package server
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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"reflect"
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"runtime/debug"
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"time"
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"github.com/gorilla/websocket"
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"github.com/tendermint/tendermint/libs/log"
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"github.com/tendermint/tendermint/rpc/client"
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"github.com/tendermint/tendermint/rpc/coretypes"
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rpctypes "github.com/tendermint/tendermint/rpc/jsonrpc/types"
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)
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// WebSocket handler
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const (
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defaultWSWriteChanCapacity = 100
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defaultWSWriteWait = 10 * time.Second
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defaultWSReadWait = 30 * time.Second
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defaultWSPingPeriod = (defaultWSReadWait * 9) / 10
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)
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// WebsocketManager provides a WS handler for incoming connections and passes a
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// map of functions along with any additional params to new connections.
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// NOTE: The websocket path is defined externally, e.g. in node/node.go
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type WebsocketManager struct {
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websocket.Upgrader
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funcMap map[string]*RPCFunc
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logger log.Logger
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wsConnOptions []func(*wsConnection)
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}
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// NewWebsocketManager returns a new WebsocketManager that passes a map of
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// functions, connection options and logger to new WS connections.
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func NewWebsocketManager(
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funcMap map[string]*RPCFunc,
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wsConnOptions ...func(*wsConnection),
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) *WebsocketManager {
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return &WebsocketManager{
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funcMap: funcMap,
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Upgrader: websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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// TODO ???
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//
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// The default behavior would be relevant to browser-based clients,
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// afaik. I suppose having a pass-through is a workaround for allowing
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// for more complex security schemes, shifting the burden of
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// AuthN/AuthZ outside the Tendermint RPC.
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// I can't think of other uses right now that would warrant a TODO
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// though. The real backstory of this TODO shall remain shrouded in
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// mystery
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return true
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},
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},
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logger: log.NewNopLogger(),
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wsConnOptions: wsConnOptions,
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}
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}
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// SetLogger sets the logger.
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func (wm *WebsocketManager) SetLogger(l log.Logger) {
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wm.logger = l
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}
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// WebsocketHandler upgrades the request/response (via http.Hijack) and starts
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// the wsConnection.
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func (wm *WebsocketManager) WebsocketHandler(w http.ResponseWriter, r *http.Request) {
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wsConn, err := wm.Upgrade(w, r, nil)
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if err != nil {
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// TODO - return http error
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wm.logger.Error("Failed to upgrade connection", "err", err)
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return
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}
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defer func() {
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if err := wsConn.Close(); err != nil {
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wm.logger.Error("Failed to close connection", "err", err)
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}
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}()
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// register connection
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logger := wm.logger.With("remote", wsConn.RemoteAddr())
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conn := newWSConnection(wsConn, wm.funcMap, logger, wm.wsConnOptions...)
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wm.logger.Info("New websocket connection", "remote", conn.remoteAddr)
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// starting the conn is blocking
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if err = conn.Start(r.Context()); err != nil {
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wm.logger.Error("Failed to start connection", "err", err)
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return
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}
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if err := conn.Stop(); err != nil {
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wm.logger.Error("error while stopping connection", "error", err)
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}
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}
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// WebSocket connection
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// A single websocket connection contains listener id, underlying ws
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// connection, and the event switch for subscribing to events.
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//
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// In case of an error, the connection is stopped.
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type wsConnection struct {
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*client.RunState
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remoteAddr string
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baseConn *websocket.Conn
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// writeChan is never closed, to allow WriteRPCResponse() to fail.
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writeChan chan rpctypes.RPCResponse
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// chan, which is closed when/if readRoutine errors
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// used to abort writeRoutine
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readRoutineQuit chan struct{}
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funcMap map[string]*RPCFunc
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// write channel capacity
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writeChanCapacity int
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// each write times out after this.
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writeWait time.Duration
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// Connection times out if we haven't received *anything* in this long, not even pings.
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readWait time.Duration
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// Send pings to server with this period. Must be less than readWait, but greater than zero.
