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package consensus
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import (
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"bytes"
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"fmt"
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"sort"
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"testing"
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"time"
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dbm "github.com/tendermint/go-db"
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bc "github.com/tendermint/tendermint/blockchain"
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_ "github.com/tendermint/tendermint/config/tendermint_test"
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"github.com/tendermint/tendermint/events"
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mempl "github.com/tendermint/tendermint/mempool"
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"github.com/tendermint/tendermint/proxy"
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sm "github.com/tendermint/tendermint/state"
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"github.com/tendermint/tendermint/types"
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"github.com/tendermint/tmsp/example"
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)
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var chainID string
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var ensureTimeout = time.Duration(2)
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func init() {
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chainID = config.GetString("chain_id")
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}
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type validatorStub struct {
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Height int
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Round int
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*types.PrivValidator
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}
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func NewValidatorStub(privValidator *types.PrivValidator) *validatorStub {
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return &validatorStub{
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PrivValidator: privValidator,
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}
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}
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func (vs *validatorStub) signVote(voteType byte, hash []byte, header types.PartSetHeader) (*types.Vote, error) {
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vote := &types.Vote{
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Height: vs.Height,
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Round: vs.Round,
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Type: voteType,
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BlockHash: hash,
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BlockPartsHeader: header,
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}
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err := vs.PrivValidator.SignVote(chainID, vote)
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return vote, err
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}
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// convenienve function for testing
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func signVote(vs *validatorStub, voteType byte, hash []byte, header types.PartSetHeader) *types.Vote {
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v, err := vs.signVote(voteType, hash, header)
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if err != nil {
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panic(fmt.Errorf("failed to sign vote: %v", err))
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}
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return v
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}
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// create proposal block from cs1 but sign it with vs
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func decideProposal(cs1 *ConsensusState, cs2 *validatorStub, height, round int) (proposal *types.Proposal, block *types.Block) {
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block, blockParts := cs1.createProposalBlock()
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if block == nil { // on error
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panic("error creating proposal block")
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}
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// Make proposal
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proposal = types.NewProposal(height, round, blockParts.Header(), cs1.Votes.POLRound())
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if err := cs2.SignProposal(chainID, proposal); err != nil {
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panic(err)
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}
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return
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}
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//-------------------------------------------------------------------------------
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// utils
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func nilRound(t *testing.T, cs1 *ConsensusState, vss ...*validatorStub) {
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cs1.mtx.Lock()
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height, round := cs1.Height, cs1.Round
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cs1.mtx.Unlock()
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waitFor(t, cs1, height, round, RoundStepPrevote)
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signAddVoteToFromMany(types.VoteTypePrevote, cs1, nil, cs1.ProposalBlockParts.Header(), vss...)
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waitFor(t, cs1, height, round, RoundStepPrecommit)
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signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, cs1.ProposalBlockParts.Header(), vss...)
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waitFor(t, cs1, height, round+1, RoundStepNewRound)
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}
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// NOTE: this switches the propser as far as `perspectiveOf` is concerned,
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// but for simplicity we return a block it generated.
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func changeProposer(t *testing.T, perspectiveOf *ConsensusState, newProposer *validatorStub) *types.Block {
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_, v1 := perspectiveOf.Validators.GetByAddress(perspectiveOf.privValidator.Address)
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v1.Accum, v1.VotingPower = 0, 0
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if updated := perspectiveOf.Validators.Update(v1); !updated {
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t.Fatal("failed to update validator")
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}
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_, v2 := perspectiveOf.Validators.GetByAddress(newProposer.Address)
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v2.Accum, v2.VotingPower = 100, 100
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if updated := perspectiveOf.Validators.Update(v2); !updated {
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t.Fatal("failed to update validator")
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}
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// make the proposal
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propBlock, _ := perspectiveOf.createProposalBlock()
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if propBlock == nil {
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t.Fatal("Failed to create proposal block with cs2")
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}
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return propBlock
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}
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func fixVotingPower(t *testing.T, cs1 *ConsensusState, addr2 []byte) {
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_, v1 := cs1.Validators.GetByAddress(cs1.privValidator.Address)
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_, v2 := cs1.Validators.GetByAddress(addr2)
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v1.Accum, v1.VotingPower = v2.Accum, v2.VotingPower
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if updated := cs1.Validators.Update(v1); !updated {
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t.Fatal("failed to update validator")
