package p2p
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"sync"
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"github.com/tendermint/tendermint/crypto"
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"github.com/tendermint/tendermint/crypto/ed25519"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/p2p/conn"
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)
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const (
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MemoryProtocol Protocol = "memory"
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)
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// MemoryNetwork is an in-memory "network" that uses Go channels to communicate
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// between endpoints. Transport endpoints are created with CreateTransport. It
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// is primarily used for testing.
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type MemoryNetwork struct {
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logger log.Logger
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mtx sync.RWMutex
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transports map[NodeID]*MemoryTransport
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}
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// NewMemoryNetwork creates a new in-memory network.
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func NewMemoryNetwork(logger log.Logger) *MemoryNetwork {
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return &MemoryNetwork{
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logger: logger,
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transports: map[NodeID]*MemoryTransport{},
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}
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}
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// CreateTransport creates a new memory transport and endpoint for the given
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// NodeInfo and private key. Use GenerateTransport() to autogenerate a random
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// key and node info.
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//
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// The transport immediately begins listening on the endpoint "memory:<id>", and
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// can be accessed by other transports in the same memory network.
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func (n *MemoryNetwork) CreateTransport(
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nodeInfo NodeInfo,
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privKey crypto.PrivKey,
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) (*MemoryTransport, error) {
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nodeID := nodeInfo.NodeID
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if nodeID == "" {
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return nil, errors.New("no node ID")
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}
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t := newMemoryTransport(n, nodeInfo, privKey)
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n.mtx.Lock()
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defer n.mtx.Unlock()
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if _, ok := n.transports[nodeID]; ok {
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return nil, fmt.Errorf("transport with node ID %q already exists", nodeID)
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}
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n.transports[nodeID] = t
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return t, nil
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}
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// GenerateTransport generates a new transport endpoint by generating a random
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// private key and node info. The endpoint address can be obtained via
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// Transport.Endpoints().
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func (n *MemoryNetwork) GenerateTransport() *MemoryTransport {
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privKey := ed25519.GenPrivKey()
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nodeID := NodeIDFromPubKey(privKey.PubKey())
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nodeInfo := NodeInfo{
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NodeID: nodeID,
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ListenAddr: fmt.Sprintf("%v:%v", MemoryProtocol, nodeID),
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}
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t, err := n.CreateTransport(nodeInfo, privKey)
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if err != nil {
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// GenerateTransport is only used for testing, and the likelihood of
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// generating a duplicate node ID is very low, so we'll panic.
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panic(err)
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}
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return t
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}
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// GetTransport looks up a transport in the network, returning nil if not found.
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func (n *MemoryNetwork) GetTransport(id NodeID) *MemoryTransport {
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n.mtx.RLock()
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defer n.mtx.RUnlock()
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return n.transports[id]
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}
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// RemoveTransport removes a transport from the network and closes it.
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func (n *MemoryNetwork) RemoveTransport(id NodeID) error {
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n.mtx.Lock()
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t, ok := n.transports[id]
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delete(n.transports, id)
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n.mtx.Unlock()
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if ok {
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// Close may recursively call RemoveTransport() again, but this is safe
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// because we've already removed the transport from the map above.
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return t.Close()
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}
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return nil
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}
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// MemoryTransport is an in-memory transport that's primarily meant for testing.
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// It communicates between endpoints using Go channels. To dial a different
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// endpoint, both endpoints/transports must be in the same MemoryNetwork.
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type MemoryTransport struct {
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network *MemoryNetwork
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nodeInfo NodeInfo
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privKey crypto.PrivKey
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logger log.Logger
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acceptCh chan *MemoryConnection
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closeCh chan struct{}
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closeOnce sync.Once
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}
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// newMemoryTransport creates a new in-memory transport in the given network.
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// Callers should use MemoryNetwork.CreateTransport() or GenerateTransport()
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// to create transports, this is for internal use by MemoryNetwork.