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pingPeriod time.Duration
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// Maximum message size.
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readLimit int64
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// callback which is called upon disconnect
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onDisconnect func(remoteAddr string)
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ctx context.Context
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cancel context.CancelFunc
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}
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// NewWSConnection wraps websocket.Conn.
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//
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// See the commentary on the func(*wsConnection) functions for a detailed
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// description of how to configure ping period and pong wait time. NOTE: if the
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// write buffer is full, pongs may be dropped, which may cause clients to
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// disconnect. see https://github.com/gorilla/websocket/issues/97
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func newWSConnection(
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baseConn *websocket.Conn,
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funcMap map[string]*RPCFunc,
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logger log.Logger,
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options ...func(*wsConnection),
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) *wsConnection {
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wsc := &wsConnection{
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RunState: client.NewRunState("wsConnection", logger),
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remoteAddr: baseConn.RemoteAddr().String(),
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baseConn: baseConn,
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funcMap: funcMap,
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writeWait: defaultWSWriteWait,
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writeChanCapacity: defaultWSWriteChanCapacity,
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readWait: defaultWSReadWait,
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pingPeriod: defaultWSPingPeriod,
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readRoutineQuit: make(chan struct{}),
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}
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for _, option := range options {
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option(wsc)
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}
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wsc.baseConn.SetReadLimit(wsc.readLimit)
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return wsc
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}
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// OnDisconnect sets a callback which is used upon disconnect - not
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// Goroutine-safe. Nop by default.
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func OnDisconnect(onDisconnect func(remoteAddr string)) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.onDisconnect = onDisconnect
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}
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}
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// WriteWait sets the amount of time to wait before a websocket write times out.
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// It should only be used in the constructor - not Goroutine-safe.
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func WriteWait(writeWait time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.writeWait = writeWait
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}
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}
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// WriteChanCapacity sets the capacity of the websocket write channel.
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// It should only be used in the constructor - not Goroutine-safe.
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func WriteChanCapacity(cap int) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.writeChanCapacity = cap
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}
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}
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// ReadWait sets the amount of time to wait before a websocket read times out.
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// It should only be used in the constructor - not Goroutine-safe.
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func ReadWait(readWait time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.readWait = readWait
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}
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}
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// PingPeriod sets the duration for sending websocket pings.
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// It should only be used in the constructor - not Goroutine-safe.
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func PingPeriod(pingPeriod time.Duration) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.pingPeriod = pingPeriod
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}
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}
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// ReadLimit sets the maximum size for reading message.
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// It should only be used in the constructor - not Goroutine-safe.
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func ReadLimit(readLimit int64) func(*wsConnection) {
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return func(wsc *wsConnection) {
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wsc.readLimit = readLimit
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}
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}
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// Start starts the client service routines and blocks until there is an error.
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func (wsc *wsConnection) Start(ctx context.Context) error {
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if err := wsc.RunState.Start(ctx); err != nil {
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return err
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}
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wsc.writeChan = make(chan rpctypes.RPCResponse, wsc.writeChanCapacity)
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// Read subscriptions/unsubscriptions to events
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go wsc.readRoutine(ctx)
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// Write responses, BLOCKING.
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wsc.writeRoutine(ctx)
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return nil
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}
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// Stop unsubscribes the remote from all subscriptions.
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func (wsc *wsConnection) Stop() error {
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if err := wsc.RunState.Stop(); err != nil {
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return err
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}
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if wsc.onDisconnect != nil {
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wsc.onDisconnect(wsc.remoteAddr)
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}
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if wsc.ctx != nil {
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wsc.cancel()
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}
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return nil
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}
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// GetRemoteAddr returns the remote address of the underlying connection.
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// It implements WSRPCConnection
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func (wsc *wsConnection) GetRemoteAddr() string {
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return wsc.remoteAddr
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}
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// WriteRPCResponse pushes a response to the writeChan, and blocks until it is
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// accepted.
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// It implements WSRPCConnection. It is Goroutine-safe.
