package common import ( "encoding/hex" "fmt" "strings" ) // The main purpose of HexBytes is to enable HEX-encoding for json/encoding. type HexBytes []byte // Marshal needed for protobuf compatibility func (bz HexBytes) Marshal() ([]byte, error) { return bz, nil } // Unmarshal needed for protobuf compatibility func (bz *HexBytes) Unmarshal(data []byte) error { *bz = data return nil } // This is the point of Bytes. func (bz HexBytes) MarshalJSON() ([]byte, error) { s := strings.ToUpper(hex.EncodeToString(bz)) jbz := make([]byte, len(s)+2) jbz[0] = '"' copy(jbz[1:], []byte(s)) jbz[len(jbz)-1] = '"' return jbz, nil } // This is the point of Bytes. func (bz *HexBytes) UnmarshalJSON(data []byte) error { if len(data) < 2 || data[0] != '"' || data[len(data)-1] != '"' { return fmt.Errorf("Invalid hex string: %s", data) } bz2, err := hex.DecodeString(string(data[1 : len(data)-1])) if err != nil { return err } *bz = bz2 return nil } // Allow it to fulfill various interfaces in light-client, etc... func (bz HexBytes) Bytes() []byte { return bz } func (bz HexBytes) String() string { return strings.ToUpper(hex.EncodeToString(bz)) } func (bz HexBytes) Format(s fmt.State, verb rune) { switch verb { case 'p': s.Write([]byte(fmt.Sprintf("%p", bz))) default: s.Write([]byte(fmt.Sprintf("%X", []byte(bz)))) } }