package client import ( "context" "encoding/json" "fmt" mrand "math/rand" "net" "net/http" "sync" "time" "github.com/gorilla/websocket" "github.com/tendermint/tendermint/libs/log" rpctypes "github.com/tendermint/tendermint/rpc/jsonrpc/types" ) // wsOptions carries optional settings for a websocket connection. type wsOptions struct { MaxReconnectAttempts uint // maximum attempts to reconnect ReadWait time.Duration // deadline for any read op WriteWait time.Duration // deadline for any write op PingPeriod time.Duration // frequency with which pings are sent } // defaultWSOptions are the default websocket connection settings. var defaultWSOptions = wsOptions{ MaxReconnectAttempts: 10, // first: 2 sec, last: 17 min. WriteWait: 10 * time.Second, ReadWait: 0, PingPeriod: 0, } // WSClient is a JSON-RPC client, which uses WebSocket for communication with // the remote server. // // WSClient is safe for concurrent use by multiple goroutines. type WSClient struct { // nolint: maligned Logger log.Logger conn *websocket.Conn Address string // IP:PORT or /path/to/socket Endpoint string // /websocket/url/endpoint Dialer func(string, string) (net.Conn, error) // Single user facing channel to read RPCResponses from, closed only when the // client is being stopped. ResponsesCh chan rpctypes.RPCResponse // Callback, which will be called each time after successful reconnect. onReconnect func() // internal channels send chan rpctypes.RPCRequest // user requests backlog chan rpctypes.RPCRequest // stores a single user request received during a conn failure reconnectAfter chan error // reconnect requests readRoutineQuit chan struct{} // a way for readRoutine to close writeRoutine // Maximum reconnect attempts (0 or greater; default: 25). maxReconnectAttempts uint // Support both ws and wss protocols protocol string wg sync.WaitGroup mtx sync.RWMutex reconnecting bool nextReqID int // sentIDs map[types.JSONRPCIntID]bool // IDs of the requests currently in flight // Time allowed to write a message to the server. 0 means block until operation succeeds. writeWait time.Duration // Time allowed to read the next message from the server. 0 means block until operation succeeds. readWait time.Duration // Send pings to server with this period. Must be less than readWait. If 0, no pings will be sent. pingPeriod time.Duration } // NewWS returns a new client with default options. The endpoint argument must // begin with a `/`. An error is returned on invalid remote. func NewWS(remoteAddr, endpoint string) (*WSClient, error) { opts := defaultWSOptions parsedURL, err := newParsedURL(remoteAddr) if err != nil { return nil, err } // default to ws protocol, unless wss is explicitly specified if parsedURL.Scheme != protoWSS { parsedURL.Scheme = protoWS } dialFn, err := makeHTTPDialer(remoteAddr) if err != nil { return nil, err } c := &WSClient{ Logger: log.NewNopLogger(), Address: parsedURL.GetTrimmedHostWithPath(), Dialer: dialFn, Endpoint: endpoint, maxReconnectAttempts: opts.MaxReconnectAttempts, readWait: opts.ReadWait, writeWait: opts.WriteWait, pingPeriod: opts.PingPeriod, protocol: parsedURL.Scheme, // sentIDs: make(map[types.JSONRPCIntID]bool), } return c, nil } // OnReconnect sets the callback, which will be called every time after // successful reconnect. // Could only be set before Start. func (c *WSClient) OnReconnect(cb func()) { c.onReconnect = cb } // String returns WS client full address. func (c *WSClient) String() string { return fmt.Sprintf("WSClient{%s (%s)}", c.Address, c.Endpoint) } // Start dials the specified service address and starts the I/O routines. The // service routines run until ctx terminates. To wait for the client to exit // after ctx ends, call Stop. func (c *WSClient) Start(ctx context.Context) error { if err := c.dial(); err != nil { return err } c.ResponsesCh = make(chan rpctypes.RPCResponse) c.send = make(chan rpctypes.RPCRequest) // 1 additional error may come from the read/write // goroutine depending on which failed