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}
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}
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func addVoteToFromMany(to *ConsensusState, votes []*types.Vote, froms ...*validatorStub) {
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if len(votes) != len(froms) {
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panic("len(votes) and len(froms) must match")
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}
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for i, from := range froms {
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addVoteToFrom(to, from, votes[i])
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}
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}
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func addVoteToFrom(to *ConsensusState, from *validatorStub, vote *types.Vote) {
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valIndex, _ := to.Validators.GetByAddress(from.PrivValidator.Address)
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to.peerMsgQueue <- msgInfo{msg: &VoteMessage{valIndex, vote}}
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// added, err := to.TryAddVote(valIndex, vote, "")
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/*
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if _, ok := err.(*types.ErrVoteConflictingSignature); ok {
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// let it fly
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} else if !added {
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fmt.Println("to, from, vote:", to.Height, from.Height, vote.Height)
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panic(fmt.Sprintln("Failed to add vote. Err:", err))
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} else if err != nil {
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panic(fmt.Sprintln("Failed to add vote:", err))
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}*/
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}
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func signVoteMany(voteType byte, hash []byte, header types.PartSetHeader, vss ...*validatorStub) []*types.Vote {
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votes := make([]*types.Vote, len(vss))
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for i, vs := range vss {
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votes[i] = signVote(vs, voteType, hash, header)
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}
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return votes
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}
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// add vote to one cs from another
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func signAddVoteToFromMany(voteType byte, to *ConsensusState, hash []byte, header types.PartSetHeader, froms ...*validatorStub) {
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for _, from := range froms {
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vote := signVote(from, voteType, hash, header)
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addVoteToFrom(to, from, vote)
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}
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}
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func signAddVoteToFrom(voteType byte, to *ConsensusState, from *validatorStub, hash []byte, header types.PartSetHeader) *types.Vote {
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vote := signVote(from, voteType, hash, header)
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addVoteToFrom(to, from, vote)
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return vote
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}
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func ensureNoNewStep(t *testing.T, cs *ConsensusState) {
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timeout := time.NewTicker(ensureTimeout * time.Second)
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select {
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case <-timeout.C:
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break
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case <-cs.NewStepCh():
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panic("We should be stuck waiting for more votes, not moving to the next step")
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}
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}
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func ensureNewStep(t *testing.T, cs *ConsensusState) *RoundState {
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timeout := time.NewTicker(ensureTimeout * time.Second)
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select {
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case <-timeout.C:
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panic("We should have gone to the next step, not be stuck waiting")
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case rs := <-cs.NewStepCh():
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return rs
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}
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}
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func waitFor(t *testing.T, cs *ConsensusState, height int, round int, step RoundStepType) {
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for {
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rs := ensureNewStep(t, cs)
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if CompareHRS(rs.Height, rs.Round, rs.Step, height, round, step) < 0 {
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continue
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} else {
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break
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}
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}
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}
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func validatePrevote(t *testing.T, cs *ConsensusState, round int, privVal *validatorStub, blockHash []byte) {
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prevotes := cs.Votes.Prevotes(round)
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var vote *types.Vote
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if vote = prevotes.GetByAddress(privVal.Address); vote == nil {
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panic("Failed to find prevote from validator")
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}
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if blockHash == nil {
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if vote.BlockHash != nil {
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panic(fmt.Sprintf("Expected prevote to be for nil, got %X", vote.BlockHash))
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}
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} else {
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if !bytes.Equal(vote.BlockHash, blockHash) {
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panic(fmt.Sprintf("Expected prevote to be for %X, got %X", blockHash, vote.BlockHash))
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}
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}
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}
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func incrementHeight(vss ...*validatorStub) {
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for _, vs := range vss {
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vs.Height += 1
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}
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}
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func incrementRound(vss ...*validatorStub) {
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for _, vs := range vss {
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vs.Round += 1
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}
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}
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func validatePrecommit(t *testing.T, cs *ConsensusState, thisRound, lockRound int, privVal *validatorStub, votedBlockHash, lockedBlockHash []byte) {
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precommits := cs.Votes.Precommits(thisRound)
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var vote *types.Vote
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if vote = precommits.GetByAddress(privVal.Address); vote == nil {
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panic("Failed to find precommit from validator")
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}
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if votedBlockHash == nil {
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if vote.BlockHash != nil {
