package blocks
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import (
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"bytes"
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"encoding/binary"
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"encoding/json"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/opt"
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. "github.com/tendermint/tendermint/binary"
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. "github.com/tendermint/tendermint/common"
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)
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var (
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blockStoreKey = []byte("blockStore")
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)
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//-----------------------------------------------------------------------------
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type BlockStoreJSON struct {
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Height uint32
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}
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func (bsj BlockStoreJSON) Save(db *leveldb.DB) {
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bytes, err := json.Marshal(bsj)
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if err != nil {
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Panicf("Could not marshal state bytes: %v", err)
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}
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db.Put(blockStoreKey, bytes, nil)
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}
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func LoadBlockStoreJSON(db *leveldb.DB) BlockStoreJSON {
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bytes, err := db.Get(blockStoreKey, nil)
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if err != nil {
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Panicf("Could not load BlockStoreJSON from db: %v", err)
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}
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if bytes == nil {
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return BlockStoreJSON{
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Height: 0,
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}
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}
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bsj := BlockStoreJSON{}
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err = json.Unmarshal(bytes, &bsj)
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if err != nil {
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Panicf("Could not unmarshal bytes: %X", bytes)
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}
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return bsj
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}
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//-----------------------------------------------------------------------------
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/*
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Simple low level store for blocks, which is actually stored as separte parts (wire format).
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*/
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type BlockStore struct {
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height uint32
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db *leveldb.DB
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}
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func NewBlockStore(db *leveldb.DB) *BlockStore {
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bsjson := LoadBlockStoreJSON(db)
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return &BlockStore{
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height: bsjson.Height,
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db: db,
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}
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}
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// Height() returns the last known contiguous block height.
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func (bs *BlockStore) Height() uint32 {
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return bs.height
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}
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// LoadBlockPart loads a part of a block.
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func (bs *BlockStore) LoadBlockPart(height uint32, index uint16) *BlockPart {
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partBytes, err := bs.db.Get(calcBlockPartKey(height, index), nil)
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if err != nil {
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Panicf("Could not load block part: %v", err)
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}
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if partBytes == nil {
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return nil
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}
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var n int64
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return ReadBlockPart(bytes.NewReader(partBytes), &n, &err)
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}
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// Convenience method for loading block parts and merging to a block.
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func (bs *BlockStore) LoadBlock(height uint32) *Block {
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// Get the first part.
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part0 := bs.LoadBlockPart(height, 0)
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if part0 == nil {
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return nil
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}
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parts := []*BlockPart{part0}
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for i := uint16(1); i < part0.Total; i++ {
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part := bs.LoadBlockPart(height, i)
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if part == nil {
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Panicf("Failed to retrieve block part %v at height %v", i, height)
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}
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parts = append(parts, part)
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}
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block, err := BlockPartsToBlock(parts)
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if err != nil {
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panic(err)
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}
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return block
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}
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// NOTE: Assumes that parts as well as the block are valid. See StageBlockParts().
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// Writes are synchronous and atomic.
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func (bs *BlockStore) SaveBlockParts(height uint32, parts []*BlockPart) error {
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if height != bs.height+1 {
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return Errorf("BlockStore can only save contiguous blocks. Wanted %v, got %v", bs.height+1, height)
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}
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// Save parts
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batch := new(leveldb.Batch)
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for _, part := range parts {
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partBytes := BinaryBytes(part)
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batch.Put(calcBlockPartKey(uint32(part.Height), uint16(part.Index)), partBytes)
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}
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err := bs.db.Write(batch, &opt.WriteOptions{Sync: true})
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// Save new BlockStoreJSON descriptor
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BlockStoreJSON{Height: height}.Save(bs.db)
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return err
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}
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//-----------------------------------------------------------------------------
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func calcBlockPartKey(height uint32, index uint16) []byte {
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buf := [11]byte{'B'}
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binary.BigEndian.PutUint32(buf[1:9], height)
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binary.BigEndian.PutUint16(buf[9:11], index)
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return buf[:]
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}
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