first. c.reconnectAfter = make(chan error, 1) // capacity for 1 request. a user won't be able to send more because the send // channel is unbuffered. c.backlog = make(chan rpctypes.RPCRequest, 1) c.startReadWriteRoutines(ctx) go c.reconnectRoutine(ctx) return nil } // Stop blocks until the client is shut down and returns nil. // // TODO(creachadair): This method exists for compatibility with the original // service plumbing. Give it a better name (e.g., Wait). func (c *WSClient) Stop() error { // only close user-facing channels when we can't write to them c.wg.Wait() close(c.ResponsesCh) return nil } // IsReconnecting returns true if the client is reconnecting right now. func (c *WSClient) IsReconnecting() bool { c.mtx.RLock() defer c.mtx.RUnlock() return c.reconnecting } // Send the given RPC request to the server. Results will be available on // ResponsesCh, errors, if any, on ErrorsCh. Will block until send succeeds or // ctx.Done is closed. func (c *WSClient) Send(ctx context.Context, request rpctypes.RPCRequest) error { select { case c.send <- request: c.Logger.Info("sent a request", "req", request) // c.mtx.Lock() // c.sentIDs[request.ID.(types.JSONRPCIntID)] = true // c.mtx.Unlock() return nil case <-ctx.Done(): return ctx.Err() } } // Call enqueues a call request onto the Send queue. Requests are JSON encoded. func (c *WSClient) Call(ctx context.Context, method string, params map[string]interface{}) error { req := rpctypes.NewRequest(c.nextRequestID()) if err := req.SetMethodAndParams(method, params); err != nil { return err } return c.Send(ctx, req) } // Private methods func (c *WSClient) nextRequestID() int { c.mtx.Lock() defer c.mtx.Unlock() id := c.nextReqID c.nextReqID++ return id } func (c *WSClient) dial() error { dialer := &websocket.Dialer{ NetDial: c.Dialer, Proxy: http.ProxyFromEnvironment, } rHeader := http.Header{} conn, _, err := dialer.Dial(c.protocol+"://"+c.Address+c.Endpoint, rHeader) // nolint:bodyclose if err != nil { return err } c.conn = conn return nil } // reconnect tries to redial up to maxReconnectAttempts with exponential // backoff. func (c *WSClient) reconnect(ctx context.Context) error { attempt := uint(0) c.mtx.Lock() c.reconnecting = true c.mtx.Unlock() defer func() { c.mtx.Lock() c.reconnecting = false c.mtx.Unlock() }() timer := time.NewTimer(0) defer timer.Stop() for { // nolint:gosec // G404: Use of weak random number generator jitter := time.Duration(mrand.Float64() * float64(time.Second)) // 1s == (1e9 ns) backoffDuration := jitter + ((1 << attempt) * time.Second) c.Logger.Info("reconnecting", "attempt", attempt+1, "backoff_duration", backoffDuration) timer.Reset(backoffDuration) select { case <-ctx.Done(): return nil case <-timer.C: } err := c.dial() if err != nil { c.Logger.Error("failed to redial", "err", err) } else { c.Logger.Info("reconnected") if c.onReconnect != nil { go c.onReconnect() } return nil } attempt++ if attempt > c.maxReconnectAttempts { return fmt.Errorf("reached maximum reconnect attempts: %w", err) } } } func (c *WSClient) startReadWriteRoutines(ctx context.Context) { c.wg.Add(2) c.readRoutineQuit = make(chan struct{}) go c.readRoutine(ctx) go c.writeRoutine(ctx) } func (c *WSClient) processBacklog() error { select { case request := <-c.backlog: if c.writeWait > 0 { if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil { c.Logger.Error("failed to set write deadline", "err", err) } } if err := c.conn.WriteJSON(request); err != nil { c.Logger.Error("failed to resend request", "err", err) c.reconnectAfter <- err // requeue request c.backlog <- request return err } c.Logger.Info("resend a request", "req", request) default: } return nil } func (c *WSClient) reconnectRoutine(ctx context.Context) { for { select { case <-ctx.Done(): return case originalError := <-c.reconnectAfter: // wait until writeRoutine and readRoutine finish c.wg.Wait() if err := c.reconnect(ctx); err != nil { c.Logger.Error("failed to reconnect", "err", err, "original_err", originalError) if err = c.Stop(); err != nil { c.Logger.Error("failed to stop conn", "error", err) } return } // drain reconnectAfter LOOP: for { select { case <-ctx.Done(): return case <-c.reconnectAfter: default: break LOOP } } err := c.processBacklog() if err == nil { c.startReadWriteRoutines(ctx) } } } } // The client ensures that there is at most one writer to a connection by // executing all writes from this goroutine. func (c *WSClient) writeRoutine(ctx context.Context) { var ticker *time.Ticker if c.pingPeriod > 0 { // ticker with a predefined period ticker = time.NewTicker(c.pingPeriod) } else { // ticker that never fires ticker = &time.Ticker{C: make(<-chan time.Time)} } defer func() { ticker.Stop() c.conn.Close() c.wg.Done() }() for { select { case request := <-c.send: if c.writeWait > 0 { if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil { c.Logger.Error("failed to set write deadline", "err", err) } } if err := c.conn.WriteJSON(request); err != nil { c.Logger.Error("failed to send request", "err", err) c.reconnectAfter <- err // add request to the backlog, so we don't lose it c.backlog <- request return } case <-ticker.C: if c.writeWait > 0 { if err := c.conn.SetWriteDeadline(time.Now().Add(c.writeWait)); err != nil { c.Logger.Error("failed to set write deadline", "err", err) } } if err := c.conn.WriteMessage(websocket.PingMessage, []byte{}); err != nil { c.Logger.Error("failed to write ping", "err", err) c.reconnectAfter <- err return } case <-c.readRoutineQuit: return case <-ctx.Done(): if err := c.conn.WriteMessage( websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""), ); err != nil { c.Logger.Error("failed to write message", "err", err) } return } } } // The client ensures that there is at most one reader to a connection by // executing all reads from this goroutine. func (c *WSClient) readRoutine(ctx context.Context) { defer func() { c.conn.Close() c.wg.Done() }() for { // reset deadline for every message type (control or data) if c.readWait > 0 { if err := c.conn.SetReadDeadline(time.Now().Add(c.readWait)); err != nil { c.Logger.Error("failed to set read deadline", "err", err) } } _, data, err := c.conn.ReadMessage() if err != nil { if !websocket.IsUnexpectedCloseError(err, websocket.CloseNormalClosure) { return } c.Logger.Error("failed to read response", "err", err) close(c.readRoutineQuit) c.reconnectAfter <- err return } var response rpctypes.RPCResponse err = json.Unmarshal(data, &response) if err != nil { c.Logger.Error("failed to parse response", "err", err, "data", string(data)) continue } // TODO: events resulting from /subscribe do not work with -> // because they are implemented as responses with the subscribe request's // ID. According to the spec, they should be notifications (requests // without IDs). // https://github.com/tendermint/tendermint/issues/2949 // // Combine a non-blocking read on BaseService.Quit with a non-blocking write on ResponsesCh to avoid blocking // c.wg.Wait() in c.Stop(). Note we rely on Quit being closed so that it sends unlimited Quit signals to stop // both readRoutine and writeRoutine c.Logger.Info("got response", "id", response.ID, "result", response.Result) select { case <-ctx.Done(): return case c.ResponsesCh <- response: } } } // Predefined methods // Subscribe to a query. Note the server must have a "subscribe" route // defined. func (c *WSClient) Subscribe(ctx context.Context, query string) error { params := map[string]interface{}{"query": query} return c.Call(ctx, "subscribe", params) } // Unsubscribe from a query. Note the server must have a "unsubscribe" route // defined. func (c *WSClient) Unsubscribe(ctx context.Context, query string) error { params := map[string]interface{}{"query": query} return c.Call(ctx, "unsubscribe", params) } // UnsubscribeAll from all. Note the server must have a "unsubscribe_all" route // defined. func (c *WSClient) UnsubscribeAll(ctx context.Context) error { params := map[string]interface{}{} return c.Call(ctx, "unsubscribe_all", params) }