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panic("Expected precommit to be for nil")
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}
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} else {
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if !bytes.Equal(vote.BlockHash, votedBlockHash) {
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panic("Expected precommit to be for proposal block")
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}
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}
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if lockedBlockHash == nil {
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if cs.LockedRound != lockRound || cs.LockedBlock != nil {
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panic(fmt.Sprintf("Expected to be locked on nil at round %d. Got locked at round %d with block %v", lockRound, cs.LockedRound, cs.LockedBlock))
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}
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} else {
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if cs.LockedRound != lockRound || !bytes.Equal(cs.LockedBlock.Hash(), lockedBlockHash) {
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panic(fmt.Sprintf("Expected block to be locked on round %d, got %d. Got locked block %X, expected %X", lockRound, cs.LockedRound, cs.LockedBlock.Hash(), lockedBlockHash))
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}
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}
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}
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func validatePrevoteAndPrecommit(t *testing.T, cs *ConsensusState, thisRound, lockRound int, privVal *validatorStub, votedBlockHash, lockedBlockHash []byte) {
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// verify the prevote
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validatePrevote(t, cs, thisRound, privVal, votedBlockHash)
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// verify precommit
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cs.mtx.Lock()
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validatePrecommit(t, cs, thisRound, lockRound, privVal, votedBlockHash, lockedBlockHash)
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cs.mtx.Unlock()
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}
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func simpleConsensusState(nValidators int) (*ConsensusState, []*validatorStub) {
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// Get State
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state, privVals := randGenesisState(nValidators, false, 10)
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// fmt.Println(state.Validators)
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vss := make([]*validatorStub, nValidators)
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// make consensus state for lead validator
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// Get BlockStore
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blockDB := dbm.NewMemDB()
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blockStore := bc.NewBlockStore(blockDB)
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// one for mempool, one for consensus
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app := example.NewCounterApplication()
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appCMem := app.Open()
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appCCon := app.Open()
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proxyAppCtxMem := proxy.NewLocalAppContext(appCMem)
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proxyAppCtxCon := proxy.NewLocalAppContext(appCCon)
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// Make Mempool
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mempool := mempl.NewMempool(proxyAppCtxMem)
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// Make ConsensusReactor
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cs := NewConsensusState(state, proxyAppCtxCon, blockStore, mempool)
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cs.SetPrivValidator(privVals[0])
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// from the updateToState in NewConsensusState
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<-cs.NewStepCh()
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evsw := events.NewEventSwitch()
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cs.SetFireable(evsw)
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evsw.OnStart()
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go func() {
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for {
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<-cs.NewStepCh()
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}
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}()
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// start the transition routines
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// cs.startRoutines()
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for i := 0; i < nValidators; i++ {
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vss[i] = NewValidatorStub(privVals[i])
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}
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// since cs1 starts at 1
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incrementHeight(vss[1:]...)
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return cs, vss
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}
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func subscribeToEvent(cs *ConsensusState, eventID string) chan interface{} {
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evsw := cs.evsw.(*events.EventSwitch)
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// listen for new round
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ch := make(chan interface{}, 10)
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evsw.AddListenerForEvent("tester", eventID, func(data types.EventData) {
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ch <- data
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})
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return ch
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}
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func randGenesisState(numValidators int, randPower bool, minPower int64) (*sm.State, []*types.PrivValidator) {
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db := dbm.NewMemDB()
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genDoc, privValidators := randGenesisDoc(numValidators, randPower, minPower)
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s0 := sm.MakeGenesisState(db, genDoc)
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s0.Save()
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return s0, privValidators
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}
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func randGenesisDoc(numValidators int, randPower bool, minPower int64) (*types.GenesisDoc, []*types.PrivValidator) {
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validators := make([]types.GenesisValidator, numValidators)
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privValidators := make([]*types.PrivValidator, numValidators)
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for i := 0; i < numValidators; i++ {
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val, privVal := types.RandValidator(randPower, minPower)
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validators[i] = types.GenesisValidator{
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PubKey: val.PubKey,
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Amount: val.VotingPower,
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}
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privValidators[i] = privVal
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}
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sort.Sort(types.PrivValidatorsByAddress(privValidators))
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return &types.GenesisDoc{
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GenesisTime: time.Now(),
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ChainID: config.GetString("chain_id"),
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Validators: validators,
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}, privValidators
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}
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func startTestRound(cs *ConsensusState, height, round int) {
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cs.EnterNewRound(height, round)
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cs.startRoutines(0)
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}
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