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func newMemoryTransport(
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network *MemoryNetwork,
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nodeInfo NodeInfo,
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privKey crypto.PrivKey,
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) *MemoryTransport {
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return &MemoryTransport{
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network: network,
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nodeInfo: nodeInfo,
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privKey: privKey,
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logger: network.logger.With("local",
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fmt.Sprintf("%v:%v", MemoryProtocol, nodeInfo.NodeID)),
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acceptCh: make(chan *MemoryConnection),
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closeCh: make(chan struct{}),
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}
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}
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// String displays the transport.
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//
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// FIXME: The Transport interface should either have Name() or embed
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// fmt.Stringer. This is necessary since we log the transport (to know which one
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// it is), and if it doesn't implement fmt.Stringer then it inspects all struct
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// contents via reflect, which triggers the race detector.
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func (t *MemoryTransport) String() string {
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return "memory"
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}
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// Accept implements Transport.
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func (t *MemoryTransport) Accept(ctx context.Context) (Connection, error) {
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select {
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case conn := <-t.acceptCh:
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t.logger.Info("accepted connection from peer", "remote", conn.RemoteEndpoint())
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return conn, nil
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case <-t.closeCh:
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return nil, ErrTransportClosed{}
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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}
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// Dial implements Transport.
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func (t *MemoryTransport) Dial(ctx context.Context, endpoint Endpoint) (Connection, error) {
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if endpoint.Protocol != MemoryProtocol {
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return nil, fmt.Errorf("invalid protocol %q", endpoint.Protocol)
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}
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if endpoint.PeerID == "" {
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return nil, errors.New("no peer ID")
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}
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t.logger.Info("dialing peer", "remote", endpoint)
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peerTransport := t.network.GetTransport(endpoint.PeerID)
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if peerTransport == nil {
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return nil, fmt.Errorf("unknown peer %q", endpoint.PeerID)
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}
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inCh := make(chan memoryMessage, 1)
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outCh := make(chan memoryMessage, 1)
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closeCh := make(chan struct{})
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closeOnce := sync.Once{}
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closer := func() bool {
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closed := false
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closeOnce.Do(func() {
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close(closeCh)
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closed = true
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})
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return closed
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}
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outConn := newMemoryConnection(t, peerTransport, inCh, outCh, closeCh, closer)
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inConn := newMemoryConnection(peerTransport, t, outCh, inCh, closeCh, closer)
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select {
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case peerTransport.acceptCh <- inConn:
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return outConn, nil
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case <-peerTransport.closeCh:
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return nil, ErrTransportClosed{}
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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}
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// DialAccept is a convenience function that dials a peer MemoryTransport and
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// returns both ends of the connection (A to B and B to A).
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func (t *MemoryTransport) DialAccept(
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ctx context.Context,
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peer *MemoryTransport,
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) (Connection, Connection, error) {
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endpoints := peer.Endpoints()
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if len(endpoints) == 0 {
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return nil, nil, fmt.Errorf("peer %q not listening on any endpoints", peer.nodeInfo.NodeID)
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}
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acceptCh := make(chan Connection, 1)
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errCh := make(chan error, 1)
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go func() {
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conn, err := peer.Accept(ctx)
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errCh <- err
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acceptCh <- conn
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}()
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outConn, err := t.Dial(ctx, endpoints[0])
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if err != nil {
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return nil, nil, err
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}
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if err = <-errCh; err != nil {
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return nil, nil, err
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}
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inConn := <-acceptCh
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return outConn, inConn, nil
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}
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// Close implements Transport.
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func (t *MemoryTransport) Close() error {
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err := t.network.RemoveTransport(t.nodeInfo.NodeID)
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t.closeOnce.Do(func() {
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close(t.closeCh)
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})
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t.logger.Info("stopped accepting connections")
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return err
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}
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// Endpoints implements Transport.
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func (t *MemoryTransport) Endpoints() []Endpoint {
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select {
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case <-t.closeCh:
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return []Endpoint{}
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default:
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return []Endpoint{{
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Protocol: MemoryProtocol,
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PeerID: t.nodeInfo.NodeID,
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}}
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}
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}
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// SetChannelDescriptors implements Transport.
