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package p2p
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import (
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"github.com/tendermint/tendermint/libs/service"
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"github.com/tendermint/tendermint/p2p/conn"
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)
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// Reactor is responsible for handling incoming messages on one or more
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// Channel. Switch calls GetChannels when reactor is added to it. When a new
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// peer joins our node, InitPeer and AddPeer are called. RemovePeer is called
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// when the peer is stopped. Receive is called when a message is received on a
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// channel associated with this reactor.
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//
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// Peer#Send or Peer#TrySend should be used to send the message to a peer.
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type Reactor interface {
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service.Service // Start, Stop
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// SetSwitch allows setting a switch.
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SetSwitch(*Switch)
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// GetChannels returns the list of MConnection.ChannelDescriptor. Make sure
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// that each ID is unique across all the reactors added to the switch.
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GetChannels() []*conn.ChannelDescriptor
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// InitPeer is called by the switch before the peer is started. Use it to
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// initialize data for the peer (e.g. peer state).
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//
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// NOTE: The switch won't call AddPeer nor RemovePeer if it fails to start
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// the peer. Do not store any data associated with the peer in the reactor
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// itself unless you don't want to have a state, which is never cleaned up.
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InitPeer(peer Peer) Peer
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// AddPeer is called by the switch after the peer is added and successfully
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// started. Use it to start goroutines communicating with the peer.
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AddPeer(peer Peer)
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// RemovePeer is called by the switch when the peer is stopped (due to error
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// or other reason).
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RemovePeer(peer Peer, reason interface{})
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// Receive is called by the switch when msgBytes is received from the peer.
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//
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// NOTE reactor can not keep msgBytes around after Receive completes without
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// copying.
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//
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// CONTRACT: msgBytes are not nil.
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Receive(chID byte, peer Peer, msgBytes []byte)
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}
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//--------------------------------------
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type BaseReactor struct {
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service.BaseService // Provides Start, Stop, .Quit
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Switch *Switch
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}
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func NewBaseReactor(name string, impl Reactor) *BaseReactor {
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return &BaseReactor{
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BaseService: *service.NewBaseService(nil, name, impl),
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Switch: nil,
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}
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}
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func (br *BaseReactor) SetSwitch(sw *Switch) {
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br.Switch = sw
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}
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func (*BaseReactor) GetChannels() []*conn.ChannelDescriptor { return nil }
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func (*BaseReactor) AddPeer(peer Peer) {}
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func (*BaseReactor) RemovePeer(peer Peer, reason interface{}) {}
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func (*BaseReactor) Receive(chID byte, peer Peer, msgBytes []byte) {}
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func (*BaseReactor) InitPeer(peer Peer) Peer { return peer }
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