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func (wsc *wsConnection) WriteRPCResponse(ctx context.Context, resp rpctypes.RPCResponse) error {
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select {
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case <-ctx.Done():
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return ctx.Err()
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case wsc.writeChan <- resp:
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return nil
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}
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}
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// TryWriteRPCResponse attempts to push a response to the writeChan, but does
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// not block.
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// It implements WSRPCConnection. It is Goroutine-safe
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func (wsc *wsConnection) TryWriteRPCResponse(ctx context.Context, resp rpctypes.RPCResponse) bool {
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select {
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case <-ctx.Done():
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return false
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case wsc.writeChan <- resp:
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return true
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default:
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return false
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}
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}
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// Context returns the connection's context.
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// The context is canceled when the client's connection closes.
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func (wsc *wsConnection) Context() context.Context {
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if wsc.ctx != nil {
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return wsc.ctx
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}
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wsc.ctx, wsc.cancel = context.WithCancel(context.Background())
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return wsc.ctx
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}
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// Read from the socket and subscribe to or unsubscribe from events
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func (wsc *wsConnection) readRoutine(ctx context.Context) {
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// readRoutine will block until response is written or WS connection is closed
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writeCtx := context.Background()
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defer func() {
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if r := recover(); r != nil {
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err, ok := r.(error)
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if !ok {
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err = fmt.Errorf("WSJSONRPC: %v", r)
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}
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wsc.Logger.Error("Panic in WSJSONRPC handler", "err", err, "stack", string(debug.Stack()))
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if err := wsc.WriteRPCResponse(writeCtx, rpctypes.RPCInternalError(rpctypes.JSONRPCIntID(-1), err)); err != nil {
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wsc.Logger.Error("error writing RPC response", "err", err)
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}
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go wsc.readRoutine(ctx)
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}
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}()
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wsc.baseConn.SetPongHandler(func(m string) error {
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return wsc.baseConn.SetReadDeadline(time.Now().Add(wsc.readWait))
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})
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for {
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select {
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case <-ctx.Done():
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return
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default:
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// reset deadline for every type of message (control or data)
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if err := wsc.baseConn.SetReadDeadline(time.Now().Add(wsc.readWait)); err != nil {
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wsc.Logger.Error("failed to set read deadline", "err", err)
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}
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_, r, err := wsc.baseConn.NextReader()
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if err != nil {
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if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
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wsc.Logger.Info("Client closed the connection")
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} else {
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wsc.Logger.Error("Failed to read request", "err", err)
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}
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if err := wsc.Stop(); err != nil {
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wsc.Logger.Error("error closing websocket connection", "err", err)
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}
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close(wsc.readRoutineQuit)
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return
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}
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dec := json.NewDecoder(r)
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var request rpctypes.RPCRequest
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err = dec.Decode(&request)
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if err != nil {
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if err := wsc.WriteRPCResponse(writeCtx,
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rpctypes.RPCParseError(fmt.Errorf("error unmarshaling request: %w", err))); err != nil {
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wsc.Logger.Error("error writing RPC response", "err", err)
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}
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continue
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}
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// A Notification is a Request object without an "id" member.
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// The Server MUST NOT reply to a Notification, including those that are within a batch request.
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if request.ID == nil {
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wsc.Logger.Debug(
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"WSJSONRPC received a notification, skipping... (please send a non-empty ID if you want to call a method)",
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"req", request,
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)
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continue
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}
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// Now, fetch the RPCFunc and execute it.
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rpcFunc := wsc.funcMap[request.Method]
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if rpcFunc == nil {
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if err := wsc.WriteRPCResponse(writeCtx, rpctypes.RPCMethodNotFoundError(request.ID)); err != nil {
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wsc.Logger.Error("error writing RPC response", "err", err)
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}
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continue
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}
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ctx := &rpctypes.Context{JSONReq: &request, WSConn: wsc}
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args := []reflect.Value{reflect.ValueOf(ctx)}
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if len(request.Params) > 0 {
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fnArgs, err := jsonParamsToArgs(rpcFunc, request.Params)
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if err != nil {
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if err := wsc.WriteRPCResponse(writeCtx,
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rpctypes.RPCInvalidParamsError(request.ID, fmt.Errorf("error converting json params to arguments: %w", err)),
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); err != nil {
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wsc.Logger.Error("error writing RPC response", "err", err)
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}
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continue
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}
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args = append(args, fnArgs...)