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func (t *MemoryTransport) SetChannelDescriptors(chDescs []*conn.ChannelDescriptor) {
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}
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// MemoryConnection is an in-memory connection between two transports (nodes).
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type MemoryConnection struct {
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logger log.Logger
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local *MemoryTransport
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remote *MemoryTransport
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receiveCh <-chan memoryMessage
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sendCh chan<- memoryMessage
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closeCh <-chan struct{}
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close func() bool
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}
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// memoryMessage is used to pass messages internally in the connection.
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type memoryMessage struct {
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channel byte
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message []byte
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}
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// newMemoryConnection creates a new MemoryConnection. It takes all channels
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// (including the closeCh signal channel) on construction, such that they can be
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// shared between both ends of the connection.
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func newMemoryConnection(
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local *MemoryTransport,
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remote *MemoryTransport,
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receiveCh <-chan memoryMessage,
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sendCh chan<- memoryMessage,
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closeCh <-chan struct{},
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close func() bool,
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) *MemoryConnection {
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c := &MemoryConnection{
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local: local,
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remote: remote,
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receiveCh: receiveCh,
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sendCh: sendCh,
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closeCh: closeCh,
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close: close,
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}
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c.logger = c.local.logger.With("remote", c.RemoteEndpoint())
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return c
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}
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// ReceiveMessage implements Connection.
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func (c *MemoryConnection) ReceiveMessage() (chID byte, msg []byte, err error) {
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// check close first, since channels are buffered
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select {
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case <-c.closeCh:
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return 0, nil, io.EOF
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default:
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}
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select {
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case msg := <-c.receiveCh:
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c.logger.Debug("received message", "channel", msg.channel, "message", msg.message)
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return msg.channel, msg.message, nil
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case <-c.closeCh:
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return 0, nil, io.EOF
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}
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}
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// SendMessage implements Connection.
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func (c *MemoryConnection) SendMessage(chID byte, msg []byte) (bool, error) {
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// check close first, since channels are buffered
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select {
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case <-c.closeCh:
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return false, io.EOF
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default:
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}
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select {
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case c.sendCh <- memoryMessage{channel: chID, message: msg}:
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c.logger.Debug("sent message", "channel", chID, "message", msg)
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return true, nil
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case <-c.closeCh:
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return false, io.EOF
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}
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}
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// TrySendMessage implements Connection.
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func (c *MemoryConnection) TrySendMessage(chID byte, msg []byte) (bool, error) {
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// check close first, since channels are buffered
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select {
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case <-c.closeCh:
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return false, io.EOF
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default:
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}
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select {
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case c.sendCh <- memoryMessage{channel: chID, message: msg}:
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c.logger.Debug("sent message", "channel", chID, "message", msg)
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return true, nil
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case <-c.closeCh:
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return false, io.EOF
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default:
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return false, nil
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}
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}
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// Close closes the connection.
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func (c *MemoryConnection) Close() error {
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if c.close() {
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c.logger.Info("closed connection")
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}
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return nil
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}
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// FlushClose flushes all pending sends and then closes the connection.
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func (c *MemoryConnection) FlushClose() error {
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return c.Close()
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}
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// LocalEndpoint returns the local endpoint for the connection.
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func (c *MemoryConnection) LocalEndpoint() Endpoint {
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return Endpoint{
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PeerID: c.local.nodeInfo.NodeID,
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Protocol: MemoryProtocol,
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}
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}
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// RemoteEndpoint returns the remote endpoint for the connection.
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func (c *MemoryConnection) RemoteEndpoint() Endpoint {
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return Endpoint{
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PeerID: c.remote.nodeInfo.NodeID,
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Protocol: MemoryProtocol,
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}
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}
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// PubKey returns the remote peer's public key.
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func (c *MemoryConnection) PubKey() crypto.PubKey {
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return c.remote.privKey.PubKey()
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}
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// NodeInfo returns the remote peer's node info.
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func (c *MemoryConnection) NodeInfo() NodeInfo {
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return c.remote.nodeInfo
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}
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// Status returns the current connection status.
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func (c *MemoryConnection) Status() conn.ConnectionStatus {
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return conn.ConnectionStatus{}
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}
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