package proxy
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import (
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. "github.com/tendermint/go-common"
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cfg "github.com/tendermint/go-config"
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)
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// Tendermint's interface to the application consists of multiple connections
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type AppConns interface {
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Mempool() AppConnMempool
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Consensus() AppConnConsensus
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Query() AppConnQuery
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}
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func NewAppConns(config cfg.Config, clientCreator ClientCreator, state State, blockStore BlockStore) AppConns {
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return NewMultiAppConn(config, clientCreator, state, blockStore)
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}
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// a multiAppConn is made of a few appConns (mempool, consensus, query)
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// and manages their underlying tmsp clients, ensuring they reboot together
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type multiAppConn struct {
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QuitService
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config cfg.Config
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state State
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blockStore BlockStore
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mempoolConn *appConnMempool
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consensusConn *appConnConsensus
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queryConn *appConnQuery
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clientCreator ClientCreator
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}
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// Make all necessary tmsp connections to the application
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func NewMultiAppConn(config cfg.Config, clientCreator ClientCreator, state State, blockStore BlockStore) *multiAppConn {
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multiAppConn := &multiAppConn{
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config: config,
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state: state,
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blockStore: blockStore,
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clientCreator: clientCreator,
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}
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multiAppConn.QuitService = *NewQuitService(log, "multiAppConn", multiAppConn)
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multiAppConn.Start()
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return multiAppConn
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}
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// Returns the mempool connection
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func (app *multiAppConn) Mempool() AppConnMempool {
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return app.mempoolConn
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}
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// Returns the consensus Connection
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func (app *multiAppConn) Consensus() AppConnConsensus {
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return app.consensusConn
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}
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func (app *multiAppConn) Query() AppConnQuery {
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return app.queryConn
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}
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func (app *multiAppConn) OnStart() error {
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app.QuitService.OnStart()
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// query connection
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querycli, err := app.clientCreator.NewTMSPClient()
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if err != nil {
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return err
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}
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app.queryConn = NewAppConnQuery(querycli)
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// mempool connection
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memcli, err := app.clientCreator.NewTMSPClient()
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if err != nil {
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return err
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}
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app.mempoolConn = NewAppConnMempool(memcli)
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// consensus connection
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concli, err := app.clientCreator.NewTMSPClient()
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if err != nil {
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return err
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}
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app.consensusConn = NewAppConnConsensus(concli)
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// TODO: handshake
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// TODO: replay blocks
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// TODO: (on restart) replay mempool
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return nil
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}
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