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}
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returns := rpcFunc.f.Call(args)
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// TODO: Need to encode args/returns to string if we want to log them
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wsc.Logger.Info("WSJSONRPC", "method", request.Method)
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var resp rpctypes.RPCResponse
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result, err := unreflectResult(returns)
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switch e := err.(type) {
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// if no error then return a success response
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case nil:
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resp = rpctypes.NewRPCSuccessResponse(request.ID, result)
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// if this already of type RPC error then forward that error
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case *rpctypes.RPCError:
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resp = rpctypes.NewRPCErrorResponse(request.ID, e.Code, e.Message, e.Data)
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default: // we need to unwrap the error and parse it accordingly
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switch errors.Unwrap(err) {
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// check if the error was due to an invald request
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case coretypes.ErrZeroOrNegativeHeight, coretypes.ErrZeroOrNegativePerPage,
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coretypes.ErrPageOutOfRange, coretypes.ErrInvalidRequest:
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resp = rpctypes.RPCInvalidRequestError(request.ID, err)
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// lastly default all remaining errors as internal errors
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default: // includes ctypes.ErrHeightNotAvailable and ctypes.ErrHeightExceedsChainHead
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resp = rpctypes.RPCInternalError(request.ID, err)
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}
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}
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if err := wsc.WriteRPCResponse(writeCtx, resp); err != nil {
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wsc.Logger.Error("error writing RPC response", "err", err)
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}
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}
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}
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}
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// receives on a write channel and writes out on the socket
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func (wsc *wsConnection) writeRoutine(ctx context.Context) {
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pingTicker := time.NewTicker(wsc.pingPeriod)
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defer pingTicker.Stop()
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|
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// https://github.com/gorilla/websocket/issues/97
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pongs := make(chan string, 1)
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wsc.baseConn.SetPingHandler(func(m string) error {
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select {
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case pongs <- m:
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default:
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}
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return nil
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})
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for {
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select {
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case <-ctx.Done():
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return
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case <-wsc.readRoutineQuit: // error in readRoutine
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return
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case m := <-pongs:
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err := wsc.writeMessageWithDeadline(websocket.PongMessage, []byte(m))
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if err != nil {
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wsc.Logger.Info("Failed to write pong (client may disconnect)", "err", err)
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}
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case <-pingTicker.C:
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err := wsc.writeMessageWithDeadline(websocket.PingMessage, []byte{})
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if err != nil {
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wsc.Logger.Error("Failed to write ping", "err", err)
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return
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}
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case msg := <-wsc.writeChan:
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jsonBytes, err := json.MarshalIndent(msg, "", " ")
|
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if err != nil {
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wsc.Logger.Error("Failed to marshal RPCResponse to JSON", "err", err)
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continue
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}
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if err = wsc.writeMessageWithDeadline(websocket.TextMessage, jsonBytes); err != nil {
|
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wsc.Logger.Error("Failed to write response", "err", err, "msg", msg)
|
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return
|
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}
|
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}
|
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}
|
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}
|
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|
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// All writes to the websocket must (re)set the write deadline.
|
|
// If some writes don't set it while others do, they may timeout incorrectly
|
|
// (https://github.com/tendermint/tendermint/issues/553)
|
|
func (wsc *wsConnection) writeMessageWithDeadline(msgType int, msg []byte) error {
|
|
if err := wsc.baseConn.SetWriteDeadline(time.Now().Add(wsc.writeWait)); err != nil {
|
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return err
|
|
}
|
|
return wsc.baseConn.WriteMessage(msgType, msg)
|
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}
|