic validation is done in state.AppendBlock().
|
|
err := sm.ExecBlock(stateCopy, block, blockParts.Header())
|
|
if err != nil {
|
|
return err
|
|
} else {
|
|
cs.stagedBlock = block
|
|
cs.stagedState = stateCopy
|
|
return nil
|
|
}
|
|
}
|
|
|
|
func (cs *ConsensusState) signAddVote(type_ byte, hash []byte, header types.PartSetHeader) *types.Vote {
|
|
if cs.privValidator == nil || !cs.Validators.HasAddress(cs.privValidator.Address) {
|
|
return nil
|
|
}
|
|
vote := &types.Vote{
|
|
Height: cs.Height,
|
|
Round: cs.Round,
|
|
Type: type_,
|
|
BlockHash: hash,
|
|
BlockParts: header,
|
|
}
|
|
err := cs.privValidator.SignVote(vote)
|
|
if err == nil {
|
|
log.Info("Signed and added vote", "height", cs.Height, "round", cs.Round, "vote", vote)
|
|
cs.addVote(cs.privValidator.Address, vote)
|
|
return vote
|
|
} else {
|
|
log.Warn("Error signing vote", "height", cs.Height, "round", cs.Round, "vote", vote, "error", err)
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// sign a Commit-Vote
|
|
func (cs *ConsensusState) commitVoteBlock(block *types.Block, blockParts *types.PartSet) {
|
|
|
|
// The proposal must be valid.
|
|
if err := cs.stageBlock(block, blockParts); err != nil {
|
|
// Prevent zombies.
|
|
log.Warn("commitVoteBlock() an invalid block", "error", err)
|
|
return
|
|
}
|
|
|
|
// Commit-vote.
|
|
if cs.lastCommitVoteHeight < block.Height {
|
|
cs.signAddVote(types.VoteTypeCommit, block.Hash(), blockParts.Header())
|
|
cs.lastCommitVoteHeight = block.Height
|
|
} else {
|
|
log.Error("Duplicate commitVoteBlock() attempt", "lastCommitVoteHeight", cs.lastCommitVoteHeight, "types.Height", block.Height)
|
|
}
|
|
}
|
|
|
|
// Save Block, save the +2/3 Commits we've seen,
|
|
// and sign a Commit-Vote if we haven't already
|
|
func (cs *ConsensusState) saveCommitVoteBlock(block *types.Block, blockParts *types.PartSet, commits *VoteSet) {
|
|
|
|
// The proposal must be valid.
|
|
if err := cs.stageBlock(block, blockParts); err != nil {
|
|
// Prevent zombies.
|
|
log.Warn("saveCommitVoteBlock() an invalid block", "error", err)
|
|
return
|
|
}
|
|
|
|
// Save to blockStore.
|
|
if cs.blockStore.Height() < block.Height {
|
|
seenValidation := commits.MakeValidation()
|
|
cs.blockStore.SaveBlock(block, blockParts, seenValidation)
|
|
}
|
|
|
|
// Save the state.
|
|
cs.stagedState.Save()
|
|
|
|
// Update mempool.
|
|
cs.mempoolReactor.Mempool.ResetForBlockAndState(block, cs.stagedState)
|
|
|
|
// Commit-vote if we haven't already.
|
|
if cs.lastCommitVoteHeight < block.Height {
|
|
cs.signAddVote(types.VoteTypeCommit, block.Hash(), blockParts.Header())
|
|
cs.lastCommitVoteHeight = block.Height
|
|
}
|
|
}
|
|
|
|
// implements events.Eventable
|
|
func (cs *ConsensusState) SetFireable(evsw events.Fireable) {
|
|
cs.evsw = evsw
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// total duration of given round
|
|
func calcRoundDuration(round uint) time.Duration {
|
|
return RoundDuration0 + RoundDurationDelta*time.Duration(round)
|
|
}
|
|
|
|
// startTime is when round zero started.
|
|
func calcRoundStartTime(round uint, startTime time.Time) time.Time {
|
|
return startTime.Add(RoundDuration0*time.Duration(round) +
|
|
RoundDurationDelta*(time.Duration((int64(round)*int64(round)-int64(round))/2)))
|
|
}
|
|
|
|
// calculates the current round given startTime of round zero.
|
|
// NOTE: round is zero if startTime is in the future.
|
|
func calcRound(startTime time.Time) uint {
|
|
now := time.Now()
|
|
if now.Before(startTime) {
|
|
return 0
|
|
}
|
|
// Start + D_0 * R + D_delta * (R^2 - R)/2 <= Now; find largest integer R.
|
|
// D_delta * R^2 + (2D_0 - D_delta) * R + 2(Start - Now) <= 0.
|
|
// AR^2 + BR + C <= 0; A = D_delta, B = (2_D0 - D_delta), C = 2(Start - Now).
|
|
// R = Floor((-B + Sqrt(B^2 - 4AC))/2A)
|
|
A := float64(RoundDurationDelta)
|
|
B := 2.0*float64(RoundDuration0) - float64(RoundDurationDelta)
|
|
C := 2.0 * float64(startTime.Sub(now))
|
|
R := math.Floor((-B + math.Sqrt(B*B-4.0*A*C)) / (2 * A))
|
|
if math.IsNaN(R) {
|
|
panic("Could not calc round, should not happen")
|
|
}
|
|
if R > math.MaxInt32 {
|
|
panic(Fmt("Could not calc round, round overflow: %v", R))
|
|
}
|
|
if R < 0 {
|
|
return 0
|
|
}
|
|
return uint(R)
|
|
}
|
|
|
|
// convenience
|
|
// NOTE: elapsedRatio can be negative if startTime is in the future.
|
|
func calcRoundInfo(startTime time.Time) (round uint, roundStartTime time.Time, RoundDuration time.Duration,
|
|
roundElapsed time.Duration, elapsedRatio float64) {
|
|
round = calcRound(startTime)
|
|
roundStartTime = calcRoundStartTime(round, startTime)
|
|
RoundDuration = calcRoundDuration(round)
|
|
roundElapsed = time.Now().Sub(roundStartTime)
|
|
elapsedRatio = float64(roundElapsed) / float64(RoundDuration)
|
|
return
|
|
}
|